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import hashlib
import os
import random
import re
from collections import defaultdict, deque
from dataclasses import dataclass, field
from typing import Optional
from dotenv import load_dotenv
from huggingface_hub import InferenceClient
load_dotenv()
USE_LOCAL_MODEL = os.getenv("USE_LOCAL_MODEL", "1").strip().lower() in {"1", "true", "yes"}
LOCAL_MODEL_ID = os.getenv("LOCAL_MODEL_ID", "Qwen/Qwen2.5-7B-Instruct")
LOCAL_MAX_NEW_TOKENS = int(os.getenv("LOCAL_MAX_NEW_TOKENS", "56"))
ENABLE_LLM_PICK = os.getenv("ENABLE_LLM_PICK", "0").strip().lower() in {"1", "true", "yes"}
USE_VALID_ACTIONS = os.getenv("USE_VALID_ACTIONS", "1").strip().lower() in {"1", "true", "yes"}
REMOTE_MODEL = os.getenv("REMOTE_MODEL", "Qwen/Qwen2.5-72B-Instruct")
DISALLOWED_ACTIONS = {"inventory", "i", "quit", "q", "restart", "restore", "save", "script", "unscript"}
MOVE_ACTIONS = {
"north",
"south",
"east",
"west",
"northeast",
"northwest",
"southeast",
"southwest",
"up",
"down",
"enter",
"exit",
}
NEGATIVE_PATTERNS = (
"you can't",
"you cannot",
"that's not",
"i don't",
"nothing happens",
"there is no",
"not here",
"not open",
"not allowed",
"not see",
)
_local_pipeline = None
_remote_client = None
LLM_READY = False
if ENABLE_LLM_PICK:
if USE_LOCAL_MODEL:
try:
import torch
from transformers import pipeline as hf_pipeline
dtype = torch.bfloat16 if torch.cuda.is_available() else torch.float32
_local_pipeline = hf_pipeline("text-generation", model=LOCAL_MODEL_ID, device_map="auto", torch_dtype=dtype)
LLM_READY = True
except Exception:
LLM_READY = False
else:
token = os.getenv("HF_TOKEN")
if token:
_remote_client = InferenceClient(token=token)
LLM_READY = True
@dataclass
class RunResult:
final_score: int
max_score: int
moves: int
locations_visited: set[str]
game_completed: bool
error: Optional[str] = None
history: list[tuple[str, str, str]] = field(default_factory=list)
@dataclass
class ActionStats:
tries: int = 0
success: int = 0
fail: int = 0
score_gain: int = 0
@dataclass
class LocationMemory:
visits: int = 0
valid_actions: list[str] = field(default_factory=list)
actions: dict[str, ActionStats] = field(default_factory=dict)
failed: set[str] = field(default_factory=set)
promising: set[str] = field(default_factory=set)
exits: dict[str, str] = field(default_factory=dict)
move_fail_sigs: dict[str, set[str]] = field(default_factory=dict)
def _extract_generated_text(outputs) -> str:
if not outputs:
return ""
first = outputs[0]
text = first.get("generated_text", "") if isinstance(first, dict) else str(first)
if isinstance(text, list) and text:
tail = text[-1]
return str(tail.get("content", "")) if isinstance(tail, dict) else str(tail)
return str(text)
def call_llm(prompt: str, seed: int, max_tokens: int = 56) -> str:
if not LLM_READY:
return ""
if USE_LOCAL_MODEL and _local_pipeline is not None:
kwargs = {"max_new_tokens": min(max_tokens, LOCAL_MAX_NEW_TOKENS), "do_sample": False, "temperature": 0.0}
try:
return _extract_generated_text(_local_pipeline([{"role": "user", "content": prompt}], **kwargs))
except Exception:
plain = f"USER:\n{prompt}\n\nASSISTANT:\n"
return _extract_generated_text(_local_pipeline(plain, **kwargs))
if _remote_client is None:
return ""
try:
resp = _remote_client.chat.completions.create(
model=REMOTE_MODEL,
messages=[{"role": "user", "content": prompt}],
temperature=0.0,
max_tokens=max_tokens,
seed=seed,
)
return resp.choices[0].message.content or ""
except Exception:
return ""
class StudentAgent:
def __init__(self):
self.rng = random.Random(0)
self.tool_names = set()
self.score = 0
self.max_score_seen = 350
self.no_progress_streak = 0
self.same_location_streak = 0
self.last_obs_sig = ""
self.last_loc = "Unknown"
self.llm_calls = 0
self.history = []
self.action_trace = deque(maxlen=16)
self.location_trace = deque(maxlen=20)
self.action_queue = deque(maxlen=16)
self.tabu_pairs = deque(maxlen=28)
self.location_memory = defaultdict(LocationMemory)
self.global_stats = defaultdict(ActionStats)
self.global_failures = defaultdict(int)
self.global_successes = defaultdict(int)
self.term_counts = defaultdict(int)
self.inventory = set()
async def run(self, client, game: str, max_steps: int, seed: int, verbose: bool = False) -> RunResult:
