<script>
  <scene>
    <scene_description>BRIGSBY BEAR Story by Kyle Mooney Screenplay by Kevin Costello</scene_description>
    <character>&</character>
    <dialogue>Kyle Mooney</dialogue>
    <scene_description>VHS STATIC Nostalgic, disorienting. Giving way to-- Warbled lo-fi tones of an 80s KIDS' TV THEME. Triumphant, inspiring. Like something we've heard before... But it's not. It's-- "BRIGSBY BEAR ADVENTURES" - OPENING CREDITS Through a combination of cheap live-action sets and amateurish (yet vividly detailed) matte paintings, animation and puppetry, we're treated to: -A rickety SPACESHIP approaches a cluster of COLORED PLANETS. -Pink clouds part, revealing a lush WATERFALL OASIS surrounded by SAND DUNES. Rainbow sunset on the horizon. -BRIGSBY BEAR waves hello from his cabin under the waterfall. He stands upright, with a cheerful animatronic expression. -PAST ADVENTURES flash by: distant lands, strange creatures, enemies, allies, triumphs, defeats, kingdoms, space and-- CLICK. Fast-forward... for a while... then-- GRAND TEMPLE CHAMBER - THE CLIMAX! - NIGHT Brigsby is CHAINED to a vine-covered stone wall, which SHAKES (in-camera), raining DUST and DEBRIS!</scene_description>
    <character>BRIGSBY</character>
    <dialogue>The temple's collapsing! Arielle, Nina -- use your powers!</dialogue>
    <scene_description>Across the chamber, also chained up: THE SMILES SISTERS. Adult twins in matching blue dresses and headbands. ARIELLE has a blonde ponytail, NINA pigtails. They close their eyes and concentrate. Magic SPARKLES surround them... But nothing happens. The sparkles fade.</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>It's Sun Snatcher, Brigsby!</dialogue>
    <scene_description>DIABOLICAL LAUGHTER booms from above. They look up through an OPENING in the temple to see-- A sinister animated face among the stars. SUN SNATCHER.</scene_description>
    <character>SUN SNATCHER</character>
    <dialogue>Perish, Brigsby Bear!</dialogue>
    <scene_description>Brigsby's eyebrows drop, contemplative.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>The stars are out...?</dialogue>
    <parenthetical>(eyebrows shoot up)</parenthetical>
    <dialogue>The vines! Remember? They release invisi-toxins at sundown. That means--</dialogue>
    <character>NINA/ARIELLE SMILES</character>
    <dialogue>We're only imagining!</dialogue>
    <scene_description>Brigsby looks down at his chains, which are now VINES. He breaks free, picks up a CRYSTAL and raises it...</scene_description>
    <character>BRIGSBY</character>
    <dialogue>I summon the power of light!</dialogue>
    <scene_description>The crystal GLOWS--</scene_description>
    <character>SUN SNATCHER</character>
    <dialogue>Noooooooooooo!</dialogue>
    <scene_description>--and releases a massive ENERGY BLAST! But the Sun Snatcher DISAPPEARS just in time. (echoing from beyond) I'll get you next time, bear! The shaking STOPS. The dust settles...</scene_description>
    <character>NINA/ARIELLE SMILES</character>
    <dialogue>You did it Brigsby!</dialogue>
    <scene_description>But Brigsby looks down, disheartened.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>We're safe for now, but... I let the whole galaxy down.</dialogue>
    <scene_description>We ride out an oddly silent, contemplative beat... And PULL OUT to reveal we're watching on a-- '19 VCR-BUILT-IN TV - KID'S BEDROOM (?) - DAY REVERSE ON: JAMES (20s, messy hair) on the floor, captivated. Reflection of the TV glowing in his GLASSES. Finally, Brigsby looks up.</scene_description>
    <character>BRIGSBY</character>
    <parenthetical>(frustrated)</parenthetical>
    <dialogue>I don't get it. The prophecy said: if we activate the Sortis Crystal inside the temple, we could destroy Sun Snatcher.</dialogue>
    <scene_description>Nina puts her hand on Brigsby's shoulder, reassuring.</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>Perhaps there's a lesson here, Brigsby...</dialogue>
    <scene_description>The Smiles Sisters turn to us.</scene_description>
    <character>NINA SMILES</character>
    <dialogue>When solving for x on a one dimensional plane, where minus one by the magnitude of one equals minus x--</dialogue>
    <scene_description>James whispers along like he's heard it a hundred times: --always solve for the vector r!</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>That's linear chaos.</dialogue>
    <character>BRIGSBY</character>
    <dialogue>Of course!</dialogue>
    <scene_description>Brigsby taps his wrist transponder, which makes a HOLOGRAM. That's why we couldn't defeat Snatcher -- his vector path was a parabolic orbit! Nina Smiles looks like she has no idea what's going on.</scene_description>
    <character>NINA SMILES</character>
    <dialogue>Yep... That's it.</dialogue>
    <scene_description>Brigsby turns to the camera.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>Until our next adventure, remember--</dialogue>
    <parenthetical>(lower)</parenthetical>
    <dialogue>Prophecy is meaningless. Trust only your familial unit and please discard leftover food rations in the yellow bin, not the red one--</dialogue>
    <scene_description>James hits STOP. Automatic tape eject. Static... He stares a moment, thinking it over... Then--</scene_description>
    <character>JAMES</character>
    <parenthetical>(sotto)</parenthetical>
    <dialogue>That's it!</dialogue>
    <scene_description>He goes to his DESK and opens a 90s laptop. As he TYPES, we take a long look around... Covering the walls are POSTERS of Brigsby Bear characters including a prominent late-teens ARIELLE SMILES. Brigsby FIGURINES and BOOKS cover every inch of desk and shelf space. Note: like a Star Wars fanatic's bedroom, but without the accessible charm. Everything here has the warped, homemade quality of the show. James finishes typing, slides the tape into a ILLUSTRATED CASE, then returns it to the one wall we haven't seen yet: Floor-to-ceiling shelves of tapes just like it. Hundreds. LO-RES WEBCAM - JAMES' BEDROOM James frames himself up as the pixels freeze and start. He adjusts his hair, clears his throat. Click.</scene_description>
    <character>JAMES</character>
    <dialogue>Hey everyone, it's me, James. First thing, episode 34, volume 25 -- the recap is up, and there's a pretty good comment section right now, so check it out.</dialogue>
    <parenthetical>(pauses, nervous)</parenthetical>
    <dialogue>Also -- as some of you know might know, I've been studying the old volumes of Brigsby, going back to the first Quest Wars, when we meet the dark evildoer, a-k-a Sun Snatcher. Obviously, Snatcher gets away every battle. But Brigsby hasn't given up, and neither have I, and I have some new ideas that... well, I might be on to something big. So stay tuned--</dialogue>
    <parenthetical>(leans in)</parenthetical>
    <dialogue>--until our next adventure.</dialogue>
    <scene_description>CLICK BLACK "Brigsby Bear" LIVING ROOM - NIGHT Modest and cozy, with decades-old fixtures and appliances. James stands in front of the coffee table, on top of which is a massive fold-out POSTER BOARD, featuring illustrations of Brigsby and a complicated flow chart with graphs and text.</scene_description>
    <character>JAMES</character>
    <parenthetical>(mid-explanation)</parenthetical>
    <dialogue>...the trick is, basically, Brigsby has to find all the sacred artifacts. The Sortis crystal, Arielle's amulet, then...</dialogue>
    <scene_description>He unfolds another section of the presentation board-- A BLACK HOLE surrounded by incomprehensible figures. ...you just have to find a collapsed star in an unclaimed system... He turns to the couch, his audience: TED and APRIL. 50s. Pleasant, square parents, listening politely. Easier said than done, I know, but-- The poster board wobbles and FALLS. James tries to set it back up, flustered. (kidding) Guess there's more gravitational pull from that black hole than I initially calculated... James forces an awkward laugh. Ted and April share a look. DINNER TABLE - MINUTES LATER Ted and April on one side, James on the other. Plain pasta steaming.</scene_description>
    <character>JAMES</character>
    <dialogue>So, what did everyone think?</dialogue>
    <character>APRIL</character>
    <dialogue>Private avowals first...</dialogue>
    <scene_description>James nods. They fold their hands, look down, and MUMBLE incoherently under breath -- a prayer? But no one's in sync. Then, their words converge:</scene_description>
    <character>JAMES/TED/APRIL</character>
    <dialogue>...and may our minds be stronger tomorrow.</dialogue>
    <scene_description>To finish it off, they stand and exchange formal handshakes.</scene_description>
    <character>JAMES</character>
    <parenthetical>(sitting back down)</parenthetical>
    <dialogue>I know there's still some things I need to add before I post it, so...</dialogue>
    <scene_description>James trails off, sensing something in their expressions. What is it? April nods to Ted: say something. Ted slurps his pasta, chews, swallows, clears his throat.</scene_description>
    <character>TED</character>
    <dialogue>Well, pal. It's clear a lot of imagination went into it. But the thing is... I just don't know if any of this is plausible within Brigsby's universe.</dialogue>
    <scene_description>James takes the note. Considers it. I mean, you have him using Arielle's amulet against Sun Snatcher? Sure, it's powerful -- it was created by the Drumbas -- but, if I remember correctly, it's also very unstable...</scene_description>
    <character>JAMES</character>
    <dialogue>Yes, but not if you can fold space- time, that's--</dialogue>
    <parenthetical>(frustrated)</parenthetical>
    <dialogue>I should have explained, that's why Brigsby needs Arielle's amulet, so--</dialogue>
    <character>APRIL</character>
    <dialogue>James.</dialogue>
    <scene_description>He pauses, looks up at her.</scene_description>
    <character>APRIL</character>
    <parenthetical>(gentler)</parenthetical>
    <dialogue>What your father's trying to say is: we're proud of how smart and talented you are.</dialogue>
    <character>APRIL</character>
    <dialogue>But all this time you've been spending on the Brigsby website, and your projects -- we just don't see the point.</dialogue>
    <character>JAMES</character>
    <dialogue>The point...?</dialogue>
    <scene_description>James thinks... It's so self-evident it's hard to articulate.</scene_description>
    <character>TED</character>
    <dialogue>Well, I've heard it's starting to take some pretty unique narrative risks.</dialogue>
    <character>APRIL</character>
    <dialogue>Ted, we talked about this.</dialogue>
    <character>JAMES</character>
    <dialogue>I just... We all want to know what's going to happen, in the end.</dialogue>
    <character>APRIL</character>
    <dialogue>Which is fine, as a distraction, every once in a while. That we could understand; it's healthy. But we can't have things like this--</dialogue>
    <scene_description>She holds up a hand-made poster: First ever BRIGSBY BEAR fan meet-up!!!! Featuring: James, Brigsbyfan1, Brigsbyfan2 and Brigsbygirl Where: James' house James takes it and folds it up, defensive.</scene_description>
    <character>JAMES</character>
    <dialogue>It's just an idea...</dialogue>
    <character>APRIL</character>
    <dialogue>Well, it's not realistic. You could be using this time and energy to further your studies, or solve the Vansmithe conjecture--</dialogue>
    <scene_description>She gestures to an EQUATION on a nearby chalkboard: Ax = Åx</scene_description>
    <character>JAMES</character>
    <dialogue>I tried already...</dialogue>
    <character>APRIL</character>
    <dialogue>And we'll keep trying.</dialogue>
    <character>JAMES</character>
    <dialogue>But it's impossible! And it's stupid...</dialogue>
    <character>TED</character>
    <dialogue>Temper, James...</dialogue>
    <character>JAMES</character>
    <dialogue>I know, sorry. It's not stupid...</dialogue>
    <parenthetical>(mumbles to himself)</parenthetical>
    <dialogue>...but there's no variant subspace parameters, so even if you wanted to it'd be impossible, plus I don't see you blockheads solving it...</dialogue>
    <character>APRIL</character>
    <dialogue>We can hear everything you're saying, James. My point is, we've come so far, working together. And now we are close to a real breakthrough.</dialogue>
    <parenthetical>(a beat)</parenthetical>
    <dialogue>Which is why, for a little while, we're going to take a break from Brigsby.</dialogue>
    <scene_description>James expression falls, indignant.</scene_description>
    <character>JAMES</character>
    <dialogue>What?!</dialogue>
    <character>APRIL</character>
    <dialogue>You can watch once a week.</dialogue>
    <scene_description>James shares a desperate look with Ted.</scene_description>
    <character>TED</character>
    <dialogue>Well, maybe that's a little harsh... What about twice? Once to revisit old episodes, and once when the new tape comes in?</dialogue>
    <character>APRIL</character>
    <parenthetical>(frustrated)</parenthetical>
    <dialogue>Ted, we've discussed this. Once.</dialogue>
    <scene_description>And that's that. April unfolds her napkin, readies utensils. Don't let your noodles get cold. But James just twists them in his fork.</scene_description>
    <character>JAMES</character>
    <parenthetical>(mumbles again)</parenthetical>
    <dialogue>Doesn't even look like food, more like the ransack of Shabala...</dialogue>
    <scene_description>Ted and April continue eating, ignoring him.</scene_description>
    <character>JAMES</character>
    <dialogue>It's from Brigsby.</dialogue>
    <character>APRIL</character>
    <dialogue>We know.</dialogue>
    <scene_description>PRELAP: KNOCK-KNOCK JAMES' BEDROOM - NIGHT James sits in PJs (faded Brigsby shirt), staring at the blank space where his TV sat. He turns as Ted opens the door, pokes his head in.</scene_description>
    <character>TED</character>
    <dialogue>Hey bud...</dialogue>
    <parenthetical>(off James' silence)</parenthetical>
    <dialogue>So... I was thinking about taking a trip out to the pier?</dialogue>
    <scene_description>James shrugs a soft "okay." HALLWAY DOOR - MOMENTS LATER A large, gold KEY goes into the keyhole, turns. The door opens to a small STAIRCASE. James follows Ted up to-- "THE PIER" - CONTINUOUS A small hallway encased by GLASSED WALLS and an arched glass ceiling. Through them, all around: vast, moon-lit DESERT. James and Ted walk to the end of the pier, where it balloons into a larger GLASS DOME, like an undersea observatory. They take a seat on a BENCH, looking out upon-- A SMALL OASIS a few yards ahead: a pond, half surrounded by shoulder-high palm trees and houseplants in oddly dark soil. Also, as Ted points out--</scene_description>
    <character>TED</character>
    <dialogue>They sure came out tonight, huh?</dialogue>
    <scene_description>--there are several LUMINESCENT INSECTS grazing and glowing around the edge of the water. Or rather, they look like insects, but are clearly animatronic. Similarly, a FOX-LIKE CREATURE stands further away, moving its head up and down.</scene_description>
    <character>TED</character>
    <dialogue>So, what's on your mind, pal?</dialogue>
    <character>JAMES</character>
    <dialogue>I don't know... I guess, just... Someone out there is making Brigsby, right? And other people, just like us -- we're all watching it, together. It means something.</dialogue>
    <scene_description>Ted puts his arm around James' shoulder.</scene_description>
    <character>TED</character>
    <dialogue>Look at the Grazerbugs, James. All they need in this world is fresh water and cold moonlight to charge their rectoskeletons. They're here every night, surviving, just like us. The difference is, we have dreams and imaginations, to help us escape. And no one can take that away from you, ever.</dialogue>
    <scene_description>As James thinks about that, one of the Grazerbugs SHORTS OUT. JAMES' BEDROOM - NIGHT James looks around at all his Brigsby stuff...</scene_description>
    <character>TED (O.S.)</character>
    <dialogue>Night, James! Powering down!</dialogue>
    <scene_description>The lights flicker and fade. Darkness. Then, a small FLASHLIGHT clicks on. James puts it on his desk, angled at the poster of Arielle Smiles. He gets in bed, pulls up the sheets and quietly masturbates. PRE-LAP: a warbled, distorted rooster CROW, announcing-- JAMES' BEDROOM - DAWN Sunlight just creeping in. James sleepily comes to as the artificial crow sounds continues, rolling over. From the bed, he has a sideways view through a crack in the window shade. Outside, we see-- TED, walking to a dusty '89 Pontiac Bonneville, off to work. Rumpled suit, briefcase in hand. Also of note: he's wearing a GAS MASK (or rather, a fanciful sci-fi approximation of one that looks assembled from spare parts). James just lays there a moment and watches him go. AROUND THE HOUSE - DAY - EXPRESSION ABSENT -James does jumping jacks, showers, eats oatmeal. -James does LESSONS with April: Graphing an indecipherable PHYSICS EQUATION using two computers at once. -James says private avowals at the dinner table. JAMES' BEDROOM - NIGHT James lies on his bed, mood unchanged, deriving little joy.</scene_description>
    <character>TED (O.S.)</character>
    <dialogue>8:30 James! Powering down!</dialogue>
    <scene_description>The lights flicker and fade. Darkness. James' flashlight turns on. HALLWAY - NIGHT James slowly opens his door, tiptoes down the hallway... He uses a PIN to open the locked closet, goes inside. When he comes out, he's wearing Ted's GAS MASK. He presses a glowing GREEN BUTTON next to the front door. It opens. He steps into-- AIRLOCK (?) - CONTINUOUS A sterile, sci-fi cube of plastic and plexiglass. James presses a sequence of buttons near the exit door. There's a heavy WHOOSH, then the door slides open. JAMES' ROOF - NIGHT James crawls to the top, finds his spot. He looks out at the dome of stars, the distant mountains. Then he sees something that makes him straighten up... Sudden LIGHTS, dotting the horizon. In a line, moving. Getting bigger. Flashing RED and BLUE. A lo-fi OMINOUS SYNTH pulses to life... (A Brigsby Bear fan would recognize this music from the Pla'torian Raider ambush in volume 15.) James stares, intrigued and amazed and afraid. We can hear SIRENS now. Five cars at least.</scene_description>
    <character>APRIL (O.S.)</character>
    <dialogue>James?!</dialogue>
    <scene_description>He snaps out of it.</scene_description>
    <character>JAMES</character>
    <dialogue>I know I'm not supposed to be out here, but something's happening!</dialogue>
    <scene_description>JAMES' HOUSE - FRONT HALLWAY - MOMENTS LATER Ted HUGS James.</scene_description>
    <character>JAMES</character>
    <dialogue>Wait, what's going on though?</dialogue>
    <character>TED</character>
    <dialogue>Just remember everything we've taught you, and be strong, okay?</dialogue>
    <character>JAMES</character>
    <parenthetical>(confused)</parenthetical>
    <dialogue>Okay...</dialogue>
    <scene_description>James straightens his posture.</scene_description>
    <character>POLICE OFFICER (O.S.)</character>
    <parenthetical>(megaphone)</parenthetical>
    <dialogue>We have the compound surrounded! Leave the child, and come out with your hands on your heads!</dialogue>
    <scene_description>James looks between Ted and April, more confused than ever. Ted opens the AIRLOCK to see LIGHTS in the driveway. Silhouetted law enforcement. April turns to James, broken, apologetic...</scene_description>
    <character>APRIL</character>
    <dialogue>This isn't how we planned it...</dialogue>
    <scene_description>OFF JAMES, dumbfounded, as his parents walk outside. The BRIGSBY MUSIC carries us to-- MODERN POLICE CRUISER - DRIVEWAY - MOMENTS LATER Strange, sleek, alien. Reflecting rivers of smooth light. As we approach, a shadowy POLICE OFFICER opens the rear door. POLICE CRUISER - MINUTES LATER Headlights slicing through desert darkness. BACKSEAT James (in his Brigsby shirt) strapped in, shell-shocked. Holding tight to a DUFFLE BAG. He opens his mouth to speak and the music CUTS OUT. Just the engine and a crackle of radio chatter. He hesitates.</scene_description>
    <character>JAMES</character>
    <dialogue>So... I take it you guys are from another zone or something?</dialogue>
    <scene_description>The young DEPUTY in the passenger seat half-turns his head.</scene_description>
    <character>DEPUTY</character>
    <dialogue>We're from the Durmott County Sheriff's office. We're gonna take you on over the state border.</dialogue>
    <character>JAMES</character>
    <parenthetical>(?)</parenthetical>
    <dialogue>Oh. Okay.</dialogue>
    <character>DEPUTY</character>
    <dialogue>Got about a five hour drive, if you want to try and get some shut eye.</dialogue>
    <character>JAMES</character>
    <dialogue>Got it...</dialogue>
    <scene_description>They pass a lone GAS STATION, and James looks out at it. Never seen anything like it. Apprehension building... (sarcastic) So are you guys gonna give me a breathing mask, or are we supposed to just let the poison take over our bodies?</scene_description>
    <character>DEPUTY</character>
    <dialogue>Breathing masks?</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah... You know if you inhale the air out here you can get Traynco disease, right?</dialogue>
    <scene_description>The deputy turns around, looks at him.</scene_description>
    <character>DEPUTY</character>
    <dialogue>Uh, look, there's this detective been working with the family -- he'll explain everything. But the bottom line is, you're safe now. And as far as the air goes, it's good to go. No mask needed.</dialogue>
    <parenthetical>(off James' uncertainty)</parenthetical>
    <dialogue>I promise, look--</dialogue>
