4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes Paper • 2610.03715 • Published 5 days ago • 24
4Director: Controlling Video World Models with Rigid 3D Geometry Paper • 2610.02160 • Published 6 days ago • 38
Guava Collection An effective and universal harness for embodied manipulation • 3 items • Updated 7 days ago • 1
LEGO-Anything: Coding Agents for 3D Scene Reconstruction Paper • 2609.36380 • Published 9 days ago • 138
CodeMidas: Scaling Agentic Coding RL Environments from Code Itself Paper • 2609.22068 • Published 19 days ago • 138
RRSI: Regularized Recursive Self-Improvement of Agent Harnesses Paper • 2609.24972 • Published 16 days ago • 223
Transferring the Intelligence of VLMs to Robotic Control Paper • 2609.22966 • Published 18 days ago • 120
What Makes Good Agentic Data? An ACE Lens on Data Generation for LLM Agents Paper • 2608.27260 • Published Aug 27 • 74
Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoning Paper • 2608.27549 • Published Aug 27 • 49
Game2World Engine: Unlocking In-the-Wild Gameplay Videos for World Model Training Paper • 2608.24680 • Published Aug 25 • 11
Zetta ζ: An Efficient Closed-Loop Embodied Harness for Self-Evolving Physical Intelligence Paper • 2608.16590 • Published Aug 17 • 153
TRACE-Bench: Decomposing and Diagnosing Multi-Reference Image Generation Paper • 2608.16765 • Published Aug 17 • 14
MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling Paper • 2608.14783 • Published Aug 14 • 20
DarwinX: Evolving Agent Harnesses Through Natural Selection Paper • 2608.07545 • Published Jul 31 • 118
VibeWorlding: Can Multimodal Agents Construct 3D Open Worlds End-to-End? Paper • 2608.15265 • Published Aug 15 • 61
AutoDesign: Meta-Harness Optimization for Long-Horizon Agentic Design Paper • 2608.13560 • Published Aug 13 • 64