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Jun 2

S1-VL: Scientific Multimodal Reasoning Model with Thinking-with-Images

We present S1-VL, a multimodal reasoning model for scientific domains that natively supports two complementary reasoning paradigms: Scientific Reasoning, which relies on structured chain-of-thought, and Thinking-with-Images, which enables the model to actively manipulate images through Python code execution during reasoning. In the Thinking-with-Images mode, the model generates and executes image-processing code in a sandbox environment, obtains intermediate visual results, and continues reasoning in a multi-turn iterative manner. This design is particularly effective for challenging scenarios such as high-resolution scientific chart interpretation, microscopic image understanding, and geometry-assisted reasoning. To construct the training data, we collect scientific multimodal datasets spanning six disciplines: mathematics, physics, chemistry, astronomy, geography, and biology. We further develop a six-dimensional quality filtering framework for reasoning trajectories. To mitigate redundant, ineffective, and erroneous visual operations commonly found in existing datasets, we propose a multi-stage filtering pipeline together with an adaptive data routing strategy. This strategy converts samples with low visual information gain into pure Reasoning-mode data, enabling the model to learn when image operations are truly necessary. S1-VL is trained through a four-stage progressive pipeline: scientific multimodal SFT, Thinking-with-Images cold-start SFT, and two stages of reinforcement learning with SAPO. We build S1-VL-32B on top of Qwen3-VL-32B-Thinking and evaluate it on 13 benchmarks. Experimental results show that S1-VL-32B achieves state-of-the-art performance on all five Thinking-with-Images benchmarks, including HRBench-4K, HRBench-8K, MME-RealWorld-CN, MME-RealWorld-Lite, and V*, and outperforms compared systems on scientific reasoning benchmarks such as Physics and VRSBench.

  • 7 authors
·
Apr 22

Active-Perceptive Motion Generation for Mobile Manipulation

Mobile Manipulation (MoMa) systems incorporate the benefits of mobility and dexterity, thanks to the enlarged space in which they can move and interact with their environment. MoMa robots can also continuously perceive their environment when equipped with onboard sensors, e.g., an embodied camera. However, extracting task-relevant visual information in unstructured and cluttered environments such as households remains a challenge. In this work, we introduce an active perception pipeline for mobile manipulators to generate motions that are informative toward manipulation tasks such as grasping, in initially unknown, cluttered scenes. Our proposed approach ActPerMoMa generates robot trajectories in a receding horizon fashion, sampling trajectories and computing path-wise utilities that trade-off reconstructing the unknown scene by maximizing the visual information gain and the taskoriented objective, e.g., grasp success by maximizing grasp reachability efficiently. We demonstrate the efficacy of our method in simulated experiments with a dual-arm TIAGo++ MoMa robot performing mobile grasping in cluttered scenes and when its path is obstructed by external obstacles. We empirically analyze the contribution of various utilities and hyperparameters, and compare against representative baselines both with and without active perception objectives. Finally, we demonstrate the transfer of our mobile grasping strategy to the real world, showing a promising direction for active-perceptive MoMa.

  • 3 authors
·
Sep 30, 2023

Visual Information Extraction in the Wild: Practical Dataset and End-to-end Solution

Visual information extraction (VIE), which aims to simultaneously perform OCR and information extraction in a unified framework, has drawn increasing attention due to its essential role in various applications like understanding receipts, goods, and traffic signs. However, as existing benchmark datasets for VIE mainly consist of document images without the adequate diversity of layout structures, background disturbs, and entity categories, they cannot fully reveal the challenges of real-world applications. In this paper, we propose a large-scale dataset consisting of camera images for VIE, which contains not only the larger variance of layout, backgrounds, and fonts but also much more types of entities. Besides, we propose a novel framework for end-to-end VIE that combines the stages of OCR and information extraction in an end-to-end learning fashion. Different from the previous end-to-end approaches that directly adopt OCR features as the input of an information extraction module, we propose to use contrastive learning to narrow the semantic gap caused by the difference between the tasks of OCR and information extraction. We evaluate the existing end-to-end methods for VIE on the proposed dataset and observe that the performance of these methods has a distinguishable drop from SROIE (a widely used English dataset) to our proposed dataset due to the larger variance of layout and entities. These results demonstrate our dataset is more practical for promoting advanced VIE algorithms. In addition, experiments demonstrate that the proposed VIE method consistently achieves the obvious performance gains on the proposed and SROIE datasets.

  • 7 authors
·
May 12, 2023

The Unseen Bias: How Norm Discrepancy in Pre-Norm MLLMs Leads to Visual Information Loss

Multimodal Large Language Models (MLLMs), which couple pre-trained vision encoders and language models, have shown remarkable capabilities. However, their reliance on the ubiquitous Pre-Norm architecture introduces a subtle yet critical flaw: a severe norm disparity between the high-norm visual tokens and the low-norm text tokens. In this work, we present a formal theoretical analysis demonstrating that this imbalance is not a static issue. Instead, it induces an ``asymmetric update dynamic,'' where high-norm visual tokens exhibit a ``representational inertia,'' causing them to transform semantically much slower than their textual counterparts. This fundamentally impairs effective cross-modal feature fusion. Our empirical validation across a range of mainstream MLLMs confirms that this theoretical dynamic -- the persistence of norm disparity and the resulting asymmetric update rates -- is a prevalent phenomenon. Based on this insight, we propose a remarkably simple yet effective solution: inserting a single, carefully initialized LayerNorm layer after the visual projector to enforce norm alignment. Experiments conducted on the LLaVA-1.5 architecture show that this intervention yields significant performance gains not only on a wide suite of multimodal benchmarks but also, notably, on text-only evaluations such as MMLU, suggesting that resolving the architectural imbalance leads to a more holistically capable model.

  • 8 authors
·
Dec 9, 2025

Does Seeing More Mean Knowing More? Mono-Anchored Advantage Normalization for Multi-Source Visual Reasoning

Visual reasoning through reinforcement learning with verifiable rewards (RLVR) has achieved remarkable progress. However, when dealing with multi-source inputs, existing approaches tend to treat them as a mere accumulation of information, lacking explicit mechanisms to distinguish whether integrating additional sources yields information gain or introduces interference. Therefore, they struggle to effectively model dynamic interaction when integrating multiple sources, particularly when they differ significantly in physical properties and semantics, e.g., infrared and depth, leading to inferior performance to mono-source reasoning when a certain source holds the dominant signal. To address this issue, we propose MARS, a novel mono-anchored multi-source reasoning framework that models each visual modality as an independent information source. Specifically, by treating mono-source rewards as dynamic anchors, our method explicitly incorporates the information gain introduced by multi-source fusion into advantage normalization and adaptively emphasizes mutual promotion between sources while suppressing potential noise or conflicts during RLVR. From theoretical analysis, our method effectively quantifies information gain introduced by multi-source integration in gradient estimation, enabling consistent modality regulation. Empirical results also show impressive 3.2% and 4.9% performance gains on GRPO and DAPO across diverse datasets, confirming effectiveness of our method.

PhysVLM-AVR: Active Visual Reasoning for Multimodal Large Language Models in Physical Environments

Visual reasoning in multimodal large language models (MLLMs) has primarily been studied in static, fully observable settings, limiting their effectiveness in real-world environments where information is often incomplete due to occlusion or limited field of view. Humans, in contrast, actively explore and interact with their environment-moving, examining, and manipulating objects-to gather information through a closed-loop process integrating perception, reasoning, and action. Inspired by this human capability, we introduce the Active Visual Reasoning (AVR) task, extending visual reasoning to partially observable, interactive environments. AVR necessitates agents to: (1) actively acquire information via sequential physical actions, (2) integrate observations across multiple steps for coherent reasoning, and (3) dynamically adjust decisions based on evolving visual feedback. To rigorously evaluate AVR, we introduce CLEVR-AVR, a simulation benchmark featuring multi-round interactive environments designed to assess both reasoning correctness and information-gathering efficiency. We present AVR-152k, a large-scale dataset that offers rich Chain-of-Thought (CoT) annotations detailing iterative reasoning for uncertainty identification, action-conditioned information gain prediction, and information-maximizing action selection, crucial for training agents in a higher-order Markov Decision Process. Building on this, we develop PhysVLM-AVR, an MLLM achieving state-of-the-art performance on CLEVR-AVR, embodied reasoning (OpenEQA, RoboVQA), and passive visual reasoning (GeoMath, Geometry30K). Our analysis also reveals that current embodied MLLMs, despite detecting information incompleteness, struggle to actively acquire and integrate new information through interaction, highlighting a fundamental gap in active reasoning capabilities.