    <scene_description>The deputy hits a button and James' window slides down. WIND whips his hair. He holds his breath as long as he can... Then he exhales, breathes in and out... Whoa -- he's okay. James unbuckles, sticks his head outside. Looks ahead. CALIFORNIA FREEWAY - PRE-DAWN The police cruiser through the suburbs. Traffic sparse. BACK SEAT - PRE-DAWN James sleeps, flat on the seat. Stirs awake. He looks up through the window, sees: THE CITY OF CEDAR HILLS, UTAH - MORNING GRAND BUILDINGS gleaming early sunlight. A steepled CHURCH, a green PARK, storefronts on MAIN STREET. James rubs his eyes, making sure he's really awake. POLICE STATION - MOMENTS LATER They pull into the parking lot of an impressive Spanish mission-style building. MUSIC: Meeting of the High Council at Impossible Tower, Brigsby Vol. 16. James steps out of the car, stands there. He tilts his head back, awestruck. ENTRANCE - POLICE STATION - MOMENTS LATER James enters, timid, flanked by police officers. He looks around, trying to make sense of the environment -- the people, uniforms, sounds, insignia, technology. AT A TABLE: James fields questions from DR. EMILY LARSON., scribbling notes. James looks around, overwhelmed. OMIT INTERROGATION ROOM - POLICE STATION James' darkened REFLECTION in a two-way mirror. Sitting at a table, looking around, trying not to freak out. The DOOR OPENS and he looks over, braces himself. An unsure beat as DETECTIVE VOGEL enters... The guy SMILES.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>James...</dialogue>
    <scene_description>He walks over, puts a glass bottle of COCA-COLA on the table. Pulls out his chair, turns it backward, sits down, relaxed cool-guy style. What is up, my man? James stares back at him, unsure. That is your name, right? James? (off his shrug) Okay. Well, mine's Detective Vogel. (re: Coke) And that's for you. Figured you could use it. James looks between Detective Vogel and the bottle, unlocking some mystery. Readjusts in his chair. If you're thirsty? Vogel twists off the cap, slides it to him. James leans forward, curious. Bubbles fizz. (realizing) Did you ever have soda growing up? No? It's like, a delicious, fizzy beverage. James pushes the bottle away from him. Alright...</scene_description>
    <character>JAMES</character>
    <dialogue>So, I'm a prisoner now?</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>Whoa, what? No. Not at all. This is just, I'm sorry--</dialogue>
    <scene_description>He gets up, turns the chair forward, sits back down.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>Look, James. I'm a friend, okay? The reason you're here, and the reason I'm here, is so I can help you. That's my job. Does that make sense?</dialogue>
    <scene_description>James stares back at him a beat...</scene_description>
    <character>JAMES</character>
    <dialogue>No.</dialogue>
    <scene_description>Vogel doesn't quite know what to say. He glances at the mirror. James sees it, turns to look as well.</scene_description>
    <character>BEHIND THE TWO-WAY MIRROR</character>
    <dialogue>DEPUTY BANDER watches as James searches his reflection. Expression harsh, arms crossed, eyebrows flexed in scrutiny.</dialogue>
    <character>BANDER</character>
    <dialogue>This guy's pretty unstable, huh?</dialogue>
    <scene_description>Next to Bander is Emily, observing.</scene_description>
    <character>EMILY</character>
    <dialogue>Actually, given the circumstances, I'd say he's handling all this remarkably well.</dialogue>
    <scene_description>A28 INTERROGATION ROOM A28 James turns back to Vogel.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>Do you know why we came to get you?</dialogue>
    <scene_description>He thinks about it, unsure.</scene_description>
    <character>JAMES</character>
    <dialogue>Is it because one time I threw a rock at a Gunnerfox?</dialogue>
    <parenthetical>(off his confusion)</parenthetical>
    <character>JAMES</character>
    <dialogue>I mean, the soldiers just showed up, and my mom and dad said I have to be strong, but I don't...?</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>That's, uh... okay. Let's talk about your parents. Ted and April -- Tell me about them.</dialogue>
    <character>JAMES</character>
    <dialogue>I guess... they're older, and kind of boring. Normal.</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>Did they have you locked in somewhere? Restrained?</dialogue>
    <character>JAMES</character>
    <dialogue>I mean... the doors were locked, and the airlock was off limits, because of regulations and stuff.</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>Did they ever... touch you?</dialogue>
    <scene_description>James thinks about it. Shrugs. It's okay James.</scene_description>
    <character>JAMES</character>
    <dialogue>I mean... Yeah. Sometimes, they would grab me, like this--</dialogue>
    <scene_description>James takes Vogel's hand... And SHAKES it, friendly. And they'd say, good job on your studies, James, we love you. (then) It happened a lot.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>Right... Okay. But they never hurt you, in any way?</dialogue>
    <scene_description>James hesitates, affronted. An absurd question.</scene_description>
    <character>JAMES</character>
    <dialogue>They're my mom and dad.</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>So... you never tried to leave?</dialogue>
    <character>JAMES</character>
    <dialogue>I just figured with the quarantine, you know?</dialogue>
    <scene_description>No, Vogel does not. But he nods anyway. Looks him over.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>Who's that on your shirt there?</dialogue>
    <scene_description>James just stares at him a moment, shrugs. Obviously--</scene_description>
    <character>JAMES</character>
    <dialogue>It's Brigsby.</dialogue>
    <scene_description>Actually written ON HIS SHIRT: "It's Brigsby!" Vogel waits for further explanation, but there is none. He pauses a beat, not sure where to start.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>Okay. Well, James... We've got a few things to go over. About you, and your life, and... existence, in general.</dialogue>
    <scene_description>He pushes the soda back over. First, Coke. I keep a stash in my mini-fridge, for guests. I think you'll like it. James considers the bottle -- bright, dewy, inviting. He brings it to his lips, sips cautiously, and... Whoa. Amazing. Unlike anything he's ever tasted. Takes him a second to process it.</scene_description>
    <character>JAMES</character>
    <dialogue>Um... so... What is this place?</dialogue>
    <scene_description>MUSIC: Space jump to the shadow galaxy, Brigsby Vol. 20. HALLWAY - POLICE STATION - MORNING James floats, time slowed, shell-shocked. Looks like he got an answer to his question and then some. Deputy Bander holds a DOOR open, eying him. James turns, stops in the doorway, looks inside-- MEETING ROOM - POLICE STATION - CONTINUOUS THREE STRANGERS stand waiting to meet him. LOUISE POPE (50s) and GREG POPE (50s), holding each other close, expressions of cautious elation. But one look at James and the floodgates open. They EMBRACE him, fighting tears.</scene_description>
    <character>GREG POPE</character>
    <dialogue>I knew it...</dialogue>
    <scene_description>Louise Pope gestures for AUBREY POPE (17) to join them. Considerably less emotional, Aubrey adds a half-assed comforting hand to the mix. POLICE STATION - PARKING LOT - MINUTES LATER Surrounded by REPORTERS and TV CAMERAS. As James exits the building with the Popes, they SURGE forward. MOMENTS LATER, James stands with the Popes, their arms around him, giving emotional interviews to a FEMALE REPORTER. James watches the interaction, trying to make sense of it. Then it occurs to James that someone is speaking to him. MUSIC CUTS. James looks at the reporter.</scene_description>
    <character>JAMES</character>
    <dialogue>I, uh... I don't... what?</dialogue>
    <scene_description>The reporter smiles, kind, patient.</scene_description>
    <character>FEMALE REPORTER</character>
    <dialogue>James, we know you've been through so, so much; how does it feel to finally be back where you belong?</dialogue>
    <scene_description>The reporter puts the microphone closer to him. James looks at it, confused, then takes it from her. He awkwardly holds it away from his face.</scene_description>
    <character>JAMES</character>
    <dialogue>I didn't think, that... It's a different reality than what I thought. So, that's...</dialogue>
    <scene_description>The reporter guides the mic toward his mouth. (loudly) ...and everything's really big. James looks to the reporter for a response. She just smiles, takes the mic and turns back to the camera.</scene_description>
    <character>REPORTER</character>
    <dialogue>Well, there you have it. Missing for over two decades, little James Pope finally returns home.</dialogue>
    <scene_description>POPE HOUSEHOLD - FRONT FOYER - DAY Big, modern, expensive. Natural light pouring in from everywhere. The front door OPENS. Greg Pope steps aside, gestures "you first" to James. He readjusts the duffle bag strap, timid. Then he steps inside. Takes it all in. The family DOG (a big poodle mix, MELVIN) trots over to James, excited. James dodges him, freaked out.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>Oh, I'm sorry, I meant to put Melvin outside.</dialogue>
    <scene_description>She corrals the dog, petting him, settling him down. He's nice, I promise. See? James studies Melvin, not quite believing what he's seeing.</scene_description>
    <character>JAMES</character>
    <dialogue>It's a lot bigger than the Gunnerfoxes, but also very friendlier.</dialogue>
    <scene_description>CLIMBING THE STAIRS - MOMENTS LATER James follows Greg and Louise Pope, looking at various FAMILY PHOTOS on the wall.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Bathroom's just down the hall on the right, across from Aubrey's room. And this one's all yours...</dialogue>
    <scene_description>He opens the door to-- JAMES' NEW ROOM - CONTINUOUS A plain guest room. Bed, end table, white walls. Dresser with a small flat screen TV on top.</scene_description>
    <character>GREG POPE</character>
    <dialogue>So, whaddya think?</dialogue>
    <scene_description>James holds tight to his duffle bag, unsure.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>James, we just want you to know... We don't expect any of this to be easy. We know it's going to take time to get comfortable, and settle into everything, and that's okay.</dialogue>
    <character>GREG POPE</character>
    <dialogue>Right, and this is your space -- your "chill zone" -- where you can be by yourself, whenever you want.</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>Or, if you want to talk about life, or what's next? Well, we can do that too. But they said we should take things slow. So, just know...</dialogue>
    <scene_description>She catches herself, tears forming. Every day you were gone, it was like a piece of our heart was missing. And now it's whole again. She hugs James tight. We love you so, so much. James looks at Greg Pope over her shoulder, uncomfortable.</scene_description>
    <character>JAMES</character>
    <dialogue>Okay...</dialogue>
    <scene_description>James disengages. Louise Pope steps back, cautious. Uh... thanks. And he gently closes the door on them. DINING ROOM - POPE HOUSEHOLD - EVENING Greg and Louise Pope, Aubrey and James sit around the table, plating up slices of pizza. James inspects his, curious. Greg Pope raises his beer, a toast.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Well, James, I just want to say -- we couldn't be happier that you're finally here with us, and I can't think of a better way to say "welcome back" than with one of our favorite traditions--</dialogue>
    <parenthetical>(corny Italian accent)</parenthetical>
    <dialogue>--ah pizza pie!</dialogue>
    <scene_description>Aubrey ignores him, texting. Louise smiles.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>Is there anything you'd like to say, James?</dialogue>
    <scene_description>James hesitates.</scene_description>
    <character>JAMES</character>
    <dialogue>Oh, yeah -- sorry.</dialogue>
    <scene_description>James bows his head and begins to MUMBLE his private avowals. It takes a while... Then: ...and may our minds be stronger tomorrow. James stands. He shakes Louise Pope's hand, then Greg Pope's. Aubrey refuses, weirded out. Then he sits back down. No one looks like they have any idea what just happened, but--</scene_description>
    <character>GREG POPE</character>
    <dialogue>Well, great. Thank you, James.</dialogue>
    <parenthetical>(grasping)</parenthetical>
    <dialogue>What do think about that, Aubs? Pretty cool, huh?</dialogue>
    <scene_description>Aubrey glances up, disdainful. James starts in on his pizza.</scene_description>
    <character>GREG POPE</character>
    <dialogue>So... Hey, you know what? We should make the list! Remember, we talked about this? We can do a list of all of our favorite stuff, that James hasn't gotten to do yet. Then we can do them all, together.</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>Oh, that's right! I love that idea. Does that sound fun, James?</dialogue>
    <scene_description>James finishes chewing a mouthful, shrugs.</scene_description>
    <character>GREG POPE</character>
    <dialogue>And I guess pizza's the first thing we can cross off!</dialogue>
    <scene_description>On AUBREY: not eating, eyeing James, grossed out.</scene_description>
    <character>GREG POPE</character>
    <dialogue>What d'you think, Aub? What should we put on the list? What are some of your favorite things?</dialogue>
    <character>AUBREY</character>
    <dialogue>I don't know... I guess, acting like real people, and having normal conversations, that aren't super forced and weird. I like that.</dialogue>
    <character>GREG POPE</character>
    <parenthetical>(undeterred)</parenthetical>
    <dialogue>You know, actually, I do think that's a great idea -- I'd love for you and James to sit down, talk, get to know each other.</dialogue>
    <scene_description>Aubrey looks at James, considering the prospect...</scene_description>
    <character>AUBREY</character>
    <dialogue>Yeah, we'll definitely have to get together some time...</dialogue>
    <scene_description>James says nothing. Louise Pope feels out the awkward silence, then--</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>Oh, I know -- swimming!</dialogue>
    <character>GREG POPE</character>
    <dialogue>Sure. There you go. In a pool, at the beach. What else? Surfing, maybe? Start with a boogie board, obviously. And actually, now that I'm thinking about it, should probably learn to swim, before any of that, so...</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>...boats? Sea life, aquariums, whale watching.</dialogue>
    <character>AUBREY</character>
    <dialogue>Why are you both so all about the ocean right now? It's like freaking him out.</dialogue>
    <scene_description>James looks between them, silent, unsure.</scene_description>
    <character>GREG POPE</character>
    <dialogue>I'll tell you what. We'll put the list together. And we'll balance it out with plenty of land activities. And then, James, you can choose what you want to do.</dialogue>
    <scene_description>James nods okay. Thinks about it...</scene_description>
    <character>JAMES</character>
    <dialogue>I, uh... I guess I'd just like to watch the new Brigsby tape, if that's okay?</dialogue>
    <character>GREG POPE</character>
    <dialogue>Brigsby tape?</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah. The new one.</dialogue>
    <scene_description>Greg and Louise Pope share a glance, unsure.</scene_description>
    <character>GREG POPE</character>
    <dialogue>I'm not sure I know what that is.</dialogue>
    <scene_description>James half-chuckles, thinking it's a joke.</scene_description>
    <character>JAMES</character>
    <dialogue>Yeah... But seriously, did it come yet?</dialogue>
    <scene_description>Neither Aubrey nor Greg nor Louise Pope know what to say. LAPTOP SCREEN - MINUTES LATER A GOOGLE search bar: "Brigsby Bear Adventures." ENTER. We're in the LIVING ROOM. James looks over Greg Pope's shoulder as he scrolls, trying to make sense of the flood of information on the screen.</scene_description>
    <character>GREG POPE</character>
    <dialogue>I don't know, James... I'm not seeing it anywhere.</dialogue>
    <character>JAMES</character>
    <dialogue>What is all this stuff?</dialogue>
    <character>GREG POPE</character>
    <dialogue>The internet? Anything you want to find out about, you can find it on here. There's some bad stuff too, but, well, we don't have to get into that... Anyway. Let's check Wikipedia.</dialogue>
    <character>JAMES</character>
    <dialogue>I think I had that "internet" on my fold computer? It had the Brigsby forum-page, and there was hundreds of members from different zones. Everyone watched it.</dialogue>
    <character>GREG POPE</character>
    <dialogue>Do you know the web address?</dialogue>
    <parenthetical>(off his confusion)</parenthetical>
    <dialogue>The thing you type up here?</dialogue>
    <character>JAMES</character>
    <dialogue>Oh, yeah. brigsbytalk-dot-star-star- star-46-dot-14-dot-46-dot-14-dot-46- dot-14-dot-online. Six.</dialogue>
    <scene_description>Greg looks confused as he types it. "Unknown address." James puts his hands on his head, frustrated. LIVING ROOM - MOMENTS LATER James bounds down the stairs, BRIGSBY TAPE in hand.</scene_description>
    <character>JAMES</character>
    <dialogue>Look! See? It was delivered to our supply drop every week.</dialogue>
    <scene_description>He shows them the case, indicating-- Brigsby Bear Adventures, Volume 14, Episode thirty, "Making friends with the Wizzles." Greg looks at the amateur artwork of Brigsby Bear surrounded by furry little friends. Greg and Louise Pope share a glance.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Oh...kay. Cool. Well, hey -- we'll figure this out. But for now, there's a bunch of other tv shows we can watch, if you want?</dialogue>
    <scene_description>James tilts his head, intrigued.</scene_description>
    <character>JAMES</character>
    <dialogue>So they do make other ones?</dialogue>
    <scene_description>LIVING ROOM - MINUTES LATER On their 70 inch TV: a digital guide showing HUNDREDS of channels.</scene_description>
    <character>GREG POPE</character>
    <dialogue>See, all this comes from a satellite. There's lots of good stuff on, like...</dialogue>
    <scene_description>He flips past a cop drama. Police officers... Then a sitcom. Funny family... A cooking show. Fancy cakes. Then you got the music choice channels. This one's party jams. (disco plays) Do you like music?</scene_description>
    <character>JAMES</character>
    <dialogue>Oh, yeah, I know music. My dad -- I mean, my first dad -- he was an original member of The Beatlers.</dialogue>
    <character>GREG POPE</character>
    <parenthetical>(what?)</parenthetical>
    <dialogue>Oh. Very cool. Uh, here--</dialogue>
    <scene_description>Greg hands James the remote. You can use these buttons to scroll, this one to select. James tries it out, flying past hundreds of options. He selects one: THE NEWS.</scene_description>
    <character>NEWS ANCHOR (TV)</character>
    <dialogue>Tonight, an incredible story out of Utah -- a young man reunited with his family, 25 years after being abducted from Cedar Hills Memorial Hospital as an infant.</dialogue>
    <scene_description>ON TV: Side-by-side MUGSHOTS of Ted and April.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Maybe we should try something else...</dialogue>
    <scene_description>Greg Pope takes the remote back, flustered. He fumbles with it, hits the wrong button.</scene_description>
    <character>NEWS ANCHOR (TV)</character>
    <dialogue>The alleged kidnappers are a former City College professor, April Mitchum, and her husband Ted, the artist and designer behind the wildly popular 80s toy, Terrence the Tiger.</dialogue>
    <scene_description>ON TV: 80s news footage of crowds in a toy store fighting over a limited supply of Teddy Ruxpin-esque talking Tigers. The couple are being charged with felony kidnapping and imprisonment-- The screen goes OFF, leaving James' reflection, staring. A uncomfortable beat. James takes a step backward.</scene_description>
    <character>JAMES</character>
    <dialogue>So... I think it's my bedtime, cuz you probably need to turn off the generator soon, right?</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>Oh -- well, we don't really have bedtimes here, but you can go to your room whenever you'd like.</dialogue>
    <scene_description>Louise smiles reassuringly. Greg nods, nothing of substance to add, but--</scene_description>
    <character>GREG POPE</character>
    <dialogue>We're on an electrical grid.</dialogue>
    <scene_description>James nods as though he understands that.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>Whatever rules you had before, don't worry about those. Things are different here.</dialogue>
    <scene_description>James scoffs nervously.</scene_description>
    <character>JAMES</character>
    <dialogue>Yeah. They are.</dialogue>
    <scene_description>He slips out of the room. UPSTAIRS HALLWAY - MOMENTS LATER James steps to the top, pauses. He hears something-- Muffled SYNTH-Y music emanating from Aubrey's room. James takes a couple steps closer, intrigued. Then her door handle TURNS and starts to open... James freezes, not sure what to do. Aubrey steps out of her room, sees him.</scene_description>
    <character>JAMES</character>
    <dialogue>Uh, sorry.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>I like those rhythms.</dialogue>
    <scene_description>He spins awkwardly, goes to his door, shuts himself in. Aubrey shakes her head.</scene_description>
    <character>AUBREY</character>
    <dialogue>So weird.</dialogue>
    <scene_description>JAMES' NEW BEDROOM - MINUTES LATER James inspects his TV, Brigsby tape in hand. But there's nowhere to put it. TIME CUT: James channel surfs past: an infomercial, a military recruitment ad, a body spray commercial, C-SPAN. He lands on a trashy E! reality show. On screen: two women yelling at each other, followed by--</scene_description>
    <character>REALITY TALKING HEAD</character>
    <dialogue>Denise needs to realize, if she wants this restaurant to take off, she has to play by my rules.</dialogue>
    <scene_description>James turns it off. He just sits, alone, thinking... Then the corners of his mouth turn down. His lip quivers. Like it's all just now starting to hit him. He shrinks back into his bed, pulls his knees up to his chest. OMIT POPE HOUSEHOLD - JAMES' BEDROOM - DAY Daylight through the drawn shades of James' WINDOW. Neighborhood sounds below -- a car driving by, a dog barking. James steps over, timid. Pulls the shade aside just enough to sneak a peak at the strange world below... POPE HOUSEHOLD - HALLWAY - DAY Greg Pope comes up the stairs to James' door. He hesitates for a moment, listening -- nothing. He knocks, concerned.</scene_description>
