<script>
  <scene>
    <character>FRANKENWEENIE</character>
    <dialogue>screenplay by</dialogue>
    <scene_description>John August (This version is conformed as per the animatic on 18th Jan 2012\_v2) WHIRS and HUMS. The screen flickers. Splices pop through the gate. And then, today's feature film: MONSTERS FROM BEYOND! The title card is made from cut cardboard, and very blurry.</scene_description>
    <character>MOM (O.S.)</character>
    <dialogue>Victor, I don't know that it's...</dialogue>
    <character>VICTOR (O.S.)</character>
    <dialogue>Mom, you have to wear the glasses.</dialogue>
    <character>MOM (O.S.)</character>
    <dialogue>Oh! Yes of course.</dialogue>
    <scene_description>Thick frames slide past. Now we're looking at the title card in real 3D. It's very homemade, but charmingly done. The next card: STARRING SPARKY</scene_description>
    <character>DAD</character>
    <dialogue>In 3D honey.</dialogue>
    <scene_description>Reveal that we are...</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. LIVING ROOM - DAY</stage_direction>
    <scene_description>Victor's MOM and DAD share the couch with SPARKY THE DOG, 30-odd pounds of canine goodness. They're watching the homemade movie through vintage 3D glasses. Behind them run two projectors, manned by the filmmaker himself, VICTOR. He's more mad scientist than film auteur -- he built this twin projector system himself.</scene_description>
    <character>MOM</character>
    <dialogue>So that's where my candlestick went.</dialogue>
    <character>DAD</character>
    <dialogue>Oh, isn't that your grandmother's table cloth.</dialogue>
    <character>MOM</character>
    <dialogue>That looks great!</dialogue>
    <scene_description>January 2012 BACK TO THE SCREEN The pterodactyl swoops across town. People run in fear and panic. The monster attacks!</scene_description>
    <character>DAD</character>
    <dialogue>Oh that is so...Woah! I just felt I was attacked.</dialogue>
    <character>MOM</character>
    <dialogue>Oh. That's scary.</dialogue>
    <scene_description>Troops and tanks spring into action.</scene_description>
    <character>DAD</character>
    <dialogue>Send in the marines!</dialogue>
    <character>ARMY FIGURE</character>
    <dialogue>Over here men. This way.</dialogue>
    <scene_description>To no avail.</scene_description>
    <character>MOM</character>
    <dialogue>Oh! Watch out!</dialogue>
    <character>DAD</character>
    <dialogue>Whoah!</dialogue>
    <scene_description>ENTER SPARKYSAURUS</scene_description>
    <character>MOM</character>
    <dialogue>Sparky!</dialogue>
    <character>DAD</character>
    <dialogue>Sparky that's you!</dialogue>
    <scene_description>Sparky barks as he sees himself in the movie.</scene_description>
    <character>MOM</character>
    <dialogue>Oh!</dialogue>
    <character>DAD</character>
    <dialogue>You tell em' Sparky.</dialogue>
    <scene_description>Sparky defeats the monster and the troops and townsfolk rejoice.</scene_description>
    <character>DAD</character>
    <dialogue>Bravo!</dialogue>
    <scene_description>Suddenly, one of the projectors JAMS on a splice. The film melts, then the tail WHIPS AROUND, getting snared in the second projector's reel. The two machines SMASH TOGETHER in a shower of sparks.</scene_description>
    <character>MOM</character>
    <dialogue>Oh! Oh!</dialogue>
    <scene_description>January 2012</scene_description>
    <character>DAD</character>
    <dialogue>Um. Maybe just unplug it.</dialogue>
    <scene_description>Sparky YANKS the power cord from the wall. The bulb dims. The spinning stops. Darkness for a moment, then Victor flicks on the light switch.</scene_description>
    <character>MOM</character>
    <dialogue>Well it certainly was exciting!</dialogue>
    <character>DAD</character>
    <dialogue>Yeah, it was a big finish. Well done son.</dialogue>
    <character>VICTOR</character>
    <dialogue>I can fix this. C'mon boy!</dialogue>
    <scene_description>CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. HOUSE / STAIRWELL - DAY</stage_direction>
    <scene_description>Victor lugs the two projector upstairs. Sparky follows behind.</scene_description>
    <character>DAD (O.S.)</character>
    <dialogue>All that time he spends up there. A boy his age needs to be outside with his friends.</dialogue>
    <character>MOM (O.S.)</character>
    <dialogue>I don't know that Victor has friends, dear. Other than Sparky.</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. BEDROOM HALLWAY - DAY</stage_direction>
    <scene_description>Victor walks up the stairs into the attic. Sparky is right behind.</scene_description>
    <character>DAD (O.S.)</character>
    <dialogue>That's my point! I don't want him to turn out, y'know, weird.</dialogue>
    <character>MOM (O.S)</character>
    <dialogue>There's nothing wrong with Victor. He's just in his own world.</dialogue>
    <scene_description>MUSIC RISES as we finally enter... January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>MAIN TITLES begin, as Victor carries the projector up into his attic workshop. Sparky follows at his feet and they pass various inventions and movie set pieces that cram every corner of this sloped-roof wonderland. Victor disassembles the projectors, nimbly swapping pieces in and out. Sparky happily trots on a little treadmill Victor designed. He stops to scratch himself and slides out of frame. He bounds back a second later and tries to get Victor to play with him by licking his face. Victor Easy boy. Victor finishes his tinkering and splices the broken film. Satisfied, he snaps the reel back on the projector and starts to roll it again. On the reel of the projector we - DISSOLVE TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN - MORNING</stage_direction>
    <scene_description>Tight on the wheel of the paper boy's bicycle we pull out to reveal the suburban paradise of New Holland. It's a sea of cookie-cutter houses on cul-de-sac'd streets named after trees. The town comes complete with its own ersatz Dutch windmill, which lazily turns on the hillside above. A BIKE-RIDING PAPERBOY delivers the morning news.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. VICTOR'S HOUSE / STREET - MORNING</stage_direction>
    <scene_description>Sparky runs out the front door and grabs the newspaper for Dad. Dad kisses Mom goodbye.</scene_description>
    <character>DAD</character>
    <dialogue>See you later, sweetie.</dialogue>
    <character>MOM</character>
    <dialogue>Have a good day!</dialogue>
    <scene_description>Dad heads to his car. Sparky picks up the newspaper in his mouth, then trots back to the house, where Victor is waiting. January 2012</scene_description>
    <character>MOM</character>
    <dialogue>Victor! Come on honey your going to be late. Go put Sparky in the backyard.</dialogue>
    <character>VICTOR</character>
    <dialogue>Come on Sparky!</dialogue>
    <scene_description>Victor takes Sparky around to the side of the house. He throws a ball for Sparky which lands on the edge of his neighbours meticulous garden lawn.</scene_description>
    <character>VICTOR</character>
    <dialogue>Good morning, Mr. Burgemeister!</dialogue>
    <scene_description>Next-door neighbor BURGEMEISTER is trimming his box hedge. The Mayor of New Holland, Burgemeister is slightly OCD and largely insufferable.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>Your dog has been sniffing around my Dutch Dazzlers. The other day I caught him peeing on my flamingo.</dialogue>
    <character>VICTOR</character>
    <dialogue>I'll keep an eye on him.</dialogue>
    <character>BURGEMEISTER</character>
    <dialogue>You better.</dialogue>
    <character>VICTOR</character>
    <dialogue>Yes sir.</dialogue>
    <scene_description>Victor continues to walk to the backyard.</scene_description>
    <character>VICTOR</character>
    <dialogue>Go on Sparky. That's right. Good boy.</dialogue>
    <scene_description>Sparky trots after Victor. Victor puts him in the back yard and waves good bye.</scene_description>
    <character>VICTOR</character>
    <dialogue>See you later!</dialogue>
    <scene_description>Burgemeister picks up his own newspaper and unfolds it to read the front page. INSERT NEWSPAPER: The headline reads "MAYOR BURGERMEISTER TO KICK OFF DUTCH DAYS." A photo shows Mayor Burgemeister complete with sash and hat. Burgemeister is pleased with the photo. WIDER: A girl Victor's age tries to sneak out of the house behind Burgemeister. January 2012 This is ELSA VAN HELSING. She's a raven-haired fourth- grader with the soul of a poet. With eyes in the back of his head...</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>Where do you think you're going?</dialogue>
    <scene_description>She freezes.</scene_description>
    <character>ELSA</character>
    <dialogue>School.</dialogue>
    <scene_description>He turns to face her.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>Is that so. What about that dog of yours?</dialogue>
    <character>ELSA</character>
    <dialogue>She's not in the house and she's away from your tulips.</dialogue>
    <character>BURGEMEISTER</character>
    <dialogue>I want you to remember something, while your parents are away I am in charge here.</dialogue>
    <character>ELSA</character>
    <dialogue>Yes, Uncle Bob.</dialogue>
    <character>BURGEMEISTER</character>
    <dialogue>Dutch Day is coming up and I don't need any trouble. How's your song coming?</dialogue>
    <character>ELSA</character>
    <dialogue>Okay.</dialogue>
    <character>BURGEMEISTER</character>
    <dialogue>Keep at it. Dutch day is a big day for me.</dialogue>
    <character>ELSA</character>
    <dialogue>Yes sir.</dialogue>
    <scene_description>He's finished. Has nothing more to say. Elsa walks away, happy to be out of that conversation. Burgemeister goes back to admiring his photo in the newspaper. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. CLASSROOM - DAY</stage_direction>
    <scene_description>MR. RZYKRUSKI stands at the blackboard, where he's written his name. He has a thick, impossible-to-place accent, somewhere between a Russian spy and Dracula.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Good morning children. I am Mr. Rzykruski. I will be your new science teacher. Apparently, Mr. Holcum had an incident.</dialogue>
    <scene_description>Edgar interjects:</scene_description>
    <character>E</character>
    <dialogue>He got hit by lightning.</dialogue>
    <scene_description>This is news to Mr. Rzykruski. The rest of the class, including Victor and every child we've met so far, already knew.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Well. That is bad. But he did not get "hit by" lightning. Lightning does not hit a person, the way one is hit by a baseball or a cabbage.</dialogue>
    <scene_description>On the blackboard, he draws a diagram to illustrate his point, starting with a big cloud.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Lightning is simply electricity. The cloud is angry, yes, making storm. All the electrons are saying, "I am leaving you. I go to land of opportunity."</dialogue>
    <scene_description>He draws the ground beneath it.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>The ground says, "Yes, we need electrons trained in science just like you. Come! Come! Welcome!" So both sides start to build a ladder.</dialogue>
    <parenthetical>(drawing stick figure)</parenthetical>
    <dialogue>This man, he comes out to look at the storm. He does not see the invisible ladders. When the two ladders meet, BOOM! The circuit is complete and all of the electrons rush to the land of opportunity. This man is in the way. Yiii!</dialogue>
    <scene_description>January 2012 He draws "shock lines" all around the stick figure. It's pretty violent. All of the students are watching in wide-eyed wonder. Realizing that he may have gone overboard...</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>But is very rare to have such incident.</dialogue>
    <scene_description>Victor raises his hand.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>But it's not rare. Lightning happens to people all the time here. There's a thunderstorm almost every night.</dialogue>
    <character>BOB</character>
    <dialogue>My dad got hit twice.</dialogue>
    <character>WEIRD GIRL</character>
    <dialogue>They built New Holland on an abandoned gold mine...</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>I heard it was a cemetery.</dialogue>
    <character>WEIRD GIRL</character>
    <dialogue>That's where they buried the miners.</dialogue>
    <character>NASSOR</character>
    <dialogue>It's the windmill that does it.</dialogue>
    <scene_description>REVEAL a view of the windmill through the classroom window. We PUSH IN on Nassor, the intense look in his eyes.</scene_description>
    <character>NASSOR</character>
    <dialogue>Turning, turning the air until the sky itself rages against the night.</dialogue>
    <scene_description>A beat.</scene_description>
    <character>WEIRD GIRL</character>
    <dialogue>No. Cemetery. Definitely.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. BACK YARD - DAY</stage_direction>
    <scene_description>Sparky amusing himself while Victor is at school by playing with a tennis ball. January 2012 But "catch" doesn't work too well without Victor and the ball rolls through a broken plank in the bottom of Mr Burgemeister's fence. Assuming it is lost forever, Sparky sits dejectedly looking at the fence until he is startled to see the ball suddenly roll back towards him. He BARKS and goes to investigate. Another dog BARKS BACK. Surprised, Sparky backs off. There's not usually a dog next door. He BARKS. An ANSWERING BARK. He SNIFFS the fence thoroughly. As he reaches the broken plank, his nose touches ANOTHER DOG'S NOSE. He jumps back. Lies low in the grass to peer through. On the other side of the fence is a similarly-sized poodle named PERSEPHONE -- Elsa's dog. She's beautiful. She drops the ball on the grass, staring back. Sparky suddenly rolls over on his back, completely submissive. Persephone grabs the ball and runs away. Sparky pops up, looking after her.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. CLASS - DAY</stage_direction>
    <scene_description>The bell RINGS. Students head for the door.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Students on your way out, take a permission slip for the Science Fair.</dialogue>
    <scene_description>Nassor takes a form. Reads it. They are intrigued but don't understand.</scene_description>
    <character>BOB</character>
    <parenthetical>(per the form)</parenthetical>
    <dialogue>First prize is a huge trophy!</dialogue>
    <scene_description>January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. SCHOOL / BIKE RACKS - DAY</stage_direction>
    <scene_description>CLOSE ON Victor, kneeling as he locks his bike to the rack. A SHADOW falls across him. He looks up to see WEIRD GIRL standing over him. She has a fluffy white CAT in her arms, which she strokes idly like a James Bond villain.</scene_description>
    <character>WEIRD GIRL</character>
    <dialogue>Hello, Victor.</dialogue>
    <character>VICTOR</character>
    <dialogue>Hi.</dialogue>
    <character>WEIRD GIRL</character>
    <dialogue>Mr. Whiskers had a dream about you last night.</dialogue>
    <character>VICTOR</character>
    <dialogue>How do you know?</dialogue>
    <character>WEIRD GIRL</character>
    <dialogue>Because this morning, he made this.</dialogue>
    <scene_description>She holds out what looks to be a small rope of dried clay, bent in shape of a V.</scene_description>
    <character>VICTOR</character>
    <dialogue>Did you get that out of the litter box?</dialogue>
    <character>WEIRD GIRL</character>
    <dialogue>It's an omen.</dialogue>
    <scene_description>FLASH CUT:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. VARIOUS LOCATIONS - DAY \[PAST\]</stage_direction>