  • 8 authors
·
Oct 23, 2025 1

Not All Tokens See Equally: Perception-Grounded Policy Optimization for Large Vision-Language Models

While Reinforcement Learning from Verifiable Rewards (RLVR) has advanced reasoning in Large Vision-Language Models (LVLMs), prevailing frameworks suffer from a foundational methodological flaw: by distributing identical advantages across all generated tokens, these methods inherently dilute the learning signals essential for optimizing the critical, visually-grounded steps of multimodal reasoning. To bridge this gap, we formulate Token Visual Dependency, quantifying the causal information gain of visual inputs via the Kullback-Leibler (KL) divergence between visual-conditioned and text-only predictive distributions. Revealing that this dependency is highly sparse and semantically pivotal, we introduce Perception-Grounded Policy Optimization (PGPO), which is a novel fine-grained credit assignment framework that dynamically reshapes advantages at the token level. Through a threshold-gated, mass-conserving mechanism, PGPO actively amplifies learning signals for visually-dependent tokens while suppressing gradient noise from linguistic priors. Extensive experiments based on the Qwen2.5-VL series across seven challenging multimodal reasoning benchmarks demonstrate that PGPO boosts models by 18.7% on average. Both theoretical and empirical analyses confirm that PGPO effectively reduces gradient variance, prevents training collapse, and acts as a potent regularizer for robust, perception-grounded multimodal reasoning. Code will be released on https://github.com/Yzk1114/PGPO.

  • 9 authors
·
Apr 7

Small Drafts, Big Verdict: Information-Intensive Visual Reasoning via Speculation

Large Vision-Language Models (VLMs) have achieved remarkable progress in multimodal understanding, yet they struggle when reasoning over information-intensive images that densely interleave textual annotations with fine-grained graphical elements. The main challenges lie in precisely localizing critical cues in dense layouts and multi-hop reasoning to integrate dispersed evidence. We propose Speculative Verdict (SV), a training-free framework inspired by speculative decoding that combines multiple lightweight draft experts with a large verdict model. In the draft stage, small VLMs act as draft experts to generate reasoning paths that provide diverse localization candidates; in the verdict stage, a strong VLM synthesizes these paths to produce the final answer, minimizing computational cost while recovering correct answers. To further improve efficiency and accuracy, SV introduces a consensus expert selection mechanism that forwards only high-agreement reasoning paths to the verdict. Empirically, SV achieves consistent gains on challenging information-intensive and high-resolution visual question answering benchmarks, including InfographicVQA, ChartMuseum, ChartQAPro, and HR-Bench 4K. By synthesizing correct insights from multiple partially accurate reasoning paths, SV achieves both error correction and cost-efficiency compared to large proprietary models or training pipelines. Code is available at https://github.com/Tinaliu0123/speculative-verdict

  • 3 authors
·
Oct 23, 2025

SkinFlow: Efficient Information Transmission for Open Dermatological Diagnosis via Dynamic Visual Encoding and Staged RL

General-purpose Large Vision-Language Models (LVLMs), despite their massive scale, often falter in dermatology due to "diffuse attention" - the inability to disentangle subtle pathological lesions from background noise. In this paper, we challenge the assumption that parameter scaling is the only path to medical precision. We introduce SkinFlow, a framework that treats diagnosis as an optimization of visual information transmission efficiency. Our approach utilizes a Virtual-Width Dynamic Vision Encoder (DVE) to "unfold" complex pathological manifolds without physical parameter expansion, coupled with a two-stage Reinforcement Learning strategy. This strategy sequentially aligns explicit medical descriptions (Stage I) and reconstructs implicit diagnostic textures (Stage II) within a constrained semantic space. Furthermore, we propose a clinically grounded evaluation protocol that prioritizes diagnostic safety and hierarchical relevance over rigid label matching. Empirical results are compelling: our 7B model establishes a new state-of-the-art on the Fitzpatrick17k benchmark, achieving a +12.06% gain in Top-1 accuracy and a +28.57% boost in Top-6 accuracy over the massive general-purpose models (e.g., Qwen3VL-235B and GPT-5.2). These findings demonstrate that optimizing geometric capacity and information flow yields superior diagnostic reasoning compared to raw parameter scaling.

Visual Agentic Reinforcement Fine-Tuning

A key trend in Large Reasoning Models (e.g., OpenAI's o3) is the native agentic ability to use external tools such as web browsers for searching and writing/executing code for image manipulation to think with images. In the open-source research community, while significant progress has been made in language-only agentic abilities such as function calling and tool integration, the development of multi-modal agentic capabilities that involve truly thinking with images, and their corresponding benchmarks, are still less explored. This work highlights the effectiveness of Visual Agentic Reinforcement Fine-Tuning (Visual-ARFT) for enabling flexible and adaptive reasoning abilities for Large Vision-Language Models (LVLMs). With Visual-ARFT, open-source LVLMs gain the ability to browse websites for real-time information updates and write code to manipulate and analyze input images through cropping, rotation, and other image processing techniques. We also present a Multi-modal Agentic Tool Bench (MAT) with two settings (MAT-Search and MAT-Coding) designed to evaluate LVLMs' agentic search and coding abilities. Our experimental results demonstrate that Visual-ARFT outperforms its baseline by +18.6% F1 / +13.0% EM on MAT-Coding and +10.3% F1 / +8.7% EM on MAT-Search, ultimately surpassing GPT-4o. Visual-ARFT also achieves +29.3 F1% / +25.9% EM gains on existing multi-hop QA benchmarks such as 2Wiki and HotpotQA, demonstrating strong generalization capabilities. Our findings suggest that Visual-ARFT offers a promising path toward building robust and generalizable multimodal agents.

  • 9 authors
·
May 20, 2025 2

ReFocus: Visual Editing as a Chain of Thought for Structured Image Understanding

Structured image understanding, such as interpreting tables and charts, requires strategically refocusing across various structures and texts within an image, forming a reasoning sequence to arrive at the final answer. However, current multimodal large language models (LLMs) lack this multihop selective attention capability. In this work, we introduce ReFocus, a simple yet effective framework that equips multimodal LLMs with the ability to generate "visual thoughts" by performing visual editing on the input image through code, shifting and refining their visual focuses. Specifically, ReFocus enables multimodal LLMs to generate Python codes to call tools and modify the input image, sequentially drawing boxes, highlighting sections, and masking out areas, thereby enhancing the visual reasoning process. We experiment upon a wide range of structured image understanding tasks involving tables and charts. ReFocus largely improves performance on all tasks over GPT-4o without visual editing, yielding an average gain of 11.0% on table tasks and 6.8% on chart tasks. We present an in-depth analysis of the effects of different visual edits, and reasons why ReFocus can improve the performance without introducing additional information. Further, we collect a 14k training set using ReFocus, and prove that such visual chain-of-thought with intermediate information offers a better supervision than standard VQA data, reaching a 8.0% average gain over the same model trained with QA pairs and 2.6% over CoT.

  • 9 authors
·
Jan 9, 2025 2

TOMATO: Assessing Visual Temporal Reasoning Capabilities in Multimodal Foundation Models

Existing benchmarks often highlight the remarkable performance achieved by state-of-the-art Multimodal Foundation Models (MFMs) in leveraging temporal context for video understanding. However, how well do the models truly perform visual temporal reasoning? Our study of existing benchmarks shows that this capability of MFMs is likely overestimated as many questions can be solved by using a single, few, or out-of-order frames. To systematically examine current visual temporal reasoning tasks, we propose three principles with corresponding metrics: (1) Multi-Frame Gain, (2) Frame Order Sensitivity, and (3) Frame Information Disparity. Following these principles, we introduce TOMATO, Temporal Reasoning Multimodal Evaluation, a novel benchmark crafted to rigorously assess MFMs' temporal reasoning capabilities in video understanding. TOMATO comprises 1,484 carefully curated, human-annotated questions spanning six tasks (i.e., action count, direction, rotation, shape & trend, velocity & frequency, and visual cues), applied to 1,417 videos, including 805 self-recorded and -generated videos, that encompass human-centric, real-world, and simulated scenarios. Our comprehensive evaluation reveals a human-model performance gap of 57.3% with the best-performing model. Moreover, our in-depth analysis uncovers more fundamental limitations beyond this gap in current MFMs. While they can accurately recognize events in isolated frames, they fail to interpret these frames as a continuous sequence. We believe TOMATO will serve as a crucial testbed for evaluating the next-generation MFMs and as a call to the community to develop AI systems capable of comprehending human world dynamics through the video modality.

  • 7 authors
·
Oct 30, 2024 2

Monocular 3D lane detection for Autonomous Driving: Recent Achievements, Challenges, and Outlooks

3D lane detection is essential in autonomous driving as it extracts structural and traffic information from the road in three-dimensional space, aiding self-driving cars in logical, safe, and comfortable path planning and motion control. Given the cost of sensors and the advantages of visual data in color information, 3D lane detection based on monocular vision is an important research direction in the realm of autonomous driving, increasingly gaining attention in both industry and academia. Regrettably, recent advancements in visual perception seem inadequate for the development of fully reliable 3D lane detection algorithms, which also hampers the progress of vision-based fully autonomous vehicles. We believe that there is still considerable room for improvement in 3D lane detection algorithms for autonomous vehicles using visual sensors, and significant enhancements are needed. This review looks back and analyzes the current state of achievements in the field of 3D lane detection research. It covers all current monocular-based 3D lane detection processes, discusses the performance of these cutting-edge algorithms, analyzes the time complexity of various algorithms, and highlights the main achievements and limitations of ongoing research efforts. The survey also includes a comprehensive discussion of available 3D lane detection datasets and the challenges that researchers face but have not yet resolved. Finally, our work outlines future research directions and invites researchers and practitioners to join this exciting field.

