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Jun 2

TradingGroup: A Multi-Agent Trading System with Self-Reflection and Data-Synthesis

Recent advancements in large language models (LLMs) have enabled powerful agent-based applications in finance, particularly for sentiment analysis, financial report comprehension, and stock forecasting. However, existing systems often lack inter-agent coordination, structured self-reflection, and access to high-quality, domain-specific post-training data such as data from trading activities including both market conditions and agent decisions. These data are crucial for agents to understand the market dynamics, improve the quality of decision-making and promote effective coordination. We introduce TradingGroup, a multi-agent trading system designed to address these limitations through a self-reflective architecture and an end-to-end data-synthesis pipeline. TradingGroup consists of specialized agents for news sentiment analysis, financial report interpretation, stock trend forecasting, trading style adaptation, and a trading decision making agent that merges all signals and style preferences to produce buy, sell or hold decisions. Specifically, we design self-reflection mechanisms for the stock forecasting, style, and decision-making agents to distill past successes and failures for similar reasoning in analogous future scenarios and a dynamic risk-management model to offer configurable dynamic stop-loss and take-profit mechanisms. In addition, TradingGroup embeds an automated data-synthesis and annotation pipeline that generates high-quality post-training data for further improving the agent performance through post-training. Our backtesting experiments across five real-world stock datasets demonstrate TradingGroup's superior performance over rule-based, machine learning, reinforcement learning, and existing LLM-based trading strategies.

  • 3 authors
·
Aug 24, 2025

REVISOR: Beyond Textual Reflection, Towards Multimodal Introspective Reasoning in Long-Form Video Understanding

Self-reflection mechanisms that rely on purely text-based rethinking processes perform well in most multimodal tasks. However, when directly applied to long-form video understanding scenarios, they exhibit clear limitations. The fundamental reasons for this lie in two points: (1)long-form video understanding involves richer and more dynamic visual input, meaning rethinking only the text information is insufficient and necessitates a further rethinking process specifically targeting visual information; (2) purely text-based reflection mechanisms lack cross-modal interaction capabilities, preventing them from fully integrating visual information during reflection. Motivated by these insights, we propose REVISOR (REflective VIsual Segment Oriented Reasoning), a novel framework for tool-augmented multimodal reflection. REVISOR enables MLLMs to collaboratively construct introspective reflection processes across textual and visual modalities, significantly enhancing their reasoning capability for long-form video understanding. To ensure that REVISOR can learn to accurately review video segments highly relevant to the question during reinforcement learning, we designed the Dual Attribution Decoupled Reward (DADR) mechanism. Integrated into the GRPO training strategy, this mechanism enforces causal alignment between the model's reasoning and the selected video evidence. Notably, the REVISOR framework significantly enhances long-form video understanding capability of MLLMs without requiring supplementary supervised fine-tuning or external models, achieving impressive results on four benchmarks including VideoMME, LongVideoBench, MLVU, and LVBench.

  • 10 authors
·
Nov 17, 2025 2

HyMem: Hybrid Memory Architecture with Dynamic Retrieval Scheduling

Large language model (LLM) agents demonstrate strong performance in short-text contexts but often underperform in extended dialogues due to inefficient memory management. Existing approaches face a fundamental trade-off between efficiency and effectiveness: memory compression risks losing critical details required for complex reasoning, while retaining raw text introduces unnecessary computational overhead for simple queries. The crux lies in the limitations of monolithic memory representations and static retrieval mechanisms, which fail to emulate the flexible and proactive memory scheduling capabilities observed in humans, thus struggling to adapt to diverse problem scenarios. Inspired by the principle of cognitive economy, we propose HyMem, a hybrid memory architecture that enables dynamic on-demand scheduling through multi-granular memory representations. HyMem adopts a dual-granular storage scheme paired with a dynamic two-tier retrieval system: a lightweight module constructs summary-level context for efficient response generation, while an LLM-based deep module is selectively activated only for complex queries, augmented by a reflection mechanism for iterative reasoning refinement. Experiments show that HyMem achieves strong performance on both the LOCOMO and LongMemEval benchmarks, outperforming full-context while reducing computational cost by 92.6\%, establishing a state-of-the-art balance between efficiency and performance in long-term memory management.

  • 5 authors
·
Feb 14

OmniReflect: Discovering Transferable Constitutions for LLM agents via Neuro-Symbolic Reflections

Efforts to improve Large Language Model (LLM) agent performance on complex tasks have largely focused on fine-tuning and iterative self-correction. However, these approaches often lack generalizable mechanisms for longterm learning and remain inefficient in dynamic environments. We introduce OmniReflect, a hierarchical, reflection-driven framework that constructs a constitution, a compact set of guiding principles distilled from task experiences, to enhance the effectiveness and efficiency of an LLM agent. OmniReflect operates in two modes: Self-sustaining, where a single agent periodically curates its own reflections during task execution, and Co-operative, where a Meta-advisor derives a constitution from a small calibration set to guide another agent. To construct these constitutional principles, we employ Neural, Symbolic, and NeuroSymbolic techniques, offering a balance between contextual adaptability and computational efficiency. Empirical results averaged across models show major improvements in task success, with absolute gains of +10.3% on ALFWorld, +23.8% on BabyAI, and +8.3% on PDDL in the Self-sustaining mode. Similar gains are seen in the Co-operative mode, where a lightweight Qwen3-4B ReAct agent outperforms all Reflexion baselines on BabyAI. These findings highlight the robustness and effectiveness of OmniReflect across environments and backbones.

  • 3 authors
·
Jun 20, 2025

NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects

Dynamic Neural Radiance Field (NeRF) is a powerful algorithm capable of rendering photo-realistic novel view images from a monocular RGB video of a dynamic scene. Although it warps moving points across frames from the observation spaces to a common canonical space for rendering, dynamic NeRF does not model the change of the reflected color during the warping. As a result, this approach often fails drastically on challenging specular objects in motion. We address this limitation by reformulating the neural radiance field function to be conditioned on surface position and orientation in the observation space. This allows the specular surface at different poses to keep the different reflected colors when mapped to the common canonical space. Additionally, we add the mask of moving objects to guide the deformation field. As the specular surface changes color during motion, the mask mitigates the problem of failure to find temporal correspondences with only RGB supervision. We evaluate our model based on the novel view synthesis quality with a self-collected dataset of different moving specular objects in realistic environments. The experimental results demonstrate that our method significantly improves the reconstruction quality of moving specular objects from monocular RGB videos compared to the existing NeRF models. Our code and data are available at the project website https://github.com/JokerYan/NeRF-DS.

  • 3 authors
·
Mar 25, 2023

UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections

Neural 3D scene representations have shown great potential for 3D reconstruction from 2D images. However, reconstructing real-world captures of complex scenes still remains a challenge. Existing generic 3D reconstruction methods often struggle to represent fine geometric details and do not adequately model reflective surfaces of large-scale scenes. Techniques that explicitly focus on reflective surfaces can model complex and detailed reflections by exploiting better reflection parameterizations. However, we observe that these methods are often not robust in real unbounded scenarios where non-reflective as well as reflective components are present. In this work, we propose UniSDF, a general purpose 3D reconstruction method that can reconstruct large complex scenes with reflections. We investigate both view-based as well as reflection-based color prediction parameterization techniques and find that explicitly blending these representations in 3D space enables reconstruction of surfaces that are more geometrically accurate, especially for reflective surfaces. We further combine this representation with a multi-resolution grid backbone that is trained in a coarse-to-fine manner, enabling faster reconstructions than prior methods. Extensive experiments on object-level datasets DTU, Shiny Blender as well as unbounded datasets Mip-NeRF 360 and Ref-NeRF real demonstrate that our method is able to robustly reconstruct complex large-scale scenes with fine details and reflective surfaces. Please see our project page at https://fangjinhuawang.github.io/UniSDF.