    <character>WEIRD GIRL (V.O.)</character>
    <dialogue>Last month he dreamed about Bob.</dialogue>
    <scene_description>She shows BOB, a chubby classmate, a cat-poop 'B.' In a STYLIZED, OVERLAPPING SPLIT-SCREEN, we see Bob walking down a sidewalk, eating an ice-cream cone.</scene_description>
    <character>WEIRD GIRL (V.O.)</character>
    <dialogue>He fell in a manhole.</dialogue>
    <scene_description>Bob suddenly drops out of frame. TILT DOWN to see the open manhole. January 2012</scene_description>
    <character>WEIRD GIRL (V.O.)</character>
    <dialogue>He dreamed about Toshiaki the day he pitched a perfect game.</dialogue>
    <scene_description>Weird Girl shows classmate TOSHIAKI a cat-poop 'T.' Wearing a baseball cap, Toshiaki stares intently, ready to make his pitch.</scene_description>
    <character>WEIRD GIRL (V.O.)</character>
    <dialogue>...and Nassor the day he got knocked unconscious.</dialogue>
    <scene_description>Nassor, an intense boy with sinister eyes, pulls down a catcher's mask. A slit of light on his eyes. Toshiaki throws. The ball hits Nassor square on the mask, knocking him down.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. SCHOOL / BIKE RACKS - DAY</stage_direction>
    <character>WEIRD GIRL</character>
    <dialogue>If Mr. Whiskers dreams about you, it means something big is going to happen.</dialogue>
    <scene_description>She offers him the "V."</scene_description>
    <character>VICTOR</character>
    <dialogue>You can keep it.</dialogue>
    <scene_description>The class bell RINGS. Side-stepping around her, Victor heads in to class. She holds the cat to her face.</scene_description>
    <character>WEIRD GIRL</character>
    <dialogue>One day you'll dream about me, won't you kitty?</dialogue>
    <scene_description>Mr. Whiskers offers nothing.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN - DAY</stage_direction>
    <scene_description>Victor hops off his bike and goes into the backyard where Sparky has been waiting for him to come home.</scene_description>
    <character>VICTOR</character>
    <dialogue>Hey boy. How you doing?</dialogue>
    <scene_description>Suddenly the backyard gate bursts open.</scene_description>
    <character>E</character>
    <dialogue>You'll be my partner, right, Victor?</dialogue>
    <scene_description>January 2012</scene_description>
    <character>E</character>
    <dialogue>Because you have to have a partner for the science fair and whoever's your partner is going to win. You know the most about science. So pick me as a partner. I have lots of ideas. We could make a death ray!</dialogue>
    <scene_description>Victor holds up a permission slip, which lists all the prohibited projects, including explosives, lasers, nuclear devices and death rays.</scene_description>
    <character>VICTOR</character>
    <dialogue>It says no death rays. See?</dialogue>
    <character>E</character>
    <dialogue>Ah, man. I still want to do it.</dialogue>
    <parenthetical>(and yet...)</parenthetical>
    <dialogue>C'mon. Who else would be your partner? You don't have friends and neither do I.</dialogue>
    <scene_description>He has a point. Victor gives in.</scene_description>
    <character>VICTOR</character>
    <dialogue>I'm sorry Edgar. I just don't need a partner. I like to work alone.</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. DINING ROOM - DAY</stage_direction>
    <scene_description>Dad is examining the permission slip. Mom is bringing food in from the kitchen -- they're having fondue.</scene_description>
    <character>VICTOR</character>
    <dialogue>Will you sign my permission slip?</dialogue>
    <character>MOM</character>
    <dialogue>Dinner's ready.</dialogue>
    <character>DAD</character>
    <dialogue>Victor, have I ever talked to you about what I do for a living?</dialogue>
    <character>VICTOR</character>
    <dialogue>You're a travel agent.</dialogue>
    <character>DAD</character>
    <dialogue>I sell dreams. I tell people, you can sail to Italy. You can do the hula in Hawaii.</dialogue>
    <character>VICTOR</character>
    <dialogue>Will you sign my form?</dialogue>
    <character>DAD</character>
    <dialogue>I'm getting to that.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>VICTOR</character>
    <dialogue>Okay.</dialogue>
    <scene_description>Dad picks up two long fondue forks, using them to illustrate his point.</scene_description>
    <character>DAD</character>
    <dialogue>In my job, sometimes you have people who don't want quite the same thing, right. Say the husband wants to play golf in Scotland, but the wife wants to paddle down the Amazon. Alright you've got two conflicting ideas here.</dialogue>
    <parenthetical>(holding forks apart)</parenthetical>
    <dialogue>And it's my job, Victor, to help them meet halfway. Say, Scottsdale, Arizona. He gets to golf, she gets Indians.</dialogue>
    <character>MOM</character>
    <dialogue>But there's no river. And no jungle.</dialogue>
    <character>VICTOR</character>
    <dialogue>Nobody gets what they want.</dialogue>
    <character>DAD</character>
    <dialogue>Exactly. And wrong. They both get what they want because they compromise.</dialogue>
    <scene_description>Dad skewers meat on his forks, continuing his metaphor. Victor is shrimp; Dad is beef.</scene_description>
    <character>DAD</character>
    <dialogue>You'd like to do this science fair. And that's great. I'd like you to try a sport. Say, I don't know, baseball. Science fair, baseball. Science fair, baseball. How do you choose? Guess what? You don't have to. No reason you can't do both. You meet in the middle.</dialogue>
    <parenthetical>(bringing forks together)</parenthetical>
    <dialogue>Everyone's happy.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. BASEBALL FIELD - DAY</stage_direction>
    <scene_description>Victor is stood on the side of the baseball field with his Dad who is head coach. Sparky is there aswell to support Victor. Toshiaki is pitching. Nassor is catching. January 2012</scene_description>
    <character>DAD</character>
    <dialogue>Look at what Toshiaki's doing. Keeping his eye on the target. Never losing his concentration.</dialogue>
    <scene_description>Toshiaki pitches and the batter misses. Nassor catches the ball.</scene_description>
    <character>GYM TEACHER</character>
    <dialogue>Strike three! Next Batter!</dialogue>
    <scene_description>Camera PANS to find Mr. Rzykruski -- who is simply in Victor's imagination.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>I want you to concentrate on your project for the science fair.</dialogue>
    <scene_description>We continue to pan past Mr Ryzkruski and come back onto Victor trying in vain to keep focused on the game. Toshiaki winds up for the pitch.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BASEBALL FIELD - DAY</stage_direction>
    <scene_description>Victor's Mom is in the stands for the big game -- along with all the kids we've met so far, and many of the adults. Sparky is completely taken by the ball and his eyes follow it around the field.</scene_description>
    <character>MOM</character>
    <dialogue>Come on honey!</dialogue>
    <scene_description>Toshiaki pitches again and as Victor swings to hit the ball Sparky leaps up catching the ball mid jump. The other kids snigger.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Nice catch Sparky.</dialogue>
    <character>DAD</character>
    <dialogue>Come on Victor, please. Tie Sparky up and get your head into the game.</dialogue>
    <character>GYM TEACHER</character>
    <dialogue>Time out!</dialogue>
    <scene_description>Victor takes Sparky to the bleachers and ties him up.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sorry boy.</dialogue>
    <scene_description>He walks back onto the field. Elsa arrives at the bleachers with Persephone. January 2012</scene_description>
    <character>ELSA</character>
    <dialogue>Hey Sparky.</dialogue>
    <scene_description>She sits on the bleachers with Persephone to watch the game. Sparky looks over admiringly at Persephone.</scene_description>
    <character>GYM TEACHER</character>
    <dialogue>Play ball.</dialogue>
    <scene_description>Victor swings for the ball again. And misses.</scene_description>
    <character>GYM TEACHER</character>
    <dialogue>Strike One.</dialogue>
    <character>DAD</character>
    <dialogue>Nice try son.</dialogue>
    <scene_description>Once again Victor remembers wise words of Mr Ryzkruski.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. CLASSROOM - CONTINUOUS</stage_direction>
    <scene_description>Mr. Rzykruski stands in front of the classroom black board.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>When conducting an experiment, trying is the important thing. It is OK to fail as long as you keep trying.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. BASEBALL FIELD - DAY</stage_direction>
    <scene_description>Back on the field at the bleachers Weird Girl arrives with Mr Whiskers. She sits by Elsa and Peresphone. They exchange a glance.</scene_description>
    <character>MOM</character>
    <dialogue>Come on Victor- you can do it!</dialogue>
    <scene_description>Toshiaki pitches again and again Victor misses.</scene_description>
    <character>GYM TEACHER</character>
    <dialogue>Strike two!</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>Yes.</dialogue>
    <character>MOM</character>
    <dialogue>Come on honey!</dialogue>
    <scene_description>Elsa, Weird Girl and Mr Whiskers will Victor on. This time when Victor swings - He hits! January 2012 He almost forgets to run until Sparky BARKS at him.</scene_description>
    <character>DAD</character>
    <dialogue>Victor run!</dialogue>
    <scene_description>Sparky pulls on his lead and it works loose. The ball rolls out of the park. Sparky goes after it, his stubby legs bounding.</scene_description>
    <character>MOM</character>
    <dialogue>Oh Sparky!</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. STREET - DAY</stage_direction>
    <scene_description>The ball rolls into the street and Sparky manages to grab it in his mouth. Proud of himself, Sparky turns to look back at Victor. Just then... A CAR SCREECHES up at him. Sparky reacts. We CUT AWAY as the car hits.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BASEBALL FIELD - DAY</stage_direction>
    <scene_description>Every player, every kid, every parent is stunned. Horrified. We end CLOSE ON Victor.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky! Noooooo!</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. PET CEMETERY - EVENING</stage_direction>
    <scene_description>Dad buries a wooden box. Victor watches at the grave side, devastated. His Mom and Dad give him a quiet moment to grieve.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BACKYARD - EVENING</stage_direction>
    <scene_description>Persephone nudges the tennis ball through the gap in the fence. She's waiting for Sparky. Disappointed, she leaves the ball and slowly walks away.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. BEDROOM - EVENING</stage_direction>
    <scene_description>Victor lies in bed, staring up at the ceiling. Mom and Dad sit on the edge of the bed, trying to comfort him. January 2012</scene_description>
    <character>MOM</character>
    <dialogue>He was a great dog. A great friend.</dialogue>
    <character>DAD</character>
    <dialogue>The best dog a kid could have.</dialogue>
    <character>MOM</character>
    <dialogue>When you lose someone you love, they never really leave you. They just move into a special place in your heart. He'll always be there, Victor.</dialogue>
    <character>VICTOR</character>
    <dialogue>I don't want him in my heart. I want him here, with me.</dialogue>
    <character>MOM</character>
    <dialogue>I know. If we could bring him back, we would.</dialogue>
    <scene_description>Mom kisses Victor goodnight and turns to leave.</scene_description>
    <character>MOM</character>
    <dialogue>Try and get some sleep sweet heart- things will seem better in the morning.</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - EVENING</stage_direction>
    <scene_description>In his attic workshop, Victor is finishing work on his projector. He threads the film and starts it playing. Sparky-saurus is attacking the Pterodactyl. Victor smiles for a moment, then the sadness returns. DISSOLVE TO: Victor's sadness remains as we travel through a changing scene around him- in his bedroom, at breakfast, in the car on the way to school and finally in the classroom. MATCH CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. CLASS - DAY</stage_direction>
    <scene_description>Back at school Victor is despondent. Unable to concentrate, he doodles pictures of Sparky in his notebook and barely listens to the lecture.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Just like lightning, the nervous system is electricity.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>We are wires and springs and cables to send the messages. "Foot! Move! You are standing in the fire!"</dialogue>
    <scene_description>Mr. Ryzkruski lifts up a plate with a cloth on. He reveals a dead frog.</scene_description>
    <character>CHILDREN</character>
    <dialogue>Eww!</dialogue>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Even after death, the wiring remains. Watch as the muscles respond to the electricity.</dialogue>
    <scene_description>Mr Ryzkruski places the frog onto his desk and begins to hook an electrode to its leg. The wiring is attached to a small box that can generate an electric charge. Mr Ryzkruski now attaches the electrode to the frog's leg and, with a flip of a switch, turns on the electricity - The frog leg jumps up as if alive! And so does Victor. He looks back and forth between Mr. Ryzkruski's demonstration and his doodle of Sparky. An idea. Victor bursts out of the school doors and starts to run home.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. NEIGHBORHOOD - DAY</stage_direction>
    <scene_description>Victor runs through the street on his way home.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. VICTOR'S HOUSE - DAY</stage_direction>
    <scene_description>He runs into the garage and grabs a whole lot of tools, gear and equipment.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. VICTOR'S HOUSE - DAY</stage_direction>
    <scene_description>Victor raids the kitchen for some household appliances. Mom sits on the couch reading and only barely registers what he is up to.</scene_description>
    <character>MOM</character>
    <dialogue>Hi Victor, how was school?</dialogue>
    <scene_description>January 2012</scene_description>
    <character>VICTOR</character>
    <dialogue>Ok.</dialogue>
    <scene_description>Victor heads upstairs with a box of the appliances he has just collected.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. PET CEMETERY - NIGHT</stage_direction>
    <scene_description>A full moon. HOOTING owls. Over the top of the fence, we see a shovel blade moving past. The shovel digs into the soft earth. Again. And again. Victor is digging up Sparky's grave. It's tough work, especially because he's trying to be quiet. A black cat perches on a nearby gravestone. SCREECHES. Spooked, Victor waves him off. He's uncovered the box. He opens it and gingerly loads the wrapped bundle into shoulder.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. LIVING ROOM - NIGHT</stage_direction>
    <scene_description>Victor's parents are sitting on the couch watching a movie. Though the movie isn't really scary, Mom looks for any excuse to snuggle closer to her husband. He playfully encourages it and puts his arm around her to pull her closer. As Victor sneaks behind them, carrying the wrapped corpse, he inadvertently knocks into a lamp causing it to flicker. Dad turns and sees what's back there but can't see Victor who is hiding, frozen, just out of sight. Dad turns back to the TV. Relieved, Victor tiptoes past them, heading for the stairs.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC LABORATORY - NIGHT</stage_direction>