  • 8 authors
·
Apr 10, 2024

Next-Acceleration-Scale Prediction for Autoregressive MRI Reconstruction

MRI reconstruction is an inherently ill-posed inverse problem, since incomplete measurements admit many plausible solutions. This ambiguity becomes more severe under high acceleration, where pixel-domain continuous predictors tend to average over feasible reconstructions and suppress high-frequency anatomy. We address this limitation by moving reconstruction to discrete multi-scale latent space and posing it as autoregressive next-acceleration-scale prediction. Leveraging discrete priors proven effective in visual autoregressive modeling, our method restricts the solution to compact sequences of codebook tokens, enabling sharp reconstructions even from extremely sparse measurements. This discrete autoregressive formulation also aligns naturally with modern large language model post-training techniques. Building on this observation, we introduce on-policy privileged information distillation for visual autoregressive modeling, where a teacher is provided training only privileged context that is unavailable at inference, in our case fully sampled acquisitions, and supervises a student trained on its own rollouts, leading to consistent reconstruction gains. Through extensive experiments on the fastMRI benchmark, we show that our approach delivers improved reconstruction performance across diverse sampling patterns under extreme undersampling. Project website is https://yilmazkorkmaz1.github.io/discrete-mri-reconstruction-opd/{here}.

Unfolding Spatial Cognition: Evaluating Multimodal Models on Visual Simulations

Spatial cognition is essential for human intelligence, enabling problem-solving through visual simulations rather than solely relying on verbal reasoning. However, existing AI benchmarks primarily assess verbal reasoning, neglecting the complexities of non-verbal, multi-step visual simulation. We introduce STARE(Spatial Transformations and Reasoning Evaluation), a benchmark designed to rigorously evaluate multimodal large language models on tasks better solved through multi-step visual simulation. STARE features 4K tasks spanning foundational geometric transformations (2D and 3D), integrated spatial reasoning (cube net folding and tangram puzzles), and real-world spatial reasoning (perspective and temporal reasoning), reflecting practical cognitive challenges like object assembly, mechanical diagram interpretation, and everyday spatial navigation. Our evaluations show that models excel at reasoning over simpler 2D transformations, but perform close to random chance on more complex tasks like 3D cube net folding and tangram puzzles that require multi-step visual simulations. Humans achieve near-perfect accuracy but take considerable time (up to 28.9s) on complex tasks, significantly speeding up (down by 7.5 seconds on average) with intermediate visual simulations. In contrast, models exhibit inconsistent performance gains from visual simulations, improving on most tasks but declining in specific cases like tangram puzzles (GPT-4o, o1) and cube net folding (Claude-3.5, Gemini-2.0 Flash), indicating that models may not know how to effectively leverage intermediate visual information.

  • 8 authors
·
Jun 5, 2025 1

Vision-DeepResearch: Incentivizing DeepResearch Capability in Multimodal Large Language Models

Multimodal large language models (MLLMs) have achieved remarkable success across a broad range of vision tasks. However, constrained by the capacity of their internal world knowledge, prior work has proposed augmenting MLLMs by ``reasoning-then-tool-call'' for visual and textual search engines to obtain substantial gains on tasks requiring extensive factual information. However, these approaches typically define multimodal search in a naive setting, assuming that a single full-level or entity-level image query and few text query suffices to retrieve the key evidence needed to answer the question, which is unrealistic in real-world scenarios with substantial visual noise. Moreover, they are often limited in the reasoning depth and search breadth, making it difficult to solve complex questions that require aggregating evidence from diverse visual and textual sources. Building on this, we propose Vision-DeepResearch, which proposes one new multimodal deep-research paradigm, i.e., performs multi-turn, multi-entity and multi-scale visual and textual search to robustly hit real-world search engines under heavy noise. Our Vision-DeepResearch supports dozens of reasoning steps and hundreds of engine interactions, while internalizing deep-research capabilities into the MLLM via cold-start supervision and RL training, resulting in a strong end-to-end multimodal deep-research MLLM. It substantially outperforming existing multimodal deep-research MLLMs, and workflows built on strong closed-source foundation model such as GPT-5, Gemini-2.5-pro and Claude-4-Sonnet. The code will be released in https://github.com/Osilly/Vision-DeepResearch.

  • 15 authors
·
Jan 29 5

Aligning What Vision-Language Models See and Perceive with Adaptive Information Flow

Vision-Language Models (VLMs) have demonstrated strong capability in a wide range of tasks such as visual recognition, document parsing, and visual grounding. Nevertheless, recent work shows that while VLMs often manage to capture the correct image region corresponding to the question, they do not necessarily produce the correct answers. In this work, we demonstrate that this misalignment could be attributed to suboptimal information flow within VLMs, where text tokens distribute too much attention to irrelevant visual tokens, leading to incorrect answers. Based on the observation, we show that modulating the information flow during inference can improve the perception capability of VLMs. The idea is that text tokens should only be associated with important visual tokens during decoding, eliminating the interference of irrelevant regions. To achieve this, we propose a token dynamics-based method to determine the importance of visual tokens, where visual tokens that exhibit distinct activation patterns during different decoding stages are viewed as important. We apply our approach to representative open-source VLMs and evaluate on various datasets, including visual question answering, visual grounding and counting, optical character recognition, and object hallucination. The results show that our approach significantly improves the performance of baselines. Project page: https://cxliu0.github.io/AIF/.

  • 4 authors
·
Apr 16

See What You Are Told: Visual Attention Sink in Large Multimodal Models

Large multimodal models (LMMs) "see" images by leveraging the attention mechanism between text and visual tokens in the transformer decoder. Ideally, these models should focus on key visual information relevant to the text token. However, recent findings indicate that LMMs have an extraordinary tendency to consistently allocate high attention weights to specific visual tokens, even when these tokens are irrelevant to the corresponding text. In this study, we investigate the property behind the appearance of these irrelevant visual tokens and examine their characteristics. Our findings show that this behavior arises due to the massive activation of certain hidden state dimensions, which resembles the attention sink found in language models. Hence, we refer to this phenomenon as the visual attention sink. In particular, our analysis reveals that removing the irrelevant visual sink tokens does not impact model performance, despite receiving high attention weights. Consequently, we recycle the attention to these tokens as surplus resources, redistributing the attention budget to enhance focus on the image. To achieve this, we introduce Visual Attention Redistribution (VAR), a method that redistributes attention in image-centric heads, which we identify as innately focusing on visual information. VAR can be seamlessly applied across different LMMs to improve performance on a wide range of tasks, including general vision-language tasks, visual hallucination tasks, and vision-centric tasks, all without the need for additional training, models, or inference steps. Experimental results demonstrate that VAR enables LMMs to process visual information more effectively by adjusting their internal attention mechanisms, offering a new direction to enhancing the multimodal capabilities of LMMs.

  • 4 authors
·
Mar 5, 2025

A Comprehensive Evaluation of GPT-4V on Knowledge-Intensive Visual Question Answering

The emergence of multimodal large models (MLMs) has significantly advanced the field of visual understanding, offering remarkable capabilities in the realm of visual question answering (VQA). Yet, the true challenge lies in the domain of knowledge-intensive VQA tasks, which necessitate not just recognition of visual elements, but also a deep comprehension of the visual information in conjunction with a vast repository of learned knowledge. To uncover such capabilities of MLMs, particularly the newly introduced GPT-4V and Gemini, we provide an in-depth evaluation from three perspectives: 1) Commonsense Knowledge, which assesses how well models can understand visual cues and connect to general knowledge; 2) Fine-grained World Knowledge, which tests the model's skill in reasoning out specific knowledge from images, showcasing their proficiency across various specialized fields; 3) Comprehensive Knowledge with Decision-making Rationales, which examines model's capability to provide logical explanations for its inference, facilitating a deeper analysis from the interpretability perspective. Additionally, we utilize a visual knowledge-enhanced training strategy and multimodal retrieval-augmented generation approach to enhance MLMs, highlighting the future need for advancements in this research direction. Extensive experiments indicate that: a) GPT-4V demonstrates enhanced explanation generation when using composite images as few-shots; b) GPT-4V and other MLMs produce severe hallucinations when dealing with world knowledge; c) Visual knowledge enhanced training and prompting technicals present potential to improve performance. Codes: https://github.com/HITsz-TMG/Cognitive-Visual-Language-Mapper

  • 8 authors
·
Nov 13, 2023

MRAG-Bench: Vision-Centric Evaluation for Retrieval-Augmented Multimodal Models

Existing multimodal retrieval benchmarks primarily focus on evaluating whether models can retrieve and utilize external textual knowledge for question answering. However, there are scenarios where retrieving visual information is either more beneficial or easier to access than textual data. In this paper, we introduce a multimodal retrieval-augmented generation benchmark, MRAG-Bench, in which we systematically identify and categorize scenarios where visually augmented knowledge is better than textual knowledge, for instance, more images from varying viewpoints. MRAG-Bench consists of 16,130 images and 1,353 human-annotated multiple-choice questions across 9 distinct scenarios. With MRAG-Bench, we conduct an evaluation of 10 open-source and 4 proprietary large vision-language models (LVLMs). Our results show that all LVLMs exhibit greater improvements when augmented with images compared to textual knowledge, confirming that MRAG-Bench is vision-centric. Additionally, we conduct extensive analysis with MRAG-Bench, which offers valuable insights into retrieval-augmented LVLMs. Notably, the top-performing model, GPT-4o, faces challenges in effectively leveraging retrieved knowledge, achieving only a 5.82% improvement with ground-truth information, in contrast to a 33.16% improvement observed in human participants. These findings highlight the importance of MRAG-Bench in encouraging the community to enhance LVLMs' ability to utilize retrieved visual knowledge more effectively.