  • 6 authors
·
Dec 20, 2023

Towards Flexible Interactive Reflection Removal with Human Guidance

Single image reflection removal is inherently ambiguous, as both the reflection and transmission components requiring separation may follow natural image statistics. Existing methods attempt to address the issue by using various types of low-level and physics-based cues as sources of reflection signals. However, these cues are not universally applicable, since they are only observable in specific capture scenarios. This leads to a significant performance drop when test images do not align with their assumptions. In this paper, we aim to explore a novel flexible interactive reflection removal approach that leverages various forms of sparse human guidance, such as points and bounding boxes, as auxiliary high-level prior to achieve robust reflection removal. However, incorporating the raw user guidance naively into the existing reflection removal network does not result in performance gains. To this end, we innovatively transform raw user input into a unified form -- reflection masks using an Interactive Segmentation Foundation Model. Such a design absorbs the quintessence of the foundational segmentation model and flexible human guidance, thereby mitigating the challenges of reflection separations. Furthermore, to fully utilize user guidance and reduce user annotation costs, we design a mask-guided reflection removal network, comprising our proposed self-adaptive prompt block. This block adaptively incorporates user guidance as anchors and refines transmission features via cross-attention mechanisms. Extensive results on real-world images validate that our method demonstrates state-of-the-art performance on various datasets with the help of flexible and sparse user guidance. Our code and dataset will be publicly available here https://github.com/ShawnChenn/FlexibleReflectionRemoval.

  • 7 authors
·
Jun 3, 2024

HyperWalker: Dynamic Hypergraph-Based Deep Diagnosis for Multi-Hop Clinical Modeling across EHR and X-Ray in Medical VLMs

Automated clinical diagnosis remains a core challenge in medical AI, which usually requires models to integrate multi-modal data and reason across complex, case-specific contexts. Although recent methods have advanced medical report generation (MRG) and visual question answering (VQA) with medical vision-language models (VLMs), these methods, however, predominantly operate under a sample-isolated inference paradigm, as such processing cases independently without access to longitudinal electronic health records (EHRs) or structurally related patient examples. This paradigm limits reasoning to image-derived information alone, which ignores external complementary medical evidence for potentially more accurate diagnosis. To overcome this limitation, we propose HyperWalker, a Deep Diagnosis framework that reformulates clinical reasoning via dynamic hypergraphs and test-time training. First, we construct a dynamic hypergraph, termed iBrochure, to model the structural heterogeneity of EHR data and implicit high-order associations among multimodal clinical information. Within this hypergraph, a reinforcement learning agent, Walker, navigates to and identifies optimal diagnostic paths. To ensure comprehensive coverage of diverse clinical characteristics in test samples, we incorporate a linger mechanism, a multi-hop orthogonal retrieval strategy that iteratively selects clinically complementary neighborhood cases reflecting distinct clinical attributes. Experiments on MRG with MIMIC and medical VQA on EHRXQA demonstrate that HyperWalker achieves state-of-the-art performance. Code is available at: https://github.com/Bean-Young/HyperWalker

  • 5 authors
·
Jan 19

Benchmarking and Improving GUI Agents in High-Dynamic Environments

Recent advancements in Graphical User Interface (GUI) agents have predominantly focused on training paradigms like supervised fine-tuning (SFT) and reinforcement learning (RL). However, the challenge of high-dynamic GUI environments remains largely underexplored. Existing agents typically rely on a single screenshot after each action for decision-making, leading to a partially observable (or even unobservable) Markov decision process, where the key GUI state including important information for actions is often inadequately captured. To systematically explore this challenge, we introduce DynamicGUIBench, a comprehensive online GUI benchmark spanning ten applications and diverse interaction scenarios characterized by important interface changes between actions. Furthermore, we present DynamicUI, an agent designed for dynamic interfaces, which takes screen-recording videos of the interaction process as input and consists of three components: a dynamic perceiver, a refinement strategy, and a reflection. Specifically, the dynamic perceiver clusters frames of the GUI video, generates captions for the centroids, and iteratively selects the most informative frames as the salient dynamic context. Considering that there may be inconsistencies and noise between the selected frames and the textual context of the agent, the refinement strategy employs an action-conditioned filtering to refine thoughts to mitigate thought-action inconsistency and redundancy. Based on the refined agent trajectories, the reflection module provides effective and accurate guidance for further actions. Experiments on DynamicGUIBench demonstrate that DynamicUI significantly improves the performance in dynamic GUI environments, while maintaining competitive performance on other public benchmarks.

  • 8 authors
·
May 7

An Embedding-Dynamic Approach to Self-supervised Learning

A number of recent self-supervised learning methods have shown impressive performance on image classification and other tasks. A somewhat bewildering variety of techniques have been used, not always with a clear understanding of the reasons for their benefits, especially when used in combination. Here we treat the embeddings of images as point particles and consider model optimization as a dynamic process on this system of particles. Our dynamic model combines an attractive force for similar images, a locally dispersive force to avoid local collapse, and a global dispersive force to achieve a globally-homogeneous distribution of particles. The dynamic perspective highlights the advantage of using a delayed-parameter image embedding (a la BYOL) together with multiple views of the same image. It also uses a purely-dynamic local dispersive force (Brownian motion) that shows improved performance over other methods and does not require knowledge of other particle coordinates. The method is called MSBReg which stands for (i) a Multiview centroid loss, which applies an attractive force to pull different image view embeddings toward their centroid, (ii) a Singular value loss, which pushes the particle system toward spatially homogeneous density, (iii) a Brownian diffusive loss. We evaluate downstream classification performance of MSBReg on ImageNet as well as transfer learning tasks including fine-grained classification, multi-class object classification, object detection, and instance segmentation. In addition, we also show that applying our regularization term to other methods further improves their performance and stabilize the training by preventing a mode collapse.

  • 5 authors
·
Jul 7, 2022

V-Reflection: Transforming MLLMs from Passive Observers to Active Interrogators

Multimodal Large Language Models (MLLMs) have achieved remarkable success, yet they remain prone to perception-related hallucinations in fine-grained tasks. This vulnerability arises from a fundamental limitation: their reasoning is largely restricted to the language domain, treating visual input as a static, reasoning-agnostic preamble rather than a dynamic participant. Consequently, current models act as passive observers, unable to re-examine visual details to ground their evolving reasoning states. To overcome this, we propose V-Reflection, a framework that transforms the MLLM into an active interrogator through a "think-then-look" visual reflection mechanism. During reasoning, latent states function as dynamic probes that actively interrogate the visual feature space, grounding each reasoning step for task-critical evidence. Our approach employs a two-stage distillation strategy. First, the Box-Guided Compression (BCM) module establishes stable pixel-to-latent targets through explicit spatial grounding. Next, a Dynamic Autoregressive Compression (DAC) module maps the model's hidden states into dynamic probes that interrogate the global visual feature map. By distilling the spatial expertise of the BCM teacher into the DAC student, V-Reflection internalizes the ability to localize task-critical evidence. During inference, both modules remain entirely inactive, maintaining a purely end-to-end autoregressive decoding in the latent space with optimal efficiency. Extensive experiments demonstrate the effectiveness of our V-Reflection across six perception-intensive benchmarks, significantly narrowing the fine-grained perception gap. Visualizations confirm that latent reasoning autonomously localizes task-critical visual evidence.

  • 7 authors
·
Mar 30 1

ReflexiCoder: Teaching Large Language Models to Self-Reflect on Generated Code and Self-Correct It via Reinforcement Learning

While Large Language Models (LLMs) have revolutionized code generation, standard "System 1" approaches, generating solutions in a single forward pass, often hit a performance ceiling when faced with complex algorithmic tasks. Existing iterative refinement strategies attempt to bridge this gap at inference time, yet they predominantly rely on external oracles, execution feedback, or computationally expensive prompt-response cycles. In this work, we propose ReflexiCoder, a novel reinforcement learning (RL) framework that internalizes the structured reasoning trajectory, encompassing initial generation, bug and optimization aware reflection, and self-correction, directly into the model's weights. Unlike prior methods, ReflexiCoder shifts the paradigm from external-dependent refinement to an intrinsic, fully autonomous self-reflection and self-correction capabilities at inference time. We utilize an RL-zero training paradigm with granular reward functions to optimize the entire reflection-correction trajectory, teaching the model how to debug without reliance on ground-truth feedback or execution engines at inference time. Extensive experiments across seven benchmarks demonstrate that our ReflexiCoder-8B establishes a new state-of-the-art (SOTA) among leading open-source models in the 1.5B-14B range, achieving 94.51% (87.20%) on HumanEval (Plus), 81.80% (78.57%) on MBPP (Plus), 35.00% on BigCodeBench, 52.21% on LiveCodeBench, and 37.34% on CodeForces in a single-attempt setting, rivaling or surpassing proprietary models like GPT-5.1. Notably, our framework is significantly more token-efficient than base models, reducing inference-time compute overhead by approximately 40% through disciplined, high-speed reasoning and reflection patterns. Source code is available at https://github.com/juyongjiang/ReflexiCoder.