    <scene_description>EXTREMELY CLOSE ON the eye of a needle. Thread pushes through. Victor is making repairs to Sparky's corpse. We don't see any of it directly, just shadows on the wall. He rummages through a bucket of nuts and screws, picking two oversized bolts. January 2012 He places Sparky onto Mom's ironing board and pushes it directly under the skylight. The storm is just reaching a fever pitch. As HOPEFUL MUSIC rises, Victor climbs a ladder out the window where we see that he has attached his metal swing set to the roof. Victor checks the wind direction and lets fly two balloons attached to the umbrella and fastens the ends to the swing set. This will serve as the conductor.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BURGEMEISTER'S HOUSE - NIGHT</stage_direction>
    <scene_description>Burgemeister is drawing his drapes shut when he sees the movement on the Frankenstein roof. He can't make out Victor, but it's enough to make him suspicious.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC LABORATORY - NIGHT</stage_direction>
    <scene_description>Victor climbs down and checks his notes and his equipment. We see a whole host of household items that Victor has re- purposed to become part of his elaborate apparatus. - A series of Mom's colanders and pans and appliances, - an old fish tank, - some bobbing Christmas reindeer all serve as unlikely components of his grand experiment. He has also erected a series of pulleys so that he can hoist Sparky up through the sky light. Victor can hear the storm raging and knows that it is now or never. He pets Sparky's lifeless form one last time for courage. He turns to an old Schwinn bicycle mounted on a stand and starts the wheels spinning. One by one the appliances start to whir and come alive. Victor then begins to hoist Sparky up through the sky light. The rain is beating down and the lightning is getting more intense. The metal table finally reaches his resting spot under the swing set. Now all he can do is wait. He watches the storm intently, silently urging Zeus' thunderbolts to strike. And then... January 2012 CRACK! A jagged finger of light touches the top of the balloons, racing down the cord and into the attic - Zapping Sparky with a thousand volts. Victor removes his goggles, and springs right to action cranking down the metal table, eager to see if it worked. All of the appliances power down and grind to a halt. The room goes silent. He swings the table over to the workbench. Wearing a stethoscope, he listens for a heartbeat. Hearing nothing, he keeps checking. But he eventually realizes it has all been for naught. He lays his head down on the workbench, letting out exhausted, sniffly tears.</scene_description>
    <character>VICTOR</character>
    <dialogue>I'm sorry, boy.</dialogue>
    <scene_description>A beat. As a single tear drips onto Sparky's lifeless form, we hear a final spark and then... His TAIL starts to move and - His TONGUE licks Victor face. Victor sits up, bewildered. It's Sparky, still half- wrapped in the blanket.</scene_description>
    <character>VICTOR</character>
    <dialogue>You're alive! You're alive! Sparky! You're Alive! I can't believe it you're alive!</dialogue>
    <scene_description>Sparky can't control how happy he is and knocks Victor to the group. He enthusiastically licks his face and wags his tail so excitedly that it flies clear across the room. For a moment, he looks worried but Victor just laughs.</scene_description>
    <character>VICTOR</character>
    <dialogue>I can fix that.</dialogue>
    <scene_description>Victor and Sparky play on the attic floor excited to be back together.</scene_description>
    <character>VICTOR</character>
    <dialogue>It worked. It really worked.</dialogue>
    <scene_description>January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Victor is sleeping on the floor, sharing a blanket with Sparky.</scene_description>
    <character>MOM (O.S.)</character>
    <dialogue>Victor!</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. BEDROOM - DAY</stage_direction>
    <scene_description>Victor's Mom opens the door to find Victor's bed empty. Pretty sure where he must be...</scene_description>
    <character>MOM</character>
    <dialogue>Victor! Breakfast!</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Sparky licks Victor's face waking him up. He sits up, rubbing his eyes.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC STAIRS- DAY</stage_direction>
    <scene_description>Mom is walking up the stairs to the attic looking for Victor.</scene_description>
    <character>MOM</character>
    <dialogue>Victor? Are you up here?</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Victor hears his Mom climbing the steps and panics.</scene_description>
    <character>VICTOR</character>
    <dialogue>Ssssh! Quiet down boy! Ssssh!</dialogue>
    <character>MOM (O.S.)</character>
    <dialogue>Victor?</dialogue>
    <scene_description>Victor picks up Sparky and carries him around a curtain to the back of the attic.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky! Sssh! Quiet.</dialogue>
    <scene_description>Mom enters but can't see Victor and Sparky behind the curtain.</scene_description>
    <character>MOM (O.S.)</character>
    <dialogue>Victor?</dialogue>
    <scene_description>Looking around for somewhere to hide Sparky, Victor finally grabs a big tin bucket and puts it over Sparky just as - January 2012 Mom pulls the curtain back.</scene_description>
    <character>MOM</character>
    <dialogue>French toast or waffles?</dialogue>
    <character>VICTOR</character>
    <dialogue>Waffles.</dialogue>
    <character>MOM</character>
    <dialogue>Then I'll need my waffle iron back, Mr. Director.</dialogue>
    <scene_description>Spotting her waffle iron amid the leftover set decoration, she heads right for Sparky. The bucket suddenly moves, shifting away. She looks at Victor. Thinking quick:</scene_description>
    <character>VICTOR</character>
    <dialogue>It's my science project. It's a robot.</dialogue>
    <character>MOM</character>
    <dialogue>A robotic bucket?</dialogue>
    <character>VICTOR</character>
    <dialogue>Yes.</dialogue>
    <character>MOM</character>
    <dialogue>For mopping, I suppose.</dialogue>
    <character>VICTOR</character>
    <dialogue>Yes.</dialogue>
    <character>MOM</character>
    <dialogue>Then maybe when you're finished, you'll let me use it.</dialogue>
    <scene_description>She takes her waffle iron and heads back downstairs. Victor closes the curtain, then lifts the bucket off Sparky.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sorry, boy, but I can't let anyone know about you. They may not understand. So you need to stay here today.</dialogue>
    <scene_description>Victor kisses Sparky and heads out of the attic. Sparky rests his head on his paws, dejected. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. HOUSE - DAY</stage_direction>
    <scene_description>Victor walks down the sidewalk to school. He looks up at the open attic window, nervous to be leaving Sparky alone.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>Watch it, there!</dialogue>
    <scene_description>Victor stops, realizing he's stepped off the sidewalk, and has almost nudged the edge of one of Burgemeister's tulips.</scene_description>
    <character>VICTOR</character>
    <dialogue>I'm sorry. I'm really sorry.</dialogue>
    <scene_description>Burgemeister glares at him suspiciously. He doesn't trust this kid and suspects that something weird is going on.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. LIVING ROOM - DAY \[LATER\]</stage_direction>
    <scene_description>Mom is vacuuming while reading a book. She's quite practiced at it.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Sparky is drinking from his water bowl. As he does, water leaks from his seams. He hears a LONG MEOW. It's Mr. Whiskers, Weird Girl's Cat and it's perched in the open attic window. Sparky BARKS at it. Mom switches off the vacuum. Did she hear barking?</scene_description>
    <character>MOM</character>
    <dialogue>No. Couldn't be.</dialogue>
    <scene_description>She starts up the vacuum again.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Sparky jumps up on a chair, then onto the workbench. Lunges for the cat --</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. HOUSE / ROOF - DAY</stage_direction>
    <scene_description>-- and goes right through the window. He lands on the steeply-sloped roof and slides down the shingles, falling... January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. LIVING ROOM - DAY</stage_direction>
    <scene_description>...right past the picture window. Fortunately, Mom is so engrossed in her book that she doesn't see him and she continues her vacuuming.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. HOUSE - DAY</stage_direction>
    <scene_description>Sparky lands in the driveway and Mr Whiskers watches him from on top of the car. When he moves to make a run for it, Sparky is in hot pursuit.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BURGEMEISTER'S YARD - DAY</stage_direction>
    <scene_description>Sparky chases the cat through the tulips, smashing them. Mr Whiskers bounds on top of one of Mr. Burgemeister's flamingos and thinks he is safely out of Sparky's reach. He smugly starts to groom himself, but the single standing leg starts to buckle. The flamingo collapses into a heap, spilling the cat onto the perfectly manicured flowers, destroying everything. The cat and Sparky run past the house and into the neighbor's backyard just as Mr Burgemeister looks out the window to see his destroyed garden. EXT BOB'S HOUSE - CONTINUOUS Mr Whiskers leaps onto a garbage can, and clambers up onto the roof to safety. Sparky unable to follow is distracted by a fly buzzing around the knocked over garbage can. He gulps it down and then suddenly stops. He feels a funny tickle in his throat, neck and tummy before the fly emerges from the stitches on his side. Sparky continues to chase the fly into Bob's yard where Bob's Mom is hanging out the laundry. As she turns, she sees Sparky's shadow cast on a bed sheet. The shadow is double his size and his teeth look huge. Bob's Mom thinks it's a hideous monster and runs screaming into the house.</scene_description>
    <character>BOB'S MOTHER</character>
    <dialogue>What! \*screams\*</dialogue>
    <scene_description>Sparky can't understand why she is so upset but he just heads out on his way. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. SUBURBAN STREET / SIDEWALK - DAY</stage_direction>
    <scene_description>Two MOMS sit on a park bench talking, while their toddlers nap in their strollers.</scene_description>
    <character>FIRST WOMAN</character>
    <dialogue>I know, and Helen said she thought he was putting up some kind of tv antenna on top of the roof!</dialogue>
    <character>SECOND WOMAN</character>
    <dialogue>In the middle of a thunderstorm?</dialogue>
    <character>FIRST WOMAN</character>
    <dialogue>That's what she said!</dialogue>
    <scene_description>Neither mother notices as Sparky trots up. One of the babies starts to fall asleep and drops his pacifier on the floor.</scene_description>
    <character>SECOND MOTHER</character>
    <dialogue>And did you get that big power surge in the night? Jack thought it was a fuse box but apparently it effected the whole neighbourhood.</dialogue>
    <scene_description>The baby looks round and sees Sparky guilelessly sucking on the pacifier.</scene_description>
    <character>SECOND MOTHER (O.S.)</character>
    <dialogue>Sometimes I wonder just what goes on in that house. I just don't feel safe walking by there.</dialogue>
    <scene_description>Seeing Sparky up close, the baby is horrified. It SCREAMS.</scene_description>
    <character>FIRST WOMAN</character>
    <dialogue>Sweetie are you ok? Here you go.</dialogue>
    <scene_description>Sparky hides under the bench out of sight as the first woman tries to calm her little one and pops the pacifier back in the babies mouth.</scene_description>
    <character>SECOND MOTHER</character>
    <dialogue>So anyway Jack loves it here but if the schools weren't so great sometimes I wonder if we would be better of...</dialogue>
    <scene_description>Both Mommies get up and start to walk away they don't notice Sparky cowering under the bench. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. NEAR THE SCHOOL - DAY</stage_direction>
    <scene_description>Sparky trots past the front of the school as the school bell rings. Sparky heads for the garbage cans around the back. On his way home, E walks behind the cafeteria and sees Sparky sniffing around the garbage cans. He can't believe his eyes.</scene_description>
    <character>E</character>
    <dialogue>Sparky?</dialogue>
    <scene_description>Sparky stops short and looks right at E before running off home. E's eyes narrow. Isn't Sparky supposed to be dead? We end on a shot of E, hatching a plan.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BACKYARD - DAY</stage_direction>
    <scene_description>Sparky arrives home and heads straight to the backyard fence to see if Persephone is around. Seeing that she is, he peeks his head through the broken slates. Persephone is overjoyed but she seems to know that there's something different about him. Sparky is so excited to see her he pushes his head through the hole and gets his bolts stuck on the fence. Persephone comes over to get a closer look and sniffs at him cautiously. He smells a little funny but he seems to be the same old Sparky until she focuses on the bolts sticking out of his neck. Cautiously, she licks one, and gets ZAPPED! The force of the spark sends Sparky back through the fence and into his own yard. Persephone is thrown clear across her garden. As she woozily gets back up, she turns and we see that she now has a Bride of Frankenstein stripe in her hair!</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. HOUSE - DAY</stage_direction>
    <scene_description>Victor cycles home after school. He throws his bike on the lawn and heads straight inside.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. LIVING ROOM - DAY</stage_direction>
    <scene_description>Mom is lying on the couch, reading one of her books. January 2012</scene_description>
    <character>MOM</character>
    <dialogue>Hi Victor. How was school?</dialogue>
    <character>VICTOR</character>
    <dialogue>GoodGottaGo.</dialogue>
    <scene_description>He's heads up the stairs just as Sparky walks through the front door, following a few steps behind.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Victor enters the attic, looking for...</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky?</dialogue>
    <scene_description>Hearing no answer, he walks in further. He checks behind the curtain.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky?</dialogue>
    <scene_description>Slight panic creeps into Victor's voice before Sparky sneaks in behind him and nudges his leg.</scene_description>
    <character>VICTOR</character>
    <dialogue>There you are. Good boy!</dialogue>
    <scene_description>Relieved, Victor kneels down and pets him lovingly.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sorry you had to stay here alone all day.</dialogue>
    <scene_description>Sparky just keeps panting, not revealing a thing. He starts to slow down coming to a rest at Victor feet.</scene_description>
    <character>VICTOR</character>
    <dialogue>What's the matter boy? Are you ok? Hmmm. You're a little low. Are you hungry, boy?</dialogue>
    <scene_description>Sparky sighs.</scene_description>
    <character>VICTOR</character>
    <dialogue>Alright, here lets top you up.</dialogue>