  • 7 authors
·
Oct 10, 2024

Learning the Visualness of Text Using Large Vision-Language Models

Visual text evokes an image in a person's mind, while non-visual text fails to do so. A method to automatically detect visualness in text will unlock the ability to augment text with relevant images, as neural text-to-image generation and retrieval models operate on the implicit assumption that the input text is visual in nature. We curate a dataset of 3,620 English sentences and their visualness scores provided by multiple human annotators. Additionally, we use documents that contain text and visual assets to create a distantly supervised corpus of document text and associated images. We also propose a fine-tuning strategy that adapts large vision-language models like CLIP that assume a one-to-one correspondence between text and image to the task of scoring text visualness from text input alone. Our strategy involves modifying the model's contrastive learning objective to map text identified as non-visual to a common NULL image while matching visual text to their corresponding images in the document. We evaluate the proposed approach on its ability to (i) classify visual and non-visual text accurately, and (ii) attend over words that are identified as visual in psycholinguistic studies. Empirical evaluation indicates that our approach performs better than several heuristics and baseline models for the proposed task. Furthermore, to highlight the importance of modeling the visualness of text, we conduct qualitative analyses of text-to-image generation systems like DALL-E.

  • 5 authors
·
May 11, 2023

Look, Compare, Decide: Alleviating Hallucination in Large Vision-Language Models via Multi-View Multi-Path Reasoning

Recently, Large Vision-Language Models (LVLMs) have demonstrated impressive capabilities in multi-modal context comprehension. However, they still suffer from hallucination problems referring to generating inconsistent outputs with the image content. To mitigate hallucinations, previous studies mainly focus on retraining LVLMs with custom datasets. Although effective, they inherently come with additional computational costs. In this paper, we propose a training-free framework, MVP, that aims to reduce hallucinations by making the most of the innate capabilities of the LVLMs via Multi-View Multi-Path Reasoning. Specifically, we first devise a multi-view information-seeking strategy to thoroughly perceive the comprehensive information in the image, which enriches the general global information captured by the original vision encoder in LVLMs. Furthermore, during the answer decoding, we observe that the occurrence of hallucinations has a strong correlation with the certainty of the answer tokens. Thus, we propose multi-path reasoning for each information view to quantify and aggregate the certainty scores for each potential answer among multiple decoding paths and finally decide the output answer. By fully grasping the information in the image and carefully considering the certainty of the potential answers when decoding, our MVP can effectively reduce hallucinations in LVLMs.The extensive experiments verify that our proposed MVP significantly mitigates the hallucination problem across four well-known LVLMs. The source code is available at: https://github.com/GasolSun36/MVP.

  • 4 authors
·
Aug 30, 2024

MLLMs Know Where to Look: Training-free Perception of Small Visual Details with Multimodal LLMs

Multimodal Large Language Models (MLLMs) have experienced rapid progress in visual recognition tasks in recent years. Given their potential integration into many critical applications, it is important to understand the limitations of their visual perception. In this work, we study whether MLLMs can perceive small visual details as effectively as large ones when answering questions about images. We observe that their performance is very sensitive to the size of the visual subject of the question, and further show that this effect is in fact causal by conducting an intervention study. Next, we study the attention patterns of MLLMs when answering visual questions, and intriguingly find that they consistently know where to look, even when they provide the wrong answer. Based on these findings, we then propose training-free visual intervention methods that leverage the internal knowledge of any MLLM itself, in the form of attention and gradient maps, to enhance its perception of small visual details. We evaluate our proposed methods on two widely-used MLLMs and seven visual question answering benchmarks and show that they can significantly improve MLLMs' accuracy without requiring any training. Our results elucidate the risk of applying MLLMs to visual recognition tasks concerning small details and indicate that visual intervention using the model's internal state is a promising direction to mitigate this risk.

  • 4 authors
·
Feb 24, 2025 2

Bridging the Vision-Brain Gap with an Uncertainty-Aware Blur Prior

Can our brain signals faithfully reflect the original visual stimuli, even including high-frequency details? Although human perceptual and cognitive capacities enable us to process and remember visual information, these abilities are constrained by several factors, such as limited attentional resources and the finite capacity of visual memory. When visual stimuli are processed by human visual system into brain signals, some information is inevitably lost, leading to a discrepancy known as the System GAP. Additionally, perceptual and cognitive dynamics, along with technical noise in signal acquisition, degrade the fidelity of brain signals relative to the visual stimuli, known as the Random GAP. When encoded brain representations are directly aligned with the corresponding pretrained image features, the System GAP and Random GAP between paired data challenge the model, requiring it to bridge these gaps. However, in the context of limited paired data, these gaps are difficult for the model to learn, leading to overfitting and poor generalization to new data. To address these GAPs, we propose a simple yet effective approach called the Uncertainty-aware Blur Prior (UBP). It estimates the uncertainty within the paired data, reflecting the mismatch between brain signals and visual stimuli. Based on this uncertainty, UBP dynamically blurs the high-frequency details of the original images, reducing the impact of the mismatch and improving alignment. Our method achieves a top-1 accuracy of 50.9\% and a top-5 accuracy of 79.7\% on the zero-shot brain-to-image retrieval task, surpassing previous state-of-the-art methods by margins of 13.7\% and 9.8\%, respectively. Code is available at https://github.com/HaitaoWuTJU/Uncertainty-aware-Blur-Prior{GitHub}.

  • 5 authors
·
Mar 6, 2025

All You Need Are Random Visual Tokens? Demystifying Token Pruning in VLLMs

Vision Large Language Models (VLLMs) incur high computational costs due to their reliance on hundreds of visual tokens to represent images. While token pruning offers a promising solution for accelerating inference, this paper, however, identifies a key observation: in deeper layers (e.g., beyond the 20th), existing training-free pruning methods perform no better than random pruning. We hypothesize that this degradation is caused by "vanishing token information", where visual tokens progressively lose their salience with increasing network depth. To validate this hypothesis, we quantify a token's information content by measuring the change in the model output probabilities upon its removal. Using this proposed metric, our analysis of the information of visual tokens across layers reveals three key findings: (1) As layers deepen, the information of visual tokens gradually becomes uniform and eventually vanishes at an intermediate layer, which we term as "information horizon", beyond which the visual tokens become redundant; (2) The position of this horizon is not static; it extends deeper for visually intensive tasks, such as Optical Character Recognition (OCR), compared to more general tasks like Visual Question Answering (VQA); (3) This horizon is also strongly correlated with model capacity, as stronger VLLMs (e.g., Qwen2.5-VL) employ deeper visual tokens than weaker models (e.g., LLaVA-1.5). Based on our findings, we show that simple random pruning in deep layers efficiently balances performance and efficiency. Moreover, integrating random pruning consistently enhances existing methods. Using DivPrune with random pruning achieves state-of-the-art results, maintaining 96.9% of Qwen-2.5-VL-7B performance while pruning 50% of visual tokens. The code will be publicly available at https://github.com/YahongWang1/Information-Horizon.

  • 11 authors
·
Dec 8, 2025

Capturing Gaze Shifts for Guidance: Cross-Modal Fusion Enhancement for VLM Hallucination Mitigation

Vision language models (VLMs) often generate hallucination, i.e., content that cannot be substantiated by either textual or visual inputs. Prior work primarily attributes this to over-reliance on linguistic prior knowledge rather than visual inputs. Some methods attempt to mitigate hallucination by amplifying visual token attention proportionally to their attention scores. However, these methods overlook the visual attention sink problem, where attention is frequently misallocated to task-irrelevant visual regions, and neglect cross-modal fusion balance by enhancing only visual attention without adjusting attention to the user query. This can result in amplifying incorrect areas while failing to properly interpret the user query. To address these challenges, we propose a simple yet effective method called Gaze Shift-Guided Cross-modal Fusion Enhancement (GIFT). GIFT pre-computes a holistic visual saliency map by tracking positive changes in visual attention, or "gaze shifts", during user query comprehension, and leverages this map to amplify attention to both salient visual information and the user query at each decoding step. This reduces the impact of visual attention sink, as irrelevant tokens exhibit minimal shifts, while ensuring balanced cross-modal fusion for well-integrated representation. Extensive experiments show that GIFT effectively mitigates hallucination in VLMs across both generative and classification tasks, achieving up to 20.7% improvement over greedy decoding, while maintaining general vision-language performance with low computational overhead.