    <character>GREG POPE</character>
    <dialogue>James? You alright in there, bud? You didn't come down for breakfast. We made a quiche. That's like a pie sort of, but with eggs and stuff.</dialogue>
    <scene_description>A beat -- no response. Well, hey -- I took the day off, so I was thinking maybe we could have some fun? I've got a surprise planned. How does that sound? Another beat, then the door CRACKS OPEN. James peers through, intrigued... SINGLE-SCREEN MOVIE THEATER - AFTERNOON On the marquee: "Now Showing: Hockey High" Greg Pope and James approach on the sidewalk. MOVIE THEATER LOBBY - MOMENTS LATER Old patterned carpet, neons, posters, displays. James walks inside as though one might a cathedral, looking around in awe. James takes a line of ONE-SHEETS, carefully absorbing them as though one might great works of art. He stops at one of a man in drag holding up a gun and a police badge. James chuckles, shakes his head. Greg Pope watches him, not sure what to make of his son. THEATER - MOMENTS LATER James walks in, popcorn and soda in hand, looking around. Lights DIM and the screen GLOWS. James looks up, TRANSFIXED. Music: Treasure of the Ancients, Brigsby Vol. 12. He drifts toward the front row. Finds a seat in the middle. Mouth agape, glasses glowing. Religious awe. ICE-RINK - ON SCREEN (45 minutes into the movie) Following a HELMETED KID, moving the puck down the ice, juking some UNDERDOG HOCKEY KIDS, and scoring.</scene_description>
    <character>NERD HOCKEY KID</character>
    <dialogue>Who is this guy?</dialogue>
    <scene_description>The Helmeted Kid hockey-stops, spraying up ice, then takes off the helmet, revealing... LONG BLONDE HAIR.</scene_description>
    <character>CHUBBY HOCKEY KID</character>
    <dialogue>A girl?</dialogue>
    <scene_description>The team can't believe it! And neither can James, in his seat, completely blown away by this narrative development.</scene_description>
    <character>JAMES</character>
    <dialogue>Whoa...</dialogue>
    <scene_description>James continues to watch, but the sound and picture FADE OUT.</scene_description>
    <character>FAMILIAR VOICE (O.C.)</character>
    <parenthetical>(whispers)</parenthetical>
    <dialogue>James...</dialogue>
    <scene_description>Did he really just hear that? James spins to find: BRIGSBY BEAR, sitting in the seat behind him. James can't believe it.</scene_description>
    <character>JAMES</character>
    <dialogue>Brigsby?</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>You know my name?</dialogue>
    <character>BRIGSBY</character>
    <dialogue>I was transported to the inbetween- verse, James! I'm trapped!</dialogue>
    <scene_description>The movie screen goes BRIGHT WHITE, illuminating-- The theater, EMPTY. An otherworldly MIST rising. James looks freaked out.</scene_description>
    <character>JAMES</character>
    <dialogue>What's happening?</dialogue>
    <scene_description>Brigsby taps his wrist transponder, producing a hologram.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>It's the Pla'torians... They must have intercepted my dimensional transmission. We're not safe here.</dialogue>
    <parenthetical>(springing up)</parenthetical>
    <dialogue>Follow me!</dialogue>
    <scene_description>James and Brigsby run toward the movie screen. Behind them, the PROJECTOR lens start to spin like a Gatling gun, firing bursts of colored LASERS! (The sound and visual effects here are of the same quality as "Brigsby Bear Adventures.") Following Brigsby's lead, James JUMPS inside-- THE MOVIE SCREEN - INFINITE WHITE They run, dodging lasers all around them.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>You were right about how to defeat the Sun Snatcher, James. But we don't have much time.</dialogue>
    <scene_description>Brigsby starts to DISSOLVE, fading into white static. You're the only one who can stop him now! Find the Sortis Crystal, James! Find Arielle Smiles! The fate of our world depends on it! Brigsby disappears. COLOR returns to the world around him. PATTERENED CARPET - MOVIE THEATER LOBBY - CONTINUOUS James stands there, catching his breath.</scene_description>
    <character>GREG POPE (O.S.)</character>
    <dialogue>James? James!</dialogue>
    <scene_description>James spins to see Greg Pope running up to him, worried.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Are you okay?</dialogue>
    <scene_description>James smiles, still processing it.</scene_description>
    <character>JAMES</character>
    <dialogue>Okay? That was amazing!</dialogue>
    <character>GREG POPE</character>
    <dialogue>You started running around, shouting some kind of... weird stuff pretty loudly?</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah it was so fun!</dialogue>
    <scene_description>Greg Pope touches his hand to James' forehead.</scene_description>
    <character>GREG POPE</character>
    <dialogue>You feel okay? You don't have a fever or anything?</dialogue>
    <character>JAMES</character>
    <dialogue>I feel great.</dialogue>
    <parenthetical>(to everyone in the lobby)</parenthetical>
    <dialogue>I love movies!</dialogue>
    <scene_description>EMILY'S OFFICE - MORNING Big, bright and pleasant. James sits on the couch, exuberance unabated. Flanking him are Greg and Louise Pope, smiling hopefully.</scene_description>
    <character>JAMES</character>
    <dialogue>..and remember when the ice warriors got their new armor? And the one with the glasses -- the Little Eddie? -- when it was too big, it didn't even fit?</dialogue>
    <scene_description>Across from them in a chair: EMILY. Expression warm. Oh! And when the one called Gordo ate all that cake and slipped and fell on his backside? (to Greg Pope) Remember?</scene_description>
    <character>GREG POPE</character>
    <dialogue>Sure, yeah. Pretty funny...</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah, it was different from Brigsby 'cause there weren't any spells and it was only one adventure, but the screen was so big!</dialogue>
    <scene_description>Louise wants to respond but hesitates, looking to Emily for the okay. Emily nods.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>That sounds so cool, and so big, but hey -- since you brought up Brigsby, maybe that's something we should all talk about?</dialogue>
    <character>EMILY</character>
    <dialogue>I think that's a great idea. Thank you, Mrs. Pope.</dialogue>
    <character>JAMES</character>
    <dialogue>Wait, who are you?</dialogue>
    <scene_description>She smiles, patient.</scene_description>
    <character>EMILY</character>
    <dialogue>My name's Emily, remember?</dialogue>
    <character>JAMES</character>
    <dialogue>No, I know, but what's--</dialogue>
    <parenthetical>(gestures vaguely)</parenthetical>
    <dialogue>--this? Having a meeting with you, here? What's going on?</dialogue>
    <character>EMILY</character>
    <dialogue>Well, James, since you're going through such a confusing transition at the moment, your parents and I thought it might help if I dropped by every once a while so we could just... talk.</dialogue>
    <character>JAMES</character>
    <dialogue>About movies?</dialogue>
    <character>EMILY</character>
    <dialogue>Sure. Or, you know, any emotions you might be experiencing, trying to adapt to a very new, very different environment. And, hey --</dialogue>
    <scene_description>She shrugs like it's a chill plan off the top of her head. ...develop a plan to help you through it.</scene_description>
    <character>JAMES</character>
    <dialogue>Okay, but why, though?</dialogue>
    <character>EMILY</character>
    <dialogue>Because... that's what I do; I help people.</dialogue>
    <scene_description>James rolls his eyes, frustrated.</scene_description>
    <character>JAMES</character>
    <dialogue>Everyone says they're trying to help me, but nobody can find the new episode of Brigsby!</dialogue>
    <character>EMILY</character>
    <parenthetical>(choosing her words)</parenthetical>
    <dialogue>Right. Let's take a step back. Let's talk about Brigsby Bear Adventures.</dialogue>
    <character>JAMES</character>
    <dialogue>Wait, you know it?</dialogue>
    <character>EMILY</character>
    <dialogue>Your parents and I have learned quite a lot about it, actually. Including some things that you should know.</dialogue>
    <scene_description>James tilts his head, intrigued.</scene_description>
    <character>JAMES</character>
    <dialogue>Like what?</dialogue>
    <character>EMILY</character>
    <dialogue>First of all, there wasn't a new Brigsby this week.</dialogue>
    <scene_description>James looks between Greg and Louise Pope, unsure.</scene_description>
    <character>JAMES</character>
    <dialogue>That's... impossible.</dialogue>
    <character>EMILY</character>
    <dialogue>James, the way you were raised, you didn't even realize you were being held captive. And these people you thought were your parents -- you need to understand, these were not good people. They went to great lengths to placate you, but it was all just... an elaborate illusion. Does that make sense?</dialogue>
    <scene_description>James twists his face up skeptically.</scene_description>
    <character>JAMES</character>
    <dialogue>Uh... I know that this society is kind of different from what they said, but... What does that have to do with Brigsby?</dialogue>
    <character>EMILY</character>
    <dialogue>Let's take a step back here, James. Now, the way the police found you was, someone spotted Ted going into a warehouse about 40 miles away from where he was holding you captive. The day they came to get you, they also went into that warehouse. Inside, they found props, puppets, costumes and a television set of a cabin. Do you see where I'm going with this?</dialogue>
    <scene_description>James eyes go wide.</scene_description>
    <character>JAMES</character>
    <dialogue>Brigsby stuff?</dialogue>
    <character>EMILY</character>
    <dialogue>From what we can tell--</dialogue>
    <character>JAMES</character>
    <parenthetical>(excited)</parenthetical>
    <dialogue>My dad actually got to go there?</dialogue>
    <scene_description>Greg Pope's thrown off by that phrasing...</scene_description>
    <character>EMILY</character>
    <dialogue>James, Ted Mitchum -- your captor -- he went there several times a week. He was the one making the show.</dialogue>
    <scene_description>James works it through. His eyes go somewhere distant. James? He snaps out of it, finds the words--</scene_description>
    <character>JAMES</character>
    <parenthetical>(psyched)</parenthetical>
    <dialogue>Yes! He knows Brigsby--? I mean, he made it? That's... that's great!</dialogue>
    <scene_description>Louise Pope looks between Greg Pope and Emily, unsure. Uh-oh.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Um, James -- I think you're missing the larger context here--</dialogue>
    <character>JAMES</character>
    <dialogue>Cameras and characters?</dialogue>
    <character>EMILY</character>
    <dialogue>There's still a lot we're trying to figure out, but--</dialogue>
    <character>JAMES</character>
    <dialogue>Hold on... He was the one who decided what Brigsby would do next?</dialogue>
    <character>EMILY</character>
    <dialogue>That's right.</dialogue>
    <character>JAMES</character>
    <dialogue>Have they decided who's going to take over doing it?</dialogue>
    <character>EMILY</character>
    <parenthetical>(?)</parenthetical>
    <dialogue>No one's "taking over doing it." You're the only one who's ever seen this show.</dialogue>
    <character>JAMES</character>
    <dialogue>But I have friends who watched it, on the Brigsby fan forum, on my computer?</dialogue>
    <character>EMILY</character>
    <dialogue>Well, the computer at your old house was running on a closed network, so any content there we can assume was created by Ted and April.</dialogue>
    <character>JAMES</character>
    <dialogue>You mean BrigsbyBoy1, BrigsbyBoy2, BrigsbyBoy3 -- they weren't real?</dialogue>
    <character>EMILY</character>
    <dialogue>I'm sorry, James. No.</dialogue>
    <scene_description>James thinks a beat...</scene_description>
    <character>JAMES</character>
    <dialogue>What about BrigsbyGirl?</dialogue>
    <scene_description>Emily looks a tad incredulous. She gestures "sorry." James is bummed. A little embarrassed. We were gonna meet up someday... James readjusts on the couch. Sinks into it.</scene_description>
    <character>EMILY</character>
    <dialogue>I know this isn't easy, James. And there are going to be strong emotions associated with this. Like today, when you were overstimulated at the movie theater. But that's why I'm here, to help you figure things out.</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>That's right, sweetie. And we're excited to help, too! We're gonna have so much fun together, getting you back on track, you won't even remember some old TV show.</dialogue>
    <scene_description>James doesn't respond, lost in his thoughts.</scene_description>
    <character>EMILY</character>
    <dialogue>What do you think, James? Do you have any other questions?</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah -- who made Hockey High?</dialogue>
    <scene_description>Emily wasn't expecting that. She looks to Greg Pope.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Um... I think it's the guy who did "Mr. Bachelor," right? Is that what it was called?</dialogue>
    <scene_description>Louise shrugs.</scene_description>
    <character>JAMES</character>
    <dialogue>Does he do all the movies?</dialogue>
    <character>GREG POPE</character>
    <dialogue>Uh, no -- lots of people make lots of different movies.</dialogue>
    <scene_description>A beat as James considers that, putting something together...</scene_description>
    <character>JAMES</character>
    <dialogue>Can anyone do it?</dialogue>
    <scene_description>The BRIGSBY THEME begins to build, carrying to-- OMIT JAMES' ROOM - NIGHT DOOR: closed. LAPTOP: open. James sits, eyes fixed with purpose. He Googles: "how... to... make... a... movie... show" His finger hovers over the ENTER key, drops. ON SCREEN: A super fast-forward of James' internet deep dive: film history, stars, equipment, studios, sets, effects. James' eyes dart, consuming everything. JAMES' ROOM - DAY James drops a stack of LIBRARY BOOKS on his desk: "Film Directing." "The Art of Storyboarding" "The North American Grizzly Bear." LATER -- James closes the grizzly book with a THUD. Worthless. Moves it aside, grabs "Practical Visual Effects." JAMES' ROOM - NIGHT James finishes a crude STORYBOARD on notebook paper: Brigsby jumping off a cloud, a Sun Soldier chasing him. James tapes it to the wall, next to several others. We TRACK along the length of the wall, revealing-- The room is COVERED in storyboards, floor to ceiling. James leans back in his chair, assessing it all, proud. There's a KNOCK, and he turns to his door. Opens it to find: AUBREY, who doesn't look very happy.</scene_description>
    <character>AUBREY</character>
    <parenthetical>(forced)</parenthetical>
    <dialogue>Hey.</dialogue>
    <scene_description>James stands there, unsure whether to respond. Aubrey rolls her eyes.</scene_description>
    <character>AUBREY</character>
    <dialogue>So, I'm going to our school's football game with some people, and if you want to come with me, to that, you're invited.</dialogue>
    <parenthetical>(lower, a suggestion)</parenthetical>
    <dialogue>But you definitely don't have to, if you're too busy, sleeping, or...</dialogue>
    <parenthetical>(looks into his room)</parenthetical>
    <dialogue>decorating, or whatever it is you've been doing in here.</dialogue>
    <scene_description>James tilts his head, confused.</scene_description>
    <character>JAMES</character>
    <dialogue>Is that the thing with the mask guys, they get mad at each other?</dialogue>
    <character>AUBREY</character>
    <dialogue>Yeah, it's pretty stupid.</dialogue>
    <character>JAMES</character>
    <dialogue>So, should I-- You do want me to come to it?</dialogue>
    <character>LOUISE POPE (O.S.)</character>
    <parenthetical>(listening from the stairs)</parenthetical>
    <dialogue>Aubrey...</dialogue>
    <character>AUBREY</character>
    <parenthetical>(sighs)</parenthetical>
    <dialogue>Yeah, I guess.</dialogue>
    <scene_description>AUBREY'S SHITTY MAZDA - NIGHT Parked at the curb of another house. Aubrey sits driver, finishing a text. James in the back.</scene_description>
    <character>AUBREY</character>
    <dialogue>So, look... mom and dad said I had to invite you, because you've been in your room so much, and they think you should socialize with people, or whatever. Also, they threatened to take my car away, which is some bullshit, but.</dialogue>
    <scene_description>On James, in the BACK SEAT.</scene_description>
    <character>JAMES</character>
    <dialogue>"Bullshit?"</dialogue>
    <character>AUBREY</character>
    <dialogue>Bullshit. Yes.</dialogue>
    <character>JAMES</character>
    <dialogue>Oh.</dialogue>
    <character>AUBREY</character>
    <dialogue>We're not going to the game.</dialogue>
    <character>JAMES</character>
    <dialogue>We're not?</dialogue>
    <character>AUBREY</character>
    <dialogue>This kid's parents are out of town, so a bunch of people are hanging out. It's not a big deal, but for some reason, Greg and Louise always freak out, just because of this one time the cops came and I had to go to a court thing.</dialogue>
    <scene_description>James stares back at her, confused. Do not stare at people like that when we're there, okay? Be normal. (James adopts a "normal" posture) And don't tell anyone how old you are. Or that we're related.</scene_description>
    <character>JAMES</character>
    <dialogue>Should... I go back to my room?</dialogue>
    <character>AUBREY</character>
    <dialogue>What did I just tell you? They think we're going to the game and getting food after.</dialogue>
    <parenthetical>(off his uncertainty)</parenthetical>
    <dialogue>It'll be like four, five hours max.</dialogue>
    <scene_description>The passenger door opens and MERIDETH gets in.</scene_description>
    <character>MERIDETH</character>
    <dialogue>What's up what's up...</dialogue>
    <character>AUBREY</character>
    <dialogue>Hey, sorry.</dialogue>
    <character>MERIDETH</character>
    <dialogue>It's cool.</dialogue>
    <parenthetical>(turning, to James)</parenthetical>
    <dialogue>Hey, I'm Merideth.</dialogue>
    <scene_description>James tenses up.</scene_description>
    <character>JAMES</character>
    <dialogue>Hi...</dialogue>
    <character>AUBREY</character>
    <dialogue>That's James.</dialogue>
    <character>MERIDETH</character>
    <dialogue>Yeah, I saw you on the news, man. Crazy.</dialogue>
    <scene_description>She shoves him playfully. He's not sure what to say. So... You like Cedar Hills? James thinks about it. Offers--</scene_description>
    <character>JAMES</character>
    <dialogue>I like movies.</dialogue>
    <scene_description>Merideth LAUGHS.</scene_description>
    <character>MERIDETH</character>
    <dialogue>Yeah, exactly.</dialogue>
    <scene_description>PRELAP: bass-heavy PARTY JAMS. HOUSE PARTY - LAWN Teenagers approaching from all directions. Cars choke the street and driveway. James follows Aubrey and Merideth, nervous. Aubrey turns--</scene_description>
    <character>AUBREY</character>
    <dialogue>Just... do your own thing, okay?</dialogue>
    <scene_description>Before James can put together a response, they're-- INSIDE The MUSIC. The CROWD. Yelling, laughing, swarming. Merideth and Aubrey say hi (ad-lib) to some friends. James watches a couple DANCING, trying to make sense of it.</scene_description>
    <character>SPENCER</character>
    <dialogue>Yo!</dialogue>
    <scene_description>SPENCER (18) weaves through the crowd, hands up for double high-fives. Finally!</scene_description>
    <character>AUBREY</character>
    <dialogue>I know...</dialogue>
    <scene_description>Aubrey reciprocates. Merideth medium-fives him, less into it. James clocks: he has a SPACESHIP on his shirt.</scene_description>
    <character>SPENCER</character>
    <dialogue>So, what's up?</dialogue>
    <character>AUBREY</character>
    <parenthetical>(walking past him)</parenthetical>
    <dialogue>Just, you know, doing shit...</dialogue>
    <scene_description>Spencer nods, sincere.</scene_description>
    <character>SPENCER</character>
    <dialogue>Right on.</dialogue>
    <parenthetical>(after her)</parenthetical>
    <dialogue>Keg's in the kitchen!</dialogue>
    <character>MERIDETH</character>
    <dialogue>Spence, you got any shit on you?</dialogue>
    <character>SPENCER</character>
    <dialogue>I don't, but Logan's around somewhere.</dialogue>
    <character>MERIDETH</character>
    <dialogue>Tight. Who are these people?</dialogue>
    <scene_description>She squeezes past him.</scene_description>
    <character>SPENCER</character>
    <dialogue>Alright, see you out there.</dialogue>
    <scene_description>Then Spencer sees: James standing a few feet way, unsure.</scene_description>
    <character>SPENCER</character>
    <dialogue>Hey man. Spencer.</dialogue>
    <scene_description>James stares a beat, nervous. Then, too-quiet--</scene_description>
    <character>JAMES</character>
    <dialogue>Is that some kinda Bear Speeder?</dialogue>
    <character>SPENCER</character>
    <parenthetical>(leans in)</parenthetical>
    <dialogue>What's that?</dialogue>
    <scene_description>Another song comes on, LOUDER. James steps over--</scene_description>
    <character>JAMES</character>
    <parenthetical>(yells)</parenthetical>
    <dialogue>That some kinda Bear Speeder or Stealodrone Rider? On your shirt?</dialogue>
    <character>SPENCER</character>
    <dialogue>Oh, yeah, dude, some Trek shit.</dialogue>
    <scene_description>James nods.</scene_description>
    <character>JAMES</character>
    <dialogue>I'm James.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>My parents stole me, but I still think they were pretty cool.</dialogue>
    <character>SPENCER</character>
    <dialogue>Tight... You need a beer?</dialogue>
    <scene_description>HOUSE PARTY - KITCHEN - MOMENTS LATER PACKED with people, wall-to-wall, orbiting the keg. James navigates the mess, timid, following Spencer. SQUEEZES around a couple making out against the wall. Spencer sees a FRIEND preparing to do a keg-stand, and another filming it on his phone.</scene_description>