    <scene_description>Victor runs an extension cord from the wall and clips them to Sparky's bolts. As he switches the plug on, Sparky's eyes glow a bit. Sparky brightens up and barks.</scene_description>
    <character>MOM (O.S.)</character>
    <dialogue>Victor! Could you come down here please?</dialogue>
    <scene_description>Victor switches the plug off and heads downstairs. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. KITCHEN- DAY</stage_direction>
    <scene_description>Victor is taken by surprise as enters the kitchen to find Edgar sitting at the counter. Edgar looks particularly smug as Mom is busies herself in the kitchen.</scene_description>
    <character>MOM</character>
    <dialogue>Victor your friend is here.</dialogue>
    <character>VICTOR</character>
    <dialogue>Edgar?</dialogue>
    <character>E</character>
    <dialogue>Hey!</dialogue>
    <character>VICTOR</character>
    <dialogue>Edgar. What are you doing here?</dialogue>
    <character>E</character>
    <dialogue>I know.</dialogue>
    <character>VICTOR</character>
    <dialogue>What?</dialogue>
    <character>E</character>
    <dialogue>I know.</dialogue>
    <character>VICTOR</character>
    <dialogue>Know what?</dialogue>
    <character>E</character>
    <dialogue>You know.</dialogue>
    <character>VICTOR</character>
    <dialogue>No.</dialogue>
    <character>E</character>
    <dialogue>I think I know what you know I know.</dialogue>
    <character>VICTOR</character>
    <dialogue>Look, I don't know what you think I know, but I don't know it.</dialogue>
    <scene_description>Mom exits the kitchen and Edgar leans in, barely able to hide his excitement.</scene_description>
    <character>E</character>
    <dialogue>Your dog is alive.</dialogue>
    <scene_description>Victor looks shocked and checks to see if Mom has gone.</scene_description>
    <character>VICTOR</character>
    <dialogue>That's impossible.</dialogue>
    <character>E</character>
    <dialogue>I know. I know it is so impossible but you did it. You did it.</dialogue>
    <scene_description>January 2012 Victor stalls, trying to think of an explanation.</scene_description>
    <character>E</character>
    <dialogue>So show me how, or I'll tell everyone. Oh Mrs Frankenstein...</dialogue>
    <character>VICTOR</character>
    <dialogue>Ssssh!</dialogue>
    <scene_description>Mom comes back into the kitchen.</scene_description>
    <character>E</character>
    <dialogue>.. May I have a cookie please?</dialogue>
    <character>MOM</character>
    <dialogue>Oh- yes. Of course.</dialogue>
    <character>VICTOR</character>
    <dialogue>Alright. Come on.</dialogue>
    <scene_description>Victor reluctantly agrees and beckons Edgar to follow him up to the attic.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Sparky and E watch as Victor draws his findings on the chalkboard for E. It's a mess of symbols and variables, all connected by arrows.</scene_description>
    <character>VICTOR</character>
    <dialogue>I think the wind and the lightning are part of the same thing, some kind of strange force. But the wind isn't strong enough to bring an animal back from the dead. For that, you need lightning.</dialogue>
    <character>E</character>
    <dialogue>So when can I do it?</dialogue>
    <character>VICTOR</character>
    <dialogue>You can't. This isn't an experiment. It's my dog.</dialogue>
    <character>E</character>
    <dialogue>Show and tell Victor: you show me and I won't tell.</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. PET STORE - DAY</stage_direction>
    <scene_description>E stares into a tank of swimming goldfish, the PET STORE OWNER appears next to him.</scene_description>
    <character>PET STORE OWNER</character>
    <dialogue>Can I help you young man?</dialogue>
    <scene_description>January 2012</scene_description>
    <character>E</character>
    <dialogue>I'd like to buy a fish.</dialogue>
    <character>PET STORE OWNER</character>
    <dialogue>Certainly. Which one?</dialogue>
    <character>E</character>
    <dialogue>This one.</dialogue>
    <scene_description>He points to one floating belly-up at the top of the tank.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - NIGHT</stage_direction>
    <scene_description>E plops the dead fish into a small jar of water, already attached to electrodes and the metal table. Victor and E crank the gears, opening the roof to the stormy night sky. The table rises into position as the lightning rod telescopes out.</scene_description>
    <character>E</character>
    <dialogue>What do we do now?</dialogue>
    <scene_description>Victor grabs E and throws him to the floor. Sparky finds cover behind a mirror. CRACK! BOOM! The table cranks back down into the attic. The roof doors fold shut. Victor and E race over to the jar. CLOSE ON E as he looks into the little jar. The fish is gone.</scene_description>
    <character>E</character>
    <dialogue>What happened to it? What did you do?</dialogue>
    <character>VICTOR</character>
    <dialogue>I don't know. It should have worked.</dialogue>
    <scene_description>Victor leans in to look close. Suddenly, the water ripples. A PLOP. Then the jar RATTLES AROUND on its rim, knocked about from within. Victor finds a steampunk-ish flashlight with different lenses that spin in front of the bulb. As he holds it close to the jar, we see what appears to be a transperant fish skeleton swimming around. January 2012</scene_description>
    <character>VICTOR</character>
    <parenthetical>(in wonderment)</parenthetical>
    <dialogue>It's invisible. It's an invisible goldfish.</dialogue>
    <character>E</character>
    <dialogue>Why is it invisible?</dialogue>
    <character>VICTOR</character>
    <dialogue>I have no idea.</dialogue>
    <scene_description>Sparky growls at the jar.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. FRONT DOOR - NIGHT</stage_direction>
    <scene_description>The nightly storm has ended. It's now just a bit of distant RUMBLING. E is carrying the jar with the invisible goldfish.</scene_description>
    <character>VICTOR</character>
    <dialogue>You can't tell anyone. You understand that, right? Not until we figure out how it works.</dialogue>
    <character>E</character>
    <dialogue>Okay! Okay!</dialogue>
    <character>VICTOR</character>
    <dialogue>Promise.</dialogue>
    <character>E</character>
    <dialogue>Promise.</dialogue>
    <scene_description>We see E crossing his fingers behind his back. CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BOB'S GARAGE - NIGHT</stage_direction>
    <scene_description>Toshiaki and Bob stand in the door way of the garage examining E's jar with healthy skepticism.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>How are we supposed to see an invisible goldfish?</dialogue>
    <character>E</character>
    <dialogue>Put your finger in. You can feel it.</dialogue>
    <scene_description>Toshiaki and Bob trade a look -- this feels like a prank. But with a shrug, Bob does. Nothing. He swirls his finger around. January 2012 And then...</scene_description>
    <character>BOB</character>
    <dialogue>Aaah!</dialogue>
    <scene_description>He yanks his finger out.</scene_description>
    <character>BOB</character>
    <dialogue>It bit me.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>Let me see it.</dialogue>
    <scene_description>Toshiaki takes the jar from E. He walks over to a table and places the jar down. He shines a table lamp through the jar. The invisible goldfish casts a shadow on the wall. In the shadow, you can see it actually has Jurassic-sized teeth. It's pretty scary.</scene_description>
    <character>TOSHIAKI/BOB</character>
    <dialogue>\*GASP\*</dialogue>
    <scene_description>Toshiaki turns off the lamp and takes a closer look at the jar. E takes the jar back. Screws on the lid.</scene_description>
    <character>E</character>
    <dialogue>It's my science project and it's top secret.</dialogue>
    <scene_description>Toshiaki looks over to Bob and gives him a flick of the head. Bob takes the hint and starts to push E out of the garage.</scene_description>
    <character>BOB</character>
    <dialogue>Yeah, well, our science fair project is even cooler.</dialogue>
    <character>E</character>
    <dialogue>What is it?</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>Double top secret.</dialogue>
    <scene_description>Toshiaki pulls the garage door shut in Edgar's face. CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. TOSHIAKI'S GARAGE - NIGHT</stage_direction>
    <scene_description>Toshiaki and Bob take a critical look at their science fair project: SEA MONKEYS - THE TRUTH REVEALED! January 2012</scene_description>
    <character>BOB</character>
    <dialogue>Sea monkeys. We gotta come up with something better. Bigger.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>I know.</dialogue>
    <character>BOB</character>
    <dialogue>The science fair is in two days!</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>I know.</dialogue>
    <character>BOB</character>
    <dialogue>You're the smart one.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>I know!</dialogue>
    <scene_description>A long beat. Toshiaki's eyes narrow. He stares at Bob and his gaze then moves to the poster above Bob's head, it's a Rocket Poster. Toshiaki has an idea. TRANSITION TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Sparky is desperate to play with Victor in the attic. Victor tries to quieten him down.</scene_description>
    <character>VICTOR</character>
    <dialogue>Ok, ok, sit still. Ssssh! Sparky. No! Sssh. No! Sssh.</dialogue>
    <scene_description>Victor ties up Sparky.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sorry, boy. But we can't risk anyone seeing you again.</dialogue>
    <scene_description>Victor starts to leave, he turns at the curtain as Sparky barks.</scene_description>
    <character>VICTOR</character>
    <dialogue>Ssssh!</dialogue>
    <scene_description>Sparky lies down, head on his paws, sad and lonely.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. SCHOOL - DAY \[AFTERNOON\]</stage_direction>
    <scene_description>The school bell rings. E is leaving school with the other kids. He nearly bumps into Nassor who is waiting for him. January 2012</scene_description>
    <character>NASSOR</character>
    <dialogue>Toshiaki says you have an invisible fish.</dialogue>
    <character>E</character>
    <dialogue>No he doesn't.</dialogue>
    <character>NASSOR</character>
    <dialogue>So you don't?</dialogue>
    <character>E</character>
    <dialogue>I didn't say that. Who said I did?</dialogue>
    <character>NASSOR</character>
    <dialogue>Toshiaki says it's your science fair project.</dialogue>
    <character>E</character>
    <dialogue>If it was, I couldn't tell you.</dialogue>
    <character>NASSOR</character>
    <dialogue>So it isn't? Or it is?</dialogue>
    <character>E</character>
    <dialogue>No. Yes. I'm confused.</dialogue>
    <character>NASSOR</character>
    <dialogue>Do you have an invisible fish?</dialogue>
    <scene_description>A beat.</scene_description>
    <character>E</character>
    <dialogue>Okay. But you have to keep it a secret.</dialogue>
    <scene_description>He unzips his school bag, pulling out the jar of water. Unscrews the lid.</scene_description>
    <character>E</character>
    <dialogue>Swish your finger around. You can feel it.</dialogue>
    <scene_description>Nassor dips his finger in the water, swirling it around.</scene_description>
    <character>NASSOR</character>
    <dialogue>It's just water. There's nothing there.</dialogue>
    <character>E</character>
    <dialogue>No, it's invisible?</dialogue>
    <scene_description>E dips his own finger in, feeling for his toothy goldfish. He's puzzled when he can't find it.</scene_description>
    <character>E</character>
    <dialogue>Huh.</dialogue>
    <scene_description>January 2012 PUSHING IN ominously...</scene_description>
    <character>NASSOR</character>
    <dialogue>I don't know what kind of game you and Victor are playing. But that trophy will be mine!</dialogue>
    <character>E</character>
    <dialogue>\*Gasp\*</dialogue>
    <scene_description>A beat.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. STREET - DAY</stage_direction>
    <scene_description>E runs as fast as he can with his jar outstretched in front of him, catching up to Victor. It's just the two of them.</scene_description>
    <character>E</character>
    <dialogue>Victor! Something's wrong with my fish.</dialogue>
    <character>VICTOR</character>
    <dialogue>What is it?</dialogue>
    <character>E</character>
    <dialogue>It's not there anymore.</dialogue>
    <character>VICTOR</character>
    <dialogue>Maybe it just hopped out. Did you have the lid on?</dialogue>
    <character>E</character>
    <dialogue>Yes! Ever since...since I left your house. I mean, it was there when I went to bed.</dialogue>
    <scene_description>Victor ponders the possibilities.</scene_description>
    <character>E</character>
    <dialogue>I'm thinking, maybe they don't last. They're only there for a little bit and then they're gone.</dialogue>
    <scene_description>Suddenly panicked, Victor runs back to his house.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. HOUSE - DAY</stage_direction>
    <scene_description>Victor runs up the stairs.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>Victor runs through the attic. He pulls the curtain back his eyes go right to where he left Sparky tied up. January 2012 The rope is still there. But his dog is gone.</scene_description>
    <character>VICTOR</character>
    <dialogue>\*Gasp\* No! Sparky! \*Gasp\*</dialogue>
    <scene_description>A BARK. Victor turns to find Sparky drinking out of his bowl. He scratches his ear and it falls off.</scene_description>
    <character>VICTOR (O.S.)</character>
    <dialogue>Sparky!</dialogue>
    <scene_description>Victor rushes over to him. Sparky's not sure what all the drama is about but does seem slightly concerned with his lost ear.</scene_description>
    <character>VICTOR</character>
    <dialogue>Oh! Don't worry. I can fix that too.</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. BEDROOM - NIGHT</stage_direction>
    <scene_description>Victor is in bed. He reaches under the bed to pat Sparky's head...</scene_description>
    <character>VICTOR</character>
    <dialogue>Good night, boy.</dialogue>
    <scene_description>...then switches off the light. TRANSITION TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BOB'S HOUSE</stage_direction>
    <scene_description>Bob's Mom is having a drink in the garden. She slurps the last few drops before she heaves herself up to go inside for a refill.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. ROOF OF TOSHIAKI'S HOUSE - DAY</stage_direction>
    <scene_description>Bob is nervous. Looking back over his shoulder...</scene_description>
    <character>BOB</character>
    <dialogue>Are you sure this is going to work?</dialogue>
    <scene_description>Toshiaki is shaking a soda bottle.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>No. That's why it's called an experiment. We have to collect data.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>BOB</character>
    <dialogue>Do we have to collect it on me?</dialogue>
    <scene_description>WIDER, we see that Bob is wearing a modified backpack. Lashed to it are nine two-liter container of soda, caps pointing down, each with a pull-string. Toshiaki attaches the tenth and final bottle.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Ready?</dialogue>
    <character>BOB</character>
    <dialogue>No.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>Ten. Nine. Eight.</dialogue>
    <character>BOB</character>
    <dialogue>We could use a test dummy or something.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>Seven. Six. Five.</dialogue>
    <character>BOB</character>
    <dialogue>Computer simulation.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>Four. Three. Two.</dialogue>