  • 4 authors
·
Oct 24, 2025

Brain-Streams: fMRI-to-Image Reconstruction with Multi-modal Guidance

Understanding how humans process visual information is one of the crucial steps for unraveling the underlying mechanism of brain activity. Recently, this curiosity has motivated the fMRI-to-image reconstruction task; given the fMRI data from visual stimuli, it aims to reconstruct the corresponding visual stimuli. Surprisingly, leveraging powerful generative models such as the Latent Diffusion Model (LDM) has shown promising results in reconstructing complex visual stimuli such as high-resolution natural images from vision datasets. Despite the impressive structural fidelity of these reconstructions, they often lack details of small objects, ambiguous shapes, and semantic nuances. Consequently, the incorporation of additional semantic knowledge, beyond mere visuals, becomes imperative. In light of this, we exploit how modern LDMs effectively incorporate multi-modal guidance (text guidance, visual guidance, and image layout) for structurally and semantically plausible image generations. Specifically, inspired by the two-streams hypothesis suggesting that perceptual and semantic information are processed in different brain regions, our framework, Brain-Streams, maps fMRI signals from these brain regions to appropriate embeddings. That is, by extracting textual guidance from semantic information regions and visual guidance from perceptual information regions, Brain-Streams provides accurate multi-modal guidance to LDMs. We validate the reconstruction ability of Brain-Streams both quantitatively and qualitatively on a real fMRI dataset comprising natural image stimuli and fMRI data.

  • 3 authors
·
Sep 18, 2024

On the Perception Bottleneck of VLMs for Chart Understanding

Chart understanding requires models to effectively analyze and reason about numerical data, textual elements, and complex visual components. Our observations reveal that the perception capabilities of existing large vision-language models (LVLMs) constitute a critical bottleneck in this process. In this study, we delve into this perception bottleneck by decomposing it into two components: the vision encoder bottleneck, where the visual representation may fail to encapsulate the correct information, and the extraction bottleneck, where the language model struggles to extract the necessary information from the provided visual representations. Through comprehensive experiments, we find that (1) the information embedded within visual representations is substantially richer than what is typically captured by linear extractors, such as the widely used retrieval accuracy metric; (2) While instruction tuning effectively enhances the extraction capability of LVLMs, the vision encoder remains a critical bottleneck, demanding focused attention and improvement. Therefore, we further enhance the visual encoder to mitigate the vision encoder bottleneck under a contrastive learning framework. Empirical results demonstrate that our approach significantly mitigates the perception bottleneck and improves the ability of LVLMs to comprehend charts. Code is publicly available at https://github.com/hkust-nlp/Vision4Chart.

  • 6 authors
·
Mar 24, 2025

VDGD: Mitigating LVLM Hallucinations in Cognitive Prompts by Bridging the Visual Perception Gap

Recent interest in Large Vision-Language Models (LVLMs) for practical applications is moderated by the significant challenge of hallucination or the inconsistency between the factual information and the generated text. In this paper, we first perform an in-depth analysis of hallucinations and discover several novel insights about how and when LVLMs hallucinate. From our analysis, we show that: (1) The community's efforts have been primarily targeted towards reducing hallucinations related to visual recognition (VR) prompts (e.g., prompts that only require describing the image), thereby ignoring hallucinations for cognitive prompts (e.g., prompts that require additional skills like reasoning on contents of the image). (2) LVLMs lack visual perception, i.e., they can see but not necessarily understand or perceive the input image. We analyze responses to cognitive prompts and show that LVLMs hallucinate due to a perception gap: although LVLMs accurately recognize visual elements in the input image and possess sufficient cognitive skills, they struggle to respond accurately and hallucinate. To overcome this shortcoming, we propose Visual Description Grounded Decoding (VDGD), a simple, robust, and training-free method for alleviating hallucinations. Specifically, we first describe the image and add it as a prefix to the instruction. Next, during auto-regressive decoding, we sample from the plausible candidates according to their KL-Divergence (KLD) to the description, where lower KLD is given higher preference. Experimental results on several benchmarks and LVLMs show that VDGD improves significantly over other baselines in reducing hallucinations. We also propose VaLLu, a benchmark for the comprehensive evaluation of the cognitive capabilities of LVLMs.

  • 7 authors
·
May 24, 2024

The Hidden Life of Tokens: Reducing Hallucination of Large Vision-Language Models via Visual Information Steering

Large Vision-Language Models (LVLMs) can reason effectively over both textual and visual inputs, but they tend to hallucinate syntactically coherent yet visually ungrounded contents. In this paper, we investigate the internal dynamics of hallucination by examining the tokens logits rankings throughout the generation process, revealing three key patterns in how LVLMs process information: (1) gradual visual information loss -- visually grounded tokens gradually become less favored throughout generation, and (2) early excitation -- semantically meaningful tokens achieve peak activation in the layers earlier than the final layer. (3) hidden genuine information -- visually grounded tokens though not being eventually decided still retain relatively high rankings at inference. Based on these insights, we propose VISTA (Visual Information Steering with Token-logit Augmentation), a training-free inference-time intervention framework that reduces hallucination while promoting genuine information. VISTA works by combining two complementary approaches: reinforcing visual information in activation space and leveraging early layer activations to promote semantically meaningful decoding. Compared to existing methods, VISTA requires no external supervision and is applicable to various decoding strategies. Extensive experiments show that VISTA on average reduces hallucination by abount 40% on evaluated open-ended generation task, and it consistently outperforms existing methods on four benchmarks across four architectures under three decoding strategies.

  • 10 authors
·
Feb 5, 2025 3

The Expense of Seeing: Attaining Trustworthy Multimodal Reasoning Within the Monolithic Paradigm

The rapid proliferation of Vision-Language Models (VLMs) is often framed as enabling unified multimodal knowledge discovery but rests on an under-examined assumption: that current VLMs faithfully synthesise multimodal data. We argue they often do not, and this gap reflects a trustworthiness problem in the dominant Vision Encoder-Projector-LLM paradigm. Rather than extracting grounded knowledge from visual inputs, state-of-the-art models frequently exhibit functional blindness, i.e., exploiting strong language priors to bypass severe visual representation bottlenecks. In this work, we challenge the conventional methodology of multimodal evaluation, which relies on data ablation or new dataset creation and therefore conflates dataset biases with architectural incapacity. We propose an information-theoretic departure: the Modality Translation Protocol, designed to quantify what we call the Expense of Seeing. By translating semantic payloads rather than ablating them, we formulate three novel metrics -- the Toll (ToS), Curse (CoS), and Fallacy (FoS) of Seeing -- culminating in the Semantic Sufficiency Criterion (SSC). Furthermore, we hypothesise a Divergence Law of Multimodal Scaling: as the underlying language engines scale to unprecedented reasoning capabilities, the penalty of the visual knowledge bottleneck may increase rather than diminish. We argue the community should move beyond "multimodal gain" as a primary evaluation target. By elevating the SSC from a passive diagnostic constraint to an active architectural blueprint, we provide a foundation for guiding the next generation of AI systems toward genuine multimodal reasoning.

  • 1 authors
·
May 20 2

Focusing by Contrastive Attention: Enhancing VLMs' Visual Reasoning

Vision-Language Models (VLMs) have demonstrated remarkable success across diverse visual tasks, yet their performance degrades in complex visual environments. While existing enhancement approaches require additional training, rely on external segmentation tools, or operate at coarse-grained levels, they overlook the innate ability within VLMs. To bridge this gap, we investigate VLMs' attention patterns and discover that: (1) visual complexity strongly correlates with attention entropy, negatively impacting reasoning performance; (2) attention progressively refines from global scanning in shallow layers to focused convergence in deeper layers, with convergence degree determined by visual complexity. (3) Theoretically, we prove that the contrast of attention maps between general queries and task-specific queries enables the decomposition of visual signal into semantic signals and visual noise components. Building on these insights, we propose Contrastive Attention Refinement for Visual Enhancement (CARVE), a training-free method that extracts task-relevant visual signals through attention contrasting at the pixel level. Extensive experiments demonstrate that CARVE consistently enhances performance, achieving up to 75% improvement on open-source models. Our work provides critical insights into the interplay between visual complexity and attention mechanisms, offering an efficient pathway for improving visual reasoning with contrasting attention.