  • 6 authors
·
Mar 5 2

GUI-Reflection: Empowering Multimodal GUI Models with Self-Reflection Behavior

Multimodal Large Language Models (MLLMs) have shown great potential in revolutionizing Graphical User Interface (GUI) automation. However, existing GUI models mostly rely on learning from nearly error-free offline trajectories, thus lacking reflection and error recovery capabilities. To bridge this gap, we propose GUI-Reflection, a novel framework that explicitly integrates self-reflection and error correction capabilities into end-to-end multimodal GUI models throughout dedicated training stages: GUI-specific pre-training, offline supervised fine-tuning (SFT), and online reflection tuning. GUI-reflection enables self-reflection behavior emergence with fully automated data generation and learning processes without requiring any human annotation. Specifically, 1) we first propose scalable data pipelines to automatically construct reflection and error correction data from existing successful trajectories. While existing GUI models mainly focus on grounding and UI understanding ability, we propose the GUI-Reflection Task Suite to learn and evaluate reflection-oriented abilities explicitly. 2) Furthermore, we built a diverse and efficient environment for online training and data collection of GUI models on mobile devices. 3) We also present an iterative online reflection tuning algorithm leveraging the proposed environment, enabling the model to continuously enhance its reflection and error correction abilities. Our framework equips GUI agents with self-reflection and correction capabilities, paving the way for more robust, adaptable, and intelligent GUI automation, with all data, models, environments, and tools to be released publicly.

  • 6 authors
·
Jun 9, 2025 2

CyclicReflex: Improving Large Reasoning Models via Cyclical Reflection Token Scheduling

Large reasoning models (LRMs), such as OpenAI's o1 and DeepSeek-R1, harness test-time scaling to perform multi-step reasoning for complex problem-solving. This reasoning process, executed before producing final answers, is often guided by special juncture tokens or textual segments that prompt self-evaluative reflection. We refer to these transition markers and reflective cues as "reflection tokens" (e.g., "wait", "but", "alternatively"). In this work, we treat reflection tokens as a "resource" and introduce the problem of resource allocation, aimed at improving the test-time compute performance of LRMs by adaptively regulating the frequency and placement of reflection tokens. Through empirical analysis, we show that both excessive and insufficient use of reflection tokens, referred to as over-reflection and under-reflection, can degrade model performance. To better understand and manage this trade-off, we draw an analogy between reflection token usage and learning rate scheduling in optimization. Building on this insight, we propose cyclical reflection token scheduling (termed CyclicReflex), a decoding strategy that dynamically modulates reflection token logits using a position-dependent triangular waveform. Experiments on MATH500, AIME2024/2025, and AMC2023 demonstrate that CyclicReflex consistently improves performance across model sizes (1.5B-8B), outperforming standard decoding and more recent approaches such as TIP (thought switching penalty) and S1. Codes are available at https://github.com/OPTML-Group/CyclicReflex.

  • 5 authors
·
Jun 3, 2025

From Reflection to Perfection: Scaling Inference-Time Optimization for Text-to-Image Diffusion Models via Reflection Tuning

Recent text-to-image diffusion models achieve impressive visual quality through extensive scaling of training data and model parameters, yet they often struggle with complex scenes and fine-grained details. Inspired by the self-reflection capabilities emergent in large language models, we propose ReflectionFlow, an inference-time framework enabling diffusion models to iteratively reflect upon and refine their outputs. ReflectionFlow introduces three complementary inference-time scaling axes: (1) noise-level scaling to optimize latent initialization; (2) prompt-level scaling for precise semantic guidance; and most notably, (3) reflection-level scaling, which explicitly provides actionable reflections to iteratively assess and correct previous generations. To facilitate reflection-level scaling, we construct GenRef, a large-scale dataset comprising 1 million triplets, each containing a reflection, a flawed image, and an enhanced image. Leveraging this dataset, we efficiently perform reflection tuning on state-of-the-art diffusion transformer, FLUX.1-dev, by jointly modeling multimodal inputs within a unified framework. Experimental results show that ReflectionFlow significantly outperforms naive noise-level scaling methods, offering a scalable and compute-efficient solution toward higher-quality image synthesis on challenging tasks.

  • 9 authors
·
Apr 22, 2025 2

Reflecting in the Reflection: Integrating a Socratic Questioning Framework into Automated AI-Based Question Generation

Designing good reflection questions is pedagogically important but time-consuming and unevenly supported across teachers. This paper introduces a reflection-in-reflection framework for automated generation of reflection questions with large language models (LLMs). Our approach coordinates two role-specialized agents, a Student-Teacher and a Teacher-Educator, that engage in a Socratic multi-turn dialogue to iteratively refine a single question given a teacher-specified topic, key concepts, student level, and optional instructional materials. The Student-Teacher proposes candidate questions with brief rationales, while the Teacher-Educator evaluates them along clarity, depth, relevance, engagement, and conceptual interconnections, responding only with targeted coaching questions or a fixed signal to stop the dialogue. We evaluate the framework in an authentic lower-secondary ICT setting on the topic, using GPT-4o-mini as the backbone model and a stronger GPT- 4-class LLM as an external evaluator in pairwise comparisons of clarity, relevance, depth, and overall quality. First, we study how interaction design and context (dynamic vs.fixed iteration counts; presence or absence of student level and materials) affect question quality. Dynamic stopping combined with contextual information consistently outperforms fixed 5- or 10-step refinement, with very long dialogues prone to drift or over-complication. Second, we show that our two-agent protocol produces questions that are judged substantially more relevant and deeper, and better overall, than a one-shot baseline using the same backbone model.

  • 3 authors
·
Jan 21

Mem4D: Decoupling Static and Dynamic Memory for Dynamic Scene Reconstruction

Reconstructing dense geometry for dynamic scenes from a monocular video is a critical yet challenging task. Recent memory-based methods enable efficient online reconstruction, but they fundamentally suffer from a Memory Demand Dilemma: The memory representation faces an inherent conflict between the long-term stability required for static structures and the rapid, high-fidelity detail retention needed for dynamic motion. This conflict forces existing methods into a compromise, leading to either geometric drift in static structures or blurred, inaccurate reconstructions of dynamic objects. To address this dilemma, we propose Mem4D, a novel framework that decouples the modeling of static geometry and dynamic motion. Guided by this insight, we design a dual-memory architecture: 1) The Transient Dynamics Memory (TDM) focuses on capturing high-frequency motion details from recent frames, enabling accurate and fine-grained modeling of dynamic content; 2) The Persistent Structure Memory (PSM) compresses and preserves long-term spatial information, ensuring global consistency and drift-free reconstruction for static elements. By alternating queries to these specialized memories, Mem4D simultaneously maintains static geometry with global consistency and reconstructs dynamic elements with high fidelity. Experiments on challenging benchmarks demonstrate that our method achieves state-of-the-art or competitive performance while maintaining high efficiency. Codes will be publicly available.

  • 10 authors
·
Aug 11, 2025

Discrete Diffusion for Reflective Vision-Language-Action Models in Autonomous Driving

End-to-End (E2E) solutions have emerged as a mainstream approach for autonomous driving systems, with Vision-Language-Action (VLA) models representing a new paradigm that leverages pre-trained multimodal knowledge from Vision-Language Models (VLMs) to interpret and interact with complex real-world environments. However, these methods remain constrained by the limitations of imitation learning, which struggles to inherently encode physical rules during training. Existing approaches often rely on complex rule-based post-refinement, employ reinforcement learning that remains largely limited to simulation, or utilize diffusion guidance that requires computationally expensive gradient calculations. To address these challenges, we introduce ReflectDrive, a novel learning-based framework that integrates a reflection mechanism for safe trajectory generation via discrete diffusion. We first discretize the two-dimensional driving space to construct an action codebook, enabling the use of pre-trained Diffusion Language Models for planning tasks through fine-tuning. Central to our approach is a safety-aware reflection mechanism that performs iterative self-correction without gradient computation. Our method begins with goal-conditioned trajectory generation to model multi-modal driving behaviors. Based on this, we apply local search methods to identify unsafe tokens and determine feasible solutions, which then serve as safe anchors for inpainting-based regeneration. Evaluated on the NAVSIM benchmark, ReflectDrive demonstrates significant advantages in safety-critical trajectory generation, offering a scalable and reliable solution for autonomous driving systems.