self.rng.seed(seed)
tools = await client.list_tools()
self.tool_names = {t.name for t in tools}
if "play_action" not in self.tool_names:
return RunResult(0, 0, 0, set(), False, error="play_action tool missing")
visited, out_hist = set(), []
text = self._extract_tool_text(await client.call_tool("play_action", {"action": "look"}))
obs, meta = self._split_observation_and_meta(text)
cur_loc = self._loc(obs, meta)
self._record(action="look", from_loc=cur_loc, obs=obs, meta=meta)
visited.add(self._visit_loc(obs, meta))
if "inventory" in self.tool_names:
self.inventory.update(await self._fetch_inventory(client))
if USE_VALID_ACTIONS and "get_valid_actions" in self.tool_names:
valid = await self._fetch_valid_actions(client)
if self._valid_actions_usable(valid):
self.location_memory[cur_loc].valid_actions = valid
for step in range(1, max_steps + 1):
if self._done(obs, meta):
break
cur_loc = self._loc(obs, meta)
loc_mem = self.location_memory[cur_loc]
entered_new = bool(meta.get("changed_location", False)) if isinstance(meta, dict) else False
if loc_mem.visits <= 1:
entered_new = True
if "inventory" in self.tool_names and (step <= 3 or step % 14 == 0 or self.no_progress_streak >= 3):
self.inventory.update(await self._fetch_inventory(client))
if USE_VALID_ACTIONS and "get_valid_actions" in self.tool_names and (
entered_new
or not loc_mem.valid_actions
or (self.no_progress_streak >= 4 and step % 4 == 0)
):
valid = await self._fetch_valid_actions(client)
if self._valid_actions_usable(valid):
loc_mem.valid_actions = valid
action, thought = self._choose_action(cur_loc, obs, step, max_steps, seed + step)
try:
text = self._extract_tool_text(await client.call_tool("play_action", {"action": action}))
obs, meta = self._split_observation_and_meta(text)
except Exception as exc:
obs, meta = f"Tool error: {exc}", {}
self._record(action=action, from_loc=cur_loc, obs=obs, meta=meta)
visited.add(self._visit_loc(obs, meta))
out_hist.append((thought, action, obs[:220]))
if verbose:
print(f"[step {step}] score={self.score} loc={self._loc(obs,meta)} stall={self.no_progress_streak} action={action}")
if self._done(obs, meta):
break
moves = int(meta.get("moves", 0)) if isinstance(meta, dict) else 0
return RunResult(self.score, self.max_score_seen, moves, visited, self._done(obs, meta), history=out_hist)
async def _fetch_valid_actions(self, client) -> list[str]:
try:
raw = self._extract_tool_text(await client.call_tool("get_valid_actions", {"timeout_s": 2.5}))
except Exception:
return []
return self._parse_valid_actions(raw)
async def _fetch_inventory(self, client) -> set[str]:
try:
raw = self._extract_tool_text(await client.call_tool("inventory", {}))
except Exception:
return set()
return self._parse_inventory(raw)
def _record(self, action: str, from_loc: str, obs: str, meta: dict):
action = self._norm(action)
to_loc = self._loc(obs, meta)
self.location_memory[to_loc].visits += 1
self.location_trace.append(to_loc)
self.action_trace.append(action)
prev_score = self.score
score_now = int(meta.get("score", self._extract_score(obs))) if isinstance(meta, dict) else self._extract_score(obs)
self.score = max(self.score, score_now)
score_gain = max(0, self.score - prev_score)
if isinstance(meta, dict):
self.max_score_seen = max(self.max_score_seen, int(meta.get("max_score", self.max_score_seen)))
obs_sig = self._sig(obs)
prev_sig = self.last_obs_sig
changed_loc = (to_loc != from_loc) or (bool(meta.get("changed_location", False)) if isinstance(meta, dict) else False)
negative = self._negative(obs)
progress = "none"
if score_gain > 0:
progress = "score"
elif changed_loc:
progress = "move"
elif obs_sig != self.last_obs_sig and not negative and action not in {"look", "inventory"}:
progress = "state"
if progress == "none":
self.no_progress_streak += 1
self.same_location_streak += 1
else:
self.no_progress_streak = 0
self.same_location_streak = 0 if changed_loc else max(0, self.same_location_streak - 1)
from_mem = self.location_memory[from_loc]
stats = from_mem.actions.setdefault(action, ActionStats())
global_stats = self.global_stats[action]
stats.tries += 1
global_stats.tries += 1
if progress == "none":
stats.fail += 1
global_stats.fail += 1
if self._is_move(action):