    <character>SPENCER</character>
    <dialogue>Send me that! I need that!</dialogue>
    <scene_description>The crowd SURGES and cheers as the keg-stand begins, forcing James back against the wall.</scene_description>
    <character>CROWD</character>
    <dialogue>Co-ry! Co-ry! CO-RY!</dialogue>
    <scene_description>Then into the corner. Trapped. He sees an OPEN DOOR and ducks for it, panicked. Escapes to-- BACK DECK - CONTINUOUS James stumbles outside, shuts the door behind him. Smaller crowd out here, quieter. He catches his breath. Sits at the patio table, surveys the scene-- On the other side of the deck: a couple BROS eye him. One says something to the other. They LAUGH. James doesn't know what to do, so--</scene_description>
    <character>JAMES</character>
    <parenthetical>(loud)</parenthetical>
    <dialogue>I'm James... Really great clothes!</dialogue>
    <scene_description>The bros laugh even harder. James turns away, embarrassed. He takes a deep breath, uneasy. Spencer steps outside, red cups in hand.</scene_description>
    <character>SPENCER</character>
    <dialogue>Hey man. Everything cool?</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah... just meeting some people.</dialogue>
    <scene_description>Spencer notices the bros, continuing to laugh.</scene_description>
    <character>SPENCER</character>
    <dialogue>Oh... Yeah, man -- I don't even know who those dudes are, but they look like dicks.</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah...?</dialogue>
    <character>SPENCER</character>
    <dialogue>Totally. Don't even worry about it.</dialogue>
    <scene_description>James nods, relaxing a bit. Smiles.</scene_description>
    <character>JAMES</character>
    <dialogue>I said I like their clothes, but really I like my clothes a bit more.</dialogue>
    <scene_description>Spencer laughs.</scene_description>
    <character>SPENCER</character>
    <dialogue>Yeah, totally, man that shirt's hilarious.</dialogue>
    <scene_description>Spencer hands James a beer. So... You're Aubrey's... brother, person, right? James considers whether to answer...</scene_description>
    <character>SPENCER</character>
    <dialogue>I heard you were basically inside one house, like, your whole life?</dialogue>
    <scene_description>James shrugs, guarded.</scene_description>
    <character>JAMES</character>
    <dialogue>I went on the roof sometimes.</dialogue>
    <character>SPENCER</character>
    <parenthetical>(smiles)</parenthetical>
    <dialogue>Nice, man. Good call.</dialogue>
    <scene_description>Spencer raises his cup. James mimics him. Cheers, dude. To, uh... (thinks about it) Have you seen porn yet? (off his confusion) To pornography. And videogames. And like, millions of other... awesome shit.</scene_description>
    <character>JAMES</character>
    <dialogue>Yes, to all those... things.</dialogue>
    <scene_description>They SIP. And James immediately SPRAYS it everywhere. Spencer LAUGHS, wiping himself off.</scene_description>
    <character>SPENCER</character>
    <dialogue>Oh, shit! Sorry, man. That's cool.</dialogue>
    <character>JAMES</character>
    <dialogue>I thought it was like soda.</dialogue>
    <scene_description>James clears his throat, determined. Tries another gulp. COUGHS it up. BACK DECK - LATER Fully raging, music LOUDER. A few other people stand around James and Spencer, drinking, smoking. Including Merideth and LOGAN, extremely high, digging through a baggie of pills. James looks looser now. Buzzed, likely.</scene_description>
    <character>JAMES</character>
    <parenthetical>(rattles off)</parenthetical>
    <dialogue>...but this is before the collapse of the third federation, where everything changes, and Brigsby becomes an outlaw. But he's still a good guy, even though he has to work with the Stardust Bandits.</dialogue>
    <character>LOGAN</character>
    <dialogue>Wait, what are we even talking about here -- like, a trained bear?</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah, Brigsby? He's trained in space combat, puzzle-solving, quests. And I guess he also allows you to be the best version of yourself via a series of instructional life lessons. Plus, did I tell you about the rainbow eyes?</dialogue>
    <character>MERIDETH</character>
    <dialogue>How do the rainbow eyes work?</dialogue>
    <character>JAMES</character>
    <dialogue>Oh, great question. they're just -- whenever you need a rainbow.</dialogue>
    <character>MERIDETH</character>
    <parenthetical>(smiles at him)</parenthetical>
    <dialogue>That's insane. I love it.</dialogue>
    <scene_description>Logan offers the baggie to Spencer, deep in thought.</scene_description>
    <character>SPENCER</character>
    <dialogue>Oh, I'm good man.</dialogue>
    <parenthetical>(passes it)</parenthetical>
    <dialogue>So, okay -- how many episodes?</dialogue>
    <character>JAMES</character>
    <dialogue>25 volumes, 736 episodes, total.</dialogue>
    <character>SPENCER</character>
    <dialogue>Holy shit...</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah, I've got some old tapes if you ever want to see it?</dialogue>
    <character>SPENCER</character>
    <dialogue>Dude, yes! That'd be dope as shit.</dialogue>
    <character>JAMES</character>
    <dialogue>Yes, it's... dope as shit.</dialogue>
    <character>JAMES</character>
    <dialogue>And then there's gonna be a movie too, but it's not done yet, 'cause I'm making it and I just started.</dialogue>
    <character>SPENCER</character>
    <dialogue>Whoa, seriously? Cool. Are you gonna use all the original shit?</dialogue>
    <scene_description>James considers that...</scene_description>
    <character>MERIDETH</character>
    <parenthetical>(re: baggie)</parenthetical>
    <dialogue>Hey James, you want one?</dialogue>
    <character>JAMES</character>
    <dialogue>Yes!</dialogue>
    <character>MERIDETH</character>
    <dialogue>Do this--</dialogue>
    <scene_description>She sticks out her tongue. James does it too. She places the pills, swallows, and James follows suit.</scene_description>
    <character>JAMES</character>
    <dialogue>Thank you. I love opto-pills.</dialogue>
    <scene_description>Merideth laughs, gives him a HUG. HOUSE PARTY - LIVING ROOM - 30-45 MINUTES LATER MUSIC UP. Merideth and James dance among the partiers, exuberant. But James looks a little unstable, overwhelmed. Freaking out, senses overwhelmed. She leads him to-- HOUSE PARTY - EMPTY GUEST ROOM - MINUTES LATER Merideth opens the door, holding James' hand, leading him inside. She sits him down on the edge of the bed.</scene_description>
    <character>MERIDETH</character>
    <dialogue>There you go. Here, drink this.</dialogue>
    <scene_description>She hands him a glass of water, sits next to him. A beat of silence... Muffled MUSIC from the other room. James struggles to keep his eyelids open, mind racing.</scene_description>
    <character>MERIDETH</character>
    <dialogue>Don't worry, my first time rolling was intense too. But once you just relax and go with it, you're good.</dialogue>
    <scene_description>James nods, unsure. More silence. There's probably a lot of stuff you've never done, huh?</scene_description>
    <character>JAMES</character>
    <dialogue>Yeah, I guess.</dialogue>
    <character>MERIDETH</character>
    <dialogue>Have you ever been with a girl?</dialogue>
    <character>JAMES</character>
    <parenthetical>(unsure)</parenthetical>
    <dialogue>Oh, yeah, on the internet, but it was actually just my first parents playing tricks on me.</dialogue>
    <character>MERIDETH</character>
    <parenthetical>(smiles)</parenthetical>
    <dialogue>You're like, an actual interesting person.</dialogue>
    <character>JAMES</character>
    <dialogue>Oh...</dialogue>
    <character>MERIDETH</character>
    <dialogue>Everyone around here is like, the same. Boring, you know?</dialogue>
    <scene_description>James nods, uncomfortable. Merideth looks at him, smiles... Then she leans in and KISSES James, spilling his water. Stunned, he sort of kisses her back, heart pounding. Merideth runs her hand down to James' waistline, reaches into his pants... James doesn't know what to do so he awkwardly puts his hands in the air.</scene_description>
    <character>JAMES</character>
    <dialogue>Uh... Thank you. That's very nice.</dialogue>
    <scene_description>Then the world SLOWS DOWN. Sounds get murkier, objects blurrier. James looks around, dazed, freaking out. Then he springs up--</scene_description>
    <character>JAMES</character>
    <dialogue>Okay, bye.</dialogue>
    <scene_description>--and exits the room. HOUSE PARTY - HALLWAY - CONTINUOUS James stumbles out, zipping up his pants, falling awkwardly into the wall. It catches the attention of--</scene_description>
    <character>AUBREY</character>
    <dialogue>James.</dialogue>
    <scene_description>She comes over, helps him stabilize. Whoa, hey, you need to chill, okay? You're embarrassing me right now.</scene_description>
    <character>JAMES</character>
    <dialogue>Okay, sorry...</dialogue>
    <scene_description>James pushes past her, heads to the-- BACK PORCH - MOMENTS LATER James runs through the crowd, past Spencer, and jumps off the porch into the grass.</scene_description>
    <character>SPENCER</character>
    <dialogue>Yo, James, where are you going?</dialogue>
    <character>JAMES</character>
    <dialogue>Thanks for beer!</dialogue>
    <scene_description>He runs into the backyard, disappears into the trees.</scene_description>
    <character>SPENCER</character>
    <dialogue>What the hell...?</dialogue>
    <scene_description>JAMES, RUNNING - CONTINUOUS He dodges branches and jumps shrubbery, on a mission. Music: The Festival Fortuno, Brigsby Vol. 20. Then James comes upon a CLEARING in the trees... He slows down, stops. Looks around. Erie, moon-lit. James treads carefully.</scene_description>
    <character>SPENCER (O.S.)</character>
    <dialogue>James! Hold on, man...!</dialogue>
    <scene_description>James turns, listens... He hears far-off DIABOLICAL LAUGHTER. Getting louder and louder until--</scene_description>
    <character>SUN SNATCHER</character>
    <dialogue>James!</dialogue>
    <scene_description>Above a small hill, THE SUN SNATCHER appears in the sky! His treacherous voice BOOMS-- Where are you even going, man? James backs away, terrified.</scene_description>
    <character>JAMES</character>
    <dialogue>Sun Snatcher!</dialogue>
    <scene_description>He turns, RUNS.</scene_description>
    <character>SUN SNATCHER</character>
    <parenthetical>(laughing)</parenthetical>
    <dialogue>How are you possibly this wasted right now?</dialogue>
    <scene_description>James keeps going.</scene_description>
    <character>SUN SNATCHER</character>
    <dialogue>Dude, did you get dome from Merideth?</dialogue>
    <character>JAMES</character>
    <dialogue>Stay away from me, Snatcher!</dialogue>
    <scene_description>He TRIPS down a small hill into a mound of dirt. He's clearly fine, but he flails around dramatically. Oh no! Tricksand! (to himself) Gotta find something to hold onto! Off the high tension of this cliffhanger-- JAMES - SHOOTS AWAKE! - MORNING He sits up, panicked. He calms down, realizes-- He's on a COUCH, in a bedroom that isn't his. Around the room: empty bottles and red cups, comic and movie art, framed posters, books, and even a small shelf of cool ACTION FIGURES... SPENCER is on his laptop, editing PARTY FOOTAGE with music and meme-type. James watches the screen a moment, intrigued.</scene_description>
    <character>JAMES</character>
    <dialogue>Where am I?</dialogue>
    <scene_description>Spencer turns around, sees him.</scene_description>
    <character>SPENCER</character>
    <dialogue>Oh, hey, man... You're still at my place. Aubrey handled it with your parents, so all good.</dialogue>
    <character>JAMES</character>
    <dialogue>What happened?</dialogue>
    <character>SPENCER</character>
    <dialogue>Well, you tried to drink beer. Then you started taking molly and you got pretty lit.</dialogue>
    <scene_description>James rubs his eyes, looks into the adjacent BATHROOM. Where we see BRIGSBY, kneeling next to the toilet, vomiting.</scene_description>
    <character>JAMES</character>
    <parenthetical>(snapping out of it)</parenthetical>
    <dialogue>I'm really sorry, Mr. Spencer....</dialogue>
    <character>SPENCER</character>
    <dialogue>No, man -- it's all good. You can just call me Spence.</dialogue>
    <scene_description>He gets up, looks around.</scene_description>
    <character>JAMES</character>
    <dialogue>Is this stuff from a show?</dialogue>
    <character>SPENCER</character>
    <dialogue>Ah, yeah, sort of. Shows, movies, video games, comics.</dialogue>
    <scene_description>Stops in front of Spencer's laptop video editing screen.</scene_description>
    <character>JAMES</character>
    <dialogue>Whoa... What is this?</dialogue>
    <character>SPENCER</character>
    <dialogue>Oh, yeah, just some bullshit.</dialogue>
    <scene_description>He opens another video window, clicks play. I also do, like, time-lapse stuff. ON SCREEN: A sunset, then a whirl of darkening colors as the camera tilts skyward, rotating with bright starlight. James stares at the screen, blown away.</scene_description>
    <character>SPENCER</character>
    <dialogue>Yeah, I don't know, I'm still learning. Might do some stuff with it in college, maybe. I don't know. Anyway...</dialogue>
    <parenthetical>(closes the laptop)</parenthetical>
    <dialogue>So wait, dude -- did you hook up with Merideth though, or what?</dialogue>
    <character>JAMES</character>
    <dialogue>Oh, I don't know... She put the hand inside of the pants?</dialogue>
    <character>SPENCER</character>
    <dialogue>What! She is hot, dude! That's sick!</dialogue>
    <character>JAMES</character>
    <parenthetical>(bashful-brag)</parenthetical>
    <dialogue>Yeah, we liked it.</dialogue>
    <scene_description>Spencer CRACKS UP. SPENCER'S TRUCK - POPE DRIVEWAY - MORNING James hands Spencer a stack of TAPES through his window.</scene_description>
    <character>JAMES</character>
    <dialogue>So, these are in order from volume 14 to 20 -- that's when it started to get really good. And these ones are... I guess, they're my favorites.</dialogue>
    <scene_description>Spencer inspects one of the cases.</scene_description>
    <character>SPENCER</character>
    <dialogue>Whoa, is Donald Duck in this shit?</dialogue>
    <scene_description>Spencer indicates a weird Donald Duck knockoff on the cover, in a spacecraft.</scene_description>
    <character>JAMES</character>
    <dialogue>What? No, that's Goody Goose. He's the top pilot in the Starsquad Alliance.</dialogue>
    <character>SPENCER</character>
    <dialogue>Oh. Well, he looks a lot like Donald Duck.</dialogue>
    <parenthetical>(off James)</parenthetical>
    <dialogue>He's a popular cartoon character.</dialogue>
    <character>JAMES</character>
    <dialogue>It's not. It's Goody Goose.</dialogue>
    <character>SPENCER</character>
    <dialogue>Right on...</dialogue>
    <parenthetical>(then)</parenthetical>
    <character>SPENCER</character>
    <dialogue>Well hey, dude -- it was cool meeting you. Good luck with... you know, the world and everything.</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah... Thanks.</dialogue>
    <character>SPENCER</character>
    <dialogue>I'll just give these back to Aub or whatever. Cool?</dialogue>
    <scene_description>James nods, unsure.</scene_description>
    <character>JAMES</character>
    <dialogue>Cool...</dialogue>
    <scene_description>Spencer waves, drives off. James watches him go. POLICE STATION - DET. VOGEL'S OFFICE - DAY Vogel, at his desk, reviewing a document. James sits across from him, waiting patiently.</scene_description>
    <character>VOGEL</character>
    <dialogue>So, James -- what's this for, exactly?</dialogue>
    <character>JAMES</character>
    <dialogue>It's a list of everything for the Brigsby movie I'm making? I need all the cameras from my old dad's Brigsby set, all the props and costumes and stuff. Oh -- also, I need to find the Smiles Sisters, whoever they are in real life. And whoever did the voice of Brigsby Bear, obviously.</dialogue>
    <parenthetical>(off his hesitation)</parenthetical>
    <dialogue>You guys have all the stuff, right?</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>We do, yes -- but it's evidence in an ongoing investigation.</dialogue>
    <character>JAMES</character>
    <dialogue>Okay, so... after that?</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>After that, it's police property.</dialogue>
    <scene_description>James hesitates, frustrated. Finds the words.</scene_description>
    <character>JAMES</character>
    <dialogue>But... the story of Brigsby Bear isn't finished, and I'm the only one who knows what's going on. I have to finish it.</dialogue>
    <scene_description>Vogel half-smiles, apologetic.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>I'm sorry, James. It's just... we have rules here.</dialogue>
    <scene_description>James reaches into his pocket, places two dollars and 35 cents on the desk. Vogel looks at James, confused.</scene_description>
    <character>JAMES</character>
    <dialogue>Why don't we keep this between you me?</dialogue>
    <parenthetical>(off his confusion)</parenthetical>
    <dialogue>I saw it on a TV.</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>I can't accept that.</dialogue>
    <scene_description>POLICE STATION - LOBBY - LATER Vogel exits his office holding a sack lunch. As he walks through the lobby, he's confused by-- JAMES, clearly, sitting in a chair, "reading" a D.A.R.E. brochure, holding it up to obscure his face. As Vogel exits, James lowers the brochure and stealthily follows behind. POLICE STATION - LAWN - MOMENTS LATER Vogel sits a public bench, eating a homemade sandwich. James, behind a nearby tree that doesn't quite conceal him, waits for the right moment... and CRUNCHES a branch under his sneaker. Vogel turns his head.</scene_description>
    <character>VOGEL</character>
    <dialogue>James... Still hanging around, huh?</dialogue>
    <scene_description>James steps over, timid.</scene_description>
    <character>JAMES</character>
    <dialogue>Um, so, I just... I feel like maybe I wasn't clear, earlier, about what I'm really trying to do here?</dialogue>
    <scene_description>He sits down next to Vogel.</scene_description>
    <character>JAMES</character>
    <dialogue>How can I explain this in a way you would understand...?</dialogue>
    <parenthetical>(passionate)</parenthetical>
    <dialogue>Try to imagine a hero. And he's not on the bad side, he's on the good side. But he wants to go against a guy who is on the bad side. So he goes on... an adventure. Best part is, it's not even on a TV... It's on a screen so big, you feel like you're in another world. That's how I got the idea to make... a movie!</dialogue>
    <character>VOGEL</character>
    <dialogue>Yeah... No, I understand what movies are. And I think it's great to be creative. I actually performed in plays in high school.</dialogue>
    <parenthetical>(proud)</parenthetical>
    <dialogue>Prospero. The Tempest.</dialogue>
    <scene_description>James just looks at him. I pray thee. Mark me! That a brother could be so... perfidious. (then) I'm not sure how the rest goes.</scene_description>
    <character>JAMES</character>
    <dialogue>Whoa... That was very good.</dialogue>
    <character>VOGEL</character>
    <dialogue>Thank you.</dialogue>
    <character>JAMES</character>
    <dialogue>Do you do shows?</dialogue>
    <character>VOGEL</character>
    <dialogue>Oh, no. I don't act anymore. I'm just saying, I get what you're trying to do, and I wish I could help, but--</dialogue>
    <character>JAMES</character>
    <dialogue>Why?</dialogue>
    <character>VOGEL</character>
    <dialogue>Why what?</dialogue>
    <character>JAMES</character>
    <dialogue>Don't you do it any more?</dialogue>
    <character>VOGEL</character>
    <dialogue>Act?</dialogue>
    <scene_description>Vogel thinks about it, shrugs. You grow up, things change. You move on. I do this now. James nods, but looks bummed out by that explanation.</scene_description>
    <character>JAMES</character>
    <dialogue>That's really sad that you didn't get to do what was important to you... Bye.</dialogue>
    <scene_description>James turns, mopes away. Off Vogel, alone with his sandwich, considering that. A DARK SPACE - LATER Lights kick on, revealing a large POLICE STORAGE CLOSET overflowing with BRIGSBY STUFF: boxes, costumes, robotic parts, props, cameras. VOGEL walks in, stops in front of a shelf, pulls from it a prop SUN SOLDIER HELMET. Cool... He tries it on. The DOOR OPENS behind him.</scene_description>
    <character>BANDER</character>
    <parenthetical>(suspicious)</parenthetical>
    <dialogue>Detective...?</dialogue>
    <scene_description>Vogel turns to Bander, takes off the helmet.</scene_description>
    <character>VOGEL</character>
    <dialogue>Yep... everything's here.</dialogue>
    <scene_description>OMIT POPE HOUSEHOLD - LIVING ROOM - EVENING Sunny, clean. James and Louise Pope sit on adjacent couches. Iced LEMONADES on coasters. Louise organizes BOOKS and LIBRARY DVDs on the coffee table.</scene_description>
    <character>LOUISE POPE</character>
    <parenthetical>(bright enthusiasm)</parenthetical>
    <dialogue>Well! I'm so glad you had fun and met new people last night.</dialogue>
    <character>JAMES</character>
    <parenthetical>(disinterested)</parenthetical>
    <dialogue>Yeah...</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>But I want this to feel like fun too. So you don't have to be stuck with some boring tutor. This way we can enjoy each other's company, and go at our own pace, and learn about whatever you want to learn about.</dialogue>
    <scene_description>All James can muster is a polite sort-of smile.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>So, what do you think? World Geography? European history? The Bible?</dialogue>
    <scene_description>James considers it...</scene_description>
    <character>JAMES</character>
    <dialogue>Can I learn how to pilot a car?</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>Huh... you know, I don't see why not. We'd have to get you a learner's permit..</dialogue>
    <scene_description>Greg Pope, listening in from the kitchen:</scene_description>
    <character>GREG POPE</character>
    <dialogue>Hey, that could be fun.</dialogue>