  • 9 authors
·
Sep 24, 2025 2

Dynamic Neural Network is All You Need: Understanding the Robustness of Dynamic Mechanisms in Neural Networks

Deep Neural Networks (DNNs) have been used to solve different day-to-day problems. Recently, DNNs have been deployed in real-time systems, and lowering the energy consumption and response time has become the need of the hour. To address this scenario, researchers have proposed incorporating dynamic mechanism to static DNNs (SDNN) to create Dynamic Neural Networks (DyNNs) performing dynamic amounts of computation based on the input complexity. Although incorporating dynamic mechanism into SDNNs would be preferable in real-time systems, it also becomes important to evaluate how the introduction of dynamic mechanism impacts the robustness of the models. However, there has not been a significant number of works focusing on the robustness trade-off between SDNNs and DyNNs. To address this issue, we propose to investigate the robustness of dynamic mechanism in DyNNs and how dynamic mechanism design impacts the robustness of DyNNs. For that purpose, we evaluate three research questions. These evaluations are performed on three models and two datasets. Through the studies, we find that attack transferability from DyNNs to SDNNs is higher than attack transferability from SDNNs to DyNNs. Also, we find that DyNNs can be used to generate adversarial samples more efficiently than SDNNs. Then, through research studies, we provide insight into the design choices that can increase robustness of DyNNs against the attack generated using static model. Finally, we propose a novel attack to understand the additional attack surface introduced by the dynamic mechanism and provide design choices to improve robustness against the attack.

  • 2 authors
·
Aug 16, 2023

DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling

Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent interaction and enables embodied agents to perceive and act within real environments with human-like capabilities. However, existing datasets are often derived from limited simulators or utilize traditional Structurefrom-Motion for up-to-scale annotation and offer limited descriptive captioning, which restricts the capacity of foundation models to accurately interpret real-world dynamics from monocular videos, commonly sourced from the internet. To bridge these gaps, we introduce DynamicVerse, a physical-scale, multimodal 4D world modeling framework for dynamic real-world video. We employ large vision, geometric, and multimodal models to interpret metric-scale static geometry, real-world dynamic motion, instance-level masks, and holistic descriptive captions. By integrating window-based Bundle Adjustment with global optimization, our method converts long real-world video sequences into a comprehensive 4D multimodal format. DynamicVerse delivers a large-scale dataset consisting of 100K+ videos with 800K+ annotated masks and 10M+ frames from internet videos. Experimental evaluations on three benchmark tasks, namely video depth estimation, camera pose estimation, and camera intrinsics estimation, demonstrate that our 4D modeling achieves superior performance in capturing physical-scale measurements with greater global accuracy than existing methods.

Dynamics-X Dynamics-X
·
Dec 2, 2025 3

GeoMVD: Geometry-Enhanced Multi-View Generation Model Based on Geometric Information Extraction

Multi-view image generation holds significant application value in computer vision, particularly in domains like 3D reconstruction, virtual reality, and augmented reality. Most existing methods, which rely on extending single images, face notable computational challenges in maintaining cross-view consistency and generating high-resolution outputs. To address these issues, we propose the Geometry-guided Multi-View Diffusion Model, which incorporates mechanisms for extracting multi-view geometric information and adjusting the intensity of geometric features to generate images that are both consistent across views and rich in detail. Specifically, we design a multi-view geometry information extraction module that leverages depth maps, normal maps, and foreground segmentation masks to construct a shared geometric structure, ensuring shape and structural consistency across different views. To enhance consistency and detail restoration during generation, we develop a decoupled geometry-enhanced attention mechanism that strengthens feature focus on key geometric details, thereby improving overall image quality and detail preservation. Furthermore, we apply an adaptive learning strategy that fine-tunes the model to better capture spatial relationships and visual coherence between the generated views, ensuring realistic results. Our model also incorporates an iterative refinement process that progressively improves the output quality through multiple stages of image generation. Finally, a dynamic geometry information intensity adjustment mechanism is proposed to adaptively regulate the influence of geometric data, optimizing overall quality while ensuring the naturalness of generated images. More details can be found on the project page: https://sobeymil.github.io/GeoMVD.com.

  • 3 authors
·
Nov 15, 2025

Dynamic Modeling and Vibration Analysis of Large Deployable Mesh Reflectors

Large deployable mesh reflectors are essential for space applications, providing precise reflecting surfaces for high-gain antennas used in satellite communications, Earth observation, and deep-space missions. During on-orbit missions, active shape adjustment and attitude control are crucial for maintaining surface accuracy and proper orientation for these reflectors, ensuring optimal performance. Preventing resonance through thorough dynamic modeling and vibration analysis is vital to avoid structural damage and ensure stability and reliability. Existing dynamic modeling approaches, such as wave and finite element methods, often fail to accurately predict dynamic responses due to the limited capability of handling three-dimensional reflectors or the oversimplification of cable members of a reflector. This paper proposes the Cartesian spatial discretization method for dynamic modeling and vibration analysis of cable-network structures in large deployable mesh reflectors. This method defines cable member positions as a summation of internal and boundary-induced terms within a global Cartesian coordinate system. Numerical simulation on a two-dimensional cable-network structure and a center-feed mesh reflector demonstrates the superiority of the proposed method over traditional approaches, highlighting its accuracy and versatility, and establishing it as a robust tool for analyzing three-dimensional complex reflector configurations.

  • 5 authors
·
Oct 23, 2024

Stop Unnecessary Reflection: Training LRMs for Efficient Reasoning with Adaptive Reflection and Length Coordinated Penalty

Large Reasoning Models (LRMs) have demonstrated remarkable performance on complex reasoning tasks by employing test-time scaling. However, they often generate over-long chains-of-thought that, driven by substantial reflections such as repetitive self-questioning and circular reasoning, lead to high token consumption, substantial computational overhead, and increased latency without improving accuracy, particularly in smaller models. Our observation reveals that increasing problem complexity induces more excessive and unnecessary reflection, which in turn reduces accuracy and increases token overhead. To address this challenge, we propose Adaptive Reflection and Length Coordinated Penalty (ARLCP), a novel reinforcement learning framework designed to dynamically balance reasoning efficiency and solution accuracy. ARLCP introduces two key innovations: (1) a reflection penalty that adaptively curtails unnecessary reflective steps while preserving essential reasoning, and (2) a length penalty calibrated to the estimated complexity of the problem. By coordinating these penalties, ARLCP encourages the model to generate more concise and effective reasoning paths. We evaluate our method on five mathematical reasoning benchmarks using DeepSeek-R1-Distill-Qwen-1.5B and DeepSeek-R1-Distill-Qwen-7B models. Experimental results show that ARLCP achieves a superior efficiency-accuracy trade-off compared to existing approaches. For the 1.5B model, it reduces the average response length by 53.1% while simultaneously improving accuracy by 5.8%. For the 7B model, it achieves a 35.0% reduction in length with a 2.7% accuracy gain. The code is released at https://github.com/ZeweiYu1/ARLCP .

  • 7 authors
·
Feb 12

ReFlect: An Effective Harness System for Complex Long-Horizon LLM Reasoning

Current reasoning paradigms for LLMs include chain-of-thought, ReAct, and post-hoc self-critique. These paradigms rely on two assumptions that fail on long-horizon, multi-stage tasks. As a result, errors accumulate silently across reasoning steps, leaving an open question: can a reasoning system effectively detect and recover from its own failures? We present ReFlect, a harness system for LLM reasoning that creates standalone error detection and recovery logic as a deterministic wrapper around the model. Controlled experiments across 6 reasoning domains show that prompt-level self-critique produces formulaic templates that flag no issues in 90 of 100 audited reflection blocks, and the investigated LLMs wrongly accept a wrong answer in at least 76\% of cases. Our ReFlect harness achieves task success rates ranging from 41\% on gpt-4o-mini to 56\% on Claude Sonnet 4.5 across six models spanning small and frontier scale, with per-model gains over Direct CoT ranging from +7 pp on Qwen2.5-72B to +29 pp on Claude Sonnet 4.5, and additionally raises SWE-bench patch-structural quality from 0\% (Direct CoT) to between 82\% (Qwen2.5-72B) and 87\% (GPT-4o). Notably, the harness gain is inversely proportional to the model's Direct CoT task success rate (the fitted slope is -1.69 with r=-0.76): each pp lost in baseline success rate is mechanically recovered by 1.69 pp of harness gain. We spot that adding structured reasoning state and operators yields only 15.0--18.7\% pair-mean on Llama-3.3-70B and Qwen2.5-72B because models at this scale cannot reliably populate the state its operators require. ReFlect is model-agnostic, training-free, and operates entirely at inference time.