# Contextual move memory: avoid repeating same failed move in same local context.
key_sig = prev_sig or obs_sig
from_mem.move_fail_sigs.setdefault(action, set()).add(key_sig)
else:
from_mem.failed.add(action) # strict for non-move actions
self.global_failures[action] += 1
else:
stats.success += 1
global_stats.success += 1
self.global_successes[action] += 1
if action in from_mem.failed:
from_mem.failed.remove(action)
if self._is_move(action) and action in from_mem.move_fail_sigs:
from_mem.move_fail_sigs.pop(action, None)
if score_gain > 0:
stats.score_gain += score_gain
global_stats.score_gain += score_gain
from_mem.promising.add(action)
if changed_loc and self._is_move(action):
from_mem.exits[action] = to_loc
for hint in self._extract_promising_actions(obs):
from_mem.promising.add(hint)
if progress in {"state", "score"}:
for follow in self._extract_followup_actions(obs):
if follow not in from_mem.failed:
self.action_queue.append(follow)
self._update_terms(obs)
self.history.append({"loc": to_loc, "action": action, "score": self.score, "progress": progress})
self.tabu_pairs.append((from_loc, action))
if len(self.history) > 120:
self.history = self.history[-120:]
self.last_obs_sig = obs_sig
self.last_loc = to_loc
def _choose_action(self, loc: str, obs: str, step: int, max_steps: int, seed: int) -> tuple[str, str]:
loc_mem = self.location_memory[loc]
valid = list(loc_mem.valid_actions)
valid_set = set(valid)
obs_sig = self._sig(obs)
low_obs = obs.lower()
has_audio_hint = any(w in low_obs for w in ("noise", "sound", "hear", "listen"))
hints = self._extract_promising_actions(obs)
moves = [a for a in valid if self._is_move(a)] or list(MOVE_ACTIONS)
verbs = self._candidate_verbs(valid)
objects = sorted(self._extract_objects(obs))[:8]
inv_objs = sorted(self.inventory)[:4]
terms = self._top_terms(8)
allow_composed = self._composed_mode(valid)
generated = []
for obj in objects:
generated.extend([f"examine {obj}", f"search {obj}"])
generated.extend(f"{v} {obj}" for v in verbs[:4])
for obj in inv_objs:
generated.extend(f"{v} {obj}" for v in verbs[:2])
composed = self._compose_actions(objects, inv_objs, terms) if allow_composed else []
pool = hints + sorted(loc_mem.promising) + valid + generated + composed + moves + ["look", "wait", "listen"]
candidates = []
seen = set()
for cand in pool:
a = self._norm(cand)
if not a or a in seen or len(a) > 48:
continue
if a in DISALLOWED_ACTIONS or self._unsafe_action(a) or self._incomplete_action(a):
continue
if a == "listen" and not has_audio_hint and not allow_composed:
continue
if self._is_move(a) and self._move_context_blocked(loc, a, obs_sig):
continue
seen.add(a)
candidates.append(a)