    <character>BOB</character>
    <dialogue>I have to pee.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>One.</dialogue>
    <scene_description>Toshiaki yanks the cord. The soda BLASTS out the bottom of the jet-pack. Toshiaki grabs his video camera to document their success.</scene_description>
    <character>BOB</character>
    <dialogue>Whoah, woah, w-w-w-woah woah, whoah, woah, woah, woah.</dialogue>
    <scene_description>Bob finds himself hovering in fits and starts and actually gets a bit airborne.</scene_description>
    <character>BOB</character>
    <parenthetical>(incredulous)</parenthetical>
    <dialogue>It's working. It's working!</dialogue>
    <scene_description>Through the lens we see Bob hover in the air for a long moment before he drops like a stone out of frame. January 2012</scene_description>
    <character>BOB</character>
    <dialogue>\*Painful murmurs\*</dialogue>
    <scene_description>Toshiaki, still filming looks down to find Bob sprawled on the grass. His arm is bent at an impossible angle. Bob's Mom comes outside hearing the commotion.</scene_description>
    <character>BOB</character>
    <dialogue>\*Scream\*</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. HOUSE - DAY</stage_direction>
    <scene_description>A half-dozen NEIGHBORS and classmates have gathered to watch as Bob is loaded into an ambulance. His arm is already in a sling. BOB'S MOTHER is apoplectic:</scene_description>
    <character>BOB'S MOTHER</character>
    <dialogue>What were you boys doing on the roof!?</dialogue>
    <scene_description>Bob and Toshiaki exchange a glance.</scene_description>
    <character>BOB AND TOSHIAKI</character>
    <dialogue>Science.</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. SCHOOL ASSEMBLY ROOM - NIGHT</stage_direction>
    <scene_description>Mom and Dad arrive at the meeting as Mr Burgemeister starts to speak at the podium.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>As mayor of New Holland, you have entrusted me with your safety. So I can't sit idly by while a teacher endangers our children.</dialogue>
    <scene_description>Bob's Mother is also on the stage with Bob whose arm is still in a sling.</scene_description>
    <character>BOB'S MOTHER</character>
    <dialogue>The man is a menace!</dialogue>
    <scene_description>A lot of agreement from the PARENTS in attendance. Another father stands up in the crowd.</scene_description>
    <character>ANOTHER FATHER</character>
    <dialogue>Have you looked through this "science" book they're using? Apparently, Pluto isn't good enough to be a planet anymore.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>ANOTHER FATHER</character>
    <dialogue>When I was a kid, Pluto was a great planet. This guy comes along and rewrites the rules.</dialogue>
    <character>MOM</character>
    <dialogue>In fairness, he didn't write the textbook.</dialogue>
    <character>DAD</character>
    <dialogue>Mr Mayor, Edward Frankenstein, your neighbour of course. I would just like to say that our son Victor is just crazy about the new teacher. Thinks he's great.</dialogue>
    <character>ANOTHER MOTHER</character>
    <dialogue>My Cynthia has been asking all sorts of strange questions. About things I've never even heard of!</dialogue>
    <character>DAD</character>
    <dialogue>Shouldn't we at least give the man the chance to explain himself?</dialogue>
    <character>BURGEMEISTER</character>
    <dialogue>Yes. Please come up. Mr...Menace.</dialogue>
    <scene_description>He points to Mr. Rzykruski, who has been lingering at the back of the assembly room. He comes up front to the microphone. He clears his throat.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Ladies, Gentlemen. I think the confusion here is that you are all very ignorant.</dialogue>
    <scene_description>A sea of stony faces.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Is this right word, "ignorant?" I mean simple. Primitive. Unenlightened.</dialogue>
    <scene_description>Not winning them over.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>You do not understand science, so you are afraid of it. Like a dog is afraid of thunder, or balloons. To you, science is magic and witchcraft because you have such small minds.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>I cannot make your heads bigger, but your children's heads -- I can take them and crack them open. This is what I try to do. To get at their brains.</dialogue>
    <character>MOM</character>
    <dialogue>Oh my!</dialogue>
    <scene_description>Mr. Rzykruski somehow convinced he did a good job...</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Thank you.</dialogue>
    <scene_description>Mr Rzykruski leaves the stage.</scene_description>
    <character>DAD</character>
    <dialogue>Oh, geeze.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. ELSA'S BACKYARD - NIGHT</stage_direction>
    <scene_description>Elsa PRACTICE-HUMS her Dutch Day song while Persephone does her business, sniffing around the bushes. Forgetting a lyric, Elsa checks a sheet she was holding behind her back.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. VICTOR'S HOUSE / BACKYARD - NIGHT</stage_direction>
    <scene_description>Meanwhile, Victor has Sparky outside in his backyard.</scene_description>
    <character>VICTOR</character>
    <dialogue>Be quick, boy. They'll be home any minute.</dialogue>
    <scene_description>Sparky smells Persephone. He sniffs along the fence. INTERCUT BOTH SIDES Persephone sniffs along the fence as well. She BARKS. Sparky BARKS back.</scene_description>
    <character>VICTOR</character>
    <dialogue>No no no no! Ssssh!</dialogue>
    <scene_description>He covers over Sparky's mouth. Elsa approaches the fence and stands on tippe toe so that she can just barely see over the top.</scene_description>
    <character>ELSA</character>
    <dialogue>Victor?</dialogue>
    <scene_description>January 2012 Victor crouches low so that she can't see him and struggles to keep Sparky from barking again.</scene_description>
    <character>ELSA</character>
    <dialogue>Victor?</dialogue>
    <character>VICTOR</character>
    <dialogue>Hi, Elsa. What are you doing?</dialogue>
    <character>ELSA</character>
    <dialogue>Practicing my song for Dutch Day.</dialogue>
    <character>VICTOR</character>
    <dialogue>It's nice.</dialogue>
    <character>ELSA</character>
    <dialogue>Did you get a new dog?</dialogue>
    <character>VICTOR</character>
    <dialogue>No.</dialogue>
    <character>ELSA</character>
    <dialogue>I heard a bark.</dialogue>
    <character>VICTOR</character>
    <dialogue>Yeah that was me.</dialogue>
    <character>ELSA</character>
    <dialogue>You were barking.</dialogue>
    <scene_description>Sparky manages to get free for a moment and lets out a howl. Victor quickly grabs his mouth shut and then tries to mimic his bark.</scene_description>
    <character>VICTOR</character>
    <dialogue>\*Victor pretends to bark and howl\*</dialogue>
    <scene_description>Elsa steps back from the fence.</scene_description>
    <character>ELSA</character>
    <dialogue>You must really miss Sparky.</dialogue>
    <scene_description>HEADLIGHTS sweep across the fence. Victor's parents are back.</scene_description>
    <character>VICTOR</character>
    <dialogue>I got to go. Bye.</dialogue>
    <character>ELSA</character>
    <dialogue>Bye.</dialogue>
    <scene_description>Elsa kneels down and pets Persephone lovingly.</scene_description>
    <character>ELSA</character>
    <dialogue>I feel so sad for him, Persephone. He really misses his dog.</dialogue>
    <scene_description>January 2012 She tenderly kisses Persephone on the head and holds her a little closer.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. SCHOOL</stage_direction>
    <scene_description>Mr Rzykruski walks out of the school doors carrying a cardboard box full of all his school things.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. CLASSROOM - DAY</stage_direction>
    <scene_description>The Gym Teacher, who is serving as substitute teacher scrubs the board clear of Mr Rzykruski's name.</scene_description>
    <character>VICTOR</character>
    <dialogue>Where's Mr. Rzykruski?</dialogue>
    <character>GYM TEACHER</character>
    <dialogue>All I know is, I'll be teaching the class for the rest of the semester.</dialogue>
    <scene_description>She begins erasing the messy blackboard.</scene_description>
    <character>ELSA</character>
    <dialogue>Do you know anything about science?</dialogue>
    <character>GYM TEACHER</character>
    <dialogue>I know more than you do.</dialogue>
    <character>BOB</character>
    <dialogue>Mr. Rzykruski knew a lot.</dialogue>
    <character>GYM TEACHER</character>
    <dialogue>Well, sometimes knowing too much is the problem.</dialogue>
    <scene_description>Victor looks out the window as Mr Rzykruski is packing up the trunk of his car.</scene_description>
    <character>VICTOR</character>
    <dialogue>What about the science fair?</dialogue>
    <character>GYM TEACHER</character>
    <dialogue>Oh, it's still on. But it will be judged by someone who is not insane -- Me!</dialogue>
    <scene_description>The class look skeptical.</scene_description>
    <character>GYM TEACHER</character>
    <dialogue>Now get cracking and may the best person win.</dialogue>
    <scene_description>January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. SCHOOL PARKING LOT - DAY</stage_direction>
    <scene_description>Mr. Rzykruski is packing his strange little car with all his things from the classroom. Victor races up to him in the car park.</scene_description>
    <character>VICTOR</character>
    <dialogue>I can't believe they let the gym teacher be the judge. She's not even interested in science.</dialogue>
    <scene_description>Mr. Rzykruski turns back to see his favorite student.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Back home, everyone is scientist. Even my plumber wins Nobel Prize. Your country does not make enough scientists. Always needs more. You should be a scientist, Victor.</dialogue>
    <character>VICTOR</character>
    <dialogue>Nobody likes scientists.</dialogue>
    <character>MR. RZYKRUSKI</character>
    <dialogue>They like what science gives them, but not the questions, no, not the questions that science asks.</dialogue>
    <character>VICTOR</character>
    <dialogue>Actually I have a question.</dialogue>
    <character>MR. RZYKRUSKI</character>
    <dialogue>That is why you are scientist.</dialogue>
    <scene_description>Victor smiles, a little.</scene_description>
    <character>VICTOR</character>
    <dialogue>I was doing my experiment, my project, and the first time it worked great. But the next time it didn't. I mean, it sort of worked, but then it didn't. And I don't know why.</dialogue>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Then maybe you never really understood it the first time.</dialogue>
    <scene_description>Victor is puzzled, but intrigued.</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>People think science is here...</dialogue>
    <parenthetical>(points to his head)</parenthetical>
    <dialogue>...but it is also here.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>MR. RZYKRUSKI</character>
    <dialogue>(points to his heart). The first time, did you love your experiment?</dialogue>
    <scene_description>CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - NIGHT \[FLASHBACK\]</stage_direction>
    <scene_description>Victor, defeated, hangs his head in his hands. Suddenly, Sparky licks him. He's returned from the dead.</scene_description>
    <character>VICTOR (V.O.)</character>
    <dialogue>Yes.</dialogue>
    <character>MR. RZYKRUSKI (V.O.)</character>
    <dialogue>And the second time?</dialogue>
    <scene_description>CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - NIGHT \[FLASHBACK\]</stage_direction>
    <scene_description>Victor watches as the bolt of lightning charges the jar of water with the dead goldfish.</scene_description>
    <character>VICTOR (V.O.)</character>
    <dialogue>No. I just wanted it over.</dialogue>
    <scene_description>BACK TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. SCHOOL PARKING LOT - DAY</stage_direction>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Then you changed the variables.</dialogue>
    <character>VICTOR</character>
    <dialogue>I was doing it for the wrong reason.</dialogue>
    <character>MR. RZYKRUSKI</character>
    <dialogue>Science is not good or bad, Victor. But it can be used both ways. That is why you must always be careful.</dialogue>
    <scene_description>With that, he offers his hand. They shake. Victor watches as Mr. Rzykruski drives off. Bob and Toshiaki are still fuming about the science fair. Nassor is preparing for Baseball practice.</scene_description>
    <character>BOB</character>
    <dialogue>I can't believe I broke my arm for nothing. None of us are going to win. E has an invisible fish.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>NASSOR</character>
    <dialogue>No he doesn't. You fell for a parlor trick.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>You're saying he faked it?</dialogue>
    <scene_description>Just then we hear a crash as E trips over a stack of bats. He has been eavesdropping. \*GASP\*</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>That fish you showed us, was it real?</dialogue>
    <character>E</character>
    <dialogue>It was! And it was dead, too.</dialogue>
    <character>NASSOR</character>
    <dialogue>You brought an animal back from the dead?</dialogue>
    <scene_description>The boys move in, circling him. He panics, but can't get away.</scene_description>
    <character>E</character>
    <dialogue>No, Victor did. With lightning and BOOM! and SSS...</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>Impossible.</dialogue>
    <character>E</character>
    <dialogue>I swear! I mean, he already brought back his dog.</dialogue>
    <scene_description>He tries to swallow his words but the boys lean in closer.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>He brought back Sparky?</dialogue>
    <scene_description>E nods and the boys exchange a look.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Hmmmm.</dialogue>
    <character>NASSOR</character>
    <dialogue>Victor will win the science fair. Unless we can do better. Bigger.</dialogue>
    <scene_description>Toshiaki turns his steely gaze towards Edgar and a sly smile spreads across his face. January 2012</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>You say you know Victor's secret. Now is your chance to prove it.</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. KITCHEN - DAY</stage_direction>
    <scene_description>Mom's recipe book is opened to a page that reads - - DOUBLE DUTCH CHERRY MUFFINS</scene_description>
    <character>MOM</character>
    <dialogue>Now, where is my muffin tin?</dialogue>
    <scene_description>She checks inside the oven but no muffin tin.</scene_description>
    <character>MOM</character>
    <parenthetical>(realizing)</parenthetical>
    <dialogue>Victor.</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - DAY</stage_direction>
    <scene_description>VICTOR'S MOM goes up into the attic to find... Nothing out of the ordinary. She enters, taking a look around for her missing muffin tin. She walks over to Victor's chalk board and sees his diagrams for bringing Sparky back to life.</scene_description>
    <character>MOM</character>
    <dialogue>Sparky?</dialogue>
    <scene_description>Sparky walks around the curtain and stands panting next to Mom. She turns, startled and sees - Sparky. His NECK BOLTS. His STITCHES. Mom falls backwards and onto the floor and - SCREAMS.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. LIVING ROOM - CONTINUOUS</stage_direction>
    <scene_description>Dad enters the house to hear Mom screaming in the attic.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - CONTINUOUS</stage_direction>