Visual Search Asymmetry: Deep Nets and Humans Share Similar Inherent Biases

Visual search is a ubiquitous and often challenging daily task, exemplified by looking for the car keys at home or a friend in a crowd. An intriguing property of some classical search tasks is an asymmetry such that finding a target A among distractors B can be easier than finding B among A. To elucidate the mechanisms responsible for asymmetry in visual search, we propose a computational model that takes a target and a search image as inputs and produces a sequence of eye movements until the target is found. The model integrates eccentricity-dependent visual recognition with target-dependent top-down cues. We compared the model against human behavior in six paradigmatic search tasks that show asymmetry in humans. Without prior exposure to the stimuli or task-specific training, the model provides a plausible mechanism for search asymmetry. We hypothesized that the polarity of search asymmetry arises from experience with the natural environment. We tested this hypothesis by training the model on augmented versions of ImageNet where the biases of natural images were either removed or reversed. The polarity of search asymmetry disappeared or was altered depending on the training protocol. This study highlights how classical perceptual properties can emerge in neural network models, without the need for task-specific training, but rather as a consequence of the statistical properties of the developmental diet fed to the model. All source code and data are publicly available at https://github.com/kreimanlab/VisualSearchAsymmetry.

  • 5 authors
·
Jun 5, 2021

INTER: Mitigating Hallucination in Large Vision-Language Models by Interaction Guidance Sampling

Hallucinations in large vision-language models (LVLMs) pose significant challenges for real-world applications, as LVLMs may generate responses that appear plausible yet remain inconsistent with the associated visual content. This issue rarely occurs in human cognition. We argue that this discrepancy arises from humans' ability to effectively leverage multimodal interaction information in data samples. Specifically, humans typically first gather multimodal information, analyze the interactions across modalities for understanding, and then express their understanding through language. Motivated by this observation, we conduct extensive experiments on popular LVLMs and obtained insights that surprisingly reveal human-like, though less pronounced, cognitive behavior of LVLMs on multimodal samples. Building on these findings, we further propose INTER: Interaction Guidance Sampling, a novel training-free algorithm that mitigate hallucinations without requiring additional data. Specifically, INTER explicitly guides LVLMs to effectively reapply their understanding of multimodal interaction information when generating responses, thereby reducing potential hallucinations. On six benchmarks including VQA and image captioning tasks, INTER achieves an average improvement of up to 3.4\% on five LVLMs compared to the state-of-the-art decoding strategy. The code will be released when the paper is accepted.

  • 10 authors
·
Jul 7, 2025

Alleviating Hallucination in Large Vision-Language Models with Active Retrieval Augmentation

Despite the remarkable ability of large vision-language models (LVLMs) in image comprehension, these models frequently generate plausible yet factually incorrect responses, a phenomenon known as hallucination.Recently, in large language models (LLMs), augmenting LLMs by retrieving information from external knowledge resources has been proven as a promising solution to mitigate hallucinations.However, the retrieval augmentation in LVLM significantly lags behind the widespread applications of LVLM. Moreover, when transferred to augmenting LVLMs, sometimes the hallucination degree of the model is even exacerbated.Motivated by the research gap and counter-intuitive phenomenon, we introduce a novel framework, the Active Retrieval-Augmented large vision-language model (ARA), specifically designed to address hallucinations by incorporating three critical dimensions: (i) dissecting the retrieval targets based on the inherent hierarchical structures of images. (ii) pinpointing the most effective retrieval methods and filtering out the reliable retrieval results. (iii) timing the retrieval process to coincide with episodes of low certainty, while circumventing unnecessary retrieval during periods of high certainty. To assess the capability of our proposed ARA model in reducing hallucination, we employ three widely used LVLM models (LLaVA-1.5, Qwen-VL, and mPLUG-Owl2) across four benchmarks. Our empirical observations suggest that by utilizing fitting retrieval mechanisms and timing the retrieval judiciously, we can effectively mitigate the hallucination problem. We hope that this study can provide deeper insights into how to adapt the retrieval augmentation to LVLMs for reducing hallucinations with more effective retrieval and minimal retrieval occurrences.

  • 5 authors
·
Aug 1, 2024

Visual Instruction Tuning towards General-Purpose Multimodal Model: A Survey

Traditional computer vision generally solves each single task independently by a dedicated model with the task instruction implicitly designed in the model architecture, arising two limitations: (1) it leads to task-specific models, which require multiple models for different tasks and restrict the potential synergies from diverse tasks; (2) it leads to a pre-defined and fixed model interface that has limited interactivity and adaptability in following user' task instructions. To address them, Visual Instruction Tuning (VIT) has been intensively studied recently, which finetunes a large vision model with language as task instructions, aiming to learn from a wide range of vision tasks described by language instructions a general-purpose multimodal model that can follow arbitrary instructions and thus solve arbitrary tasks specified by the user. This work aims to provide a systematic review of visual instruction tuning, covering (1) the background that presents computer vision task paradigms and the development of VIT; (2) the foundations of VIT that introduce commonly used network architectures, visual instruction tuning frameworks and objectives, and evaluation setups and tasks; (3) the commonly used datasets in visual instruction tuning and evaluation; (4) the review of existing VIT methods that categorizes them with a taxonomy according to both the studied vision task and the method design and highlights the major contributions, strengths, and shortcomings of them; (5) the comparison and discussion of VIT methods over various instruction-following benchmarks; (6) several challenges, open directions and possible future works in visual instruction tuning research.

  • 5 authors
·
Dec 27, 2023

Language with Vision: a Study on Grounded Word and Sentence Embeddings

Language grounding to vision is an active field of research aiming to enrich text-based representations of word meanings by leveraging perceptual knowledge from vision. Despite many attempts at language grounding, it is still unclear how to effectively inject visual knowledge into the word embeddings of a language in such a way that a proper balance of textual and visual knowledge is maintained. Some common concerns are the following. Is visual grounding beneficial for abstract words or is its contribution only limited to concrete words? What is the optimal way of bridging the gap between text and vision? How much do we gain by visually grounding textual embeddings? The present study addresses these questions by proposing a simple yet very effective grounding approach for pre-trained word embeddings. Our model aligns textual embeddings with vision while largely preserving the distributional statistics that characterize word use in text corpora. By applying a learned alignment, we are able to generate visually grounded embeddings for unseen words, including abstract words. A series of evaluations on word similarity benchmarks shows that visual grounding is beneficial not only for concrete words, but also for abstract words. We also show that our method for visual grounding offers advantages for contextualized embeddings, but only when these are trained on corpora of relatively modest size. Code and grounded embeddings for English are available at https://github.com/Hazel1994/Visually_Grounded_Word_Embeddings_2.

  • 5 authors
·
Jun 17, 2022

VisOnlyQA: Large Vision Language Models Still Struggle with Visual Perception of Geometric Information

Errors in understanding visual information in images (i.e., visual perception errors) remain a major source of mistakes in Large Vision Language Models (LVLMs). While further analysis is essential, there is a deficiency in datasets for evaluating the visual perception of LVLMs. In this work, we introduce VisOnlyQA, a new dataset designed to directly evaluate the visual perception capabilities of LVLMs on questions about geometric and numerical information in scientific figures. Our dataset enables us to analyze the visual perception of LVLMs for fine-grained visual information, independent of other capabilities such as reasoning. The evaluation set of VisOnlyQA includes 1,200 multiple-choice questions in 12 tasks on four categories of figures. We also provide synthetic training data consisting of 70k instances. Our experiments on VisOnlyQA highlight the following findings: (i) 20 LVLMs we evaluate, including GPT-4o and Gemini 1.5 Pro, work poorly on the visual perception tasks in VisOnlyQA, while human performance is nearly perfect. (ii) Fine-tuning on synthetic training data demonstrates the potential for enhancing the visual perception of LVLMs, but observed improvements are limited to certain tasks and specific models. (iii) Stronger language models improve the visual perception of LVLMs. In summary, our experiments suggest that both training data and model architectures should be improved to enhance the visual perception capabilities of LVLMs. The datasets, code, and model responses are provided at https://github.com/psunlpgroup/VisOnlyQA.

  • 5 authors
·
Dec 1, 2024 2

Visually Prompted Benchmarks Are Surprisingly Fragile

A key challenge in evaluating VLMs is testing models' ability to analyze visual content independently from their textual priors. Recent benchmarks such as BLINK probe visual perception through visual prompting, where questions about visual content are paired with coordinates to which the question refers, with the coordinates explicitly marked in the image itself. While these benchmarks are an important part of VLM evaluation, we find that existing models are surprisingly fragile to seemingly irrelevant details of visual prompting: simply changing a visual marker from red to blue can completely change rankings among models on a leaderboard. By evaluating nine commonly-used open- and closed-source VLMs on two visually prompted tasks, we demonstrate how details in benchmark setup, including visual marker design and dataset size, have a significant influence on model performance and leaderboard rankings. These effects can even be exploited to lift weaker models above stronger ones; for instance, slightly increasing the size of the visual marker results in open-source InternVL3-8B ranking alongside or better than much larger proprietary models like Gemini 2.5 Pro. We further show that low-level inference choices that are often ignored in benchmarking, such as JPEG compression levels in API calls, can also cause model lineup changes. These details have substantially larger impacts on visually prompted benchmarks than on conventional semantic VLM evaluations. To mitigate this instability, we curate existing datasets to create VPBench, a larger visually prompted benchmark with 16 visual marker variants. We open-source VPBench and our analysis framework at: https://lisadunlap.github.io/vpbench/.