    <scene_description>He joins them in the room. There's a couple classes you're supposed to take, and a written test, but I could take you out, show you the ropes? Just then, the DOORBELL rings. James turns, curious. FRONT DOOR - OPENS It's DETECTIVE VOGEL. In jeans and a tee-shirt, cheery. James, holding the door, looks surprised.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>James Pope -- just the man I was looking for.</dialogue>
    <character>JAMES</character>
    <dialogue>Where's your soldier stuff?</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>My--? Oh, I'm off duty.</dialogue>
    <scene_description>He sees Greg Pope, behind James, smiles hello. Mr. Pope. Hope I'm not bothering you. Just wanted to say hi to James, talk about a... matter we discussed earlier. Off James, intrigued. POPE DRIVEWAY - MOMENTS LATER James follows Vogel to his Subaru Station Wagon. Greg Pope follows, curious.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>So, look... Obviously, there's no way I can get all that stuff you wanted. But, forensics has more evidence coming in than they know what to do with, and there's no way anyone's gonna notice a couple items.</dialogue>
    <scene_description>Vogel opens his hatchback, filled with boxes. He pulls out-- A cheap looking CRYSTAL NECKLACE. James' eyes alight.</scene_description>
    <character>JAMES</character>
    <dialogue>The Sortis Crystal?!</dialogue>
    <scene_description>James looks at Greg Pope, amazed. He isn't sure how to react.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>And I know this wasn't on your list, but...</dialogue>
    <scene_description>He pulls out MAGIC STAFF.</scene_description>
    <character>JAMES</character>
    <dialogue>Bortep's staff? I thought it was lost in a time flux...</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>Ha, yeah. Check it out -- if you hit this switch on the back...</dialogue>
    <scene_description>It LIGHTS UP! Vogel spins it around, gesturing dramatically.</scene_description>
    <character>GREG POPE</character>
    <parenthetical>(takes a step back)</parenthetical>
    <dialogue>Whoa...</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>How great is that? Got a nice weight to it, too.</dialogue>
    <scene_description>He sets it aside, goes back into the trunk... And last but not least, saw a few of these bad boys laying around... ...and pulls out BRIGSBY BEAR'S BIG PUPPET HEAD! The exact one from the show. Whoa.</scene_description>
    <character>JAMES</character>
    <parenthetical>(might pass out)</parenthetical>
    <dialogue>That's Brigsby...</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>Yeah, I kind of assumed.</dialogue>
    <scene_description>Vogel hands it to James, who receives it with great care. James feels Brigsby's fur. Closes and opens his eyes. He looks between Vogel and Greg Pope, speechless.</scene_description>
    <character>JAMES</character>
    <dialogue>Is this... I mean -- I can have it?</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>You can hang onto it, for right now. I'm not technically supposed to be doing this, so nothing in public, okay?</dialogue>
    <scene_description>James nods, overjoyed. Not sure how best to express his gratitude, he tries that Spencer thing and raises his hand.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>Do you have a question?</dialogue>
    <parenthetical>(realizes)</parenthetical>
    <dialogue>Oh, high five? Sure, okay. I'll high-five on that.</dialogue>
    <scene_description>They connect a solid one.</scene_description>
    <character>JAMES</character>
    <dialogue>Thank you! Dope as shit.</dialogue>
    <character>DET. VOGEL</character>
    <parenthetical>(slightly confused)</parenthetical>
    <dialogue>You're welcome.</dialogue>
    <character>JAMES</character>
    <parenthetical>(to Greg Pope)</parenthetical>
    <dialogue>Pretty dope as shit.</dialogue>
    <character>GREG POPE</character>
    <dialogue>Sure, yeah. Very dope.</dialogue>
    <scene_description>Greg Pope watches as James runs inside. He turns to Vogel, hesitates a beat.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>Uh, again, sorry if I was interrupting something, or--</dialogue>
    <character>GREG POPE</character>
    <dialogue>Oh, not at all. But I will say, it's just -- well, you know, this transition we're going through, it hasn't exactly been easy. As I'm sure you know.</dialogue>
    <character>DET. VOGEL</character>
    <dialogue>Of course. I'm just trying to help out any way I can.</dialogue>
    <character>GREG POPE</character>
    <dialogue>You know, that's the thing -- actually. This "Brigsby" business... I realize James is a fan, but all this stuff -- it's not just collector's items we're talking about here. These are tools that a very sick person used to imprison my son.</dialogue>
    <scene_description>Vogel looks taken aback.</scene_description>
    <character>DET. VOGEL</character>
    <dialogue>Right, of course. I just thought -- he asked me for some help on this movie he's making, and I just figured, you know...</dialogue>
    <scene_description>Greg Pope looks confused at that.</scene_description>
    <character>GREG POPE</character>
    <dialogue>He's making a movie?</dialogue>
    <scene_description>OMIT OMIT THE BRIGSBY HEAD - COUCH - MINUTES LATER Worn fur, imperfect hand stitching, eyes half-closed. Hear a CLICK, then soft TAPE STATIC... Followed by scratchy BRIGSBY DIALOGUE. The EYES and SNOUT come alive! Moving along with the words. On the back: Gears spin on a built-in TAPE DECK. WIDER we see: James, excited, shows Greg and Louise Pope how it works--</scene_description>
    <character>JAMES</character>
    <dialogue>See -- you just press play, and it moves to the sound!</dialogue>
    <scene_description>The Brigsby Head stops talking. Just STATIC from the tape. Louise Pope smiles, wanting to match James' excitement, but not quite sure what to make of it. Greg looks concerned.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>Well, that is... something, huh?</dialogue>
    <scene_description>Then it starts up again. James watches, entranced.</scene_description>
    <character>BRIGSBY HEAD (TAPE)</character>
    <dialogue>We know what he have to do! But there's only one way into The Forbidden Forest...</dialogue>
    <character>JAMES</character>
    <dialogue>Oh! I know this one--</dialogue>
    <character>JAMES</character>
    <dialogue>We have to pass through the core of the planet!</dialogue>
    <character>BRIGSBY HEAD</character>
    <dialogue>We have to travel through the core of the planet.</dialogue>
    <scene_description>The Brigsby Head stops again. James doesn't break his gaze.</scene_description>
    <character>JAMES</character>
    <parenthetical>(filling in Arielle's missing dialogue)</parenthetical>
    <dialogue>But isn't that -- that's where's the fire gods live? The fire realm?</dialogue>
    <character>BRIGSBY HEAD (TAPE)</character>
    <dialogue>Yes. But we must make peace with The Gods of the Fire -- for the sake of both our worlds.</dialogue>
    <scene_description>But then James notices Greg Pope's expression. He drops his smile, self-conscious. Presses STOP on the tape.</scene_description>
    <character>JAMES</character>
    <dialogue>So, anyway... Maybe we could do the studies some other time? I think I'm just gonna go to my room for the rest of the day.</dialogue>
    <character>LOUISE POPE</character>
    <parenthetical>(disappointed)</parenthetical>
    <dialogue>Oh... Well, we don't have to study right now if you don't want.</dialogue>
    <scene_description>She stands up.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>Are you hungry? I could make you a sandwich? And we could listen to some more Briggles Bear? Maybe you could tell me more about him?</dialogue>
    <character>GREG POPE</character>
    <dialogue>Or we could take a look at the list? It is Saturday after all -- still plenty of time for some fun.</dialogue>
    <scene_description>But James is already on his way out of the room.</scene_description>
    <character>JAMES</character>
    <dialogue>Uh... No thanks.</dialogue>
    <scene_description>Greg Pope and Louise watches him go, dispirited. JAMES' BEDROOM - EVENING James, on his bed, wearing the Brigsby Head, getting a feel for it. He timidly "acts" along with Brigsby's voice. Then there's a KNOCK and his door opens. It's Aubrey, who of course SCREAMS.</scene_description>
    <character>AUBREY</character>
    <dialogue>Jesus... What the hell?</dialogue>
    <scene_description>James reaches behind the head, clicks "STOP."</scene_description>
    <character>JAMES</character>
    <dialogue>It's me, James!</dialogue>
    <parenthetical>(taking it off)</parenthetical>
    <dialogue>Not a real bear.</dialogue>
    <character>AUBREY</character>
    <dialogue>Why can't you just be normal?</dialogue>
    <character>JAMES</character>
    <dialogue>Remember? I was kidnapped.</dialogue>
    <character>AUBREY</character>
    <dialogue>No, I know. I just-- This whole thing is weird enough without you trying to hang out with people, embarrassing me in front of my friends.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>Oh, also, everyone's saying you hooked up with Merideth? Do not do that. That is disgusting.</dialogue>
    <parenthetical>(tosses him her phone)</parenthetical>
    <dialogue>And tell mom you need your own phone.</dialogue>
    <scene_description>James looks at the phone, confused. Caller ID says "Spencer." James doesn't know what to do with it.</scene_description>
    <character>AUBREY</character>
    <dialogue>Talk.</dialogue>
    <character>JAMES</character>
    <parenthetical>(holding phone up in front of him)</parenthetical>
    <dialogue>Hello?</dialogue>
    <scene_description>Frustrated, Aubrey walks over, guides the phone to his ear.</scene_description>
    <character>JAMES</character>
    <dialogue>Oh...</dialogue>
    <character>AUBREY</character>
    <parenthetical>(leaving)</parenthetical>
    <dialogue>Put it outside my room when you're done.</dialogue>
    <character>SPENCER (PHONE)</character>
    <dialogue>Duuuuude.</dialogue>
    <character>JAMES</character>
    <dialogue>Spencer?</dialogue>
    <parenthetical>(to Aubrey)</parenthetical>
    <dialogue>It's Spencer!</dialogue>
    <scene_description>Aubrey shakes her head, almost smiles despite herself. TACO STAND - NIGHT James and Spencer share a small outside table, burritos.</scene_description>
    <character>SPENCER</character>
    <dialogue>Okay, first of all -- that last episode where Brigsby is on that ice planet?</dialogue>
    <scene_description>James nods knowingly, an excited smile on his face. Right as they realize the federation is invading...</scene_description>
    <character>JAMES</character>
    <dialogue>Mmmhmm -- Brigsby reveals the moon base...</dialogue>
    <character>SPENCER</character>
    <dialogue>Yes, dude! That was so awesome! How it just appears over the horizon, all lit up?</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah. "Hope is not yet lost!"</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>That's what he says.</dialogue>
    <character>SPENCER</character>
    <dialogue>Yeah, the whole thing is like this insane piece of art. It's like a whole TV show made in a bedroom. And all those characters and effects and shit are crazy... like that icicle bicycle thing -- how'd he even build that? And then at the end of the episode, when the peace treaty goes into effect, Snatcher melts it? That was like, really good storytelling.</dialogue>
    <scene_description>He notices James eyes WELLING... Uh, you okay, man? James takes a second, emotional. Smiles.</scene_description>
    <character>JAMES</character>
    <dialogue>Yeah, it's just... that was one of my very favorite parts.</dialogue>
    <scene_description>STREET - MINUTES LATER James and Spencer walk to his truck.</scene_description>
    <character>SPENCER</character>
    <dialogue>The only thing I didn't really get was all the weird math shit...</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah, I never liked that stuff. My version's not gonna have any.</dialogue>
    <character>SPENCER</character>
    <dialogue>So, are you staying with the same story, or a new one?</dialogue>
    <character>JAMES</character>
    <dialogue>Basically just where the show left off -- Snatcher's more powerful than ever, the old alliances are broken and the galaxy's on the edge of destruction. And Brigsby's the only one who can save it.</dialogue>
    <character>SPENCER</character>
    <dialogue>Right on... So, what happens?</dialogue>
    <scene_description>JAMES' BEDROOM - LATER James and Spencer stand before James' story-boarded wall.</scene_description>
    <character>JAMES</character>
    <parenthetical>(quick, excited)</parenthetical>
    <dialogue>Okay, first, Pla'torian raiders come in on their lightships, to Brigsby's cabin in the desert -- where he's lived his whole life -- and they take his bear parents prisoner. Then they bring him to a new world he never even knew existed: The Future Light Fortress. Everything is big and shiny and different. No one knows who he is, and he doesn't know them.</dialogue>
    <scene_description>James takes him through it left to right... At first Brigsy has to live with a king, and a queen, and a princess.</scene_description>
    <character>JAMES</character>
    <dialogue>But they're actually Sun Soldiers, so Brigsby can't trust them. Then, it gets complicated...</dialogue>
    <scene_description>Pieces of the story dissolve into each other, overlapping-- He has to escape the palace... travel to Forever Mountain to get the Sortis Crystal... finds the Smiles Sisters... and for the first time ever, Brigsby defeats Sun Snatcher, once and for all. (catches breath) And, maybe, at some point he gets his mom and dad out of space jail, because what they did isn't so bad. Spencer looks overwhelmed, absorbing it all. James nervously awaits his reaction...</scene_description>
    <character>SPENCER</character>
    <parenthetical>(delighted)</parenthetical>
    <dialogue>This is insane, dude.</dialogue>
    <scene_description>James isn't sure how to take that. I mean, like, awesome insane. Spencer picks up the BRIGSBY HEAD, takes a closer look. Also pretty crazy though. James nods, relieved.</scene_description>
    <character>JAMES</character>
    <dialogue>Thanks.</dialogue>
    <character>SPENCER</character>
    <dialogue>Have you started shooting it?</dialogue>
    <character>JAMES</character>
    <dialogue>It's my first movie, so I don't really know how.</dialogue>
    <character>SPENCER</character>
    <dialogue>Well, I've got a camera, dude. And some of these scenes you can do with like, a couple setups, natural light. Do the sound later. Like--</dialogue>
    <scene_description>He points out a storyboard.</scene_description>
    <character>SPENCER</character>
    <dialogue>Brigsby's the only one in this scene, right? We could do that tomorrow.</dialogue>
    <scene_description>James looks over at him, cautiously excited.</scene_description>
    <character>JAMES</character>
    <dialogue>Really?</dialogue>
    <character>SPENCER</character>
    <dialogue>Yeah, there's a place that looks just like that, hour and a half away. And this stuff--</dialogue>
    <parenthetical>(pulls out his phone)</parenthetical>
    <dialogue>--see, this is just green screen and some props. Easy.</dialogue>
    <scene_description>James regards the Brigsby video on Spencer's phone, struggling to comprehend how Brigsby Bear Adventures episode 6, Vol. 20 is contained within it.</scene_description>
    <character>JAMES</character>
    <dialogue>How'd he get in there?</dialogue>
    <character>SPENCER</character>
    <dialogue>Oh, yeah -- I put everything online. I'll send you the links. Figured since you don't have a VCR. It's already got like 200 views.</dialogue>
    <character>JAMES</character>
    <dialogue>Wait -- so, there's other, real people watching Brigsby?</dialogue>
    <character>SPENCER</character>
    <dialogue>Yeah man. People are gonna want to see this, too. I think it's awesome. We just have to figure out the rest of the costume.</dialogue>
    <scene_description>James is too excited about all this to even process it.</scene_description>
    <character>JAMES</character>
    <dialogue>But... you really want to do this?</dialogue>
    <scene_description>Spencer considers it, genuine.</scene_description>
    <character>SPENCER</character>
    <dialogue>Yeah, man. I guess it's been pretty chill, hanging out, or whatever. Brigsby, dude. I'm in.</dialogue>
    <scene_description>James smiles, touched...</scene_description>
    <character>SPENCER</character>
    <dialogue>Also, I'm getting drug tested in a couple weeks, so I've just been hanging around, bored as shit.</dialogue>
    <parenthetical>(another thought)</parenthetical>
    <dialogue>Oh, dude! And you have to start it off with that theme song! Like dun da-dun da...</dialogue>
    <scene_description>James sings along with him, and the BRIGSBY THEME kicks in! Feels like we should be already out on this moment but--</scene_description>
    <character>JAMES</character>
    <dialogue>You're my friend!</dialogue>
    <scene_description>DESERT - DAY Flat horizon. Waves of heat and shadow. A SHAPE emerging from the mirage... It's BRIGSBY BEAR (James), in slo-mo, running toward us. Dressed bear-head to toe in makeshift sci-fi fantasy garb. Brigsby climbs up a ROCK FORMATION... He summits, looks out. Mountains on the horizon. Then he DRAMATIC-TURNS to look behind him. Mouth closed. Eyelids lowered ever so slightly. He raises his DIGITAL WATCH into frame. Speaks into it. The BRIGSBY THEME continues, carrying us through-- FACE-TIME CAMERA - DESERT - DAY James, in costume minus the Brigsby Head. Behind him, Spencer sets up a shot on a tripod.</scene_description>
    <character>JAMES</character>
    <parenthetical>(into camera)</parenthetical>
    <dialogue>Hey everyone, James here. Day one, Brigsby Bear Adventures, the final chapter. And that's why we're gonna take you... behind the scenes!</dialogue>
    <scene_description>QUICK CUTS: James high-fiving Spencer. Running to another location. Filming a Joshua tree.</scene_description>
    <character>JAMES</character>
    <dialogue>Look, it's a spiker tree!</dialogue>
    <character>SPENCER</character>
    <dialogue>Yeah, those are called Joshua Trees, actually.</dialogue>
    <character>JAMES</character>
    <dialogue>Dope as shit!</dialogue>
    <scene_description>James ZOOMS IN on it. JAMES' BEDROOM - DAY James reads the Brigsby script into a TAPE RECORDER. Spencer clicks a button on the back of the BRIGSBY HEAD, ejects a cassette from the built-in deck, puts in James'. OFFICE - DAY A few CO-WORKERS gather around a laptop, watching an episode of "Brigsby Bear Adventures" on YouTube. On screen: Brigsby, in a volcano, sunglasses on, RAPPING:</scene_description>
    <character>BRIGSBY</character>
    <dialogue>When my elders speak, I'm always listenin' And if I don't, I get my daily discipline Go to sleep Go-go-go to sleep (close your eyes) Go-go-go to sleep</dialogue>
    <scene_description>GREEN SCREEN BACKDROP CLOSE ON: Brigsby's face, cycling through different bits of dialogue and performance. ANOTHER SETUP: Brigsby in a SCHOOL DESK, using a video game STEERING WHEEL. Pulling a tough maneuver, losing control! SPENCER'S TRUCK - DAY Spencer at passenger, explains what to do. James tries turning the key, and the ENGINE kicks on. Cool! PARK BENCH - DAY Two FRIENDS watch "Brigsby Bear Adventures" on a phone, sharing earbuds. On screen: Brigsby at a campfire with a group of Wizzles, led by the WIZZLE PRINCE.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>Wizzle Prince, I'm sorry, but what the Smiles Sisters tell you is true -- the Quantix is lost to time.</dialogue>
    <character>WIZZLE PRINCE</character>
    <parenthetical>(coughing)</parenthetical>
    <dialogue>Wizeeee. We thank you for your effort, Sir Bear. It seems as if the end of our race is upon us. Wizeeeee.</dialogue>
    <character>BRIGSBY</character>
    <dialogue>I will miss all of you when you pass away, even though you brought it upon yourselves.</dialogue>
    <parenthetical>(to camera)</parenthetical>
    <dialogue>See, curiosity is an unnatural emotion. If the Wizzles hadn't spent so much time seeking answers about the world around them, they might have had a better chance of surviving. So long, Friends!</dialogue>
    <scene_description>JOLLY MUSIC plays. Brigsby does a little JIG then touches his WRIST TRANSPONDER, which teleports him away. The Wizzle Prince COUGHS, then falls over, dead. OMIT GOOGLE SEARCH BAR - "HOW DO I GET METAL FOR THE MOVIE I'M MAKING WITH SPENCER?" FACE-TIME CAMERA - SCRAPYARD - DAY James (in costume) and Spencer scavenge for parts, fuck around, pick up some footage.</scene_description>
    <character>JAMES</character>
    <dialogue>Look at all this armor!</dialogue>
    <scene_description>GARAGE - DAY James duct-tapes pipes and scrap metal to LOGAN'S arms. DORM ROOM - DAY A group of COLLEGE DUDES gathered around a computer screen watch "Brigsby Bear Adventures." On screen: Brigsby is underwater, addressing the camera.</scene_description>
    <character>BRIGSBY</character>
    <parenthetical>(gargling water voice)</parenthetical>
    <dialogue>...and remember -- always sweep your corridors, and if you're feeling romantic emotions, only touch your penis twice a day.</dialogue>
    <scene_description>The dudes laugh hysterically. GOOGLE SEARCH BAR - "HOW DO I LEARN COOL FIGHTING STYLES I WANT TO DO THEM" FACE TIME CAMERA - SALT FLAT - SUNDOWN James is sweaty, hyped up.</scene_description>
    <character>JAMES</character>
    <dialogue>We've been practicing all day, and hopefully we're ready, because the sun's almost down, and that's when it's time to have a justice duel.</dialogue>
    <scene_description>SALT FLAT - DUSK Smoke machine SMOKE billows across the fairway. A lit-up Storm Soldier (Logan) emerges. Looks pretty cool. Brigsby and the Storm Soldier engage in choreographed battle. GOOGLE SEARCH BAR - "HOW TO MAKE A GOOD EXPLOSION THANK YOU" HARDWARE STORE - DAY James, wearing his Brigsby shirt, loads FERTILIZER into a shopping cart, while Louise Pope adds potted flowers.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>Is that everything?</dialogue>
    <character>JAMES</character>
    <parenthetical>(lying)</parenthetical>
    <dialogue>Yep, this is everything I need for my new garden.</dialogue>
    <scene_description>An EXCITED MAN approaches them.</scene_description>