  • 1 authors
·
May 6

Mamba-FSCIL: Dynamic Adaptation with Selective State Space Model for Few-Shot Class-Incremental Learning

Few-shot class-incremental learning (FSCIL) confronts the challenge of integrating new classes into a model with minimal training samples while preserving the knowledge of previously learned classes. Traditional methods widely adopt static adaptation relying on a fixed parameter space to learn from data that arrive sequentially, prone to overfitting to the current session. Existing dynamic strategies require the expansion of the parameter space continually, leading to increased complexity. To address these challenges, we integrate the recently proposed selective state space model (SSM) into FSCIL. Concretely, we propose a dual selective SSM projector that dynamically adjusts the projection parameters based on the intermediate features for dynamic adaptation. The dual design enables the model to maintain the robust features of base classes, while adaptively learning distinctive feature shifts for novel classes. Additionally, we develop a class-sensitive selective scan mechanism to guide dynamic adaptation. It minimizes the disruption to base-class representations caused by training on novel data, and meanwhile, forces the selective scan to perform in distinct patterns between base and novel classes. Experiments on miniImageNet, CUB-200, and CIFAR-100 demonstrate that our framework outperforms the existing state-of-the-art methods. The code is available at https://github.com/xiaojieli0903/Mamba-FSCIL.

  • 6 authors
·
Jul 8, 2024

Efficient Reasoning for Large Reasoning Language Models via Certainty-Guided Reflection Suppression

Recent Large Reasoning Language Models (LRLMs) employ long chain-of-thought reasoning with complex reflection behaviors, typically signaled by specific trigger words (e.g., "Wait" and "Alternatively") to enhance performance. However, these reflection behaviors can lead to the overthinking problem where the generation of redundant reasoning steps that unnecessarily increase token usage, raise inference costs, and reduce practical utility. In this paper, we propose Certainty-Guided Reflection Suppression (CGRS), a novel method that mitigates overthinking in LRLMs while maintaining reasoning accuracy. CGRS operates by dynamically suppressing the model's generation of reflection triggers when it exhibits high confidence in its current response, thereby preventing redundant reflection cycles without compromising output quality. Our approach is model-agnostic, requires no retraining or architectural modifications, and can be integrated seamlessly with existing autoregressive generation pipelines. Extensive experiments across four reasoning benchmarks (i.e., AIME24, AMC23, MATH500, and GPQA-D) demonstrate CGRS's effectiveness: it reduces token usage by an average of 18.5% to 41.9% while preserving accuracy. It also achieves the optimal balance between length reduction and performance compared to state-of-the-art baselines. These results hold consistently across model architectures (e.g., DeepSeek-R1-Distill series, QwQ-32B, and Qwen3 family) and scales (4B to 32B parameters), highlighting CGRS's practical value for efficient reasoning.

  • 6 authors
·
Aug 7, 2025

Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene Structure: Existing methods struggle to reveal the spatial and temporal structure of dynamic scenes from directly learning the complex 6D plenoptic function. (ii) Scaling Deformation Modeling: Explicitly modeling scene element deformation becomes impractical for complex dynamics. To address these issues, we consider the spacetime as an entirety and propose to approximate the underlying spatio-temporal 4D volume of a dynamic scene by optimizing a collection of 4D primitives, with explicit geometry and appearance modeling. Learning to optimize the 4D primitives enables us to synthesize novel views at any desired time with our tailored rendering routine. Our model is conceptually simple, consisting of a 4D Gaussian parameterized by anisotropic ellipses that can rotate arbitrarily in space and time, as well as view-dependent and time-evolved appearance represented by the coefficient of 4D spherindrical harmonics. This approach offers simplicity, flexibility for variable-length video and end-to-end training, and efficient real-time rendering, making it suitable for capturing complex dynamic scene motions. Experiments across various benchmarks, including monocular and multi-view scenarios, demonstrate our 4DGS model's superior visual quality and efficiency.

  • 5 authors
·
Oct 16, 2023

DyBluRF: Dynamic Deblurring Neural Radiance Fields for Blurry Monocular Video

Video view synthesis, allowing for the creation of visually appealing frames from arbitrary viewpoints and times, offers immersive viewing experiences. Neural radiance fields, particularly NeRF, initially developed for static scenes, have spurred the creation of various methods for video view synthesis. However, the challenge for video view synthesis arises from motion blur, a consequence of object or camera movement during exposure, which hinders the precise synthesis of sharp spatio-temporal views. In response, we propose a novel dynamic deblurring NeRF framework for blurry monocular video, called DyBluRF, consisting of an Interleave Ray Refinement (IRR) stage and a Motion Decomposition-based Deblurring (MDD) stage. Our DyBluRF is the first that addresses and handles the novel view synthesis for blurry monocular video. The IRR stage jointly reconstructs dynamic 3D scenes and refines the inaccurate camera pose information to combat imprecise pose information extracted from the given blurry frames. The MDD stage is a novel incremental latent sharp-rays prediction (ILSP) approach for the blurry monocular video frames by decomposing the latent sharp rays into global camera motion and local object motion components. Extensive experimental results demonstrate that our DyBluRF outperforms qualitatively and quantitatively the very recent state-of-the-art methods. Our project page including source codes and pretrained model are publicly available at https://kaist-viclab.github.io/dyblurf-site/.

  • 4 authors
·
Dec 20, 2023 1

SRPO: Enhancing Multimodal LLM Reasoning via Reflection-Aware Reinforcement Learning

Multimodal large language models (MLLMs) have shown promising capabilities in reasoning tasks, yet still struggle with complex problems requiring explicit self-reflection and self-correction, especially compared to their unimodal text-based counterparts. Existing reflection methods are simplistic and struggle to generate meaningful and instructive feedback, as the reasoning ability and knowledge limits of pre-trained models are largely fixed during initial training. To overcome these challenges, we propose Multimodal Self-Reflection enhanced reasoning with Group Relative Policy Optimization (SRPO), a two-stage reflection-aware reinforcement learning (RL) framework explicitly designed to enhance multimodal LLM reasoning. In the first stage, we construct a high-quality, reflection-focused dataset under the guidance of an advanced MLLM, which generates reflections based on initial responses to help the policy model learn both reasoning and self-reflection. In the second stage, we introduce a novel reward mechanism within the GRPO framework that encourages concise and cognitively meaningful reflection while avoiding redundancy. Extensive experiments across multiple multimodal reasoning benchmarks, including MathVista, MathVision, MathVerse, and MMMU-Pro, using Qwen-2.5-VL-7B and Qwen-2.5-VL-32B demonstrate that SRPO significantly outperforms state-of-the-art models, achieving notable improvements in both reasoning accuracy and reflection quality.

  • 13 authors
·
Jun 2, 2025 2

VISION: Prompting Ocean Vertical Velocity Reconstruction from Incomplete Observations

Reconstructing subsurface ocean dynamics, such as vertical velocity fields, from incomplete surface observations poses a critical challenge in Earth science, a field long hampered by the lack of standardized, analysis-ready benchmarks. To systematically address this issue and catalyze research, we first build and release KD48, a high-resolution ocean dynamics benchmark derived from petascale simulations and curated with expert-driven denoising. Building on this benchmark, we introduce VISION, a novel reconstruction paradigm based on Dynamic Prompting designed to tackle the core problem of missing data in real-world observations. The essence of VISION lies in its ability to generate a visual prompt on-the-fly from any available subset of observations, which encodes both data availability and the ocean's physical state. More importantly, we design a State-conditioned Prompting module that efficiently injects this prompt into a universal backbone, endowed with geometry- and scale-aware operators, to guide its adaptive adjustment of computational strategies. This mechanism enables VISION to precisely handle the challenges posed by varying input combinations. Extensive experiments on the KD48 benchmark demonstrate that VISION not only substantially outperforms state-of-the-art models but also exhibits strong generalization under extreme data missing scenarios. By providing a high-quality benchmark and a robust model, our work establishes a solid infrastructure for ocean science research under data uncertainty. Our codes are available at: https://github.com/YuanGao-YG/VISION.