  • 9 authors
·
Dec 19, 2025

Fixing Imbalanced Attention to Mitigate In-Context Hallucination of Large Vision-Language Model

Large Vision Language Models (LVLMs) have demonstrated remarkable capabilities in understanding and describing visual content, achieving state-of-the-art performance across various vision-language tasks. However, these models frequently exhibit hallucination behavior, where they generate descriptions containing objects or details absent in the input image. Our work investigates this phenomenon by analyzing attention patterns across transformer layers and heads, revealing that hallucinations often stem from progressive degradation of visual grounding in deeper layers. We propose a novel attention modification approach that combines selective token emphasis and head-specific modulation to maintain visual grounding throughout the generation process. Our method introduces two key components: (1) a dual-stream token selection mechanism that identifies and prioritizes both locally informative and spatially significant visual tokens, and (2) an attention head-specific modulation strategy that differentially amplifies visual information processing based on measured visual sensitivity of individual attention heads. Through extensive experimentation on the MSCOCO dataset, we demonstrate that our approach reduces hallucination rates by up to 62.3\% compared to baseline models while maintaining comparable task performance. Our analysis reveals that selectively modulating tokens across attention heads with varying levels of visual sensitivity can significantly improve visual grounding without requiring model retraining.

  • 5 authors
·
Jan 21, 2025 2

Investigating and Mitigating the Multimodal Hallucination Snowballing in Large Vision-Language Models

Though advanced in understanding visual information with human languages, Large Vision-Language Models (LVLMs) still suffer from multimodal hallucinations. A natural concern is that during multimodal interaction, the generated hallucinations could influence the LVLMs' subsequent generation. Thus, we raise a question: When presented with a query relevant to the previously generated hallucination, will LVLMs be misled and respond incorrectly, even though the ground visual information exists? To answer this, we propose a framework called MMHalSnowball to evaluate LVLMs' behaviors when encountering generated hallucinations, where LVLMs are required to answer specific visual questions within a curated hallucinatory conversation. Crucially, our experiment shows that the performance of open-source LVLMs drops by at least 31%, indicating that LVLMs are prone to accept the generated hallucinations and make false claims that they would not have supported without distractions. We term this phenomenon Multimodal Hallucination Snowballing. To mitigate this, we further propose a training-free method called Residual Visual Decoding, where we revise the output distribution of LVLMs with the one derived from the residual visual input, providing models with direct access to the visual information. Experiments show that our method can mitigate more than 24% of the snowballed multimodal hallucination while maintaining capabilities.

  • 9 authors
·
Aug 2, 2024

Are We on the Right Way for Evaluating Large Vision-Language Models?

Large vision-language models (LVLMs) have recently achieved rapid progress, sparking numerous studies to evaluate their multi-modal capabilities. However, we dig into current evaluation works and identify two primary issues: 1) Visual content is unnecessary for many samples. The answers can be directly inferred from the questions and options, or the world knowledge embedded in LLMs. This phenomenon is prevalent across current benchmarks. For instance, GeminiPro achieves 42.9% on the MMMU benchmark without any visual input, and outperforms the random choice baseline across six benchmarks over 20% on average. 2) Unintentional data leakage exists in LLM and LVLM training. LLM and LVLM could still answer some visual-necessary questions without visual content, indicating the memorizing of these samples within large-scale training data. For example, Sphinx-X-MoE gets 43.6% on MMMU without accessing images, surpassing its LLM backbone with 17.9%. Both problems lead to misjudgments of actual multi-modal gains and potentially misguide the study of LVLM. To this end, we present MMStar, an elite vision-indispensable multi-modal benchmark comprising 1,500 samples meticulously selected by humans. MMStar benchmarks 6 core capabilities and 18 detailed axes, aiming to evaluate LVLMs' multi-modal capacities with carefully balanced and purified samples. These samples are first roughly selected from current benchmarks with an automated pipeline, human review is then involved to ensure each curated sample exhibits visual dependency, minimal data leakage, and requires advanced multi-modal capabilities. Moreover, two metrics are developed to measure data leakage and actual performance gain in multi-modal training. We evaluate 16 leading LVLMs on MMStar to assess their multi-modal capabilities, and on 7 benchmarks with the proposed metrics to investigate their data leakage and actual multi-modal gain.

  • 11 authors
·
Mar 29, 2024

Do You See Me : A Multidimensional Benchmark for Evaluating Visual Perception in Multimodal LLMs

Multimodal Large Language Models (MLLMs) show reasoning promise, yet their visual perception is a critical bottleneck. Strikingly, MLLMs can produce correct answers even while misinterpreting crucial visual elements, masking these underlying failures. Our preliminary study on a joint perception-reasoning dataset revealed that for one leading MLLM, 29% of its correct answers to reasoning questions still exhibited visual perception errors. To systematically address this, we introduce "Do You See Me", a scalable benchmark with 1,758 images and 2,612 questions. It spans seven human-psychology inspired subtasks in 2D and 3D, featuring controllable complexity to rigorously evaluate MLLM visual skills. Our findings on 3 leading closed-source and 5 major open-source models reveal a stark deficit: humans achieve 96.49% accuracy, while top MLLMs average below 50%. This performance gap widens rapidly with increased task complexity (e.g., from 12% to 45% in the visual form constancy subtask). Further analysis into the root causes suggests that failures stem from challenges like misallocated visual attention and the instability of internal representations for fine-grained details, especially at or below encoder patch resolution. This underscores an urgent need for MLLMs with truly robust visual perception. The benchmark dataset, source code and evaluation scripts are available at https://github.com/microsoft/Do-You-See-Me.

  • 2 authors
·
May 28, 2025

Watch Before You Answer: Learning from Visually Grounded Post-Training

It is critical for vision-language models (VLMs) to comprehensively understand visual, temporal, and textual cues. However, despite rapid progress in multimodal modeling, video understanding performance still lags behind text-based reasoning. In this work, we find that progress is even worse than previously assumed: commonly reported long video understanding benchmarks contain 40-60% of questions that can be answered using text cues alone. Furthermore, we find that these issues are also pervasive in widely used post-training datasets, potentially undercutting the ability of post-training to improve VLM video understanding performance. Guided by this observation, we introduce VidGround as a simple yet effective solution: using only the actual visually grounded questions without any linguistic biases for post-training. When used in tandem with RL-based post-training algorithms, this simple technique improves performance by up to 6.2 points relative to using the full dataset, while using only 69.1% of the original post-training data. Moreover, we show that data curation with a simple post-training algorithm outperforms several more complex post-training techniques, highlighting that data quality is a major bottleneck for improving video understanding in VLMs. These results underscore the importance of curating post-training data and evaluation benchmarks that truly require visual grounding to advance the development of more capable VLMs. Project page: http://vidground.etuagi.com.

From Seeing to Thinking: Decoupling Perception and Reasoning Improves Post-Training of Vision-Language Models

Recent advances in vision-language models (VLMs) emphasize long chain-of-thought reasoning; yet, we find that their performance on visual tasks is primarily limited by a lack of visual perception as opposed to reasoning itself. In this work, we systematically study the interplay between perception and reasoning in VLM post-training by decomposing their capabilities into three separate training stages: visual perception, visual reasoning, and textual reasoning, incorporating specialized training data. We demonstrate that visual perception (a) requires targeted optimization with specialized data; (b) serves as a fundamental scaffold that should be solidified through staged training before refining visual reasoning; and (c) is more effectively learned via RL than caption-based SFT. Our experiments across multiple VLMs demonstrate that staged training consistently improves both visual perception and reasoning performance over merged training. Notably, models trained with our approach achieve 1.5% higher reasoning accuracy with 20.8% shorter reasoning traces, suggesting that superior perception reduces the need for excessive reasoning. Furthermore, we show that this capability-based staging represents a new curriculum dimension orthogonal to traditional difficulty-based curricula, and combining both yields further additive gains. Our staged-training models achieve superior performance among open-weight VLMs, establishing advanced results on several visual math and perception (e.g., +5.2% on WeMath and +3.7% on RealWorldQA) tasks compared with the base counterpart.