    <character>EXCITED MAN</character>
    <dialogue>Excuse me, are you--? You're the bear guy, right?</dialogue>
    <parenthetical>(off James) )</parenthetical>
    <dialogue>Dude -- I saw your shirt, and -- You're the guy, right?</dialogue>
    <character>EXCITED MAN</character>
    <dialogue>Me and my friends love those videos. They're so insane. I mean they're awesome, but it's like, crazy dark and shit, you know? Anyway--</dialogue>
    <parenthetical>(pulls out phone)</parenthetical>
    <dialogue>Could I get a picture?</dialogue>
    <scene_description>The excited man puts his arm around James, takes a selfie. James smiles awkwardly, excited but unsure. Louise smiles, but looks concerned...</scene_description>
    <character>EXCITED MAN</character>
    <dialogue>Thanks, man. Peace!</dialogue>
    <character>JAMES</character>
    <dialogue>Yes. Peace!</dialogue>
    <scene_description>POLICE STATION - DET. VOGEL'S OFFICE - DAY Vogel puts the finishing touches on some paperwork. Then his phone BUZZES. He checks the number, intrigued...</scene_description>
    <character>JAMES (PRELAP)</character>
    <dialogue>Do you have any questions?</dialogue>
    <scene_description>FACE-TIME CAMERA - POPE HOUSEHOLD - BACKYARD - DAY</scene_description>
    <character>JAMES</character>
    <dialogue>The mysterious Planet Glindos-1 was referenced in the show, but we never got to actually see it... Until today!</dialogue>
    <scene_description>James turns the camera to reveal: a MATTE PAINTING of his own creation. A CAVE looking out onto a crystal world. It's densely detailed, but nowhere near Ted's work. Hmm, I wonder who might be hiding out in the Glindos crystal-fields? POPE HOUSEHOLD - BACKYARD - DAY VOGEL stands in front of the Glindos-1 matte painting, dressed in costume: a Jedi-esque HOODED ROBE. James stands with Vogel, looking over his lines. Spencer preps the camera.</scene_description>
    <character>VOGEL</character>
    <dialogue>Just to be clear, when I say I've fled to the dark corner of a lost world, is that his own personal world, or an actual new land?</dialogue>
    <character>JAMES</character>
    <dialogue>Um... both.</dialogue>
    <character>VOGEL</character>
    <dialogue>Okay, great, that's what I was thinking.</dialogue>
    <character>JAMES</character>
    <dialogue>The number one thing to remember is, Feldo Mortese is a powerful Bandith Warrior, but he's sad. That's why he lives in a cave.</dialogue>
    <scene_description>Vogel nods, confident.</scene_description>
    <character>VOGEL</character>
    <dialogue>Let's give it a shot.</dialogue>
    <scene_description>James stands back, giving Vogel some room.</scene_description>
    <character>VOGEL</character>
    <dialogue>And you're sure your parents aren't coming home any time soon?</dialogue>
    <character>JAMES</character>
    <dialogue>One's doing golf, and the other one went out to stores. Don't worry, just focus on your tragic past.</dialogue>
    <scene_description>Vogel takes a deep breath. He puts his hood up, hunches over and folds his hands, physically inhabiting the character.</scene_description>
    <character>JAMES</character>
    <dialogue>And... Action.</dialogue>
    <scene_description>Vogel holds for a purposeful beat, then--</scene_description>
    <character>VOGEL</character>
    <parenthetical>(extremely goofy accent)</parenthetical>
    <dialogue>My kind rose up against the one you call Sun Snatcher. And we lost. The few who survived, fled. And now only I remain, cowering in a dark corner of a lost world... waiting for this day. The fulfillment of a prophecy long forgotten.</dialogue>
    <scene_description>Spencer watches from behind the camera, transfixed but weirded out.</scene_description>
    <character>VOGEL</character>
    <parenthetical>(escalating)</parenthetical>
    <dialogue>You, Brigsby Bear, have been chosen. You stand between existence and naught.</dialogue>
    <parenthetical>(crescendo)</parenthetical>
    <dialogue>You are our last hope. Our keeper of light!</dialogue>
    <scene_description>On James, genuinely impressed. Has to compose himself.</scene_description>
    <character>JAMES</character>
    <dialogue>Cut. Perfect. Moving on!</dialogue>
    <character>VOGEL</character>
    <dialogue>Wait, that's it?</dialogue>
    <scene_description>Vogel pulls his hood down, exhilarated.</scene_description>
    <character>VOGEL</character>
    <dialogue>Can we do one more? I think there's another level I can get to.</dialogue>
    <character>JAMES</character>
    <dialogue>Whoa, really? Another one?</dialogue>
    <character>VOGEL</character>
    <dialogue>Definitely.</dialogue>
    <parenthetical>(hood back up)</parenthetical>
    <dialogue>You mind if I try something?</dialogue>
    <scene_description>James shrugs, game.</scene_description>
    <character>JAMES</character>
    <dialogue>As long as it doesn't violate any sacred codes of Bandith culture, yeah! Sure.</dialogue>
    <character>VOGEL</character>
    <dialogue>Great, thank you.</dialogue>
    <scene_description>Vogel turns his back to the camera. Takes a deep breath.</scene_description>
    <character>SPENCER</character>
    <dialogue>Rolling...</dialogue>
    <scene_description>A long beat as Vogel does nothing. And continues to. James looks on, considering the choice, intrigued... POLICE STATION - EVIDENCE LOCKER - DAY BANDER walks past rows and rows of BRIGSBY TAPES, browsing. Stops in front one: "Volume Five, Episode One." On a small VCR/TV: BRIGSBY (but cheaper, cruder) on a small, sparsely decorated set. The words "It's Brigsby!" hand-painted in big block letters on the wall. Low-rent "Captain Kangaroo" vibe. He confers with YOUNG ARIELLE and NINA SMILES, surrounded by a magic force field.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>Your magic powers get stronger by the day, Sisters!</dialogue>
    <character>ARIELLE SMILES</character>
    <dialogue>Soon we'll be strong enough to banish Sun Snatcher to the shadow galaxy forever!</dialogue>
    <character>BRIGSBY</character>
    <dialogue>That's right! But first, we have to make our physical bodies strong.</dialogue>
    <parenthetical>(turns to camera)</parenthetical>
    <dialogue>Ready, everyone?</dialogue>
    <scene_description>Brigsby and the young Smiles sisters MARCH in place, then launch into some coordinated calisthenics. And one, and lunge, and two, and two. Now crunch! And stop. And remember that we're all just rapidly decaying organic material! And hop! On Bander, expression hardened, super weirded out. OMIT POPE DRIVEWAY - DAY James stands holding a BASKETBALL, looking none too enthused. Greg Pope, in gym shorts, instructs James on shooting form.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Okay, now just keep your shoulders square, elbow in -- good. Now bend your knees, lift the ball into the air, and follow through with your hand.</dialogue>
    <scene_description>James gives it a try, but the ball falls well short of the basketball hoop.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Hey, alright! Good first try.</dialogue>
    <scene_description>MINUTES LATER: Greg Pope uses a broomstick to lower the hoop.</scene_description>
    <character>GREG POPE</character>
    <dialogue>There we go... This'll be a little easier. Plus -- look, we can do slam dunk on it!</dialogue>
    <scene_description>Greg Pope goes up for a monster jam!</scene_description>
    <character>GREG POPE</character>
    <dialogue>Wooooo!</dialogue>
    <parenthetical>(lands awkwardly)</parenthetical>
    <dialogue>Ooh-- yikes, tweaked my ankle there a bit... Darn it.</dialogue>
    <scene_description>He limps to the ball, passes it James. Here, wanna give it a shot? James lets the ball bounce past him.</scene_description>
    <character>JAMES</character>
    <dialogue>Actually, I'm pretty busy with my movie today...</dialogue>
    <character>GREG POPE</character>
    <dialogue>Well, maybe take a little break? Seems like you've been working pretty hard, and could be nice to just hangout for a bit, you and me?</dialogue>
    <scene_description>James starts to walk off.</scene_description>
    <character>JAMES</character>
    <dialogue>No thanks.</dialogue>
    <scene_description>Greg Pope hesitates, frustrated. Then--</scene_description>
    <character>GREG POPE</character>
    <dialogue>Am I doing something wrong here?</dialogue>
    <scene_description>James turns around: huh?</scene_description>
    <character>GREG POPE</character>
    <dialogue>Look I don't want to discourage you from being creative, but the thing is, this movie you're making...</dialogue>
    <character>GREG POPE</character>
    <dialogue>it's based on something that... Really bad people created it... as a way to hurt you, and keep you away from us. And we don't want spending too much time thinking about that sort of thing, okay? You're with the good guys now.</dialogue>
    <character>JAMES</character>
    <dialogue>But... Brigsby's what makes me happy. I'm not like you.</dialogue>
    <parenthetical>(gestures to hoop)</parenthetical>
    <dialogue>I don't like slamming, okay?</dialogue>
    <scene_description>James heads inside. Greg Pope stands there a moment, frustrated. Stretches out his injured ankle. AUBREY'S ROOM - DAY Aubrey and Merideth, hanging. SPENCER, in the doorway, holding the Brigsby head.</scene_description>
    <character>AUBREY</character>
    <dialogue>So, what are you guys doing?</dialogue>
    <character>SPENCER</character>
    <dialogue>Oh, you know, mess around with this crazy bear thing. Hike around, go to the beach, camp for the night.</dialogue>
    <scene_description>James comes up behind him.</scene_description>
    <character>JAMES</character>
    <dialogue>We're going to a real mountain. Do you guys want to come?</dialogue>
    <character>AUBREY</character>
    <dialogue>Yeah, I don't know...</dialogue>
    <character>SPENCER</character>
    <dialogue>I'm bringing party supplies...</dialogue>
    <scene_description>Merideth gives a thumbs-up.</scene_description>
    <character>JAMES</character>
    <dialogue>Come on, it's gonna be so much fun, and also dope as shit.</dialogue>
    <scene_description>Aubrey sorta-smiles, hesitant. MOUNTAINS - TRAIL - AFTERNOON Green and golden, sparkling LAKE below them. Hiking up. CLEARING - MINUTES LATER Aubrey sits with Merideth, watching-- James and Spencer set up a shot, yards away. James, wearing the costume, excitedly explains how we wants it to look, boundless energy and enthusiasm. Spencer's into it, laughing, making suggestions. Aubrey can't help herself -- the interaction makes her SMILE. That look on James' face -- happy, himself. Her brother. James runs over, tries to get her involved. She LAUGHS. MOUNTAINS - SUNSET Vast, rolling ridges, GLOWING with magic hour light. BRIGSBY, the size of an action figure, adventures atop. LAKE - DUSK Wash of waves, crackle of campfire. Two tents. A few campsites and RVs in the distance. Merideth poses for phone pics, wearing the Brigsby head, holding a bottle of tequila, giving the middle finger. Spencer frames it up, hesitates.</scene_description>
    <character>SPENCER</character>
    <dialogue>No Facebook or Instagram, please.</dialogue>
    <character>MERIDETH</character>
    <dialogue>It's a snap; chill.</dialogue>
    <character>JAMES</character>
    <dialogue>Merideth, could I talk to you for a second?</dialogue>
    <scene_description>Merideth takes off the Brigsby head.</scene_description>
    <character>MERIDETH</character>
    <dialogue>Sure, what's up?</dialogue>
    <scene_description>James hesitates. Something weighing on him...</scene_description>
    <character>JAMES</character>
    <dialogue>Maybe we should go over here...</dialogue>
    <character>MERIDETH</character>
    <parenthetical>(confused)</parenthetical>
    <dialogue>Okay...</dialogue>
    <scene_description>She hands the head off to Logan. James and Merideth walk.</scene_description>
    <character>JAMES</character>
    <dialogue>First of all, I think you're so great.</dialogue>
    <character>MERIDETH</character>
    <dialogue>Thanks man. I think you're chill too.</dialogue>
    <character>JAMES</character>
    <dialogue>And the other night was fun.</dialogue>
    <character>MERIDETH</character>
    <dialogue>Ha, yeah you were so wasted.</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah... Listen, this is really hard for me, cuz I know we really liked feeling each other's bodies and doing sex type stuff, but--</dialogue>
    <parenthetical>(beat)</parenthetical>
    <dialogue>I don't think I can marry you.</dialogue>
    <character>MERIDETH</character>
    <parenthetical>(laughs)</parenthetical>
    <dialogue>Yeah, for sure.</dialogue>
    <character>JAMES</character>
    <dialogue>So, you're okay with that?</dialogue>
    <character>MERIDETH</character>
    <dialogue>Uh, yeah, of course. I'm never getting married. My parents are so messed up and sad.</dialogue>
    <character>JAMES</character>
    <parenthetical>(relieved)</parenthetical>
    <dialogue>Really? That's so great. Thank you.</dialogue>
    <scene_description>James gives her a friendly hug. (under breath) So, no marriage. But do we still want to do that stuff?</scene_description>
    <character>AUBREY</character>
    <dialogue>Hey, James--</dialogue>
    <scene_description>Over by the fire, Aubrey scrolls through songs on her iPhone.</scene_description>
    <character>AUBREY</character>
    <dialogue>Was it this song?</dialogue>
    <scene_description>She plays a sparkly night jam. James walks over, listening.</scene_description>
    <character>JAMES</character>
    <dialogue>I don't think so. But I like it.</dialogue>
    <character>AUBREY</character>
    <dialogue>Oh, maybe it's... Hold on--</dialogue>
    <scene_description>Another song -- the same synth-y music that was coming from her room the other night!</scene_description>
    <character>JAMES</character>
    <dialogue>Yeah! That's it!</dialogue>
    <character>AUBREY</character>
    <dialogue>I've been listening to this constantly; it's amazing. I'll send you a playlist.</dialogue>
    <scene_description>James doesn't know what that means but is nevertheless floored with gratitude.</scene_description>
    <character>JAMES</character>
    <dialogue>That would be so cool, to get one of those.</dialogue>
    <scene_description>Merideth takes off the Brigsby head, sits down with them. Aubrey looks at James, thinking.</scene_description>
    <character>AUBREY</character>
    <dialogue>They probably didn't even let you listen to music, huh?</dialogue>
    <character>JAMES</character>
    <dialogue>No, they did, sometimes. Mostly stuff by The Beatlers, cuz my old dad was in that band.</dialogue>
    <character>MERIDETH</character>
    <dialogue>Did you just say "Beatlers?"</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah, The Beatlers.</dialogue>
    <parenthetical>(off their confusion)</parenthetical>
    <dialogue>I have one of their tapes...</dialogue>
    <scene_description>James roots through the contents of his duffle bag. He pulls out a cassette, and puts it into the Brigsby head. He presses play, and the mouth moves along with the lyrics. The music is incredibly strange.</scene_description>
    <character>AUBREY</character>
    <dialogue>Whoa. This... sucks. It's like the worst thing I've ever heard.</dialogue>
    <parenthetical>(listens more)</parenthetical>
    <dialogue>I kinda love it.</dialogue>
    <scene_description>James smiles. A moment between them...</scene_description>
    <character>JAMES</character>
    <dialogue>Too bad you weren't abducted. I bet we would've had fun together.</dialogue>
    <scene_description>Aubrey's a bit confused by the sentiment, but moved nonetheless.</scene_description>
    <character>AUBREY</character>
    <dialogue>Yeah, I guess... I always wondered who you were. What it would be like to meet you. I remember when I first found out. I was 9, maybe. Dad said, "You have a big brother." It made so much sense. I always knew there was something... not there, with them. So I was like, the consolation prize, I guess.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>Sorry I've been kind of... whatever, to you.</dialogue>
    <character>JAMES</character>
    <dialogue>That's okay... I'm glad you came.</dialogue>
    <character>AUBREY</character>
    <dialogue>Yeah, me too.</dialogue>
    <scene_description>James surprises her with a HUG, which she begrudgingly reciprocates. But the moment is crashed by--</scene_description>
    <character>SPENCER</character>
    <dialogue>Awwwwwww.</dialogue>
    <character>AUBREY</character>
    <parenthetical>(disengaging)</parenthetical>
    <dialogue>Oh God, whatever...</dialogue>
    <character>SPENCER</character>
    <parenthetical>(to James)</parenthetical>
    <dialogue>Last shot, man You ready to do this?</dialogue>
    <scene_description>James stops the tape, springs up, excited.</scene_description>
    <character>JAMES</character>
    <dialogue>Yeah! Let's go!</dialogue>
    <scene_description>EMPTY BEACH - NIGHT Spencer's truck pulls onto the sand. ROAD above the bank ahead. Engine cuts, lights fade. James unlatches the truck bed gate. Pulls the TARP off-- A FUTURISTIC SPACE GENERATOR! (Scrap metal, computer parts, LED lights.)</scene_description>
    <character>SPENCER</character>
    <dialogue>Holy shit, man... Look at all this electronic shit.</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah, that part's the mainframe, and that's the quadrium processor.</dialogue>
    <character>SPENCER</character>
    <dialogue>Man, this is gonna look awesome.</dialogue>
    <scene_description>They get in, lift it. SPENCER'S TRUCK - EMPTY BEACH - MINUTES LATER Spencer tapes the TRIPOD to the open bed gate, camera lens pointed behind the truck. He turns on LIGHTS, angles it on James, 50 yards away, half-burying the blinking GENERATOR in the sand.</scene_description>
    <character>SPENCER</character>
    <dialogue>You ready to do this?</dialogue>
    <scene_description>James gets the sand just right...</scene_description>
    <character>JAMES</character>
    <dialogue>Okay, ready!</dialogue>
    <scene_description>James strikes a MATCH and lights a FUSE in the sand. Then he puts on his Brigsby head, and kneels next to the generator. Spencer hits RECORD, gets in the truck. TRUCK CAM: Brigsby flips open a panel, punches in a code on the mainframe. Then it shoots a tower of SPARKS! Brigsby stands, starts running away from it... And the generator EXPLODES into yellow and green flames! Followed by a spray of professional-grade FIREWORKS! Deep, loud, huge. SPENCER'S TRUCK - THAT MOMENT Spencer slams on the breaks, shocked. Jumps out of the car. BEACH - CONTINUOUS There's a CAR ALARM going off somewhere. Generator SMOKING.</scene_description>
    <character>SPENCER</character>
    <dialogue>Dude, what is this shit!?</dialogue>
    <character>JAMES</character>
    <parenthetical>(running up)</parenthetical>
    <dialogue>Did you get it?</dialogue>
    <character>SPENCER</character>
    <dialogue>The bomb that you just exploded? Yeah, I got it. What the was that?!</dialogue>
    <character>JAMES</character>
    <dialogue>I worked on it, yesterday, so our movie would have more--</dialogue>
    <parenthetical>(clearly read this somewhere)</parenthetical>
    <dialogue>--big budget appeal.</dialogue>
    <character>SPENCER</character>
    <dialogue>Someone definitely saw that. We gotta go, now.</dialogue>
    <scene_description>The generator starts to FLAME. Holy shit! He runs towards it. James follows, not nearly as worried.</scene_description>
    <character>JAMES</character>
    <dialogue>Did it look cool?</dialogue>
    <character>SPENCER</character>
    <dialogue>Dude -- I've been driving around a truck filled with explosives all day. That is not cool, at all.</dialogue>
    <scene_description>They scoop sand, struggle to put it out.</scene_description>
    <character>JAMES</character>
    <dialogue>I know you talked about using animation, but I thought doing it for real might be better. Plus, practical effects are a dying art form.</dialogue>
    <character>SPENCER</character>
    <dialogue>You can't just blow shit up, man!</dialogue>
    <character>JAMES</character>
    <dialogue>Why not?</dialogue>
    <scene_description>Spencer stands up, notices something-- On the ROAD above: RED AND BLUE LIGHTS heading toward them.</scene_description>
    <character>SPENCER</character>
    <dialogue>God damnit...</dialogue>
    <character>COAST GUARD (LOUDSPEAKER)</character>
    <dialogue>Step away from the device, and put your hands in the air!</dialogue>
    <character>JAMES</character>
    <dialogue>Oh, it's just police. They're nice.</dialogue>
    <scene_description>The COAST GUARD TRUCK comes into the shore.</scene_description>
    <character>COAST GUARD (LOUDSPEAKER)</character>
    <dialogue>Hands up, now!</dialogue>
    <scene_description>James puts his hands in the air, yells--</scene_description>
    <character>JAMES</character>
    <dialogue>We're okay! We don't need any police help! Sorry about the mess -- we're just gonna finish cleaning up! Thank you! Bye!</dialogue>
    <scene_description>James turns around and starts casually jogging away. An OFFICER jumps to shore, chases James and TACKLES him into the sand. PARKED POLICE CAR - BACK SEAT James, head tilted back, holding tissues in a bloody nose. Spencer, sick to his stomach, freaked out. Silent... James looks over, nervous, offers--</scene_description>
    <character>JAMES</character>
    <dialogue>I bet I can explain it to Detective Vogel...?</dialogue>
    <character>SPENCER</character>
    <dialogue>Doesn't matter... I'm on probation.</dialogue>
    <character>JAMES</character>
    <dialogue>What does "on probation" mean?</dialogue>
    <character>SPENCER</character>
    <dialogue>It means my life is over.</dialogue>
    <scene_description>A charged silence between them. James finally breaks it--</scene_description>
    <character>JAMES</character>
    <dialogue>I think the next scene where we need explosions, we should do your idea, with the animation.</dialogue>
    <scene_description>Spencer just shakes his head. CEDAR HILLS POLICE STATION - INTERROGATION ROOM James, alone again. A different sort of anxiety hanging. Door opens... and OFFICER BANDER comes in. Deadly serious. He throws a folder on the table. Stands there a moment, lets his presence do the intimidating. Then--</scene_description>
    <character>BANDER</character>