# Heavy context management: failed actions are banned in that location.
candidates = [a for a in candidates if a not in loc_mem.failed]
if not candidates:
backup = [a for a in moves if a not in loc_mem.failed]
if backup:
candidates = backup
else:
return "look", "fallback"
while self.action_queue:
queued = self._norm(self.action_queue.popleft())
if queued and queued in candidates and queued not in loc_mem.failed:
return queued, "queued-followup"
# Prioritize frontier exploration after a small amount of local probing.
local_non_move_tries = sum(st.tries for a, st in loc_mem.actions.items() if not self._is_move(a))
fresh_local = [
a
for a in candidates
if a in valid_set
and not self._is_move(a)
and a not in {"look", "wait"}
and self._likely_actionable(a)
and loc_mem.actions.get(a, ActionStats()).tries == 0
]
if fresh_local and loc_mem.visits <= 2 and local_non_move_tries < 2 and self.no_progress_streak <= 1:
pick = max(
fresh_local,
key=lambda a: (
self._contextual_priority(a, obs),
self._score_action(loc, a, valid_set, set(hints)),
),
)
return pick, "local-probe"
composed_probe = [
a
for a in candidates
if self._is_composed_action(a)
and loc_mem.actions.get(a, ActionStats()).tries == 0
and self._likely_actionable(a)
]
if allow_composed and composed_probe and self.no_progress_streak >= 2:
pick = max(composed_probe[:12], key=lambda a: self._score_action(loc, a, valid_set, set(hints)))
return pick, "composed-probe"
frontier_move = self._frontier_move(loc, candidates, obs_sig)
rich_non_move = [a for a in valid if " " in a and not self._is_move(a)]
frontier_gate = (self.no_progress_streak >= 1 or local_non_move_tries >= 2 or loc_mem.visits >= 2)
if len(rich_non_move) >= 2:
frontier_gate = (self.no_progress_streak >= 3 or local_non_move_tries >= 4 or loc_mem.visits >= 4)
if frontier_move and frontier_gate:
return frontier_move, "frontier"
if self.same_location_streak >= 3 or self.no_progress_streak >= 3 or loc_mem.visits >= 4:
move_pick = self._least_tried_move(loc, candidates)
if move_pick:
return move_pick, "exploration-bias"
ranked = sorted(
candidates,
key=lambda a: self._score_action(loc, a, valid_set, set(hints)),
reverse=True,
)
if not ranked:
return "look", "fallback"
if self._should_use_llm(step, max_steps, ranked):
picked = self._llm_pick(loc, obs, ranked[:8], seed)
if picked in ranked:
self.llm_calls += 1
return picked, "llm-pick"
return ranked[0], "heuristic"
def _move_context_blocked(self, loc: str, action: str, obs_sig: str) -> bool:
fails = self.location_memory[loc].move_fail_sigs.get(action, set())
return bool(obs_sig and obs_sig in fails)
def _frontier_move(self, loc: str, candidates: list[str], obs_sig: str) -> str:
loc_mem = self.location_memory[loc]
move_candidates = [a for a in candidates if self._is_move(a)]
if not move_candidates:
return ""
# Direct frontier: untried exits from current location first.
untried = [
a
for a in move_candidates
if loc_mem.actions.get(a, ActionStats()).tries == 0 and not self._move_context_blocked(loc, a, obs_sig)
]
if untried:
untried.sort(key=lambda a: loc_mem.actions.get(a, ActionStats()).tries)
return untried[0]