    <scene_description>Dad runs in and see's Sparky desperately trying to get closer to Mom. January 2012</scene_description>
    <character>MOM</character>
    <dialogue>Sparky? ... Sparky's alive!</dialogue>
    <scene_description>Sparky doesn't understand why she is screaming.</scene_description>
    <character>DAD</character>
    <dialogue>Sparky! Hey. Come on.</dialogue>
    <scene_description>Sparky is petrified, he bolts away and runs into the mirror which splinters from the impact. He looks up and sees his reflection - grotesque and broken. Victor enters around the curtain and is horrified to see what is happening.</scene_description>
    <character>VICTOR</character>
    <dialogue>Mom! Dad! What's going on?</dialogue>
    <scene_description>Sparky runs towards the window, desperate and frightened.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky! Nooooo! Sparky!</dialogue>
    <scene_description>Victor and his Dad run to catch Sparky but he shoots past them through the open window.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky! No! Sparky come back! Sparky!</dialogue>
    <scene_description>Victor tries to go after him but Dad holds him back.</scene_description>
    <character>DAD</character>
    <dialogue>Hey! Hey! Just a minute.</dialogue>
    <character>VICTOR</character>
    <dialogue>No I have to go and find Sparky.</dialogue>
    <character>DAD</character>
    <dialogue>Victor what have you done?</dialogue>
    <character>VICTOR</character>
    <dialogue>You said yourself: If you could bring back Sparky, you would.</dialogue>
    <character>DAD</character>
    <dialogue>Yes, but that was different, because we couldn't! It's easy to promise the impossible. What you did was a very serious thing. Crossing the boundary between life and death -- reanimating a corpse -- it's very...upsetting.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>VICTOR</character>
    <dialogue>I just wanted my dog back.</dialogue>
    <scene_description>Tears well up in Victor's eyes. His anguish is palpable. Mom looks to Dad for a plan.</scene_description>
    <character>MOM</character>
    <dialogue>Oh sweetheart, we'll help you look for Sparky but when we get back I think we need to have a little talk. Understood.</dialogue>
    <character>VICTOR</character>
    <dialogue>Yes.</dialogue>
    <scene_description>Mom and Dad share a look.</scene_description>
    <character>DAD</character>
    <dialogue>Now lets go find your dog.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE - NIGHT</stage_direction>
    <scene_description>Sparky runs through town where the dutch day festivities have officially begun. The town square has been transformed into a European fun fair with rides and food stalls set up all the way down main street. People in costume are converging on hot dog vendors and beer gardens. Sparky is petrified but the townsfolk are completely oblivious. Sparky tries to stay out of sight, but everywhere he goes, he's scared off by some new terror.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. VICTOR'S HOUSE - CONTINUOUS</stage_direction>
    <scene_description>Victor looks in the backyard and shines his flashlight into the empty dog house.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky? Are you in there!</dialogue>
    <scene_description>Victor's parents head out the front door and Victor hurries past them on his bike.</scene_description>
    <character>VICTOR</character>
    <dialogue>Mom! Dad! I'm going to check out the school and the park, you guys do the town square, ok?</dialogue>
    <character>DAD</character>
    <dialogue>Got it.</dialogue>
    <character>MOM</character>
    <dialogue>Sparky!</dialogue>
    <scene_description>January 2012</scene_description>
    <character>DAD</character>
    <dialogue>Sparky!</dialogue>
    <scene_description>As they go in their respective directions we see Toshiaki, Edgar, Nassor and Weird Girl skulking in the bushes. Toshiaki nudges Edgar forward and motions to the front door which has been left ajar in their haste.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. ATTIC WORKSHOP - NIGHT</stage_direction>
    <scene_description>We see the shadows of all five of them slowly climb the attic stairs. E pulls the curtain back to reveal Victor's sanctum sanctorum. The apparatus glistens in the moonlight.</scene_description>
    <character>BOB</character>
    <dialogue>Cool.</dialogue>
    <scene_description>Nassor and Weird Girl check out the equipment - pushing and pulling on the wires with clumsy curiosity. Edgar tries to confer with Toshiaki who turns his back dismissively. Its clear there are no more partnerships. Its every man for himself. Toshiaki examines the formulas and theorems on the blackboard.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Interesting.</dialogue>
    <character>E</character>
    <dialogue>It has something to do with the lightning. I don't really understand it.</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>Ah-but I do.</dialogue>
    <scene_description>PUSHING IN on his eyes...</scene_description>
    <character>NASSOR</character>
    <dialogue>Tonight, we shall bring the dead to life.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. NEAR THE SCHOOL - CONTINUOUS</stage_direction>
    <scene_description>Victor runs around the baseball field shining the flashlight under the bleachers and into the dug out.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky! Where are you? Sparky!</dialogue>
    <scene_description>January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. PET CEMETERY - NIGHT</stage_direction>
    <scene_description>Sparky narrowly avoids some kids running towards the town center by backing into an open gate. As the revelers pass he looks around at where he is and sees that he is surrounded by ominous looking headstones. An eerie Cat A giant turtle A flock of bats fly out from behind a tombstone and force him up the hillside where he finds himself at the foot of his own grave. He can't read, but he seems to recognize what it is. What it means. He lays down, looking up at the moon.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE - NIGHT</stage_direction>
    <scene_description>Back in town we see Victor's parents searching under the stage as the crowd starts to assemble for Dutch day.</scene_description>
    <character>MOM</character>
    <dialogue>Sparky? Sparky?</dialogue>
    <scene_description>The crowd applauds as Mr. Burgemeister steps up to the microphone.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>Thank you, thank you so much. And now, it's my pleasure to introduce this year's Little Dutch Girl, my niece, Elsa Van Helsing.</dialogue>
    <scene_description>Elsa walks out to meet Burgemeister on stage. She is completely transformed with wooden shoes and blond braids. In addition to her costume, she is wearing a wide crown of candles. She tries to walk very steadily to keep wax from dripping on her.</scene_description>
    <character>ELSA</character>
    <dialogue>I don't think this is safe.</dialogue>
    <character>BURGEMEISTER</character>
    <dialogue>Nonsense. We have the fire chief over here.</dialogue>
    <scene_description>We see a decrepit, 90 year old man dressed like a fireman. He doesn't inspire confidence.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>You know, a lot of girls would kill to be in your place.</dialogue>
    <scene_description>January 2012</scene_description>
    <character>ELSA</character>
    <dialogue>I'd welcome death.</dialogue>
    <scene_description>Burgemeister walks away from Elsa leaving her alone at the microphone. Nervous, she looks out over the crowd. Elsa starts to sing.</scene_description>
    <character>ELSA</character>
    <parenthetical>(singing)</parenthetical>
    <dialogue>Praise be New Holland, Streets so wide and sidewalks clean, Modest homes at modest prices, Everyone's urban dream, Praise be New Holland, Happy children free from tears, Free from all the worlds dangers, Free from crime and free from strangers,</dialogue>
    <scene_description>The crowd is so rapt that no one notices the big THUNDERSTORM brewing overhead. SONG CONTINUES UNDER:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. PET CEMETERY - NIGHT</stage_direction>
    <scene_description>Cowering behind his tombstone, Sparky watches as Nassor and Toshiaki enter the graveyard, each carrying a shovel.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE / STAGE</stage_direction>
    <character>ELSA</character>
    <parenthetical>(singing)</parenthetical>
    <dialogue>In our houses tight and safe, We have nothing to fear,</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. PET CEMETERY - NIGHT</stage_direction>
    <scene_description>Nassor heads up the hill towards a gothic mausoleum.</scene_description>
    <character>NASSOR</character>
    <dialogue>Ah. The tomb of Collosus soon you shall be awakened and we shall be reunited once again.</dialogue>
    <scene_description>Toshiaki stops in front of a tomb shaped like the shell of a turtle. The inscription reads simply - Shelley. He digs up a small bundle, he picks it up and smiles wryly. January 2012</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Shelley.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. SCHOOL - CONTINUOUS</stage_direction>
    <scene_description>E rummages in the school garbage cans and triumphantly pulls out a dead rat.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. CLASSROOM - CONTINUOUS</stage_direction>
    <scene_description>E climbs through the window of the classroom and places his dead rat on Mr. Ryzkruski's desk. He attaches the electrode clips to the rats paws.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BACKYARD POOL - CONTINUOUS</stage_direction>
    <scene_description>Bob feeds a metal leaf skimmer into his pool and then rips open the container of sea monkeys and dumps them in.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. PET CEMETERY - CONTINUOUS</stage_direction>
    <scene_description>Nassor enters the mausoleum and attaches two clips onto the grave of Collosus. He exits the mausoleum and sends four Mylar balloons off into the sky.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOSHIAKI'S BACKYARD - CONTINUOUS</stage_direction>
    <scene_description>Toshiaki exits the gardening shed and walks over to his bundle. He attaches two clips and hooks these up to a kite by using a series of extension cords.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. WEIRD GIRL'S BEDROOM - NIGHT</stage_direction>
    <scene_description>We pull back through a skylight to see Mr Whiskers delivering a dead bat to Weird Girl who sits on her bed combing her doll's hair. Weird Girl's room is impossibly girly with pink fluffy flowers all around. She untwists metal coat hangers and attaches them to each other, making a long lightning rod. She lays the bat on her bed and attaches two clips to its wings. She then grabs a large butterfly wall hanging from above her bed. She attaches the butterfly to the coat hanger pole and solemnly feeds it out of the window into the night sky. The balloons, butterfly and kite can be seen floating over New Holland in the storm. January 2012 While she stares out the window at the approaching storm, Mr Whiskers sniffs curiously at the bat and starts to take a bite.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE - NIGHT</stage_direction>
    <scene_description>Elsa finishes her song:</scene_description>
    <character>ELSA</character>
    <parenthetical>(singing)</parenthetical>
    <dialogue>Praise be New Holland, May your windmill spin forever more.</dialogue>
    <scene_description>The crowd APPLAUDS.</scene_description>
    <character>MR. BURGEMEISTER</character>
    <dialogue>Isn't she adorable.</dialogue>
    <scene_description>Motioning with his hands, Burgemeister signals for bigger applause but a big clap of THUNDER gets everyone's attention - And then lightning strikes.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. WEIRD GIRL'S BEDROOM - NIGHT</stage_direction>
    <scene_description>The lightning hits the butterfly and flies down the coat hanger rod. It hits the bat which is still in Mr Whisker's mouth. The bed explodes.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BACKYARD POOL - NIGHT</stage_direction>
    <scene_description>Lightning hits the propped-up pool skimmer, then CRACKLES across the surface of the pool. Bob leaps back blinded by the light.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. CLASSROOM - NIGHT</stage_direction>
    <scene_description>The lightning strikes the school building, SURGING through the power line to the electrodes on the rat. We see the flattened sections start to balloon out.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. SKY ABOVE THE CEMETERY - NIGHT</stage_direction>
    <scene_description>The Mylar balloons are FRIED by lightning. The balloons burst, sending the surge hurtling down towards the mausoleum. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOSHIAKI'S YARD - NIGHT</stage_direction>
    <scene_description>Lightning surges down from the heavens, striking the disinterred bundle. The turtle bundle explodes. Toshiaki ducks for cover into the garden shed.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. WEIRD GIRL'S BEDROOM - NIGHT</stage_direction>
    <scene_description>Weird Girl looks up she sees Mr. Whiskers. His fur is smoking but he just seems a little dazed.</scene_description>
    <character>WEIRD GIRL</character>
    <dialogue>Mr Whiskers?</dialogue>
    <scene_description>He starts licking his paws when suddenly -- GIANT BAT WINGS unfurl from his back. He looks up at the Weird Girl and HISSES, his mouth featuring two giant fangs. He arches his back and we see his vertebrae multiply and stretch. His paws extend into gnarled and pointy claws. His color changes from white to grey to a muddy, cloudy black. It forms a perfect vampire's peak on his head - Mr Whiskers has transformed into a VAMPIRE CAT.</scene_description>
    <character>WEIRD GIRL</character>
    <dialogue>Mr Whiskers?</dialogue>
    <scene_description>The VAMPIRE CAT starts to fly around the room manically knocking into things on shelves and on the walls. He ends up on the sky light.</scene_description>
    <character>WEIRD GIRL</character>
    <dialogue>Mr Whiskers.</dialogue>
    <scene_description>With one flap of its wings, he flies out the window and up into the stormy night sky.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. SCHOOL HALLWAY - NIGHT</stage_direction>
    <scene_description>E races out of the classroom into the corridor screaming. Hearing the commotion the gym teacher opens a different classroom door.</scene_description>
    <character>GYM TEACHER</character>
    <dialogue>Hello? Is someone there?</dialogue>
    <scene_description>The gym teacher tentatively makes her way down the corridor to the classroom E has just run from. She opens the door. A beat. January 2012 A giant WERERAT leaps in front of the doorway with it's fangs revealed. The gym teacher screams.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. PET CEMETERY - NIGHT</stage_direction>
    <scene_description>The earth around the mausoleum rumbles.</scene_description>
    <character>NASSOR</character>
    <dialogue>Rise, colossus. Rise from your tomb!</dialogue>
    <scene_description>As Nassor continues his incantation, we see a MUMMY HAMSTER emerge from the mausoleum. His shadow is huge. Nassor watches with his mouth open his gaze moves down to the ground. It might be frightening if the Mummy Hamster weren't just a few inches tall.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOSHIAKI'S YARD - NIGHT</stage_direction>
    <scene_description>A bottle of Miracle-Gro lies empty on the grass. Toshiaki steps out of the garden shed and walks over to the scorched patch of grass. He looks around the garden.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Shelley?</dialogue>