    <dialogue>Malibu PD says they found marijuana and an open container of alcohol in the truck. Not to mention the improvised explosive device, the detonation of which is technically an act of domestic terrorism. You have anything to say for yourself?</dialogue>
    <scene_description>James really thinks about it. Doesn't want to mess this up.</scene_description>
    <character>JAMES</character>
    <dialogue>Everything that happened, it was my fault. All the marijuana smokings, the bad drinks. Those were mine. The explosion stuff too. No one else should get in trouble.</dialogue>
    <character>BANDER</character>
    <dialogue>Where'd you get the bomb-making materials?</dialogue>
    <character>JAMES</character>
    <dialogue>Just, the internet. And the store.</dialogue>
    <character>BANDER</character>
    <dialogue>And the costume?</dialogue>
    <scene_description>James hesitates...</scene_description>
    <character>JAMES</character>
    <dialogue>I stole it.</dialogue>
    <character>BANDER</character>
    <dialogue>You stole it?</dialogue>
    <character>JAMES</character>
    <dialogue>Detective Vogel told me where they had all the stuff, so I snuck in when no one was looking, but it wasn't his fault, okay? He didn't do anything wrong.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>I'm sorry to you. And I'm sorry to America.</dialogue>
    <scene_description>Bander sits. Looks at him.</scene_description>
    <character>BANDER</character>
    <dialogue>I watched the tapes.</dialogue>
    <character>JAMES</character>
    <dialogue>What tapes?</dialogue>
    <character>BANDER</character>
    <dialogue>"Brigsby Bear." Several episodes.</dialogue>
    <character>JAMES</character>
    <dialogue>Which ones?</dialogue>
    <character>BANDER</character>
    <dialogue>The first couple volumes.</dialogue>
    <character>JAMES</character>
    <parenthetical>(?)</parenthetical>
    <dialogue>Oh, those ones are just for kids...</dialogue>
    <parenthetical>(thinks about it)</parenthetical>
    <dialogue>I mean, they were for me, I guess, when I was a kid.</dialogue>
    <character>BANDER</character>
    <dialogue>Well, I think I got the gist of it. Dark. Filled with messages.</dialogue>
    <scene_description>Bander takes a long, probing look at him. They really did a number on you, didn't they? OFF JAMES, uncertainty weighing... MATCH CUT TO: THE BRIGSBY HEAD - EVIDENCE LOCKER Sideways on a shelf. Obscured as a metal gate SLAMS SHUT. OMIT POPE HOUSEHOLD - LIVING ROOM - DAY Greg and Louise Pope, Aubrey, James and Emily sit around the coffee table. Greg looks stern, Louise on the verge of tears. Aubrey and James just eye the floor. Emily leads the discussion with a comfortable, everything's- fine confidence.</scene_description>
    <character>EMILY</character>
    <dialogue>James. Your family is all here today because they care about you very, very much. But they're also concerned.</dialogue>
    <parenthetical>(a beat)</parenthetical>
    <dialogue>You haven't been communicating with them, James. To put it lightly. Next thing you know, you're falling in with the absolute wrong kind of people, and--</dialogue>
    <character>AUBREY</character>
    <dialogue>You mean me and my friends?</dialogue>
    <character>GREG POPE</character>
    <dialogue>Aubrey, you know what she means.</dialogue>
    <character>EMILY</character>
    <dialogue>The point is, we're looking at some serious criminal charges here.</dialogue>
    <scene_description>James chews on that, incredulous.</scene_description>
    <character>JAMES</character>
    <dialogue>I was just making Brigsby...</dialogue>
    <character>EMILY</character>
    <dialogue>James, we're not here to talk about Brigsby. This is about you.</dialogue>
    <scene_description>James feels out the room. Not sure about the look on everyone's face. Especially Louise, barely holding back tears. Greg looks at him, calm, concerned.</scene_description>
    <character>GREG POPE</character>
    <dialogue>We love you, James. And we want you to be happy.</dialogue>
    <character>EMILY</character>
    <dialogue>That's right. And we want you to recognize the chance you have -- right now -- to embrace a new start.</dialogue>
    <character>JAMES</character>
    <dialogue>So... what does that mean?</dialogue>
    <character>EMILY</character>
    <dialogue>It means finally putting Brigsby aside, and moving on with the rest of your life.</dialogue>
    <scene_description>James can barely comprehend this, indignant.</scene_description>
    <character>JAMES</character>
    <dialogue>So... what? Just forget about him?</dialogue>
    <scene_description>Emily sighs with profound concern.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>James, I know that sounds hard, but the world is so much bigger than you know. And it's filled with so many amazing, wonderful things.</dialogue>
    <character>GREG POPE</character>
    <dialogue>That's right -- remember Gordo from Hockey High?</dialogue>
    <character>JAMES</character>
    <dialogue>I don't care about that stuff. I already know Brigsby's the greatest hero. And when everything's against him, he never gives up, even if it's hopeless.</dialogue>
    <scene_description>James pauses, emotion surfacing. He's my whole life. Greg Pope takes a hard look at him, frustration boiling over.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Your whole life? Your whole life we've been out there, looking for you, James. For 25 years, I couldn't sleep. Because every night I would close my eyes, and there you were, in my arms, smiling.</dialogue>
    <scene_description>A silent beat as Greg collects himself. These... monsters, they stole you away from us. They destroyed us. Do you understand that? And now that we have you back, all you want to do is stay in their world. It hurts, James. It isn't right. James absorbs all that. Finally musters:</scene_description>
    <character>JAMES</character>
    <dialogue>You don't know anything about Brigsby. At all. And you never will. So... fuck you.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>I know what it means.</dialogue>
    <scene_description>An emotional silence hangs over the group. GOOGLE SEARCH BAR: "BRIGSBY SMILES SISTERS REAL LIFE" James scans the flood of results. Eventually finds: "Arizona Woman performed in Pope kidnapper's bizarre videos." POPE HOUSEHOLD - MIDNIGHT James straightens up, checks himself in the mirror. Lights off. Dead quiet. James sneaks down the stairs... Swipes a CAR KEY from the counter. DRIVEWAY - MINUTES LATER James REVERSES down the driveway in Greg Pope's Lexus. K-turns into someone's BRICK MAILBOX, demolishes it. He peels off, swerves through the yard, and disappears down the street. MUSIC: Spirit Journey to the Quantnix Zone, Brigsby Vol. 19. OMIT LEXUS - DESERT - MORNING The Lexus slows to stop. James stares ahead at-- HIS OLD HOUSE - DAY Perimeter of POLICE TAPE but otherwise as he left it. James gets out of the car, takes a look around... He goes the OASIS. Takes GRAZERBUG in his hand, looks at it for what it is -- a light bulb, goofy face, antenna. And the GUNNERFOX -- open back, clear animatronic features. He wipes dust off the PIER, sees the empty BENCH inside. ROADSIDE DINER - PARKING LOT - DAY The Lexus, parked outside with a couple trucks. Inside, James counts change from the console. ROADSIDE DINER - BOOTH - MINUTES LATER James, holding a menu, looks around-- He sees a handful of other patrons and a line cook. As he looks over the menu, a WAITRESS steps over.</scene_description>
    <character>WAITRESS (O.S.)</character>
    <dialogue>Can I get you something to drink?</dialogue>
    <scene_description>James looks up with the intention of answering, but is suddenly unable. Standing in front of him is ARIELLE SMILES.</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>Sir?</dialogue>
    <scene_description>James snaps out of it, but doesn't know where to start.</scene_description>
    <character>JAMES</character>
    <dialogue>Uh, yeah, just -- I only have this many credits.</dialogue>
    <scene_description>He puts a handful of COINS on the table.</scene_description>
    <character>ARIELLE SMILES</character>
    <parenthetical>(counting)</parenthetical>
    <dialogue>Okay... That'll get you a fountain drink, or a coffee? Piece of fruit, maybe?</dialogue>
    <scene_description>James looks up at her, staring, not able to shake his awe. Hello?</scene_description>
    <character>JAMES</character>
    <dialogue>Sorry, it's just...</dialogue>
    <parenthetical>(joking)</parenthetical>
    <dialogue>I never would of guessed I'd find you so far outside the gates of Glenrona.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>But I did actually have to go to a lot of diners out here.</dialogue>
    <scene_description>She looks caught off guard. Notices his BRIGSBY T-SHIRT.</scene_description>
    <character>ARIELLE SMILES</character>
    <parenthetical>(realizing)</parenthetical>
    <dialogue>You're the... James, right?</dialogue>
    <parenthetical>(off him)</parenthetical>
    <dialogue>Um... My shift's almost up; give me a couple minutes, okay?</dialogue>
    <scene_description>James watches her walk away. Blinks to make sure she's real.</scene_description>
    <character>ARIELLE SMILES (PRELAP)</character>
    <dialogue>I guess I found out when you did, basically...</dialogue>
    <scene_description>BOOTH - MINUTES LATER James and Arielle Smiles sit across from each other. Sandwiches and fountain sodas before them.</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>It was a little extra money every month... He told me it was for Canadian public access. I would just show up, and he would give my lines. I didn't really ask a lot of questions, obviously. I mean, it was fun, but...</dialogue>
    <scene_description>James listens, rapt, quiet reverence unbroken. I've been sick to my stomach. I wish I had never, uh... I don't know what to say. I'm just so, so sorry, for everything. James makes a face, confused.</scene_description>
    <character>JAMES</character>
    <dialogue>"Sorry?" But... you and Brigsby -- and Nina too, I guess -- you were the only thing that made the world okay. You were all I had.</dialogue>
    <parenthetical>(realizes, emotional)</parenthetical>
    <dialogue>And I guess you still are.</dialogue>
    <scene_description>Arielle Smiles looks taken aback.</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>You realize I'm not actually her, right? My name's Whitney.</dialogue>
    <character>JAMES</character>
    <dialogue>No, I know, now, but--</dialogue>
    <character>ARIELLE SMILES</character>
    <dialogue>Nina too -- he just flipped the image, or something.</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah, it's a cool effect, but... you made it real. And the way you were there for Brigsby, even when it seemed impossible? He never could have done it by himself.</dialogue>
    <scene_description>A beat as Arielle Smiles looks James over.</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>How did you find me?</dialogue>
    <character>JAMES</character>
    <parenthetical>(shrugs)</parenthetical>
    <dialogue>The same way Brigsby did, I guess... Destiny.</dialogue>
    <scene_description>James timidly reaches across the table and puts his hand on top of hers. She seems a little uncomfortable, but lets it stand. Then her phone BUZZES and she takes her hand away.</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>I'm sorry, I have to pick up my kid in a few minutes.</dialogue>
    <character>JAMES</character>
    <dialogue>Oh. Okay...</dialogue>
    <character>ARIELLE SMILES</character>
    <dialogue>I'm glad I met you though, I guess. You seem really... sweet.</dialogue>
    <scene_description>James cracks a smile, touched. A big moment for him. But--</scene_description>
    <character>JAMES</character>
    <dialogue>Wait, before you go, I've always wanted to ask... In Volume 19, did you really not know about the Quantix the whole time? Or were you just trying to protect the Wizzles?</dialogue>
    <character>ARIELLE SMILES</character>
    <dialogue>Uh... I don't really remember that.</dialogue>
    <character>JAMES</character>
    <dialogue>Oh. Yeah.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>So, you would never want to do it again, then? To help me finish it?</dialogue>
    <scene_description>She hesitates...</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>I mean, I don't really know if...</dialogue>
    <scene_description>But her eyes are drawn outside. James turns to look too-- POLICE CRUISERS pull into the parking lot, lights on. James turns back to Arielle Smiles, dejected.</scene_description>
    <character>JAMES</character>
    <dialogue>That's okay. I guess it's time for me to go, anyway.</dialogue>
    <character>ARIELLE SMILES</character>
    <dialogue>Those are for you?</dialogue>
    <scene_description>He nods, solemn.</scene_description>
    <character>JAMES</character>
    <dialogue>I've been an outlaw ever since I came to this world.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>It's dope as shit.</dialogue>
    <scene_description>James stands, reaches into his pocket... And he pulls out the SORTIS CRYSTAL. Places it on the table. You're the only one who can keep this safe. (then) Thanks for the sandwich and coke. James walks for the door. Halfway there, he stops, turns back around.</scene_description>
    <character>JAMES</character>
    <dialogue>Also, I'm in love with you, and I always have been.</dialogue>
    <scene_description>He continues to the door, opens it. Puts his hands up, faces his fate. Please no tackles! Arielle Smiles watches him, overwhelmed. Off the Sortis Crystal, gleaming in the sunlight. POPE HOUSEHOLD - TOP OF THE STAIRS - NIGHT James timidly steps out of his room... Murmur of Greg and Louise Pope ARGUING comes into focus:</scene_description>
    <character>GREG POPE (O.S.)</character>
    <dialogue>What choice do we have?</dialogue>
    <scene_description>KITCHEN - POPE HOUSEHOLD Greg and Louise Pope stand on either side of the island. Exhausted, emotional.</scene_description>
    <character>GREG POPE</character>
    <dialogue>We know what Dr. Larson recommending to the judge.</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>But we can appeal, right? Or something? He's not dangerous, he just... He needs us. To make more of an effort, to be with him.</dialogue>
    <character>GREG POPE</character>
    <dialogue>I'm making an effort!</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>You pushed him away. You don't listen, you don't care about what anyone else wants. This is what you do!</dialogue>
    <character>GREG POPE</character>
    <dialogue>He's not well. You didn't see what I saw. I watched him have a full break with reality.</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>So we just kick him out?</dialogue>
    <character>GREG POPE</character>
    <dialogue>What happens if we just let him go on like this? He's not-- He's 25. He can't just live in is own world forever. Don't you want him to have a real life?</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>Of course I do...</dialogue>
    <character>GREG POPE</character>
    <dialogue>What if he ends up like them -- alone, shut off from the world? What if he kidnaps someone and forces them to watch his Bear movie?</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>Greg. That's ridiculous.</dialogue>
    <character>GREG POPE</character>
    <dialogue>Is it? He's not well, Louise. And they're still in control!</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>I want my son back...</dialogue>
    <scene_description>Louise covers her face, quietly sobs. Regret flashes over Greg Pope. He wraps her in a hug.</scene_description>
    <character>GREG POPE</character>
    <dialogue>I'm sorry. We knew this wasn't going to be easy. We knew that...</dialogue>
    <scene_description>TOP OF THE STAIRS - SAME James, despondent, lets their words sink in... MUSIC: Imprisoned in the Mirror Chamber, Brigsby Vol. 24. The somber music carries us through-- EMPTY GYM - DAY SPENCER sits with other rehabbing youths, fold-out chairs encircled for discussion. But SPENCER'S not listening... He sneaks out his phone, checks it-- A row of unanswered texts to Aubrey. "Hey..." "I'm sorry..." "You around?" "Can we talk?" WATKINS GLEN MENTAL HEALTH CENTER - DAY A white DOOR opens to reveal-- A sterile, semi-private room. Shared bathroom in the back. James stands in the doorway. Wearing nice, new, stupid clothes. Holding a small bag of personal supplies. SPENCER'S ROOM - DAY Spencer scrolls Twitter on his computer, bored. He opens a video-editing application. Presses play on a BRIGSBY CLIP (adventuring in the mountains). It looks pretty good. He smiles... MENTAL HEALTH CENTER - DAY - EXPRESSION ABSENT -James sits slumped in a chair at GROUP TIME. -James meanders around the therapeutic courtyard garden. -James by himself at a cafeteria table. A friendly patient, ERIC, takes a seat across from him, holding two soft-serve cones. He offers one to James. -James does lessons with DR. MORROW in the COMPUTER LAB, graphing another physics equation. Dr. Morrow takes notes.</scene_description>
    <character>DR. MORROW (PRELAP)</character>
    <dialogue>Well, I'm impressed. But I'm also very confused...</dialogue>
    <scene_description>MENTAL HEALTH CENTER - ACTIVITIES ROOM - DAY James sits at an art table, drawing with crayons. Across the room, Emily and Dr. Morrow confer.</scene_description>
    <character>DR. MORROW</character>
    <dialogue>He's extremely sharp. We started with algebra, and quite quickly made our way to quantum field theory. Then, it got... well, strange. Very theoretical, hard to follow. He showed me an equation they were working on. Said it was part of a larger theory that would... Allow them to travel between parallel dimensions.</dialogue>
    <character>DR. MORROW</character>
    <parenthetical>(then)</parenthetical>
    <dialogue>Nonsense, essentially.</dialogue>
    <scene_description>Emily considers that, confused. Turns to look at James. James continues to color with little energy, uninspired. Eric comes over, excited--</scene_description>
    <character>ERIC</character>
    <dialogue>What are you working on?</dialogue>
    <scene_description>James shows him his drawing: a simple RECTANGLE. That's it.</scene_description>
    <character>ERIC</character>
    <dialogue>Whoa! Let me try.</dialogue>
    <scene_description>Eric sits down with him.</scene_description>
    <character>EMILY (PRELAP)</character>
    <dialogue>James, I just want to start by saying how extremely proud I am.</dialogue>
    <scene_description>MENTAL HEALTH CENTER - MEETING LOUNGE - MORNING James sits at a table with Emily, despondent. But Emily smiles encouragingly.</scene_description>
    <character>EMILY</character>
    <dialogue>Really. I mean it. I know it hasn't been the easiest road getting here, but you're showing real progress. Soon, we can get you back on track with your education, and start strengthening other aspects of your life. Doesn't that sound great?</dialogue>
    <scene_description>This appraisal doesn't seem to lift James' spirits. (pressing on) Well, in the spirit of putting things behind us, there was one thing I thought you should know... Your kidnappers have pleaded guilty. That means they're going away, for a long time. And it's okay to have conflicting emotions about that... James considers that with an unexpected wash of emotion... Emily holds him by the shoulders, finds his eyes. You made it, James. You're okay. She brings him close, hugs him. JAMES' NEW ROOM - LATE NIGHT Silent. James lays awake in bed, unable to sleep. Then, the sound of soft STATIC fades in... Confused, James turns to the-- RADIO, which begins emitting a pulsing, ethereal GLOW. James sits up in bed, freaked out.</scene_description>
    <character>BRIGSBY (RADIO)</character>
    <parenthetical>(coming in and out)</parenthetical>
    <dialogue>James... Are you there, James...?</dialogue>
    <scene_description>James stands, goes to the radio. Brigsby...? He fiddles with the dial, finding the frequency.</scene_description>
    <character>BRIGSBY (RADIO)</character>
    <parenthetical>(clearer)</parenthetical>
    <dialogue>James, is that you? I've been trying to reach you! I'm trapped in negative subspace -- I had to hack your dimension's earth's A-M frequency! I need you, James. Now more than ever before...</dialogue>
    <scene_description>James really thinks about that, and his eyes well with tears.</scene_description>
    <character>JAMES</character>
    <dialogue>No. I can't.</dialogue>
    <scene_description>A beat of empty static before--</scene_description>
    <character>BRIGSBY</character>
    <parenthetical>(heartbroken)</parenthetical>
    <dialogue>James? But... It's our most desperate hour. The universe hangs on the edge of existence.</dialogue>
    <scene_description>He can barely bring himself to do it but--</scene_description>
    <character>JAMES</character>
    <dialogue>Don't you get it? It's too late! Everyone's mad at me because of you.</dialogue>
    <parenthetical>(then)</parenthetical>
    <dialogue>I can't be with you any more.</dialogue>
    <scene_description>James CLICKS OFF the radio. He sits on his bed, unsteady. Catches his breath, wipes his eyes. AUBREY'S ROOM - NIGHT Aubrey does homework, uninvested. Interrupted by the DING of a cell phone notification. She checks her phone. It's another in a long line of unanswered Spencer texts: "check yr email (bear emoji)" Aubrey looks cautiously intrigued... HD TV - LIVING ROOM - NIGHT A reel of beautifully photographed BRIGSBY SCENES, edited together with music and early effects work. REVERSE ON: Aubrey, Greg and Louise Pope, watching from the couch. Aubrey points things out to Louise Pope, who smiles, impressed and proud. Greg Pope is more guarded, but... ON SCREEN: James, in costume, runs down a sunset-lit green hill toward Aubrey. He takes off the Brigsby head, sweaty, laughing.</scene_description>
    <character>JAMES (ON SCREEN)</character>
    <dialogue>Did we get it!? This is gonna be better than all the other Brigsby episodes, ever!</dialogue>
    <scene_description>REVERSE ON: Greg, eyes glued to the screen, a realization dawning. PRE-LAP: KNOCK-KNOCK CEDAR HILLS POLICE STATION - VOGEL'S OFFICE - DAY Vogel looks up from his desk to see...</scene_description>
    <character>VOGEL</character>
    <dialogue>Mr. Pope...</dialogue>
    <scene_description>Greg Pope stands in the doorway, heart heavy, conciliatory.</scene_description>
    <character>GREG POPE</character>
    <dialogue>Detective... I was hoping we could talk?</dialogue>