# Indirect frontier: shortest known path to a location with untried exits.
q = deque([(loc, "")])
seen = {loc}
while q:
node, first_act = q.popleft()
if node != loc and self._has_untried_exits(node):
if first_act and first_act in move_candidates and not self._move_context_blocked(loc, first_act, obs_sig):
return first_act
for act, dst in self.location_memory[node].exits.items():
if not dst or dst in seen:
continue
seen.add(dst)
q.append((dst, first_act or act))
return ""
def _has_untried_exits(self, loc: str) -> bool:
mem = self.location_memory[loc]
moves = [a for a in mem.valid_actions if self._is_move(a)]
if not moves:
moves = list(MOVE_ACTIONS)
return any(mem.actions.get(a, ActionStats()).tries == 0 for a in moves)
def _score_action(self, loc: str, action: str, valid_set: set[str], hint_set: set[str]) -> float:
loc_mem = self.location_memory[loc]
st = loc_mem.actions.get(action, ActionStats())
gt = self.global_stats.get(action, ActionStats())
score = 60.0 * st.score_gain + 8.0 * st.success - 12.0 * st.fail - 3.0 * st.tries - 1.0 * gt.tries
if st.tries == 0:
score += 10.0
if gt.tries == 0:
score += 4.0
if action in valid_set:
score += 8.0
if action in hint_set or action in loc_mem.promising:
score += 10.0
if self._is_move(action):
score += 2.0
if st.tries == 0:
score += 6.0
if self.no_progress_streak >= 1:
score += 12.0
if self.same_location_streak >= 2:
score += 10.0
else:
if st.tries == 0 and loc_mem.visits <= 2:
score += 12.0
if self.same_location_streak >= 3:
score -= 10.0
if self._is_composed_action(action):
score += 6.0 if self.no_progress_streak >= 2 else 1.0
recent = list(self.action_trace)[-3:]
if action in recent:
score -= 10.0
if len(recent) >= 2 and recent[-1] == recent[-2] == action:
score -= 20.0
if (loc, action) in self.tabu_pairs:
score -= 14.0
if self.global_failures[action] >= 3 and self.global_successes[action] == 0:
score -= 12.0
opposite = {"north": "south", "south": "north", "east": "west", "west": "east", "up": "down", "down": "up", "enter": "exit", "exit": "enter"}
last = self.action_trace[-1] if self.action_trace else ""
if opposite.get(last, "") == action and self.no_progress_streak <= 1:
score -= 16.0
return score
def _least_tried_move(self, loc: str, candidates: list[str]) -> str:
loc_mem = self.location_memory[loc]
moves = [a for a in candidates if self._is_move(a) and a not in loc_mem.failed]
if not moves:
return ""
obs_sig = self.last_obs_sig
moves = [a for a in moves if not self._move_context_blocked(loc, a, obs_sig)] or moves
moves.sort(key=lambda a: loc_mem.actions.get(a, ActionStats()).tries)
return moves[0]
@staticmethod
def _verb_priority(action: str) -> int:
head = action.split()[0] if action.split() else ""
pri = {"open": 6, "unlock": 6, "take": 5, "get": 5, "read": 4, "use": 4, "enter": 3, "examine": 2, "search": 1}
return pri.get(head, 0)
def _contextual_priority(self, action: str, obs: str) -> int:
base = self._verb_priority(action)
head = action.split()[0] if action.split() else ""
low = obs.lower()
if any(w in low for w in ("noise", "sound", "hear")):
if head in {"search", "examine", "listen"}:
base += 4
if head in {"open", "take"}:
base -= 3
if head in {"open", "unlock"} and any(k in action for k in ("door", "window", "mailbox", "gate", "chest", "box", "lid")):
base += 5
return base
@staticmethod
def _is_composed_action(action: str) -> bool:
head = action.split()[0] if action.split() else ""
if head in {"ask", "tell", "show", "give", "follow", "catch", "greet", "talk"}:
return True
return any(tok in action for tok in (" about ", " with ", " to ", " under ", " inside ", " behind ", " in ", " on "))
@staticmethod
def _composed_mode(valid_actions: list[str]) -> bool:
if not valid_actions:
return True