  • 6 authors
·
Sep 25, 2025

Correspondences of the Third Kind: Camera Pose Estimation from Object Reflection

Computer vision has long relied on two kinds of correspondences: pixel correspondences in images and 3D correspondences on object surfaces. Is there another kind, and if there is, what can they do for us? In this paper, we introduce correspondences of the third kind we call reflection correspondences and show that they can help estimate camera pose by just looking at objects without relying on the background. Reflection correspondences are point correspondences in the reflected world, i.e., the scene reflected by the object surface. The object geometry and reflectance alters the scene geometrically and radiometrically, respectively, causing incorrect pixel correspondences. Geometry recovered from each image is also hampered by distortions, namely generalized bas-relief ambiguity, leading to erroneous 3D correspondences. We show that reflection correspondences can resolve the ambiguities arising from these distortions. We introduce a neural correspondence estimator and a RANSAC algorithm that fully leverages all three kinds of correspondences for robust and accurate joint camera pose and object shape estimation just from the object appearance. The method expands the horizon of numerous downstream tasks, including camera pose estimation for appearance modeling (e.g., NeRF) and motion estimation of reflective objects (e.g., cars on the road), to name a few, as it relieves the requirement of overlapping background.

  • 3 authors
·
Dec 7, 2023

First Try Matters: Revisiting the Role of Reflection in Reasoning Models

Large language models have recently demonstrated significant gains in reasoning ability, often attributed to their capacity to generate longer chains of thought and engage in reflective reasoning. However, the contribution of reflections to performance improvement remains unclear. In this paper, we systematically analyze the rollouts of eight reasoning models on five mathematical datasets. We focus on reflective behaviours where the model has already produced an answer but continues reflecting before finalizing its output. Our analysis reveals that reflections are predominantly confirmatory and rarely alter the model's initial answer, a pattern consistent across models and datasets. To understand the role of reflections in training, we construct supervised fine-tuning (SFT) datasets with varying amounts of reflection steps. We observe that training models on rollouts with more reflection steps primarily enhances first-answer correctness rather than the ability to correct initially wrong answers through reflections. This motivates us to propose a question-aware early-stopping method that enhances inference-time token efficiency by stopping the reasoning process once a few plausible candidate answers are generated, thereby reducing unnecessary reflection steps. Motivated by this, we further propose to dynamically truncate the reflections after a candidate answer has appeared during generation, which reduces reasoning tokens by 24.5% across five mathematical datasets, within a 2.9% drop in accuracy.

  • 6 authors
·
Oct 9, 2025 4

Fire Together Wire Together: A Dynamic Pruning Approach with Self-Supervised Mask Prediction

Dynamic model pruning is a recent direction that allows for the inference of a different sub-network for each input sample during deployment. However, current dynamic methods rely on learning a continuous channel gating through regularization by inducing sparsity loss. This formulation introduces complexity in balancing different losses (e.g task loss, regularization loss). In addition, regularization based methods lack transparent tradeoff hyperparameter selection to realize a computational budget. Our contribution is two-fold: 1) decoupled task and pruning losses. 2) Simple hyperparameter selection that enables FLOPs reduction estimation before training. Inspired by the Hebbian theory in Neuroscience: "neurons that fire together wire together", we propose to predict a mask to process k filters in a layer based on the activation of its previous layer. We pose the problem as a self-supervised binary classification problem. Each mask predictor module is trained to predict if the log-likelihood for each filter in the current layer belongs to the top-k activated filters. The value k is dynamically estimated for each input based on a novel criterion using the mass of heatmaps. We show experiments on several neural architectures, such as VGG, ResNet and MobileNet on CIFAR and ImageNet datasets. On CIFAR, we reach similar accuracy to SOTA methods with 15% and 24% higher FLOPs reduction. Similarly in ImageNet, we achieve lower drop in accuracy with up to 13% improvement in FLOPs reduction.

  • 4 authors
·
Oct 15, 2021

MirrorVerse: Pushing Diffusion Models to Realistically Reflect the World

Diffusion models have become central to various image editing tasks, yet they often fail to fully adhere to physical laws, particularly with effects like shadows, reflections, and occlusions. In this work, we address the challenge of generating photorealistic mirror reflections using diffusion-based generative models. Despite extensive training data, existing diffusion models frequently overlook the nuanced details crucial to authentic mirror reflections. Recent approaches have attempted to resolve this by creating synhetic datasets and framing reflection generation as an inpainting task; however, they struggle to generalize across different object orientations and positions relative to the mirror. Our method overcomes these limitations by introducing key augmentations into the synthetic data pipeline: (1) random object positioning, (2) randomized rotations, and (3) grounding of objects, significantly enhancing generalization across poses and placements. To further address spatial relationships and occlusions in scenes with multiple objects, we implement a strategy to pair objects during dataset generation, resulting in a dataset robust enough to handle these complex scenarios. Achieving generalization to real-world scenes remains a challenge, so we introduce a three-stage training curriculum to develop the MirrorFusion 2.0 model to improve real-world performance. We provide extensive qualitative and quantitative evaluations to support our approach. The project page is available at: https://mirror-verse.github.io/.

  • 3 authors
·
Apr 21, 2025

InterDyn: Controllable Interactive Dynamics with Video Diffusion Models

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack generalizability to complex, real-world environments. Recent advances in generative models have enabled the prediction of state transitions based on interventions, but focus on generating a single future state which neglects the continuous dynamics resulting from the interaction. To address this gap, we propose InterDyn, a novel framework that generates videos of interactive dynamics given an initial frame and a control signal encoding the motion of a driving object or actor. Our key insight is that large video generation models can act as both neural renderers and implicit physics ``simulators'', having learned interactive dynamics from large-scale video data. To effectively harness this capability, we introduce an interactive control mechanism that conditions the video generation process on the motion of the driving entity. Qualitative results demonstrate that InterDyn generates plausible, temporally consistent videos of complex object interactions while generalizing to unseen objects. Quantitative evaluations show that InterDyn outperforms baselines that focus on static state transitions. This work highlights the potential of leveraging video generative models as implicit physics engines. Project page: https://interdyn.is.tue.mpg.de/

  • 5 authors
·
Dec 16, 2024

DynaVid: Learning to Generate Highly Dynamic Videos using Synthetic Motion Data

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in commonly used training datasets. To address this, we introduce DynaVid, a video synthesis framework that leverages synthetic motion data in training, which is represented as optical flow and rendered using computer graphics pipelines. This approach offers two key advantages. First, synthetic motion offers diverse motion patterns and precise control signals that are difficult to obtain from real data. Second, unlike rendered videos with artificial appearances, rendered optical flow encodes only motion and is decoupled from appearance, thereby preventing models from reproducing the unnatural look of synthetic videos. Building on this idea, DynaVid adopts a two-stage generation framework: a motion generator first synthesizes motion, and then a motion-guided video generator produces video frames conditioned on that motion. This decoupled formulation enables the model to learn dynamic motion patterns from synthetic data while preserving visual realism from real-world videos. We validate our framework on two challenging scenarios, vigorous human motion generation and extreme camera motion control, where existing datasets are particularly limited. Extensive experiments demonstrate that DynaVid improves the realism and controllability in dynamic motion generation and camera motion control.

Static for Dynamic: Towards a Deeper Understanding of Dynamic Facial Expressions Using Static Expression Data

Dynamic facial expression recognition (DFER) infers emotions from the temporal evolution of expressions, unlike static facial expression recognition (SFER), which relies solely on a single snapshot. This temporal analysis provides richer information and promises greater recognition capability. However, current DFER methods often exhibit unsatisfied performance largely due to fewer training samples compared to SFER. Given the inherent correlation between static and dynamic expressions, we hypothesize that leveraging the abundant SFER data can enhance DFER. To this end, we propose Static-for-Dynamic (S4D), a unified dual-modal learning framework that integrates SFER data as a complementary resource for DFER. Specifically, S4D employs dual-modal self-supervised pre-training on facial images and videos using a shared Vision Transformer (ViT) encoder-decoder architecture, yielding improved spatiotemporal representations. The pre-trained encoder is then fine-tuned on static and dynamic expression datasets in a multi-task learning setup to facilitate emotional information interaction. Unfortunately, vanilla multi-task learning in our study results in negative transfer. To address this, we propose an innovative Mixture of Adapter Experts (MoAE) module that facilitates task-specific knowledge acquisition while effectively extracting shared knowledge from both static and dynamic expression data. Extensive experiments demonstrate that S4D achieves a deeper understanding of DFER, setting new state-of-the-art performance on FERV39K, MAFW, and DFEW benchmarks, with weighted average recall (WAR) of 53.65\%, 58.44\%, and 76.68\%, respectively. Additionally, a systematic correlation analysis between SFER and DFER tasks is presented, which further elucidates the potential benefits of leveraging SFER.