    <scene_description>Suddenly, a massive turtle foot SMASHES down, crushing the shed. A GIANT TURTLE MONSTER -- bigger than a bus -- SHRIEKS to the heavens. Toshiaki scrambles to get away, alternately impressed and terrified. The turtle opens its mouth, and lets out a blood curdling roar. Distracted by the Dutch Day lights the Turtle monster heads to town.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. BACKYARD POOL - NIGHT</stage_direction>
    <scene_description>An almost-translucent hand grabs the side of the pool, pulling itself out. And it's not alone. Dozens of SEA MONKEYS emerge: simian warriors with shrimp-like features, some carrying bone tridents. Bob SCREAMS and runs out of the garden followed by the sea monkeys. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. PET CEMETERY - NIGHT</stage_direction>
    <scene_description>Victor stops his bike at the pet cemetery gates -</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky? Sparky?</dialogue>
    <scene_description>Victor pushes open the gate. His flashlight casts long, scary shadows. He is drawn towards Sparky's grave and as his flashlight sweeps across the tombstone, he sees Sparky's frightened face peeking out from behind. Could it be...</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky?</dialogue>
    <scene_description>Sparky peers around the edge of the tombstone and realizes that it's Victor and hangs his head in shame.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky!</dialogue>
    <scene_description>Sparky is nervous and confused but slowly rests his head in Victor's arms.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky it's OK boy, it's just me. I thought that you were gone. I never want to lose you. Promise you'll never go running off. Okay?</dialogue>
    <scene_description>Victor hold him tightly and Sparky licks him happily.</scene_description>
    <character>VICTOR</character>
    <dialogue>Come on boy.</dialogue>
    <scene_description>Victor leads Sparky away through the cemetery when he sees the open grave of Shelley and the Colossus mausoleum door ajar.</scene_description>
    <character>VICTOR</character>
    <dialogue>Was someone else here?</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. CEMETERY - CONTINUOUS</stage_direction>
    <scene_description>Bob runs past the pet cemetery and hides behind a mail box to avoid the phalanx of sea monkeys who charge past like supernatural hooligans, craving mayhem and destructive mischief. Panting with relief, Bob turns to see Victor in the cemetery. January 2012</scene_description>
    <character>BOB</character>
    <dialogue>Victor! I need your help.</dialogue>
    <character>VICTOR</character>
    <dialogue>Did you see those things? They were like....</dialogue>
    <character>BOB</character>
    <dialogue>Sea Monkeys. You know how on the package, they're like in a happy kingdom and everyone's smiling?</dialogue>
    <character>VICTOR</character>
    <dialogue>Yeah.</dialogue>
    <character>BOB</character>
    <dialogue>They're not like that at all.</dialogue>
    <scene_description>Toshiaki runs up, yelling from the sidewalk.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Victor! I need your help!</dialogue>
    <character>BOB</character>
    <dialogue>I asked him first!</dialogue>
    <character>TOSHIAKI</character>
    <dialogue>My problem's bigger!</dialogue>
    <scene_description>Toshiaki points to the distance - a towering, giant Turtle is walking past. Its a suburban Gamera. Sparky barks defensively. Bob has to admit --</scene_description>
    <character>BOB</character>
    <dialogue>Yeah. He's right.</dialogue>
    <scene_description>A beat. Victor has to think fast. This is all his fault. He looks down at Sparky and gets an idea.</scene_description>
    <character>VICTOR</character>
    <dialogue>Ok let's go!</dialogue>
    <scene_description>Victor, Sparky and Bob rush off. Toshiaki starts to laugh and reveals his video recorder. He is secretly quite pleased with his science project.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE - NIGHT</stage_direction>
    <scene_description>Burgemeister and Elsa are still on stage as the crowd look on applauding. January 2012</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>And now for our next act we have something really big.</dialogue>
    <scene_description>Suddenly, SCREAMS in the crowd. The audience turns and sees THE GIANT TURTLE - marching through town, crushing everything in its path.</scene_description>
    <character>BURGEMEISTER</character>
    <parenthetical>(panicked gasp)</parenthetical>
    <dialogue>Burgemeister flees, leaving Elsa to her own devices. He rushes through to the back of the stage.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. BACKSTAGE - NIGHT</stage_direction>
    <scene_description>Running franticly, Burgemeister tries to save himself. He nearly crashes into the Gym Teacher, busy fleeing the Wererat.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>\*Gasp\*</dialogue>
    <character>GYM TEACHER</character>
    <dialogue>\*Screams\* No get away.</dialogue>
    <scene_description>Desperate for a place to hide, Burgemeister spots a porta- potty and quickly ducks inside.</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. PUBLIC RESTROOM - NIGHT</stage_direction>
    <scene_description>Burgemeister can hear the pandemonium escalating but, feeling safe for the moment, sits on the toilet and breathes a sigh of relief. Strangely he feels something sharp poke him in the butt. When he jumps up he sees a host of sea monkeys, jumping out of the toilet! The door to the porta-potty bursts open and Mr Burgemeister is trampled, as the sea monkeys head towards the center of town.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE - NIGHT</stage_direction>
    <scene_description>The gym teacher races past some destructed stalls being chased by a Wererat. She swiftly climbs up a pole were the Wererat can not follow her. The sea monkeys are everywhere. They even emerge from a man hole and chase Bob's Mom through the stalls. Victor's Mom and Dad try to battle off the approaching sea monkeys but there are too many of them. Mom grabs Dad by the arm and pulls him into a nearby phone booth. January 2012</scene_description>
    <character>MOM</character>
    <dialogue>This way! In here.</dialogue>
    <scene_description>They slam the door just as a sea monkey flies into it and slides down the glass.</scene_description>
    <character>DAD</character>
    <dialogue>Whoa!</dialogue>
    <scene_description>Suddenly another sea monkey smashes into the glass followed by another and then another. Mom and Dad are surrounded. Just as it appears they are going to be overwhelmed - THE TURTLE MONSTER arrives. His huge hand bears down on the phone box ripping it from the ground. Mom and Dad make their move and run to find safety as the turtle monster chomps down on the phone box and the sea monkeys scurry off. EDGE OF THE SQUARE Victor, Toshiaki and Bob arrive at the town square. They see the turtle monster in the centre of town. There are Sea Monkeys everywhere. WIPE TO: Nassor, drunk with power, commands the Mummy Hamster to take on the turtle monster and show him who is mightier.</scene_description>
    <character>NASSOR</character>
    <dialogue>Go Colossus! Kill! Kill! Kill! Kill!</dialogue>
    <scene_description>The Mummy Hamster gets ready to attack, when, in one large step, the Turtle Monster's giant foot lands directly on the Mummy Hamster and squashes him flat.</scene_description>
    <character>NASSOR</character>
    <dialogue>Collosus?</dialogue>
    <scene_description>The angry turtle roars in Nassor's face knocking him clear across the square. Nassor flies with such velocity that he gets tangled up in the banners and bunting that festoon the street and he lands in an upright display of Russian nesting dolls. As he smashes into the case we see that now he too is wrapped up like a mummy. His scowling eyes are all that is visible as the lid closes like a sarcophagus and collapses to the ground. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE</stage_direction>
    <scene_description>E flees the sea monkeys and runs straight into the Wererat who is still howling at the foot of the gym teacher's pole.</scene_description>
    <character>E</character>
    <dialogue>Ah! Get away from me! Get away from me! Ah!</dialogue>
    <scene_description>The Wererat immediately turns his attentions to E and chases him past a beer stall were the sea monkeys continue to cause havoc at a beer stall, spilling beer everywhere. One of the sea monkeys grabs a carton of pop corn and devours it in one bite. No sooner has he swallowed, when he begins to fizz and expand and suddenly explodes - splattering goop everywhere. Victor and Bob are watching from behind a stall and Victor gets an idea.</scene_description>
    <character>VICTOR</character>
    <dialogue>Your sea monkeys, were they freshwater or saltwater?</dialogue>
    <scene_description>Bob knows this --</scene_description>
    <character>BOB</character>
    <dialogue>Freshwater!</dialogue>
    <character>VICTOR</character>
    <dialogue>Freshwater animals can't tolerate salt.</dialogue>
    <scene_description>CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE - POPCORN TENT - NIGHT</stage_direction>
    <scene_description>Victor empties a sack of pop corn kernels into a pop corn machine in the pop corn tent. Bob adds the salt. Victor turns the machine on. The boys try and lure the sea monkeys into the tent by waving popcorn.</scene_description>
    <character>VICTOR</character>
    <dialogue>Hey over here!</dialogue>
    <scene_description>The sea monkeys follow them and start to gorge themselves on the freshly made popcorn. Victor, Bob and Sparky zip up the tent and stand by the beer stall to see what happens. January 2012 The sea monkeys greedily consume the popcorn with feverish abandon and the boys watch in amazement as the tent stretches and grows. The canvas sides stretch and strain from the pressure. Victor and Sparky duck behind a nearby keg just as tent suddenly explodes splashing pop corn (and sea monkey parts) all over the street.</scene_description>
    <character>BOB</character>
    <dialogue>Cool!</dialogue>
    <scene_description>Bob haughtily celebrates a little too quickly and gets completely drenched in pop corn goop</scene_description>
    <character>E (O.S.)</character>
    <dialogue>\*screams\*</dialogue>
    <scene_description>Victor and Sparky look over to see that ... CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN / VARIOUS</stage_direction>
    <scene_description>Elsa, Persephone and E are being attacked by the Wererat.</scene_description>
    <character>ELSA</character>
    <dialogue>Help!</dialogue>
    <scene_description>Elsa is using a stick to fight him off but the stick breaks in half and the Wererat seems ready to pounce. E is no help at all and takes this moment to for his life leaving Elsa and Persephone completely helpless.</scene_description>
    <character>ELSA</character>
    <dialogue>Get back! Stay away from us!</dialogue>
    <scene_description>Victor and Sparky come running to the rescue. Sparky leaps in front of Elsa and takes on the Wererat himself. They battle ferociously, Sparky can holding his own against the much bigger Wererat. Then in the scuffle, the Wererat bites down on Sparky's neck but instead of landing a fatal blow, he bites into the bolts on Sparky's neck and gets a ZAP of electricity. The Wererat instantly collapses down to a normal size rat and lands in the street.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky!</dialogue>
    <scene_description>Victor races over to make sure Sparky is not hurt and suddenly they hear an almighty roar - January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. THE FERRIS WHEEL - CONTINUOUS</stage_direction>
    <scene_description>The turtle monster is drawn to the lights on the ferris wheel. The broken beer barrels continue to flow and the square beneath his massive feet is almost flooded. Toshiaki has climbed into one of the ferris wheel carriages and has been filming the chaos from high above the square. He laughs maniacally at the power of his creation when he suddenly finds himself face to face with the monster himself. The Turtle roars with anger and Toshiaki starts to panic. He tries to climb out of the carriage and avoid the Turtle's sharp teeth but it is too late.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Aaaaah!</dialogue>
    <scene_description>The turtle monster grabs Toshiaki by the pants and lifts him up into the air.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>No, no, no! Stop you put me down- I gave you life!</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. THE FERRIS WHEEL</stage_direction>
    <scene_description>Toshiaki dangles from the monster's jaws as the turtle steps back smashing an electrical fuse box with his tail. Sparks fly everywhere.</scene_description>
    <character>TOSHIAKI</character>
    <dialogue>Victor! Victor I need help please.</dialogue>
    <scene_description>Victor sees the wires from the fuse box hissing and sparking near the puddle of beer and gets an idea. He remembers from his science class that water conducts electricity and the turtle monster is still standing in the center of the flooded square. Victor grabs the wire and throws it into the puddle sending sparks and current up the Turtle's leg. The impact of the jolt causes the turtle monster to drop Toshiaki who smashes into a tulip stall. Undeterred, Toshiaki continues to try and film the proceedings but he is too late. Just as he puts the camera to his eye, the turtle explodes and all that is left is reduced to a tiny shell which falls to the ground at Toshiaki's feet.</scene_description>
    <character>TOSHIAKI</character>
    <parenthetical>(solemnly)</parenthetical>
    <dialogue>Shelley.</dialogue>
    <scene_description>January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN / VARIOUS</stage_direction>
    <scene_description>Elsa comforts Persephone after their ordeal with the Wererat.</scene_description>
    <character>ELSA</character>
    <dialogue>Persephone, are you ok?</dialogue>
    <scene_description>Sparky runs over to join them and make sure that Persephone is ok when they hear the Weird Girl calling out for her cat. She stands at the base of a souvenir stall beckoning to the Vampire cat who completely ignores her.</scene_description>
    <character>WEIRD GIRL</character>
    <dialogue>Here Mr Whiskers! Here kitty kitty Mr Whiskers.</dialogue>
    <scene_description>THE VAMPIRE CAT swoops right past her. With a blood curdling screech, he grabs Persephone and flies off towards the windmill.</scene_description>
    <character>ELSA</character>
    <dialogue>No!</dialogue>
    <scene_description>Elsa races after her dog, dropping her hat and wig in her haste.</scene_description>
    <character>ELSA</character>
    <dialogue>Peresphone! Help! Bring her back.</dialogue>
    <scene_description>Victor hears Elsa's screams and goes after her. The Weird Girl is still dazed and confused, still calling for her kitty.</scene_description>
    <character>WEIRD GIRL</character>
    <dialogue>Mr Whiskers?</dialogue>
    <character>VICTOR</character>
    <dialogue>I'm coming Elsa!</dialogue>
    <scene_description>Sparky tries to keep up, but his legs are too stubby. PANTING, he grabs Elsa's wig and turns back in the other direction.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. TOWN SQUARE - NIGHT</stage_direction>
    <scene_description>Now that the mayhem seems to have ended, the townsfolk start to assemble to review the damage. Since the power lines went out, they carry lit torches Burgemeister pulls himself out of the wreckage and dusts himself off. All around him are remnants of his beloved dutch day; broken tulips and decimated wooden shoes.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>What happened?</dialogue>