non_move = [a for a in valid_actions if a not in MOVE_ACTIONS and a not in {"look", "wait", "listen"}]
rich = [a for a in non_move if " " in a]
return len(rich) <= 1
@staticmethod
def _likely_actionable(action: str) -> bool:
parts = action.split()
if len(parts) <= 1:
return parts[0] in {"look", "wait", "listen"} if parts else False
obj = parts[-1]
generic = {
"north",
"south",
"east",
"west",
"up",
"down",
"inside",
"outside",
"back",
"front",
"forest",
"field",
"path",
"road",
"area",
"dark",
"night",
}
return obj not in generic
def _update_terms(self, obs: str):
for t in self._extract_keywords(obs):
self.term_counts[t] += 1
def _top_terms(self, k: int) -> list[str]:
ranked = sorted(self.term_counts.items(), key=lambda kv: kv[1], reverse=True)
return [t for t, _ in ranked[:k]]
@staticmethod
def _extract_keywords(obs: str) -> list[str]:
low = obs.lower()
stop = {
"the", "and", "for", "with", "from", "that", "this", "there", "here", "into", "over",
"you", "your", "are", "was", "were", "have", "has", "had", "not", "but", "all", "any",
"north", "south", "east", "west", "up", "down", "look", "time", "night", "dark",
"forest", "field", "path", "road", "place", "some", "thing", "things",
}
out = []
for tok in re.findall(r"[a-z]{3,16}", low):
if tok in stop:
continue
out.append(tok)
return out
def _compose_actions(self, objects: list[str], inv_objs: list[str], terms: list[str]) -> list[str]:
nouns, seen = [], set()
for item in list(objects) + list(terms):
n = self._normalize_noun(str(item))
if not n or n in seen or len(n) > 24:
continue
seen.add(n)
nouns.append(n)
nouns = nouns[:8]
actors = [n for n in nouns if len(n.split()) == 1][:5]
inv_clean = [self._normalize_noun(x) for x in inv_objs]
inv_clean = [x for x in inv_clean if x]
out = []
for n in nouns:
out.extend([f"look for {n}", f"look under {n}", f"look behind {n}", f"look inside {n}"])
out.extend([f"follow {n}", f"catch {n}"])
for a in actors:
out.extend([f"greet {a}", f"talk to {a}"])
for t in nouns[:4]:
if t != a:
out.extend([f"ask {a} about {t}", f"tell {a} about {t}"])
for it in inv_clean[:3]:
for a in actors[:3]:
out.extend([f"show {it} to {a}", f"give {it} to {a}"])
for t in nouns[:3]:
out.extend([f"use {it} with {t}", f"put {it} in {t}", f"put {it} on {t}"])
dedup, used = [], set()
for a in out:
a = self._norm(a)
if not a or a in used or len(a) > 48:
continue
if a in DISALLOWED_ACTIONS or self._unsafe_action(a) or self._incomplete_action(a):
continue
used.add(a)
dedup.append(a)
if len(dedup) >= 48:
break
return dedup
@staticmethod
def _normalize_noun(text: str) -> str:
low = re.sub(r"[^a-z ]+", " ", (text or "").lower())
toks = [t for t in low.split() if t]
drop = {
"a", "an", "the", "of", "to", "in", "on", "at", "from", "with", "and",
"all", "everything", "anything", "something", "thing", "things",
"north", "south", "east", "west", "up", "down",
}
toks = [t for t in toks if t not in drop]
if not toks:
return ""
out = " ".join(toks[:2])
return out if len(out) >= 3 else ""
def _should_use_llm(self, step: int, max_steps: int, ranked: list[str]) -> bool:
if not ENABLE_LLM_PICK or not LLM_READY:
return False
if len(ranked) < 3:
return False
if self.llm_calls >= min(10, max_steps // 8 + 2):
return False
return self.no_progress_streak >= 3 or step <= 2 or step % 16 == 0
def _llm_pick(self, loc: str, obs: str, candidates: list[str], seed: int) -> str:
opts = "\n".join(f"- {c}" for c in candidates)
prompt = (
f"Location: {loc}\n"
f"Score: {self.score}/{self.max_score_seen}\n"
f"No-progress streak: {self.no_progress_streak}\n"
f"Recent actions: {list(self.action_trace)[-6:]}\n\n"
f"Observation:\n{obs[:1200]}\n\n"
f"Choose one exact action from this list:\n{opts}\n"
"Return JSON: {\"action\":\"...\"}."