  • 7 authors
·
Sep 9, 2024

Domain-adaptive Video Deblurring via Test-time Blurring

Dynamic scene video deblurring aims to remove undesirable blurry artifacts captured during the exposure process. Although previous video deblurring methods have achieved impressive results, they suffer from significant performance drops due to the domain gap between training and testing videos, especially for those captured in real-world scenarios. To address this issue, we propose a domain adaptation scheme based on a blurring model to achieve test-time fine-tuning for deblurring models in unseen domains. Since blurred and sharp pairs are unavailable for fine-tuning during inference, our scheme can generate domain-adaptive training pairs to calibrate a deblurring model for the target domain. First, a Relative Sharpness Detection Module is proposed to identify relatively sharp regions from the blurry input images and regard them as pseudo-sharp images. Next, we utilize a blurring model to produce blurred images based on the pseudo-sharp images extracted during testing. To synthesize blurred images in compliance with the target data distribution, we propose a Domain-adaptive Blur Condition Generation Module to create domain-specific blur conditions for the blurring model. Finally, the generated pseudo-sharp and blurred pairs are used to fine-tune a deblurring model for better performance. Extensive experimental results demonstrate that our approach can significantly improve state-of-the-art video deblurring methods, providing performance gains of up to 7.54dB on various real-world video deblurring datasets. The source code is available at https://github.com/Jin-Ting-He/DADeblur.

  • 7 authors
·
Jul 12, 2024

DyDiT++: Dynamic Diffusion Transformers for Efficient Visual Generation

Diffusion Transformer (DiT), an emerging diffusion model for visual generation, has demonstrated superior performance but suffers from substantial computational costs. Our investigations reveal that these costs primarily stem from the static inference paradigm, which inevitably introduces redundant computation in certain diffusion timesteps and spatial regions. To overcome this inefficiency, we propose Dynamic Diffusion Transformer (DyDiT), an architecture that dynamically adjusts its computation along both timestep and spatial dimensions. Specifically, we introduce a Timestep-wise Dynamic Width (TDW) approach that adapts model width conditioned on the generation timesteps. In addition, we design a Spatial-wise Dynamic Token (SDT) strategy to avoid redundant computation at unnecessary spatial locations. TDW and SDT can be seamlessly integrated into DiT and significantly accelerates the generation process. Building on these designs, we further enhance DyDiT in three key aspects. First, DyDiT is integrated seamlessly with flow matching-based generation, enhancing its versatility. Furthermore, we enhance DyDiT to tackle more complex visual generation tasks, including video generation and text-to-image generation, thereby broadening its real-world applications. Finally, to address the high cost of full fine-tuning and democratize technology access, we investigate the feasibility of training DyDiT in a parameter-efficient manner and introduce timestep-based dynamic LoRA (TD-LoRA). Extensive experiments on diverse visual generation models, including DiT, SiT, Latte, and FLUX, demonstrate the effectiveness of DyDiT.

  • 9 authors
·
Apr 9, 2025

DynamicScaler: Seamless and Scalable Video Generation for Panoramic Scenes

The increasing demand for immersive AR/VR applications and spatial intelligence has heightened the need to generate high-quality scene-level and 360{\deg} panoramic video. However, most video diffusion models are constrained by limited resolution and aspect ratio, which restricts their applicability to scene-level dynamic content synthesis. In this work, we propose the DynamicScaler, addressing these challenges by enabling spatially scalable and panoramic dynamic scene synthesis that preserves coherence across panoramic scenes of arbitrary size. Specifically, we introduce a Offset Shifting Denoiser, facilitating efficient, synchronous, and coherent denoising panoramic dynamic scenes via a diffusion model with fixed resolution through a seamless rotating Window, which ensures seamless boundary transitions and consistency across the entire panoramic space, accommodating varying resolutions and aspect ratios. Additionally, we employ a Global Motion Guidance mechanism to ensure both local detail fidelity and global motion continuity. Extensive experiments demonstrate our method achieves superior content and motion quality in panoramic scene-level video generation, offering a training-free, efficient, and scalable solution for immersive dynamic scene creation with constant VRAM consumption regardless of the output video resolution. Our project page is available at https://dynamic-scaler.pages.dev/.

  • 4 authors
·
Dec 15, 2024 2

SoulX-FlashTalk: Real-Time Infinite Streaming of Audio-Driven Avatars via Self-Correcting Bidirectional Distillation

Deploying massive diffusion models for real-time, infinite-duration, audio-driven avatar generation presents a significant engineering challenge, primarily due to the conflict between computational load and strict latency constraints. Existing approaches often compromise visual fidelity by enforcing strictly unidirectional attention mechanisms or reducing model capacity. To address this problem, we introduce SoulX-FlashTalk, a 14B-parameter framework optimized for high-fidelity real-time streaming. Diverging from conventional unidirectional paradigms, we use a Self-correcting Bidirectional Distillation strategy that retains bidirectional attention within video chunks. This design preserves critical spatiotemporal correlations, significantly enhancing motion coherence and visual detail. To ensure stability during infinite generation, we incorporate a Multi-step Retrospective Self-Correction Mechanism, enabling the model to autonomously recover from accumulated errors and preventing collapse. Furthermore, we engineered a full-stack inference acceleration suite incorporating hybrid sequence parallelism, Parallel VAE, and kernel-level optimizations. Extensive evaluations confirm that SoulX-FlashTalk is the first 14B-scale system to achieve a sub-second start-up latency (0.87s) while reaching a real-time throughput of 32 FPS, setting a new standard for high-fidelity interactive digital human synthesis.

  • 10 authors
·
Dec 29, 2025

Mixed Neural Voxels for Fast Multi-view Video Synthesis

Synthesizing high-fidelity videos from real-world multi-view input is challenging because of the complexities of real-world environments and highly dynamic motions. Previous works based on neural radiance fields have demonstrated high-quality reconstructions of dynamic scenes. However, training such models on real-world scenes is time-consuming, usually taking days or weeks. In this paper, we present a novel method named MixVoxels to better represent the dynamic scenes with fast training speed and competitive rendering qualities. The proposed MixVoxels represents the 4D dynamic scenes as a mixture of static and dynamic voxels and processes them with different networks. In this way, the computation of the required modalities for static voxels can be processed by a lightweight model, which essentially reduces the amount of computation, especially for many daily dynamic scenes dominated by the static background. To separate the two kinds of voxels, we propose a novel variation field to estimate the temporal variance of each voxel. For the dynamic voxels, we design an inner-product time query method to efficiently query multiple time steps, which is essential to recover the high-dynamic motions. As a result, with 15 minutes of training for dynamic scenes with inputs of 300-frame videos, MixVoxels achieves better PSNR than previous methods. Codes and trained models are available at https://github.com/fengres/mixvoxels

  • 5 authors
·
Nov 30, 2022

Enhancing Visual Place Recognition via Fast and Slow Adaptive Biasing in Event Cameras

Event cameras are increasingly popular in robotics due to beneficial features such as low latency, energy efficiency, and high dynamic range. Nevertheless, their downstream task performance is greatly influenced by the optimization of bias parameters. These parameters, for instance, regulate the necessary change in light intensity to trigger an event, which in turn depends on factors such as the environment lighting and camera motion. This paper introduces feedback control algorithms that automatically tune the bias parameters through two interacting methods: 1) An immediate, on-the-fly fast adaptation of the refractory period, which sets the minimum interval between consecutive events, and 2) if the event rate exceeds the specified bounds even after changing the refractory period repeatedly, the controller adapts the pixel bandwidth and event thresholds, which stabilizes after a short period of noise events across all pixels (slow adaptation). Our evaluation focuses on the visual place recognition task, where incoming query images are compared to a given reference database. We conducted comprehensive evaluations of our algorithms' adaptive feedback control in real-time. To do so, we collected the QCR-Fast-and-Slow dataset that contains DAVIS346 event camera streams from 366 repeated traversals of a Scout Mini robot navigating through a 100 meter long indoor lab setting (totaling over 35km distance traveled) in varying brightness conditions with ground truth location information. Our proposed feedback controllers result in superior performance when compared to the standard bias settings and prior feedback control methods. Our findings also detail the impact of bias adjustments on task performance and feature ablation studies on the fast and slow adaptation mechanisms.