    <scene_description>January 2012 He can't take much more devastation when - Sparky runs past with Elsa's wig in his mouth. Sparky sees Mom and Dad and drops Elsa's wig at their feet.</scene_description>
    <character>DAD</character>
    <dialogue>Sparky! There you are!</dialogue>
    <character>MOM</character>
    <dialogue>Are you alright?</dialogue>
    <scene_description>Sparky barks at Mom and Dad. Doing his best Lassie, he tries to explain what has happened.</scene_description>
    <character>DAD</character>
    <dialogue>What you got there boy?</dialogue>
    <character>BURGEMEISTER (O.S.)</character>
    <dialogue>Let me through!</dialogue>
    <scene_description>Burgemeister pushes his way through the crowd that has gathered around Sparky.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>I knew it! It's the boys dead dog!</dialogue>
    <scene_description>Sparky steps back to show Burgemeister Elsa's wig.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>That's Elsa's wig! Where's my niece!</dialogue>
    <character>BOB'S MOTHER</character>
    <dialogue>He's killed the little girl!</dialogue>
    <scene_description>The crowd has clearly misunderstood. Desperate, Sparky runs, hoping they will follow. Burgemeister leads the crowd in a chase up to the windmill. Still wearing their costumes from Dutch day and carrying torches, they look like a mob of medieval villagers.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>After him kill the monster!</dialogue>
    <scene_description>Mom and Dad follow close behind.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. WINDMILL - NIGHT</stage_direction>
    <scene_description>Victor arrives at the windmill and rushes inside. January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. WINDMILL - CONTINUOUS</stage_direction>
    <scene_description>He can hear Elsa's scream coming from the rafters and he looks up at the winding, rickety stair that leads to the crows nest. The vampire cat is creeping towards Elsa pushing her further and further up the windmill.</scene_description>
    <character>ELSA</character>
    <dialogue>Help! Stay away from us.</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. ROAD UP THE HILL - DAY</stage_direction>
    <scene_description>Sparky leads the way towards the windmill with the angry mob trailing close behind.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. WINDMILL - NIGHT</stage_direction>
    <scene_description>Sparky arrives at the base of the windmill and tries to make them understand that Elsa and Victor are inside.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>Get him!</dialogue>
    <scene_description>Burgemeister signals to one of the villagers to throw a rope around Sparky's neck.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>Where's my niece?</dialogue>
    <scene_description>In his hysterical zeal Burgemeister waves his torch around and inadvertently sets the windmill overhang on fire. The sails are quickly engulfed in flames but the blades keep turning. The crowd gasps in horror.</scene_description>
    <character>TOWNSFOLK 1</character>
    <dialogue>Look out it's on fire!</dialogue>
    <scene_description>Sparky continues to bark and pull on the leash, trying desperately to make them understand. Bob's Mom sees something at the top of the windmill and points to Elsa who has climbed out onto the hub.</scene_description>
    <character>BOB'S MOM</character>
    <dialogue>It's Elsa!</dialogue>
    <character>ELSA</character>
    <dialogue>Help!</dialogue>
    <scene_description>January 2012</scene_description>
  </scene>
  <scene>
    <stage_direction>INT. WINDMILL - NIGHT</stage_direction>
    <scene_description>Victor continues to climb the stairs trying to get to Elsa as quickly as he can.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. WINDMILL - NIGHT</stage_direction>
    <scene_description>Elsa and Persephone have now backed all the way to the edge of the hub and when the vampire cat swoops past them, they lose their balance. Elsa grasps onto a sail but she can barely hang on.</scene_description>
    <character>BURGEMEISTER</character>
    <dialogue>Elsa!</dialogue>
    <scene_description>The crowd recoils in horror and Sparky breaks free and runs into the burning windmill.</scene_description>
    <character>MOM</character>
    <dialogue>Sparky!</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. WINDMILL - NIGHT</stage_direction>
    <scene_description>Victor arrives at the top level of the windmill. Smoke and flames are rising.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. WINDMILL - NIGHT</stage_direction>
    <scene_description>He climbs out the window towards Elsa.</scene_description>
    <character>ELSA</character>
    <dialogue>Victor! Help!</dialogue>
    <character>VICTOR</character>
    <dialogue>Hang on don't let go</dialogue>
    <scene_description>Victor holds his hand out trying to get hold of Elsa.</scene_description>
    <character>ELSA</character>
    <dialogue>I can't reach.</dialogue>
    <scene_description>The vampire cat lunges towards Victor and is about to finish him off when Sparky appears through the window and launches an attack. He chases the Vampire cat up the sails leaving Victor to reach again for Elsa and Persephone.</scene_description>
    <character>VICTOR</character>
    <dialogue>Hang on!</dialogue>
    <character>ELSA</character>
    <dialogue>I can't hold on much longer!</dialogue>
    <scene_description>January 2012 Victor turns to look around and grabs a rope and throws it over the side just as Elsa loses her grip. Just in the nick of time, she catches the rope and swings to safety. Burgemeister breaks her fall.</scene_description>
    <character>ELSA</character>
    <dialogue>Aaaaah! Whoah!!!</dialogue>
    <scene_description>Seeing that Elsa has landed safely, Victor looks up to see the Vampire Cat and Sparky fighting on the end of the sail.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky!</dialogue>
    <scene_description>The Cat tries to knock him off but Sparky scampers out of the way and slides safely down the sail into Victor arms. The Vampire Cat is undeterred and he makes one final lunge towards them, knocking Victor off the side. The crowd gasps in horror as Victor and the Vampire cat plummet through the floor boards and disappear into the bowels of the burning windmill. Mom and Dad try to run forward but are held back by a fireman. The flames are too high.</scene_description>
    <character>MOM</character>
    <dialogue>Victor!</dialogue>
    <character>FIREFIGHTER</character>
    <dialogue>Stay back it's too dangerous!</dialogue>
    <character>DAD</character>
    <dialogue>That's my son in there!</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. WINDMILL - NIGHT</stage_direction>
    <scene_description>Sparky battles the flames and races to the bottom on the windmill to find the Vampire Cat and Victor lying unconscious on the floor. Grabbing Victor by the collar, Sparky uses all his strength to drag Victor out of the Windmill to safety.</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. WINDMILL - NIGHT</stage_direction>
    <scene_description>Mom and Dad see Sparky and Victor appearing out of the smoke.</scene_description>
    <character>DAD AND MOM</character>
    <dialogue>Victor?</dialogue>
    <character>DAD</character>
    <dialogue>Victor!</dialogue>
    <scene_description>January 2012</scene_description>
    <character>MOM</character>
    <dialogue>Honey are you alright?</dialogue>
    <scene_description>The crowd cheers and Victor and his parents share a relieved embrace. Sparky barks with joy and is about to run to join Victor and his parents when the vampire cat rears up from out of the flames and drags Sparky back into the collapsing windmill.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky!</dialogue>
  </scene>
  <scene>
    <stage_direction>INT. WINDMILL - NIGHT</stage_direction>
    <scene_description>Back inside, The vampire cat and Sparky fight to the death. The flames have almost completely enveloped the windmill and shards of burning debris falls all around them. The vampire cat knocks Sparky backwards and corners him against the wall. He bares his fangs and moves in for the kill. Sparky steels himself for the worst as a flaming shard of wood breaks off the rafters and plummets to the ground, impaling the cat through the heart. Sparky is saved and tries to run for the door when -</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. WINDMILL - NIGHT</stage_direction>
    <scene_description>The windmill finally collapses. A CLOUD of SPARKS and CINDERS. The crowd jumps back to safety and through the smoke, Victor shouts...</scene_description>
    <character>VICTOR</character>
    <dialogue>Noooo!</dialogue>
  </scene>
  <scene>
    <stage_direction>EXT. WINDMILL - TWILIGHT</stage_direction>
    <scene_description>The sun hasn't quite risen. Thanks to the FIREMEN, the blaze is out. Victor wipes away tears, smudged with soot. His Mom hugs his shoulders. A FIREFIGHTER emerges from the debris carrying Sparky's body. The little dog is singed, but still in one piece. The firefighter lays him on the dirt. January 2012 Victor kneels over the lifeless body of his amazing dog. In the crowd... Dad kneels beside his son.</scene_description>
    <character>DAD</character>
    <dialogue>Victor? Is there anything we can do for you?</dialogue>
    <scene_description>Victor looks up at his Dad.</scene_description>
    <character>VICTOR</character>
    <dialogue>You said that I need to let him go...</dialogue>
    <character>DAD</character>
    <dialogue>Sometimes adults don't know what they're talking about.</dialogue>
    <scene_description>Victor smiles. CUT TO:</scene_description>
  </scene>
  <scene>
    <stage_direction>EXT. CAR PARK - TWILIGHT</stage_direction>
    <scene_description>All the cars are in a circle around Sparky, their headlights blazing. As we CIRCLE, townsfolk lift the hoods of the cars and attach jumper cables, which all feed in to two main lines. Victor attaches cables to Sparky.</scene_description>
    <character>DAD</character>
    <dialogue>Start your engines.</dialogue>
    <scene_description>The townspeople rev their engines but it doesn't seem to be working.</scene_description>
    <character>BOB'S MOTHER</character>
    <dialogue>Give it more juice!</dialogue>
    <scene_description>Sparky's body sparks with electricity and Victor looks hopeful.</scene_description>
    <character>DAD</character>
    <dialogue>Turn off your engines!</dialogue>
    <scene_description>Dad waves for everyone to cut their engines. Now it's just headlights. Victor approaches his dog but Sparky still isn't moving. He kneels down and places his hand on his back. He looks at his tail but all is still. He quietly leans in and - January 2012 Almost in a WHISPER...</scene_description>
    <character>VICTOR</character>
    <dialogue>It's okay, boy. You don't have to come back. You'll always be in my heart.</dialogue>
    <scene_description>Victor takes the clips off Sparky and walks away back to his Mom and Dad. They hold him for a long beat, when we notice Sparky's tail THUMP THUMP THUMPING. Sparky opens an eye. Then sits up like he's woken from a good long sleep. Victor turns as Sparky gets up and runs towards him.</scene_description>
    <character>VICTOR</character>
    <dialogue>Sparky!</dialogue>
    <scene_description>The crowd CHEERS and APPLAUDS. Victor hugs his dog, so happy to be reunited. Victor's Mom and Dad make their way over to him. Sparky does a few tricks for the crowd, then notices someone pushing through the crowd. Persephone, white streaked hair glistening in the moonlight, comes bounding out to see him and they share a playful moment before - The two dogs share a sniff. And a jolt. CUT TO BLACK.: THE END \*</scene_description>
    <character>\*</character>
    <dialogue>January 2012</dialogue>
  </scene>
</script>

Summary: In 1957, Victor Frankenstein, a young scientist and amateur filmmaker, lives with his parents and his beloved bull terrier dog, Sparky, in the quiet town of New Holland, Pennsylvania. He does not interact much with his classmates, who include his somber next-door neighbor Elsa Van Helsing, the mischievous Edgar "E" Gore, the obese Bob, the overconfident Toshiaki, the creepy Nassor, and an eccentric girl nicknamed "Weird Girl". Concerned with his son's isolation, Victor's father encourages the boy to take up baseball. When Victor hits a home run at his first game, Sparky chases the ball and is struck and killed by a car, leaving Victor despondent. Inspired by his new science teacher Mr. Rzykruski's demonstration of the effect of electricity on dead frogs, Victor digs up Sparky, brings the dog to a makeshift laboratory in his attic, and reanimates it with a bolt of lightning. While Victor is at school the next day, Sparky escapes from the attic to chase Weird Girl's cat, Mr. Whiskers, and explore the neighborhood. He is recognized by Edgar, who blackmails Victor into teaching him how to raise the dead. Together, the two resurrect a dead goldfish, which turns invisible due to an error with the experiment. Edgar brags about the fish to his classmates. However, when he tries to show it to a skeptical Nassor, it is gone, leading him to speculate that the revived creatures only last for a short time. Fearful of losing the upcoming science fair, Toshiaki and Bob make a rocket out of soda bottles. When they test it, Bob breaks his arm. Mr. Rzykruski is blamed for the accident and fired by Mayor Burgermeister (Elsa's uncle) and the adults (except for Victor's parents, Susan and Edward). The gym teacher replaces him. Before leaving the school, Mr. Rzykruski manages to talk with Victor and advises him to use science wisely. Edgar accidentally reveals to Toshiaki, Nassor, and Bob that he and Victor had brought the fish back from the dead, and that Victor had done the same with Sparky. This inspires them to try reanimation themselves. Victor's parents discover Sparky in the attic and are frightened, causing the dog to flee. His father starts to talk to him about the seriousness of what he has done. However, when Victor tearfully tells his parents he just wanted his dog back, they decide to help him find Sparky. When the family leaves, Victor's classmates invade the lab and discover the reanimation instructions. When they perform their experiments separately, each of their dead animals turns into a monster: Mr. Whiskers holds a dead bat while he is electrocuted, resulting in both animals being fused into a vampiric feline; a dead rat Edgar found in the garbage turns into a wererat; Nassor's mummified hamster Colossus comes back to life; Toshiaki's turtle Shelley is covered in Miracle Gro and becomes a huge Gamera-like monster; and Bob's Sea-Monkeys grow into amphibious humanoids. The monsters converge on the town fair and wreak havoc. After Victor finds Sparky at the town's pet cemetery, Bob and Toshiaki find him and ask for his help. They go to the fair, where the Sea-Monkeys explode after eating salted popcorn, Colossus is stepped on by Shelley, and the wererat and Shelley both return to their original, deceased forms after getting electrocuted. During the chaos, Persephone, Elsa's pet poodle, is grabbed by Mr. Whiskers and carried to the town windmill, with Elsa and Victor giving pursuit. The townsfolk blame Sparky for Elsa's disappearance and chase him to the windmill, which Elsa's uncle accidentally ignites with his torch. Victor and Sparky enter the burning windmill and rescue Elsa and Persephone. However, Victor ends up being trapped inside. Sparky rescues Victor, only to be dragged back inside by Mr. Whiskers, who is fatally impaled by a flaming piece of wood just before the windmill collapses, killing Sparky again. To reward him for his bravery, the townsfolk gather and revive Sparky with their car batteries. Persephone runs to Sparky and they touch noses, producing a spark.