)
text = call_llm(prompt, seed=seed, max_tokens=40)
if not text:
return ""
try:
payload = json.loads(text)
pick = self._norm(str(payload.get("action", "")))
return pick if pick in candidates else ""
except Exception:
pass
low = text.lower()
for cand in candidates:
if cand in low:
return cand
return ""
@staticmethod
def _extract_tool_text(result) -> str:
if hasattr(result, "content") and result.content:
chunk = result.content[0]
return chunk.text if hasattr(chunk, "text") else str(chunk)
if isinstance(result, list) and result:
item = result[0]
return item.text if hasattr(item, "text") else str(item)
return str(result)
def _split_observation_and_meta(self, text: str) -> tuple[str, dict]:
marker = "\n[META]"
if marker not in text:
return text.strip(), {}
obs, meta_blob = text.rsplit(marker, 1)
try:
meta = json.loads(meta_blob.strip())
if isinstance(meta, dict):
return obs.strip(), meta
except Exception:
pass
return text.strip(), {}
@staticmethod
def _norm(action: str) -> str:
a = " ".join((action or "").strip().lower().split())
alias = {
"n": "north",
"s": "south",
"e": "east",
"w": "west",
"u": "up",
"d": "down",
"i": "inventory",
"l": "look",
"ne": "northeast",
"nw": "northwest",
"se": "southeast",
"sw": "southwest",
}
if a in alias:
return alias[a]
if a.startswith("go "):
return alias.get(a.split(" ", 1)[1].strip(), a.split(" ", 1)[1].strip())
return a
@staticmethod
def _is_move(action: str) -> bool:
return action in MOVE_ACTIONS
@staticmethod
def _unsafe_action(action: str) -> bool:
parts = action.split()
if not parts:
return True
if " all " in f" {action} ":
return True
if parts[0] in {"take", "drop", "put", "throw", "eat"} and len(parts) >= 2:
if parts[-1] in {"thing", "things", "something", "anything", "everything", "all"}:
return True
return False
@staticmethod
def _incomplete_action(action: str) -> bool:
parts = action.split()
if len(parts) != 1:
return False
return parts[0] in {"examine", "search", "take", "drop", "open", "close", "read", "use", "insert", "put", "throw", "attack"}
@staticmethod
def _parse_inventory(raw: str) -> set[str]:
text = str(raw or "").strip()
low = text.lower()
if not text or "empty" in low or "not initialized" in low:
return set()
payload = text.split(":", 1)[1] if ":" in text else text
out = set()
for part in payload.lower().split(","):
item = " ".join(part.strip().split())
if item and len(item) <= 30 and re.fullmatch(r"[a-z][a-z -]*[a-z]", item):
out.add(item)
return out
@staticmethod
def _parse_valid_actions(raw: str) -> list[str]:
try:
payload = json.loads(raw)
actions = payload.get("valid_actions", []) if isinstance(payload, dict) else []
except Exception:
return []
if not isinstance(actions, list):
return []
out, seen = [], set()
for item in actions:
a = " ".join(str(item).strip().lower().split())
if not a or a in seen or len(a) > 48:
continue
if a in DISALLOWED_ACTIONS or StudentAgent._unsafe_action(a) or StudentAgent._incomplete_action(a):
continue
seen.add(a)
out.append(a)
if len(out) >= 36:
break
return out
@staticmethod
def _valid_actions_usable(actions: list[str]) -> bool:
return bool(actions) and any(a in MOVE_ACTIONS for a in actions)
@staticmethod
def _extract_score(text: str) -> int:
for pat in (r"\[score:\s*(\d+)", r"score[:\s]+(\d+)"):
m = re.search(pat, text, flags=re.IGNORECASE)
if m:
return int(m.group(1))
return 0
@staticmethod
def _sig(text: str) -> str:
return re.sub(r"\s+", " ", (text or "").strip().lower())[:320]
def _loc(self, obs: str, meta: dict) -> str:
if isinstance(meta, dict):
loc = str(meta.get("location", "")).strip()
if loc:
return self._canon_loc(loc)
lines = [ln.strip() for ln in obs.splitlines() if ln.strip()]
if not lines:
return "Unknown"
first = lines[0]
if len(first) <= 70 and not first.endswith((".", "!", "?")):
return self._canon_loc(first)
sent = re.split(r"[.!?]", first, maxsplit=1)[0].strip()
return self._canon_loc(sent[:64] if sent else "Unknown")
def _visit_loc(self, obs: str, meta: dict) -> str:
base = self._loc(obs, meta)
sig = self._sig(obs)
if not sig:
return base
h = hashlib.sha1(sig.encode("utf-8")).hexdigest()[:8]
action = ""
if isinstance(meta, dict):
action = self._norm(str(meta.get("action", "")))
head = action.split()[0] if action else ""
streak = min(self.no_progress_streak, 9)
linger = min(self.same_location_streak, 9)
return f"{base}@{h}:{head}:{streak}:{linger}" if head else f"{base}@{h}:{streak}:{linger}"
@staticmethod
def _canon_loc(loc: str) -> str:
text = " ".join((loc or "Unknown").strip().split())
parts = text.split("#")
if len(parts) >= 3:
tail = parts[-1]
if tail.isdigit():
return f"{parts[0]}#{tail}"
return text
@staticmethod
def _done(obs: str, meta: dict) -> bool:
if isinstance(meta, dict) and bool(meta.get("done", False)):
return True
low = obs.lower()
return any(x in low for x in ("game over", "you have died", "you are dead", "the end"))
@staticmethod
def _negative(text: str) -> bool:
low = text.lower()
return any(p in low for p in NEGATIVE_PATTERNS)
@staticmethod
def _extract_promising_actions(obs: str) -> list[str]:
low = obs.lower()
out = []
for m in re.finditer(r'"([a-z][a-z ]{1,36})"', low):
out.append(" ".join(m.group(1).split()))
for pat in (r"(?:try|perhaps|maybe|you could|you can)\s+([a-z]+(?:\s+[a-z]+){0,3})",):
for m in re.finditer(pat, low):
out.append(" ".join(m.group(1).split()))
dedup, seen = [], set()
for a in out:
a = StudentAgent._norm(a)
if not a or a in seen or a in DISALLOWED_ACTIONS or len(a) > 48:
continue
seen.add(a)
dedup.append(a)
return dedup[:10]
@staticmethod
def _extract_followup_actions(obs: str) -> list[str]:
low = obs.lower()
out = []
for d in MOVE_ACTIONS:
if re.search(rf"\b{d}\b", low):
out.append(d)
patterns = (
r"(?:allow|allows|allowed|can|could|may|might)\s+(?:you\s+)?([a-z]+(?:\s+[a-z]+){0,2})",
r"(?:lets?|enable|enables)\s+(?:you\s+)?(?:to\s+)?([a-z]+(?:\s+[a-z]+){0,2})",
)
for pat in patterns:
for m in re.finditer(pat, low):
cand = " ".join(m.group(1).split())
if cand == "entry":
cand = "enter"
out.append(cand)
dedup, seen = [], set()
for a in out:
a = StudentAgent._norm(a)
if not a or a in seen or len(a) > 48:
continue
if a in DISALLOWED_ACTIONS or StudentAgent._unsafe_action(a) or StudentAgent._incomplete_action(a):
continue
seen.add(a)
dedup.append(a)
return dedup[:10]
@staticmethod
def _extract_objects(obs: str) -> set[str]:
stop = {
"you",
"your",
"there",
"here",
"north",
"south",
"east",
"west",
"up",
"down",
"room",
"path",
"road",
"forest",
"field",
"farm",
"night",
"dark",
"sky",
"moon",
"place",
"some",
}
low = obs.lower()
out = set()
patterns = (
r"(?:there is|there are|you see|you can see)\s+(?:a|an|the|some)?\s*([a-z][a-z\- ]{1,30})",
r"\b(?:a|an|the)\s+([a-z][a-z\- ]{1,22})\s+(?:is|are|lies|sits|stands)\b",
r"\bin\s+([a-z]{4,20})\b",
)
for pat in patterns:
for m in re.finditer(pat, low):
cand = " ".join(m.group(1).split())
cand = re.split(r"\b(?:here|there|that|which|who|with|near|on|in|from|to)\b", cand, maxsplit=1)[0].strip()
if cand and cand not in stop and len(cand) <= 30:
out.add(cand)
return out
def _candidate_verbs(self, valid_actions: list[str]) -> list[str]:
out, seen = [], set()
for action in valid_actions:
head = action.split()[0] if action.split() else ""
if not head or head in MOVE_ACTIONS or head in DISALLOWED_ACTIONS:
continue
if head in seen:
continue
seen.add(head)
out.append(head)
if len(out) >= 8:
break
ranked_global = sorted(
self.global_stats.items(),
key=lambda kv: (kv[1].score_gain, kv[1].success - kv[1].fail),
reverse=True,
)
for action, _ in ranked_global:
head = action.split()[0] if action.split() else ""
if head and head not in MOVE_ACTIONS and head not in DISALLOWED_ACTIONS and head not in seen:
seen.add(head)
out.append(head)
if len(out) >= 10:
break
for fallback in ("examine", "search", "open", "take", "read", "use", "listen"):
if fallback not in seen:
out.append(fallback)
return out[:10]
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