    <character>VOGEL</character>
    <parenthetical>(worried)</parenthetical>
    <dialogue>You mean, about Feldo Mortese?</dialogue>
    <character>GREG POPE</character>
    <dialogue>What's Feldo Mortese?</dialogue>
    <character>VOGEL</character>
    <dialogue>Oh, nothing, never mind. What can I help you with?</dialogue>
    <scene_description>MENTAL HEALTH CENTER - KITCHEN - NIGHT James sneaks in under cover of darkness, searches cabinets. JAMES ROOM - MENTAL HEALTH CENTER - NIGHT James pulls the sheet off his bed, fashions it into a SACK. He adds: A bar of soap, plastic utensils, a pair of clean socks and underwear. Ties it off. There's a KNOCK, and James looks up to see Eric come into the room, heart heavy, holding a paper grocery bag.</scene_description>
    <character>ERIC</character>
    <dialogue>I'm just wanted to say good luck on your adventure, and I'm gonna miss having you around.</dialogue>
    <scene_description>Eric hands him the bag. James looks inside, pulls out some arts-and-crafts cardboard cut outs. Throwing stars, knives, laser guns - - basically all my weapons I've been saving up.</scene_description>
    <character>JAMES</character>
    <dialogue>Thanks Eric. I didn't know if I'd ever have a real friend again.</dialogue>
    <scene_description>They hug. Then--</scene_description>
    <character>ERIC</character>
    <dialogue>So, how are you gonna break out of here?</dialogue>
    <character>JAMES</character>
    <dialogue>It's complicated. I've been planning it for a long time.</dialogue>
    <scene_description>CUT TO: A TV CRASHES THROUGH A FIRST-FLOOR WINDOW! - NIGHT Lands in the street next to the mental health facility. James clears the glass and wire around the edges with a broken SHOWER HANDLE. He tosses his supplies, hops out. Then he runs into the night. OMIT BUSHES - NIGHT Brushed out of the way to reveal-- The POPE'S BACKYARD. Dark, quiet... POPE HOUSEHOLD - BACK PATIO - MOMENTS LATER James sneaks around the side of the house, then quietly to the door. Tries the handle... OPENS it slowly. POPE HOUSEHOLD - STAIRS Dark throughout. James climbs to the 2nd floor hallway. Enters-- JAMES' ROOM To find it back to its original state, stripped of all Brigsby-ness. James stands there a moment... Then he sees his DUFFLE BAG in the corner. He opens it, makes sure his BRIGSBY SHIRT is inside. He folds it carefully, places it back inside, and zips the bag up. POPE HOUSEHOLD - MOMENTS LATER James sneaks back down the stairs, duffle bag in hand. He starts to exit, but stops himself, noticing-- LIGHT coming from a cracked door... He moves closer, curious. Hears the muffled sound of VOICES and MOVEMENT. He leans to the crack, sliver of light painting his face. What he sees makes his JAW DROP... James pulls the door all the way OPEN, revealing-- BRIGSBY BEAR'S CABIN! (Well, actually the GARAGE, transformed by the presence of the Brigsby Bear set. But still!) James steps inside, taking it in with religious wonder. Every consciousness-seared detail made real before him. MUSIC: The peak of Forever Mountain, Brigsby Vol. 16. He drops to his knees, overwhelmed.</scene_description>
    <character>AUBREY (O.S.)</character>
    <dialogue>James?</dialogue>
    <scene_description>James turns to the DRIVEWAY, where he sees-- GREG and LOUISE POPE, AUBREY, SPENCER and VOGEL, unloading the back of a MOVING TRUCK. Surrounded by Brigsby props, costumes, pieces of sets, lights, and an old TV CAMERA. James looks between them, tears in his eyes, at a total loss. They look surprised to see him, but glad. James stands.</scene_description>
    <character>JAMES</character>
    <dialogue>What is...? I mean... How did this happen?</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>Well, it was supposed to be a surprise, for when you got home...</dialogue>
    <character>JAMES</character>
    <dialogue>But they told me... They said they were gonna get rid of everything?</dialogue>
    <scene_description>Spencer hops down from the truck.</scene_description>
    <character>SPENCER</character>
    <dialogue>Yeah, Feldo gave us a heads-up.</dialogue>
    <scene_description>Vogel smiles at James.</scene_description>
    <character>VOGEL</character>
    <dialogue>I wanted to say thanks. And I figured, better this stuff with you than in a dumpster somewhere.</dialogue>
    <character>AUBREY</character>
    <dialogue>It was Dad's idea to do the garage, though.</dialogue>
    <scene_description>James turns to Greg Pope, hardly believing any of this.</scene_description>
    <character>JAMES</character>
    <dialogue>Really?</dialogue>
    <character>GREG POPE</character>
    <dialogue>Yeah, well...</dialogue>
    <scene_description>He hesitates, voice wobbling with emotion and contrition. Aubrey showed us some of the stuff you had done together, and... yeah. I guess, I thought it looked pretty cool, son. And then I thought about the list, so... Might be a fun thing to do with the whole family, right? James wraps his head around the very concept.</scene_description>
    <character>JAMES</character>
    <dialogue>But... they told me not to even think about Brigsby any more, or I would never get to leave?</dialogue>
    <character>GREG POPE</character>
    <dialogue>Right, well... It sounds to us like Dr. Larson's being a little too hard on you.</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah.</dialogue>
    <character>LOUISE POPE</character>
    <dialogue>And you've been doing so well with everything else -- in a couple weeks they're letting us have an independent evaluation, then, hopefully, you get to come on home.</dialogue>
    <character>JAMES</character>
    <dialogue>And finish Brigsby...</dialogue>
    <character>GREG POPE</character>
    <dialogue>We're your family, James. We love you for who you are. And we know Brigsby's a part of that.</dialogue>
    <scene_description>James lets that wash over him, emotion surging... He steps over to his family, tearing up. HUGS his mom. His dad and his sister join in the embrace. Spencer hangs back. Thinks about something...</scene_description>
    <character>SPENCER</character>
    <dialogue>Dude, wait, how did you get here?</dialogue>
    <character>JAMES</character>
    <parenthetical>(through tears/the hug)</parenthetical>
    <dialogue>I threw a TV through the window.</dialogue>
    <scene_description>That throws off the hug a bit. His parents GRUMBLE (ad-lib). I know, sorry... The hug loosens, turns into a close grouping.</scene_description>
    <character>LOUISE POPE</character>
    <dialogue>Well, we have to tell somebody...?</dialogue>
    <scene_description>Greg Pope thinks about it.</scene_description>
    <character>GREG POPE</character>
    <dialogue>They don't know you're gone yet, right?</dialogue>
    <scene_description>James shrugs. So Greg shrugs too. Well, I'm sure we'll get a call. (then) You want to help unload everything? James smiles. Uh, yeah. He does. MUSIC UP -- James laughs with his family, explaining various props and miniatures, inspecting everything, trying the LIGHTS out, high-fiving Spencer, handing out Pop-Tarts... FADE OUT... CROSSLAKE MINIMUM SECURITY PRISON - DAY Greg Pope's LEXUS pulls up outside, idles. "Six Months Later" GREG POPE'S LEXUS - CONTINUOUS In the passenger seat, James looks out the window, apprehensive.</scene_description>
    <character>GREG POPE</character>
    <dialogue>You okay, kiddo?</dialogue>
    <scene_description>James takes a deep breath.</scene_description>
    <character>JAMES</character>
    <dialogue>I think so.</dialogue>
    <scene_description>Greg gives him a loving pat on the shoulder.</scene_description>
    <character>GREG POPE</character>
    <dialogue>I'll be here if you need anything.</dialogue>
    <scene_description>CROSSLAKE MINIMUM SECURITY PRISON - YARD - DAY Picnic style tables strewn about a patchy lawn. A GUARD escorts a prisoner into the yard... TED BURRELL. He searches, finds us. JAMES waves to him, timid.</scene_description>
    <character>TED BURRELL (PRELAP)</character>
    <dialogue>Well bud, would you look at that...</dialogue>
    <scene_description>TIME CUT: James and Ted sit at a far table. Ted looks James over, amazed, a war of emotions.</scene_description>
    <character>TED BURRELL</character>
    <dialogue>You're all grown up and out in the world and... just, wow. I didn't know if I'd ever get to see you again...</dialogue>
    <scene_description>James sorta smiles, not quite comfortable. So... How are you, bud?</scene_description>
    <character>JAMES</character>
    <dialogue>I'm... good. With my original family, and I'm going to a math school, which is easy, so far.</dialogue>
    <character>TED BURRELL</character>
    <dialogue>That's fantastic! Your-- uh, April would be so happy to hear that. Have you been to see her yet?</dialogue>
    <scene_description>James shakes his head no. Ted gets it, but-- Well, we write each other. And I know she'd love it. She finally solved the Vansmithe, you know.</scene_description>
    <character>JAMES</character>
    <dialogue>Really? What was it?</dialogue>
    <character>TED BURRELL</character>
    <dialogue>Six! The whole time.</dialogue>
    <character>JAMES</character>
    <parenthetical>(skeptical)</parenthetical>
    <dialogue>Ooohhhhh. I actually, uh -- the reason I came here. I had a question...</dialogue>
    <scene_description>Ted nods like he understands.</scene_description>
    <character>TED BURRELL</character>
    <dialogue>Well, I don't know how much of it I can really explain, but... I still think about the day she came home, with you in her arms... And, you know, it wasn't my idea, exactly, but... There you were.</dialogue>
    <parenthetical>(beat)</parenthetical>
    <dialogue>I guess I was scared, bud. And I knew it was wrong, but... some part of me felt like, you were our boy. And we wanted to give you everything we had to give.</dialogue>
    <scene_description>James looks away from him, unexpected emotion surfacing. He organizes his stack of papers, covering.</scene_description>
    <character>JAMES</character>
    <dialogue>That's, uh... That's not really why I'm here, though.</dialogue>
    <character>TED BURRELL</character>
    <dialogue>What's all that?</dialogue>
    <character>JAMES</character>
    <dialogue>Brigsby Bear Adventures. The movie.</dialogue>
    <character>TED BURRELL</character>
    <dialogue>Really? You wrote it?</dialogue>
    <character>JAMES</character>
    <dialogue>Yeah, I finished it. The whole story. I did it with my family, and some friends. And we got a bunch of free money from the internet.</dialogue>
    <character>TED BURRELL</character>
    <dialogue>James, that's... amazing!</dialogue>
    <scene_description>James shrugs modestly.</scene_description>
    <character>JAMES</character>
    <dialogue>Well, there's still one thing we can't get right...</dialogue>
    <character>TED BURRELL</character>
    <dialogue>What's that?</dialogue>
    <character>JAMES</character>
    <dialogue>The voices.</dialogue>
    <scene_description>Ted hesitates...</scene_description>
    <character>TED BURRELL</character>
    <dialogue>I, uh... I thought it was best to just put all that behind me. I'm actually working on something new.</dialogue>
    <character>JAMES</character>
    <dialogue>Really? What?</dialogue>
    <character>TED BURRELL</character>
    <parenthetical>(sheepish)</parenthetical>
    <dialogue>It's just a novel right now, but... Knights of the Spectrum: 12th Dimension Masters.</dialogue>
    <character>JAMES</character>
    <dialogue>Whoa, cool. What's the story? Wait, no -- we don't have time.</dialogue>
    <scene_description>James reaches into his pocket, pulls out a TAPE RECORDER. Ted considers it... (pleading) The premiere's next week...</scene_description>
    <character>TED BURRELL</character>
    <dialogue>Well, I am interested to see the direction you went with it...</dialogue>
    <scene_description>Ted picks up the top page, looks it over. A grin creeping up. James hits RECORD. Ted clears his throat...</scene_description>
    <character>TED BURRELL</character>
    <dialogue>Ready?</dialogue>
    <scene_description>James nods, and Ted gives him a smile... Then he launches into a fully-inhabited performance: (Brigsby voice) It was a time of reckoning for the galaxy I called home. And a time of great magic... Off James, surprised and oddly delighted. The BRIGSBY SCORE begins to rise, carrying us to-- MOVIE THEATRE MARQUEE - NIGHT BRIGSBY BEAR ADVENTURES: THE MOVIE WORLD PREMIERE SOLD OUT! MOVIE THEATER A packed audience, hushed, attentions rapt. ON SCREEN Brigsby looks out over a sunlit desert valley. His mouth moves in sync with the dialogue. Sort of.</scene_description>
    <character>BRIGSBY (V.O.)</character>
    <dialogue>...few were able to stand against the darkness...</dialogue>
    <scene_description>On the horizon, the SUN SETS at a sped-up pace. There's an intense RAINBOW SUNSET, beautifully rendered. Then STARS in the night sky. Brigsby's eyelids lower. He sees LIGHTS dot the horizon. In a line, moving. Getting bigger. Flashing RED and BLUE. As for me, I didn't have a choice... The BRIGSBY THEME kicks into full gear, takes us into-- "BRIGSBY BEAR ADVENTURES" - OPENING CREDITS Yes, the same sequence as the original show, but with several NEW SHOTS of James' making. AUDIENCE - THAT MOMENT Spencer and Aubrey sit together, dressed up, enjoying it. Then Spencer notices across the aisle -- an EMPTY SEAT. BATHROOM - MOVIE THEATER - MOMENTS LATER Spencer walks in to find-- JAMES, in his Brigsby shirt, standing over a toilet, dry heaving.</scene_description>
    <character>SPENCER</character>
    <dialogue>Whoa, hey, man -- you okay?</dialogue>
    <character>JAMES</character>
    <dialogue>What if... they don't like it?</dialogue>
    <character>SPENCER</character>
    <dialogue>Dude, everyone here is psyched. They're gonna love it.</dialogue>
    <character>JAMES</character>
    <dialogue>I'm just gonna stay here for a bit...</dialogue>
    <scene_description>LATER: James lying on his back, alone, stressed. Muffled BRIGSBY SFX and MUSIC coming from the theater... ON SCREEN - THE FINAL SCENE! A celebration in the FUTURE LIGHT FORTRESS CEREMONIAL CHAMBER. The production quality similar to the Brigsby TV show, but with a cinematic flair that is all James' own. An animated CROWD (GOODY GOOSE among them) cheers and wave banners. TRUMPETS blare. Brigsby kneels in front of an ALIEN KING (ERIC from the hospital, in makeup), who places a MEDAL around his neck. FELDO MORTESE, also wearing a medal, looks on, proud.</scene_description>
    <character>ALIEN KING ERIC</character>
    <dialogue>We name you, Brigsby Bear... Hero of Eternity!</dialogue>
    <scene_description>ARIELLE AND NINA SMILES (yes, the Arielle and Nina Smiles), wave their hands, casting SPARKLES over the celebration! Brigsby stands, shakes hands with a DAD SUN SOLDER.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>When I came to this world, I thought you were my enemy. But we came together to defeat Sun Snatcher. And now, we're family.</dialogue>
    <scene_description>The Sun Soldier nods, embraces a MOM/DAUGHTER SUN SOLDIER. AUDIENCE Greg Pope smiling, Louise teary with pride, holding hands. ON SCREEN Brigsby addresses the crowd.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>Worlds must now be rebuilt. It will take time, but together we can...</dialogue>
    <scene_description>But he trails off as DIABOLICAL LAUGHTER rises from above... And the chamber begins to SHAKE and FALL APART!</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>Sun Snatcher? It's impossible...</dialogue>
    <character>NINA SMILES</character>
    <dialogue>He must have infiltrated our dimension when we folded space!</dialogue>
    <scene_description>The roof RIPS OFF the palace! SUN SNATCHER hangs overhead, obscured by wisps of cloud.</scene_description>
    <character>SUN SNATCHER</character>
    <dialogue>I have you now, bear!</dialogue>
    <scene_description>AUDIENCE BANDER makes a wholly invested "whoa!" face, which he turns to share with VOGEL, who smiles and nods knowingly. ON SCREEN Brigsby confers with Feldo and the Sisters as debris rains.</scene_description>
    <character>ARIELLE SMILES</character>
    <dialogue>The Sun Snatcher simply can't be defeated, Brigsby!</dialogue>
    <character>FELDO MORTESE</character>
    <dialogue>Perhaps not. But now, a choice. Perish here together, and let Snatcher enslave all worlds? Or fold every molecule of this dimension into a singularity, creating a whole new universe, where the forces of light can fight on...</dialogue>
    <character>BRIGSBY</character>
    <dialogue>A new beginning...?</dialogue>
    <scene_description>AUDIENCE EMILY, arms crossed, skeptical, wondering what in God's name she's subjecting herself to. ON SCREEN Brigsby wields the SORTIS CRYSTAL, latches it onto Arielle's AMULET. An ENERGY FIELD surrounds them. Brigsby looks deep into Arielle's eyes...</scene_description>
    <character>BRIGSBY</character>
    <dialogue>One more thing...</dialogue>
    <scene_description>Holy shit -- Brigsby KISSES Arielle Smiles! Animatronic mouth opening and closing. It's... romantic.</scene_description>
    <character>BRIGSBY</character>
    <dialogue>Goodbye Arielle.</dialogue>
    <parenthetical>(afterthought)</parenthetical>
    <dialogue>You too, Nina.</dialogue>
    <scene_description>Nina, off to the side, waves casually. AUDIENCE AUBREY puts her hand over her mouth to keep from laughing. Next to her: LOGAN and MERIDETH, stoned, enraptured. ON SCREEN Brigsby looks up, energy field glowing, amulet in hand. The score CRESCENDOS... and he FLIES into the sky on a bright white beam of energy! Brigsby exits the atmosphere and COLLIDES with Sun Snatcher, trapping him in an energy field, which rockets through space!</scene_description>
    <character>SUN SNATCHER</character>
    <dialogue>Noooooooooooo!</dialogue>
    <scene_description>Faster and faster! Light speed! Into the biggest star in the universe! It explodes in a SUPERNOVA, becomes a BLACK HOLE and begins swallowing all existence! Entire galaxies crumble and swirl into dust until... NOTHING. Soundless darkness. But then-- LIGHT! A BIG BANG births a new universe! "A FILM BY JAMES POPE AND HIS BEST FRIENDS AND FAMILY" LOBBY - THAT MOMENT James sits, clutching his knees, listening... And then... APPLAUSE? Getting louder... THEATER - SECONDS LATER James walks in to find a STANDING OVATION, the crowd facing the screen, whistling, shouting, cheering. Standing in front of the screen is BRIGSBY BEAR himself. Brigsby NODS to James. James nods back. Brigsby steps inside the screen and gives James a final wave. Off James waving goodbye, we-- VHS STATIC</scene_description>
  </scene>
</script>

Summary: James is forced to live in an underground bunker with his parents Ted and April Mitchum. While Ted tells James that the outside world is dangerous, he often is seen by James leaving the bunker with a gas mask on. James is fascinated with an educational children's show titled Brigsby Bear, centered around the title bear helping characters escape from trouble, because it is the only show he owns and is allowed to watch. One night, he sneaks out only to see several police cars approach the home. As the police raid the bunker, James is taken away from Ted and April, who are arrested. James is brought to the police station and meets Detective Vogel, who tells James that Ted and April are not his real parents and that he has been held captive since he was a baby. Vogel then introduces James to his real parents, Greg and Louise Pope, and their teenage daughter, Aubrey. Having trouble adapting to his new life, James visits a psychologist named Emily, who informs James that Brigsby Bear is not real and was made by Ted, a former artist and designer, who disappeared with his wife in 1987. Emily explains that the police tracked Ted from the studio where the show was made after he was spotted by a passerby days prior. Realizing that no one else will continue the story, James comes up with the idea to make a movie based on the character to close the series. One night, Aubrey takes James to a party. He meets Aubrey's friend Spencer and later starts talking about Brigsby Bear to his new friends. He starts production after Vogel, who sympathizes with James through Vogel's own early acting dreams, lends James some props from the show, and Spencer, being a filmmaker, agrees to make the movie with him. Spencer also advertises the movie by uploading episodes of Brigsby Bear to YouTube, where it gains popularity and a new audience. Greg and Louise do not approve of James' activities because they fear it hinders his chances of living a normal life. While filming in a forest, James uses an explosive he made for a scene that detonates, surprising Spencer. The group is arrested, but James takes the blame for it. The police release him but confiscate the Brigsby Bear props once again. James takes his parents' car out one night to steal the costumes and props. He takes a detour first to his old underground home, now abandoned and cordoned off with yellow tape. James stops by a diner and discovers Whitney, an actress he recognizes from Brigsby Bear. She tells him that she never knew the true circumstances behind the side acting job, having been told by Ted that it was for Canadian public access television. As the police arrive outside, James asks Whitney to reprise her role for his film and admits he has had a longtime crush on her. James is placed in a mental institution. Meanwhile, Aubrey shows her parents parts of the movie, where the two realize that making the movie allowed him to spend time with his friends. One night, James breaks out of the institution to grab his belongings, but discovers his family, along with Spencer and Vogel, building a Brigsby Bear set in their garage. The family tells him that they had agreed to help out after seeing how happy he was behind the scenes. James finishes the movie, with Vogel and Whitney in lead roles, and visits an incarcerated Ted, who apologizes for abducting him. James tells Ted about the movie and states that they are having trouble getting the voices right. Ted helps him out by recording the voice-overs for Brigsby and other characters. On premiere night, the show is sold out and James is worried no one will like it, so he stays out of the theater while the movie plays. After it concludes, James walks into the theater and is met with a standing ovation. While being embraced by his family, James notices a real-life Brigsby on stage. The pair nod at each other and Brigsby disappears.