  • 9 authors
·
May 18 2

VISion On Request: Enhanced VLLM efficiency with sparse, dynamically selected, vision-language interactions

Existing approaches for improving the efficiency of Large Vision-Language Models (LVLMs) are largely based on the concept of visual token reduction. This approach, however, creates an information bottleneck that impairs performance, especially on challenging tasks that require fine-grained understanding and reasoning. In this work, we challenge this paradigm by introducing VISion On Request (VISOR), a method that reduces inference cost without discarding visual information. Instead of compressing the image, VISOR improves efficiency by sparsifying the interaction between image and text tokens. Specifically, the language model attends to the full set of high-resolution visual tokens through a small, strategically placed set of attention layers: general visual context is provided by efficient cross-attention between text-image, while a few well-placed and dynamically selected self-attention layers refine the visual representations themselves, enabling complex, high-resolution reasoning when needed. Based on this principle, we first train a single universal network on a range of computational budgets by varying the number of self-attention layers, and then introduce a lightweight policy mechanism that dynamically allocates visual computation based on per-sample complexity. Extensive experiments show that VISOR drastically reduces computational cost while matching or exceeding state-of-the-art results across a diverse suite of benchmarks, and excels in challenging tasks that require detailed visual understanding.

  • 5 authors
·
Mar 24 2

OAT: Object-Level Attention Transformer for Gaze Scanpath Prediction

Visual search is important in our daily life. The efficient allocation of visual attention is critical to effectively complete visual search tasks. Prior research has predominantly modelled the spatial allocation of visual attention in images at the pixel level, e.g. using a saliency map. However, emerging evidence shows that visual attention is guided by objects rather than pixel intensities. This paper introduces the Object-level Attention Transformer (OAT), which predicts human scanpaths as they search for a target object within a cluttered scene of distractors. OAT uses an encoder-decoder architecture. The encoder captures information about the position and appearance of the objects within an image and about the target. The decoder predicts the gaze scanpath as a sequence of object fixations, by integrating output features from both the encoder and decoder. We also propose a new positional encoding that better reflects spatial relationships between objects. We evaluated OAT on the Amazon book cover dataset and a new dataset for visual search that we collected. OAT's predicted gaze scanpaths align more closely with human gaze patterns, compared to predictions by algorithms based on spatial attention on both established metrics and a novel behavioural-based metric. Our results demonstrate the generalization ability of OAT, as it accurately predicts human scanpaths for unseen layouts and target objects.

  • 5 authors
·
Jul 18, 2024

Fast or Slow? Integrating Fast Intuition and Deliberate Thinking for Enhancing Visual Question Answering

Multimodal large language models (MLLMs) still struggle with complex reasoning tasks in Visual Question Answering (VQA). While current methods have advanced by incorporating visual prompts, our study uncovers critical limitations: these approaches indiscriminately annotate all detected objects for every visual question, generating excessive visual markers that degrade task performance. This issue stems primarily from a lack of focus on key visual elements, raising two important questions: Are all objects equally important, and do all questions require visual prompts? Motivated by Dual Process Theory, which distinguishes between instinctive and deliberate cognitive modes in human reasoning, we propose FOCUS, a plug-and-play approach that dynamically adapts to the complexity of questions, combining fast intuitive judgments with deliberate analytical reasoning to enhance the vision-language reasoning capability of the MLLM. For straightforward questions, FOCUS supports efficient zero-shot reasoning. For more complex tasks, it employs the conceptualizing before observation strategy to highlight critical elements. Extensive experiments on four benchmarks, ScienceQA, TextQA, VizWiz, and MME, demonstrate that FOCUS consistently improves the performance of both open-source and black-box MLLMs, achieving significant gains across all datasets. Ablation studies further validate the importance of combining diverse cognitive strategies with refined visual information for superior performance. Code will be released.

  • 5 authors
·
May 31, 2025

The Neural Representation Benchmark and its Evaluation on Brain and Machine

A key requirement for the development of effective learning representations is their evaluation and comparison to representations we know to be effective. In natural sensory domains, the community has viewed the brain as a source of inspiration and as an implicit benchmark for success. However, it has not been possible to directly test representational learning algorithms directly against the representations contained in neural systems. Here, we propose a new benchmark for visual representations on which we have directly tested the neural representation in multiple visual cortical areas in macaque (utilizing data from [Majaj et al., 2012]), and on which any computer vision algorithm that produces a feature space can be tested. The benchmark measures the effectiveness of the neural or machine representation by computing the classification loss on the ordered eigendecomposition of a kernel matrix [Montavon et al., 2011]. In our analysis we find that the neural representation in visual area IT is superior to visual area V4. In our analysis of representational learning algorithms, we find that three-layer models approach the representational performance of V4 and the algorithm in [Le et al., 2012] surpasses the performance of V4. Impressively, we find that a recent supervised algorithm [Krizhevsky et al., 2012] achieves performance comparable to that of IT for an intermediate level of image variation difficulty, and surpasses IT at a higher difficulty level. We believe this result represents a major milestone: it is the first learning algorithm we have found that exceeds our current estimate of IT representation performance. We hope that this benchmark will assist the community in matching the representational performance of visual cortex and will serve as an initial rallying point for further correspondence between representations derived in brains and machines.

  • 6 authors
·
Jan 15, 2013

Movie Facts and Fibs (MF^2): A Benchmark for Long Movie Understanding

Despite recent progress in vision-language models (VLMs), holistic understanding of long-form video content remains a significant challenge, partly due to limitations in current benchmarks. Many focus on peripheral, ``needle-in-a-haystack'' details, encouraging context-insensitive retrieval over deep comprehension. Others rely on large-scale, semi-automatically generated questions (often produced by language models themselves) that are easier for models to answer but fail to reflect genuine understanding. In this paper, we introduce MF^2, a new benchmark for evaluating whether models can comprehend, consolidate, and recall key narrative information from full-length movies (50-170 minutes long). MF^2 includes over 50 full-length, open-licensed movies, each paired with manually constructed sets of claim pairs -- one true (fact) and one plausible but false (fib), totalling over 850 pairs. These claims target core narrative elements such as character motivations and emotions, causal chains, and event order, and refer to memorable moments that humans can recall without rewatching the movie. Instead of multiple-choice formats, we adopt a binary claim evaluation protocol: for each pair, models must correctly identify both the true and false claims. This reduces biases like answer ordering and enables a more precise assessment of reasoning. Our experiments demonstrate that both open-weight and closed state-of-the-art models fall well short of human performance, underscoring the relative ease of the task for humans and their superior ability to retain and reason over critical narrative information -- an ability current VLMs lack.

  • 31 authors
·
Jun 6, 2025

Latent Compass: Creation by Navigation

In Marius von Senden's Space and Sight, a newly sighted blind patient describes the experience of a corner as lemon-like, because corners "prick" sight like lemons prick the tongue. Prickliness, here, is a dimension in the feature space of sensory experience, an effect of the perceived on the perceiver that arises where the two interact. In the account of the newly sighted, an effect familiar from one interaction translates to a novel context. Perception serves as the vehicle for generalization, in that an effect shared across different experiences produces a concrete abstraction grounded in those experiences. Cezanne and the post-impressionists, fluent in the language of experience translation, realized that the way to paint a concrete form that best reflected reality was to paint not what they saw, but what it was like to see. We envision a future of creation using AI where what it is like to see is replicable, transferrable, manipulable - part of the artist's palette that is both grounded in a particular context, and generalizable beyond it. An active line of research maps human-interpretable features onto directions in GAN latent space. Supervised and self-supervised approaches that search for anticipated directions or use off-the-shelf classifiers to drive image manipulation in embedding space are limited in the variety of features they can uncover. Unsupervised approaches that discover useful new directions show that the space of perceptually meaningful directions is nowhere close to being fully mapped. As this space is broad and full of creative potential, we want tools for direction discovery that capture the richness and generalizability of human perception. Our approach puts creators in the discovery loop during real-time tool use, in order to identify directions that are perceptually meaningful to them, and generate interpretable image translations along those directions.

  • 3 authors
·
Dec 19, 2020

How and What to Imagine? Visual Thinking in Unified Multimodal Models for Cross-View Spatial Reasoning

Cross-view spatial reasoning remains a weak spot for vision-language models (VLMs): they often reason in language and lose the fine-grained geometry needed for the task. Thinking with images aims to address this by generating an intermediate thinking image, but recent work shows that models often ignore the visual evidence in these traces. We therefore ask how to make visual thinking matter, and what kind of visual thinking works best. We study these questions in unified multimodal models (UMMs), which natively support interleaved image-text generation. For the first question, we propose View Dropout (VDrop), a training-time intervention that hides parts of one input view from the answer span while keeping them visible to the thinking-image tokens. This encourages the model to use the thinking image when answering, instead of relying only on the input views. Once the thinking image is used for answer prediction, we study which type of visual thinking is most effective. We frame this as a learnability-informativeness tradeoff and compare three thinking-image variants: top-down, panoramic, and point-matching renderings. Trained on synthetic scenes and evaluated on five real-world out-of-domain benchmarks, panoramic visual thinking with VDrop is the only configuration that is both informative and learnable, and it achieves the best out-of-domain generalization.

mair-lab MAIR Lab
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May 25 2