False Frontiers: Diagnosing and Mitigating Co-Cheating in Self-Evolving Search Agents Paper • 2609.39102 • Published Sep 30 • 150
WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon Paper • 2609.35560 • Published Sep 28 • 28
TraceDance: An Automated System for Building Agent Behavior Benchmarks from Real-World Agent Deployment Traces Paper • 2609.33295 • Published Sep 27 • 62
MassAlloc Attention: Let Attention Allocate Its Own Compute Paper • 2609.32712 • Published Sep 26 • 26
Post-Training Leaves Behavioral Shadows on Unrelated Decisions Paper • 2609.29233 • Published Sep 24 • 45
Compile by Training: Turning Natural-Language Specifications into Local Neural Functions Paper • 2609.04199 • Published Sep 3 • 56
HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness? Paper • 2609.01437 • Published Sep 1 • 88
Super Library Agent: Joint Generation and Maintenance of Multiple Applications Beyond the Single Codebase Paper • 2608.29310 • Published Aug 29 • 30
DiagEvo: Diagnosis-Guided Self-Evolution via Hierarchical Error Memory Paper • 2609.00768 • Published Sep 1 • 22
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published Sep 1 • 54
SMELT: Scaling Laws for Compute-Matched MoE Looped Transformers Paper • 2609.01343 • Published Sep 1 • 63
LongHorizon-Harness: Advancing Long-Horizon Agents for Real-World Tasks Paper • 2608.01964 • Published Aug 3 • 171
SwanTale: Unified Multi-Speaker Speech and Audio Generation for Instruct and Zero-Shot Tasks Paper • 2608.02023 • Published Aug 3 • 67
Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing Paper • 2608.02711 • Published Aug 3 • 46
minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models Paper • 2605.30263 • Published May 28 • 58
Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments Paper • 2605.30280 • Published May 28 • 145