  • 3 authors
·
Mar 25, 2024

Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challenges

Deformable Gaussian Splatting (GS) accomplishes photorealistic dynamic 3-D reconstruction from dense multi-view video (MVV) by learning to deform a canonical GS representation. However, in filmmaking, tight budgets can result in sparse camera configurations, which limits state-of-the-art (SotA) methods when capturing complex dynamic features. To address this issue, we introduce an approach that splits the canonical Gaussians and deformation field into foreground and background components using a sparse set of masks for frames at t=0. Each representation is separately trained on different loss functions during canonical pre-training. Then, during dynamic training, different parameters are modeled for each deformation field following common filmmaking practices. The foreground stage contains diverse dynamic features so changes in color, position and rotation are learned. While, the background containing film-crew and equipment, is typically dimmer and less dynamic so only changes in point position are learned. Experiments on 3-D and 2.5-D entertainment datasets show that our method produces SotA qualitative and quantitative results; up to 3 PSNR higher with half the model size on 3-D scenes. Unlike the SotA and without the need for dense mask supervision, our method also produces segmented dynamic reconstructions including transparent and dynamic textures. Code and video comparisons are available online: https://interims-git.github.io/

  • 3 authors
·
Nov 7, 2025

StableWorld: Towards Stable and Consistent Long Interactive Video Generation

In this paper, we explore the overlooked challenge of stability and temporal consistency in interactive video generation, which synthesizes dynamic and controllable video worlds through interactive behaviors such as camera movements and text prompts. Despite remarkable progress in world modeling, current methods still suffer from severe instability and temporal degradation, often leading to spatial drift and scene collapse during long-horizon interactions. To better understand this issue, we initially investigate the underlying causes of instability and identify that the major source of error accumulation originates from the same scene, where generated frames gradually deviate from the initial clean state and propagate errors to subsequent frames. Building upon this observation, we propose a simple yet effective method, StableWorld, a Dynamic Frame Eviction Mechanism. By continuously filtering out degraded frames while retaining geometrically consistent ones, StableWorld effectively prevents cumulative drift at its source, leading to more stable and temporal consistency of interactive generation. Promising results on multiple interactive video models, \eg, Matrix-Game, Open-Oasis, and Hunyuan-GameCraft, demonstrate that StableWorld is model-agnostic and can be applied to different interactive video generation frameworks to substantially improve stability, temporal consistency, and generalization across diverse interactive scenarios.

  • 9 authors
·
Jan 21

JOintGS: Joint Optimization of Cameras, Bodies and 3D Gaussians for In-the-Wild Monocular Reconstruction

Reconstructing high-fidelity animatable 3D human avatars from monocular RGB videos remains challenging, particularly in unconstrained in-the-wild scenarios where camera parameters and human poses from off-the-shelf methods (e.g., COLMAP, HMR2.0) are often inaccurate. Splatting (3DGS) advances demonstrate impressive rendering quality and real-time performance, they critically depend on precise camera calibration and pose annotations, limiting their applicability in real-world settings. We present JOintGS, a unified framework that jointly optimizes camera extrinsics, human poses, and 3D Gaussian representations from coarse initialization through a synergistic refinement mechanism. Our key insight is that explicit foreground-background disentanglement enables mutual reinforcement: static background Gaussians anchor camera estimation via multi-view consistency; refined cameras improve human body alignment through accurate temporal correspondence; optimized human poses enhance scene reconstruction by removing dynamic artifacts from static constraints. We further introduce a temporal dynamics module to capture fine-grained pose-dependent deformations and a residual color field to model illumination variations. Extensive experiments on NeuMan and EMDB datasets demonstrate that JOintGS achieves superior reconstruction quality, with 2.1~dB PSNR improvement over state-of-the-art methods on NeuMan dataset, while maintaining real-time rendering. Notably, our method shows significantly enhanced robustness to noisy initialization compared to the baseline.Our source code is available at https://github.com/MiliLab/JOintGS.

  • 5 authors
·
Feb 4

Transform-Invariant Generative Ray Path Sampling for Efficient Radio Propagation Modeling

Ray tracing has become a standard for accurate radio propagation modeling, but suffers from exponential computational complexity, as the number of candidate paths scales with the number of objects raised to the power of the interaction order. This bottleneck limits its use in large-scale or real-time applications, forcing traditional tools to rely on heuristics to reduce the number of path candidates at the cost of potentially reduced accuracy. To overcome this limitation, we propose a comprehensive machine-learning-assisted framework that replaces exhaustive path searching with intelligent sampling via Generative Flow Networks. Applying such generative models to this domain presents significant challenges, particularly sparse rewards due to the rarity of valid paths, which can lead to convergence failures and trivial solutions when evaluating high-order interactions in complex environments. To ensure robust learning and efficient exploration, our framework incorporates three key architectural components. First, we implement an experience replay buffer to capture and retain rare valid paths. Second, we adopt a uniform exploratory policy to improve generalization and prevent the model from overfitting to simple geometries. Third, we apply a physics-based action masking strategy that filters out physically impossible paths before the model even considers them. As demonstrated in our experimental validation, the proposed model achieves substantial speedups over exhaustive search -- up to 10times faster on GPU and 1000times faster on CPU -- while maintaining high coverage accuracy and successfully uncovering complex propagation paths. The complete source code, tests, and tutorial are available at https://github.com/jeertmans/sampling-paths.

MagicTime: Time-lapse Video Generation Models as Metamorphic Simulators

Recent advances in Text-to-Video generation (T2V) have achieved remarkable success in synthesizing high-quality general videos from textual descriptions. A largely overlooked problem in T2V is that existing models have not adequately encoded physical knowledge of the real world, thus generated videos tend to have limited motion and poor variations. In this paper, we propose MagicTime, a metamorphic time-lapse video generation model, which learns real-world physics knowledge from time-lapse videos and implements metamorphic generation. First, we design a MagicAdapter scheme to decouple spatial and temporal training, encode more physical knowledge from metamorphic videos, and transform pre-trained T2V models to generate metamorphic videos. Second, we introduce a Dynamic Frames Extraction strategy to adapt to metamorphic time-lapse videos, which have a wider variation range and cover dramatic object metamorphic processes, thus embodying more physical knowledge than general videos. Finally, we introduce a Magic Text-Encoder to improve the understanding of metamorphic video prompts. Furthermore, we create a time-lapse video-text dataset called ChronoMagic, specifically curated to unlock the metamorphic video generation ability. Extensive experiments demonstrate the superiority and effectiveness of MagicTime for generating high-quality and dynamic metamorphic videos, suggesting time-lapse video generation is a promising path toward building metamorphic simulators of the physical world.

  • 9 authors
·
Apr 7, 2024 2

Think-Reflect-Revise: A Policy-Guided Reflective Framework for Safety Alignment in Large Vision Language Models

As multimodal reasoning improves the overall capabilities of Large Vision Language Models (LVLMs), recent studies have begun to explore safety-oriented reasoning, aiming to enhance safety awareness by analyzing potential safety risks during the reasoning process before generating the final response. Although such approaches improve safety awareness and interpretability, this single-pass think-then-answer paradigm remains vulnerable to contextual or visual jailbreak attacks. This reveals a critical flaw: single-pass reasoning may overlook explicit harmful content in its own output. Our key insight is to exploit this wasted signal through reflection, which can effectively leverage the malicious content revealed in the first-pass reasoning to enable genuine self-correction and prevent unsafe generations. Motivated by this, we propose Think-Reflect-Revise (TRR), a three-stage training framework designed to enhance the safety alignment of LVLMs through policy-guided self-reflection. We first build a Reflective Safety Reasoning (ReSafe) dataset with 5,000 examples that follow a think-reflect-revise process. We then fine-tune the target model using the ReSafe dataset to initialize reflective behavior, and finally reinforce policy-guided reflection through reinforcement learning. Experimental results show that TRR substantially improves the safety performance of LVLMs across both safety-awareness benchmarks and jailbreak attack evaluations, increasing the overall safe response rate from 42.8% to 87.7% on Qwen2.5-VL-7B, while preserving stable performance on general benchmarks such as MMMU and MMStar. The project page is available at https://think-reflect-revise.github.io/.

  • 5 authors
·
Dec 7, 2025